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Yinpei Dai

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5 papers
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5

ICRA Conference 2025 Conference Paper

RACER: Rich Language-Guided Failure Recovery Policies for Imitation Learning

  • Yinpei Dai
  • Jayjun Lee
  • Nima Fazeli
  • Joyce Chai

Developing robust and correctable visuomotor policies for robotic manipulation is challenging due to the lack of self-recovery mechanisms from failures and the limitations of simple language instructions in guiding robot actions. To address these issues, we propose a scalable data generation pipeline that automatically augments expert demonstrations with failure recovery trajectories and fine-grained language annotations for training. We then introduce Rich languAge-guided failure reCovERy (RACER), a supervisor-actor frame-work, which combines failure recovery data with rich language descriptions to enhance robot control. RACER features a vision-language model (VLM) that acts as an online supervisor, providing detailed language guidance for error correction and task execution, and a language-conditioned visuomotor policy as an actor to predict the next actions. Our experimental results show that RACER outperforms the state-of-the-art Robotic View Transformer (RVT) on RLbench across various evaluation settings, including standard long-horizon tasks, dynamic goal-change tasks and zero-shot unseen tasks, achieving superior performance in both simulated and real world environments. Videos and code are available at: https://rich-language-failure-recovery.github.io.

ICRA Conference 2024 Conference Paper

Think, Act, and Ask: Open-World Interactive Personalized Robot Navigation

  • Yinpei Dai
  • Run Peng
  • Sikai Li
  • Joyce Chai

Zero-Shot Object Navigation (ZSON) enables agents to navigate towards open-vocabulary objects in unknown environments. The existing works of ZSON mainly focus on following individual instructions to find generic object classes, neglecting the utilization of natural language interaction and the complexities of identifying user-specific objects. To address these limitations, we introduce Zero-shot Interactive Personalized Object Navigation (ZIPON), where robots need to navigate to personalized goal objects while engaging in conversations with users. To solve ZIPON, we propose a new framework termed Open-woRld Interactive persOnalized Navigation (ORION) 1, which uses Large Language Models (LLMs) to make sequential decisions to manipulate different modules for perception, navigation and communication. Experimental results show that the performance of interactive agents that can leverage user feedback exhibits significant improvement. However, obtaining a good balance between task completion and the efficiency of navigation and interaction remains challenging for all methods. We further provide more findings on the impact of diverse user feedback forms on the agents’ performance.

NeurIPS Conference 2023 Conference Paper

SpokenWOZ: A Large-Scale Speech-Text Benchmark for Spoken Task-Oriented Dialogue Agents

  • Shuzheng Si
  • Wentao Ma
  • Haoyu Gao
  • Yuchuan Wu
  • Ting-En Lin
  • Yinpei Dai
  • Hangyu Li
  • Rui Yan

Task-oriented dialogue (TOD) models have made significant progress in recent years. However, previous studies primarily focus on datasets written by annotators, which has resulted in a gap between academic research and real-world spoken con- versation scenarios. While several small-scale spoken TOD datasets are proposed to address robustness issues such as ASR errors, they ignore the unique challenges in spoken conversation. To tackle the limitations, we introduce SpokenWOZ, a large-scale speech-text dataset for spoken TOD, containing 8 domains, 203k turns, 5. 7k dialogues and 249 hours of audios from human-to-human spoken conversations. SpokenWOZ further incorporates common spoken characteristics such as word-by-word processing and reasoning in spoken language. Based on these characteristics, we present cross-turn slot and reasoning slot detection as new challenges. We conduct experiments on various baselines, including text-modal models, newly proposed dual-modal models, and LLMs, e. g. , ChatGPT. The results show that the current models still have substantial room for improvement in spoken conversation, where the most advanced dialogue state tracker only achieves 25. 65% in joint goal accuracy and the SOTA end-to-end model only correctly completes the user request in 52. 1% of dialogues. Our dataset, code, and leaderboard are available at https: //spokenwoz. github. io/SpokenWOZ-github. io/.

AAAI Conference 2022 Conference Paper

GALAXY: A Generative Pre-trained Model for Task-Oriented Dialog with Semi-supervised Learning and Explicit Policy Injection

  • Wanwei He
  • Yinpei Dai
  • Yinhe Zheng
  • Yuchuan Wu
  • Zheng Cao
  • Dermot Liu
  • Peng Jiang
  • Min Yang

Pre-trained models have proved to be powerful in enhancing task-oriented dialog systems. However, current pre-training methods mainly focus on enhancing dialog understanding and generation tasks while neglecting the exploitation of dialog policy. In this paper, we propose GALAXY, a novel pre-trained dialog model that explicitly learns dialog policy from limited labeled dialogs and large-scale unlabeled dialog corpora via semi-supervised learning. Specifically, we introduce a dialog act prediction task for policy optimization during pre-training and employ a consistency regularization term to refine the learned representation with the help of unlabeled dialogs. We also implement a gating mechanism to weigh suitable unlabeled dialog samples. Empirical results show that GALAXY substantially improves the performance of task-oriented dialog systems, and achieves new state-of-the-art results on benchmark datasets: In-Car, MultiWOZ2. 0 and Multi- WOZ2. 1, improving their end-to-end combined scores by 2. 5, 5. 3 and 5. 5 points, respectively. We also show that GALAXY has a stronger few-shot ability than existing models under various low-resource settings. For reproducibility, we release the code and data at https: //github. com/siat-nlp/GALAXY.

AAAI Conference 2021 Conference Paper

Unsupervised Learning of Deterministic Dialogue Structure with Edge-Enhanced Graph Auto-Encoder

  • Yajing Sun
  • Yong Shan
  • Chengguang Tang
  • Yue Hu
  • Yinpei Dai
  • Jing Yu
  • Jian Sun
  • Fei Huang

It is important for task-oriented dialogue systems to discover the dialogue structure (i. e. the general dialogue flow) from dialogue corpora automatically. Previous work models dialogue structure by extracting latent states for each utterance first and then calculating the transition probabilities among states. These two-stage methods ignore the contextual information when calculating the probabilities, which makes the transitions between the states ambiguous. This paper proposes a conversational graph (CG) to represent deterministic dialogue structure where nodes and edges represent the utterance and context information respectively. An unsupervised Edge- Enhanced Graph Auto-Encoder (EGAE) architecture is designed to model local-contextual and global-structural information for conversational graph learning. Furthermore, a selfsupervised objective is introduced with the response selection task to guide the unsupervised learning of the dialogue structure. Experimental results on several public datasets demonstrate that the novel model outperforms several alternatives in aggregating utterances with similar semantics. The effectiveness of the learned dialogue structured is also verified by more than 5% joint accuracy improvement in the downstream task of low resource dialogue state tracking.

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