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Yifeng Teng

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

7 papers
2 author rows

Possible papers

7

ICLR Conference 2024 Conference Paper

Learning Thresholds with Latent Values and Censored Feedback

  • Jiahao Zhang
  • Tao Lin 0013
  • Weiqiang Zheng
  • Zhe Feng 0004
  • Yifeng Teng
  • Xiaotie Deng

In this paper, we investigate a problem of *actively* learning threshold in latent space, where the *unknown* reward $g(\gamma, v)$ depends on the proposed threshold $\gamma$ and latent value $v$ and it can be $only$ achieved if the threshold is lower than or equal to the *unknown* latent value. This problem has broad applications in practical scenarios, e.g., reserve price optimization in online auctions, online task assignments in crowdsourcing, setting recruiting bars in hiring, etc. We first characterize the query complexity of learning a threshold with the expected reward at most $\epsilon$ smaller than the optimum and prove that the number of queries needed can be infinitely large even when $g(\gamma, v)$ is monotone with respect to both $\gamma$ and $v$. On the positive side, we provide a tight query complexity $\tilde{\Theta}(1/\epsilon^3)$ when $g$ is monotone and the CDF of value distribution is Lipschitz. Moreover, we show a tight $\tilde{\Theta}(1/\epsilon^3)$ query complexity can be achieved as long as $g$ satisfies one-sided Lipschitzness, which provides a complete characterization for this problem. Finally, we extend this model to an online learning setting and demonstrate a tight $\Theta(T^{2/3})$ regret bound using continuous-arm bandit techniques and the aforementioned query complexity results.

SODA Conference 2023 Conference Paper

Pricing Query Complexity of Revenue Maximization

  • Renato Paes Leme
  • Balasubramanian Sivan
  • Yifeng Teng
  • Pratik Worah

The common way to optimize auction and pricing systems is to set aside a small fraction of the traffic to run experiments. This leads to the question: how can we learn the most with the smallest amount of data? For truthful auctions, this is the sample complexity problem. For posted price auctions, we no longer have access to samples. Instead, the algorithm is allowed to choose a price p t; then for a fresh sample v t ~ D we learn the sign s t = sign( p t — v t ) ∈ {-1, +1}. How many pricing queries are needed to estimate a given parameter of the underlying distribution? We give tight upper and lower bounds on the number of pricing queries required to find an approximately optimal reserve price for general, regular and MHR distributions. Interestingly, for regular distributions, the pricing query and sample complexities match. But for general and MHR distributions, we show a strict separation between them. All known results on sample complexity for revenue optimization follow from a variant of using the optimal reserve price of the empirical distribution. In the pricing query complexity setting, we show that learning the entire distribution within an error of ε in Levy distance requires strictly more pricing queries than to estimate the reserve. Instead, our algorithm uses a new property we identify called relative flatness to quickly zoom into the right region of the distribution to get the optimal pricing query complexity. * The full version of the paper can be accessed at https: //arxiv. org/abs/2111. 03158

STOC Conference 2022 Conference Paper

Pricing ordered items

  • Shuchi Chawla 0001
  • Rojin Rezvan
  • Yifeng Teng
  • Christos Tzamos

We study the revenue guarantees and approximability of item pricing. Recent work shows that with n heterogeneous items, item-pricing guarantees an O (log n ) approximation to the optimal revenue achievable by any (buy-many) mechanism, even when buyers have arbitrarily combinatorial valuations. However, finding good item prices is challenging – it is known that even under unit-demand valuations, it is NP-hard to find item prices that approximate the revenue of the optimal item pricing better than O (√ n ).

ICML Conference 2021 Conference Paper

Learning to Price Against a Moving Target

  • Renato Paes Leme
  • Balasubramanian Sivan
  • Yifeng Teng
  • Pratik Worah

In the Learning to Price setting, a seller posts prices over time with the goal of maximizing revenue while learning the buyer’s valuation. This problem is very well understood when values are stationary (fixed or iid). Here we study the problem where the buyer’s value is a moving target, i. e. , they change over time either by a stochastic process or adversarially with bounded variation. In either case, we provide matching upper and lower bounds on the optimal revenue loss. Since the target is moving, any information learned soon becomes out-dated, which forces the algorithms to keep switching between exploring and exploiting phases.

