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Yukun Jiang

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NeurIPS Conference 2025 Conference Paper

Adjacent Words, Divergent Intents: Jailbreaking Large Language Models via Task Concurrency

  • Yukun Jiang
  • Mingjie Li
  • Michael Backes
  • Yang Zhang

Despite their superior performance on a wide range of domains, large language models (LLMs) remain vulnerable to misuse for generating harmful content, a risk that has been further amplified by various jailbreak attacks. Existing jailbreak attacks mainly follow sequential logic, where LLMs understand and answer each given task one by one. However, concurrency, a natural extension of the sequential scenario, has been largely overlooked. In this work, we first propose a word-level method to enable task concurrency in LLMs, where adjacent words encode divergent intents. Although LLMs maintain strong utility in answering concurrent tasks, which is demonstrated by our evaluations on mathematical and general question-answering benchmarks, we notably observe that combining a harmful task with a benign one significantly reduces the probability of it being filtered by the guardrail, showing the potential risks associated with concurrency in LLMs. Based on these findings, we introduce $\texttt{JAIL-CON}$, an iterative attack framework that $\underline{\text{JAIL}}$breaks LLMs via task $\underline{\text{CON}}$currency. Experiments on widely-used LLMs demonstrate the strong jailbreak capabilities of $\texttt{JAIL-CON}$ compared to existing attacks. Furthermore, when the guardrail is applied as a defense, compared to the sequential answers generated by previous attacks, the concurrent answers in our $\texttt{JAIL-CON}$ exhibit greater stealthiness and are less detectable by the guardrail, highlighting the unique feature of task concurrency in jailbreaking LLMs.

NeurIPS Conference 2022 Conference Paper

EnvPool: A Highly Parallel Reinforcement Learning Environment Execution Engine

  • Jiayi Weng
  • Min Lin
  • Shengyi Huang
  • Bo Liu
  • Denys Makoviichuk
  • Viktor Makoviychuk
  • Zichen Liu
  • Yufan Song

There has been significant progress in developing reinforcement learning (RL) training systems. Past works such as IMPALA, Apex, Seed RL, Sample Factory, and others, aim to improve the system's overall throughput. In this paper, we aim to address a common bottleneck in the RL training system, i. e. , parallel environment execution, which is often the slowest part of the whole system but receives little attention. With a curated design for paralleling RL environments, we have improved the RL environment simulation speed across different hardware setups, ranging from a laptop and a modest workstation, to a high-end machine such as NVIDIA DGX-A100. On a high-end machine, EnvPool achieves one million frames per second for the environment execution on Atari environments and three million frames per second on MuJoCo environments. When running EnvPool on a laptop, the speed is 2. 8x that of the Python subprocess. Moreover, great compatibility with existing RL training libraries has been demonstrated in the open-sourced community, including CleanRL, rl_games, DeepMind Acme, etc. Finally, EnvPool allows researchers to iterate their ideas at a much faster pace and has great potential to become the de facto RL environment execution engine. Example runs show that it only takes five minutes to train agents to play Atari Pong and MuJoCo Ant on a laptop. EnvPool is open-sourced at https: //github. com/sail-sg/envpool.

v2026.09.13