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Yihan Zeng

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7 papers
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7

AAAI Conference 2026 Conference Paper

CoherenDream: Boosting Holistic Text Coherence in 3D Generation via Multimodal Large Language Models Feedback

  • ChenHan Jiang
  • Yihan Zeng
  • Dit-Yan Yeung

Score Distillation Sampling (SDS) has achieved remarkable success in text-to-3D content generation. However, SDS-based methods struggle to maintain semantic fidelity for user prompts, particularly when involving multiple objects with intricate interactions. While existing approaches often address 3D consistency through multiview diffusion model fine-tuning on 3D datasets, this strategy inadvertently exacerbates text-3D alignment degradation. The limitation stems from SDS's inherent accumulation of view-independent biases during optimization, which progressively diverges from the ideal text alignment direction. To alleviate this limitation, we propose a novel SDS objective, dubbed as Textual Coherent Score Distillation (TCSD), which integrates alignment feedback from multimodal large language models (MLLMs). Our TCSD leverages cross-modal understanding capabilities of MLLMs to assess and guide the text-3D correspondence during the optimization. We further develop 3DLLaVA-CRITIC - a fine-tuned MLLM specialized for evaluating multiview text alignment in 3D generations. Additionally, we introduce an LLM-layout initialization that significantly accelerates optimization convergence through semantic-aware spatial configuration. Our framework, CoherenDream, achieves consistent improvement across multiple metrics on TIFA subset.As the first study to incorporate MLLMs into SDS optimization, we also conduct extensive ablation studies to explore optimal MLLM adaptations for 3D generation tasks.

AAAI Conference 2025 Conference Paper

DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors

  • Tianyu Huang
  • Haoze Zhang
  • Yihan Zeng
  • Zhilu Zhang
  • Hui Li
  • Wangmeng Zuo
  • Rynson W. H. Lau

Dynamic 3D interaction has been attracting a lot of attention recently. However, creating such 4D content remains challenging. One solution is to animate 3D scenes with physics-based simulation, which requires manually assigning precise physical properties to the object or the simulated results would become unnatural. Another solution is to learn the deformation of 3D objects with the distillation of video generative models, which, however, tends to produce 3D videos with small and discontinuous motions due to the inappropriate extraction and application of physics priors. In this work, to combine the strengths and complementing shortcomings of the above two solutions, we propose to learn the physical properties of a material field with video diffusion priors, and then utilize a physics-based Material-Point-Method (MPM) simulator to generate 4D content with realistic motions. In particular, we propose motion distillation sampling to emphasize video motion information during distillation. In addition, to facilitate the optimization, we further propose a KAN-based material field with frame boosting. Experimental results demonstrate that our method enjoys more realistic motions than state-of-the-arts do.

ICLR Conference 2025 Conference Paper

UniGS: Unified Language-Image-3D Pretraining with Gaussian Splatting

  • Haoyuan Li
  • Yanpeng Zhou
  • Tao Tang
  • Jifei Song
  • Yihan Zeng
  • Michael Kampffmeyer
  • Hang Xu 0004
  • Xiaodan Liang

Recent advancements in multi-modal 3D pre-training methods have shown promising efficacy in learning joint representations of text, images, and point clouds. However, adopting point clouds as 3D representation fails to fully capture the intricacies of the 3D world and exhibits a noticeable gap between the discrete points and the dense 2D pixels of images. To tackle this issue, we propose UniGS, integrating 3D Gaussian Splatting (3DGS) into multi-modal pre-training to enhance the 3D representation. We first rely on the 3DGS representation to model the 3D world as a collection of 3D Gaussians with color and opacity, incorporating all the information of the 3D scene while establishing a strong connection with 2D images. Then, to achieve Language-Image-3D pertaining, UniGS starts with a pretrained vision-language model to establish a shared visual and textual space through extensive real-world image-text pairs. Subsequently, UniGS employs a 3D encoder to align the optimized 3DGS with the Language-Image representations to learn unified multi-modal representations. To facilitate the extraction of global explicit 3D features by the 3D encoder and achieve better cross-modal alignment, we additionally introduce a novel Gaussian-Aware Guidance module that guides the learning of fine-grained representations of the 3D domain. Through extensive experiments across the Objaverse, ABO, MVImgNet and SUN RGBD datasets with zero-shot classification, text-driven retrieval and open-world understanding tasks, we demonstrate the effectiveness of UniGS in learning a more general and stronger aligned multi-modal representation. Specifically, UniGS achieves leading results across different 3D tasks with remarkable improvements over previous SOTA, Uni3D, including on zero-shot classification (+9.36%), text-driven retrieval (+4.3%) and open-world understanding (+7.92%).