FOCS Conference 2020 Conference Paper

Pandora's Box with Correlations: Learning and Approximation

  • Shuchi Chawla 0001
  • Evangelia Gergatsouli
  • Yifeng Teng
  • Christos Tzamos
  • Ruimin Zhang

The Pandora's Box problem and its extensions capture optimization problems with stochastic input where the algorithm can obtain instantiations of input random variables at some cost. To our knowledge, all previous work on this class of problems assumes that different random variables in the input are distributed independently. As such it does not capture many real-world settings. In this paper, we provide the first approximation algorithms for Pandora's Box-type problems with correlations. We assume that the algorithm has access to samples drawn from the joint distribution on input. Algorithms for these problems must determine an order in which to probe random variables, as well as when to stop and return the best solution found so far. In general, an optimal algorithm may make both decisions adaptively based on instantiations observed previously. Such fully adaptive (FA) strategies cannot be efficiently approximated to within any sub-linear factor with sample access. We therefore focus on the simpler objective of approximating partially adaptive (PA) strategies that probe random variables in a fixed predetermined order but decide when to stop based on the instantiations observed. We consider a number of different feasibility constraints and provide simple PA strategies that are approximately optimal with respect to the best PA strategy for each case. All of our algorithms have polynomial sample complexity. We further show that our results are tight within constant factors: better factors cannot be achieved even using the full power of FA strategies.

SODA Conference 2019 Conference Paper

Pricing for Online Resource Allocation: Intervals and Paths

  • Shuchi Chawla 0001
  • J. Benjamin Miller
  • Yifeng Teng

We present pricing mechanisms for several online resource allocation problems which obtain tight or nearly tight approximations to social welfare. In our settings, buyers arrive online and purchase bundles of items; buyers’ values for the bundles are drawn from known distributions. This problem is closely related to the so-called prophet-inequality of Krengel and Sucheston [23] and its extensions in recent literature. Motivated by applications to cloud economics, we consider two kinds of buyer preferences. In the first, items correspond to different units of time at which a resource is available; the items are arranged in a total order and buyers desire intervals of items. The second corresponds to bandwidth allocation over a tree network; the items are edges in the network and buyers desire paths. Because buyers’ preferences have complementarities in the settings we consider, recent constant-factor approximations via item prices do not apply, and indeed strong negative results are known. We develop static, anonymous bundle pricing mechanisms. For the interval preferences setting, we show that static, anonymous bundle pricings achieve a sublogarithmic competitive ratio, which is optimal (within constant factors) over the class of all online allocation algorithms, truthful or not. For the path preferences setting, we obtain a nearly-tight logarithmic competitive ratio. Both of these results exhibit an exponential improvement over item pricings for these settings. Our results extend to settings where the seller has multiple copies of each item, with the competitive ratio decreasing linearly with supply. Such a gradual tradeoff between supply and the competitive ratio for welfare was previously known only for the single item prophet inequality.

AAAI Conference 2017 Conference Paper

Computational Issues in Time-Inconsistent Planning

  • Pingzhong Tang
  • Yifeng Teng
  • Zihe Wang
  • Shenke Xiao
  • Yichong Xu

Time-inconsistency refers to a paradox in decision making where agents exhibit inconsistent behaviors over time. Examples are procrastination where agents tend to postpone easy tasks, and abandonments where agents start a plan and quit in the middle. To capture such behaviors and to quantify inefficiency caused by such behaviors, Kleinberg and Oren (2014) propose a graph model with a certain cost structure and initiate the study of several interesting computation problems: 1) cost ratio: the worst ratio between the actual cost of the agent and the optimal cost, over all the graph instances; 2) motivating subgraph: how to motivate the agent to reach the goal by deleting nodes and edges; 3) Intermediate rewards: how to incentivize agents to reach the goal by placing intermediate rewards. Kleinberg and Oren give partial answers to these questions, but the main problems are open. In this paper, we give answers to all three open problems. First, we show a tight upper bound of cost ratio for graphs, and confirm the conjecture by Kleinberg and Oren that Akerlof’s structure is indeed the worst case for cost ratio. Second, we prove that finding a motivating subgraph is NP-hard, showing that it is generally inefficient to motivate agents by deleting nodes and edges in the graph. Last but not least, we show that computing a strategy to place minimum amount of total reward is also NP-hard and we provide a 2napproximation algorithm.

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