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Yue Wu 0001

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

4 papers
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4

ICLR Conference 2024 Conference Paper

SmartPlay: A Benchmark for LLMs as Intelligent Agents

  • Yue Wu 0001
  • Xuan Tang
  • Tom M. Mitchell
  • Yuanzhi Li

Recent large language models (LLMs) have demonstrated great potential toward intelligent agents and next-gen automation, but there currently lacks a systematic benchmark for evaluating LLMs' abilities as agents. We introduce SmartPlay: both a challenging benchmark and a methodology for evaluating LLMs as agents. SmartPlay consists of 6 different games, including Rock-Paper-Scissors, Tower of Hanoi, Minecraft. Each game features a unique setting, providing up to 20 evaluation settings and infinite environment variations. Each game in SmartPlay uniquely challenges a subset of 9 important capabilities of an intelligent LLM agent, including reasoning with object dependencies, planning ahead, spatial reasoning, learning from history, and understanding randomness. The distinction between the set of capabilities each game test allows us to analyze each capability separately. SmartPlay serves not only as a rigorous testing ground for evaluating the overall performance of LLM agents but also as a road-map for identifying gaps in current methodologies. We release our benchmark at https://github.com/microsoft/SmartPlay

ICML Conference 2023 Conference Paper

Graph Generative Model for Benchmarking Graph Neural Networks

  • Minji Yoon
  • Yue Wu 0001
  • John Palowitch
  • Bryan Perozzi
  • Ruslan Salakhutdinov

As the field of Graph Neural Networks (GNN) continues to grow, it experiences a corresponding increase in the need for large, real-world datasets to train and test new GNN models on challenging, realistic problems. Unfortunately, such graph datasets are often generated from online, highly privacy-restricted ecosystems, which makes research and development on these datasets hard, if not impossible. This greatly reduces the amount of benchmark graphs available to researchers, causing the field to rely only on a handful of publicly-available datasets. To address this problem, we introduce a novel graph generative model, Computation Graph Transformer (CGT) that learns and reproduces the distribution of real-world graphs in a privacy-controlled way. More specifically, CGT (1) generates effective benchmark graphs on which GNNs show similar task performance as on the source graphs, (2) scales to process large-scale graphs, (3) incorporates off-the-shelf privacy modules to guarantee end-user privacy of the generated graph. Extensive experiments across a vast body of graph generative models show that only our model can successfully generate privacy-controlled, synthetic substitutes of large-scale real-world graphs that can be effectively used to benchmark GNN models.

ICLR Conference 2021 Conference Paper

Self-supervised Learning from a Multi-view Perspective

  • Yao-Hung Hubert Tsai
  • Yue Wu 0001
  • Ruslan Salakhutdinov
  • Louis-Philippe Morency

As a subset of unsupervised representation learning, self-supervised representation learning adopts self-defined signals as supervision and uses the learned representation for downstream tasks, such as object detection and image captioning. Many proposed approaches for self-supervised learning follow naturally a multi-view perspective, where the input (e.g., original images) and the self-supervised signals (e.g., augmented images) can be seen as two redundant views of the data. Building from this multi-view perspective, this paper provides an information-theoretical framework to better understand the properties that encourage successful self-supervised learning. Specifically, we demonstrate that self-supervised learned representations can extract task-relevant information and discard task-irrelevant information. Our theoretical framework paves the way to a larger space of self-supervised learning objective design. In particular, we propose a composite objective that bridges the gap between prior contrastive and predictive learning objectives, and introduce an additional objective term to discard task-irrelevant information. To verify our analysis, we conduct controlled experiments to evaluate the impact of the composite objectives. We also explore our framework's empirical generalization beyond the multi-view perspective, where the cross-view redundancy may not be clearly observed.

ICML Conference 2021 Conference Paper

Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning

  • Yue Wu 0001
  • Shuangfei Zhai
  • Nitish Srivastava
  • Joshua M. Susskind
  • Jian Zhang 0050
  • Ruslan Salakhutdinov
  • Hanlin Goh

Offline Reinforcement Learning promises to learn effective policies from previously-collected, static datasets without the need for exploration. However, existing Q-learning and actor-critic based off-policy RL algorithms fail when bootstrapping from out-of-distribution (OOD) actions or states. We hypothesize that a key missing ingredient from the existing methods is a proper treatment of uncertainty in the offline setting. We propose Uncertainty Weighted Actor-Critic (UWAC), an algorithm that detects OOD state-action pairs and down-weights their contribution in the training objectives accordingly. Implementation-wise, we adopt a practical and effective dropout-based uncertainty estimation method that introduces very little overhead over existing RL algorithms. Empirically, we observe that UWAC substantially improves model stability during training. In addition, UWAC out-performs existing offline RL methods on a variety of competitive tasks, and achieves significant performance gains over the state-of-the-art baseline on datasets with sparse demonstrations collected from human experts.

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