IROS Conference 2024 Conference Paper

OpenOcc: Open Vocabulary 3D Scene Reconstruction via Occupancy Representation

  • Haochen Jiang
  • Yueming Xu
  • Yihan Zeng
  • Hang Xu 0004
  • Wei Zhang 0196
  • Jianfeng Feng
  • Li Zhang 0040

3D reconstruction has been widely used in autonomous navigation fields of mobile robotics. However, the former research can only provide the basic geometry structure without the capability of open-world scene understanding, limiting advanced tasks like human interaction and visual navigation. Moreover, traditional 3D scene understanding approaches rely on expensive labeled 3D datasets to train a model for a single task with supervision. Thus, geometric reconstruction with zero-shot scene understanding i. e. Open vocabulary 3D Understanding and Reconstruction, is crucial for the future development of mobile robots. In this paper, we propose OpenOcc, a novel framework unifying the 3D scene reconstruction and open vocabulary understanding with neural radiance fields. We model the geometric structure of the scene with occupancy representation and distill the pre-trained open vocabulary model into a 3D language field via volume rendering for zero-shot inference. Furthermore, a novel semantic-aware confidence propagation (SCP) method has been proposed to relieve the issue of language field representation degeneracy caused by inconsistent measurements in distilled features. Experimental results show that our approach achieves competitive performance in 3D scene understanding tasks, especially for small and long-tail objects.

ICLR Conference 2024 Conference Paper

TextField3D: Towards Enhancing Open-Vocabulary 3D Generation with Noisy Text Fields

  • Tianyu Huang
  • Yihan Zeng
  • Bowen Dong 0001
  • Hang Xu 0004
  • Songcen Xu
  • Rynson W. H. Lau
  • Wangmeng Zuo

Recent works learn 3D representation explicitly under text-3D guidance. However, limited text-3D data restricts the vocabulary scale and text control of generations. Generators may easily fall into a stereotype concept for certain text prompts, thus losing open-vocabulary generation ability. To tackle this issue, we introduce a conditional 3D generative model, namely TextField3D. Specifically, rather than using the text prompts as input directly, we suggest to inject dynamic noise into the latent space of given text prompts, i.e., Noisy Text Fields (NTFs). In this way, limited 3D data can be mapped to the appropriate range of textual latent space that is expanded by NTFs. To this end, an NTFGen module is proposed to model general text latent code in noisy fields. Meanwhile, an NTFBind module is proposed to align view-invariant image latent code to noisy fields, further supporting image-conditional 3D generation. To guide the conditional generation in both geometry and texture, multi-modal discrimination is constructed with a text-3D discriminator and a text-2.5D discriminator. Compared to previous methods, TextField3D includes three merits: 1) large vocabulary, 2) text consistency, and 3) low latency. Extensive experiments demonstrate that our method achieves a potential open-vocabulary 3D generation capability.

IROS Conference 2023 Conference Paper

SUIT: Learning Significance-Guided Information for 3D Temporal Detection

  • Zheyuan Zhou
  • Jiachen Lu
  • Yihan Zeng
  • Hang Xu 0004
  • Li Zhang 0040

3D object detection from LiDAR point cloud is of critical importance for autonomous driving and robotics. While sequential point cloud has the potential to enhance 3D perception through temporal information, utilizing these temporal features effectively and efficiently remains a challenging problem. Based on the observation that the foreground information is sparsely distributed in LiDAR scenes, we believe sufficient knowledge can be provided by sparse format rather than dense maps. To this end, we propose to learn Significance-gUided Information for 3D Temporal detection (SUIT), which simplifies temporal information as sparse features for information fusion across frames. Specifically, we first introduce a significant sampling mechanism that extracts information-rich yet sparse features based on predicted object centroids. On top of that, we present an explicit geometric transformation learning technique, which learns the object-centric transformations among sparse features across frames. We evaluate our method on large-scale nuScenes and Waymo dataset, where our SUIT not only significantly reduces the memory and computation cost of temporal fusion, but also performs well over the state-of-the-art baselines.

IROS Conference 2021 Conference Paper

Cross-Modal 3D Object Detection and Tracking for Auto-Driving

  • Yihan Zeng
  • Chao Ma 0004
  • Ming Zhu
  • Zhiming Fan
  • Xiaokang Yang 0001

Detecting and tracking objects in 3D scenes play crucial roles in autonomous driving. Successfully recognizing objects through space and time hinges on a strong detector and a reliable association scheme. Recent 3D detection and tracking approaches widely represent objects as points when associating detection results with trajectories. Despite the demonstrated success, these approaches do not fully exploit the rich appearance information of objects. In this paper, we present a conceptually simple yet effective algorithm, named AlphaTrack, which considers both the location and appearance changes to perform joint 3D object detection and tracking. To achieve this, we propose a cross-modal fusion scheme that fuses camera appearance feature with LiDAR feature to facilitate 3D detection and tracking. We further attach an additional branch to the 3D detector to output instance-aware appearance embedding, which significantly improves tracking performance with our designed association mechanisms. Extensive validations on large-scale autonomous driving dataset demonstrate the effectiveness of the proposed algorithm in comparison with state-of-the-art approaches. Notably, the proposed algorithm ranks first on the nuScenes tracking leaderboard to date.

v2026.09.13