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Yevgen Chebotar

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19 papers
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19

ICRA Conference 2024 Conference Paper

Open X-Embodiment: Robotic Learning Datasets and RT-X Models: Open X-Embodiment Collaboration

  • Abby O'Neill
  • Abdul Rehman
  • Abhiram Maddukuri
  • Abhishek Gupta 0004
  • Abhishek Padalkar
  • Abraham Lee
  • Acorn Pooley
  • Agrim Gupta

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train "generalist" X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. The project website is robotics-transformer-x. github.io.

ICRA Conference 2024 Conference Paper

Robotic Offline RL from Internet Videos via Value-Function Learning

  • Chethan Bhateja
  • Derek Guo
  • Dibya Ghosh
  • Anikait Singh
  • Manan Tomar
  • Quan Vuong
  • Yevgen Chebotar
  • Sergey Levine

Pre-training on Internet data has proven to be a key ingredient for broad generalization in many modern ML systems. What would it take to enable such capabilities in robotic reinforcement learning (RL)? Offline RL methods, which learn from datasets of robot experience, offer one way to leverage prior data into the robotic learning pipeline. However, these methods have a "type mismatch" with video data (such as Ego4D), which are the largest prior datasets available for robotics, since video offers observation-only experience without the action or reward annotations needed for RL methods. In this paper, we develop a system for leveraging large-scale human video datasets in robotic offline RL, based entirely on learning value functions via temporal-difference learning. We show that value learning on video datasets learns representations that are more conducive to downstream robotic offline RL than other approaches for learning from video data. Our system, called V-PTR, combines the benefits of pre-training on video data with robotic offline RL approaches that train on diverse robot data, resulting in value functions and policies for manipulation tasks that perform better, act robustly, and generalize broadly. On several manipulation tasks on a real WidowX robot and in simulated settings, our framework produces policies that greatly improve over other prior methods. Our video and additional details can be found at https://dibyaghosh.com/vptr/.

ICML Conference 2024 Conference Paper

Stop Regressing: Training Value Functions via Classification for Scalable Deep RL

  • Jesse Farebrother
  • Jordi Orbay
  • Quan Vuong
  • Adrien Ali Taïga
  • Yevgen Chebotar
  • Ted Xiao
  • Alex Irpan
  • Sergey Levine

Value functions are an essential component in deep reinforcement learning (RL), that are typically trained via mean squared error regression to match bootstrapped target values. However, scaling value-based RL methods to large networks has proven challenging. This difficulty is in stark contrast to supervised learning: by leveraging a cross-entropy classification loss, supervised methods have scaled reliably to massive networks. Observing this discrepancy, in this paper, we investigate whether the scalability of deep RL can also be improved simply by using classification in place of regression for training value functions. We show that training value functions with categorical cross-entropy significantly enhances performance and scalability across various domains, including single-task RL on Atari 2600 games, multi-task RL on Atari with large-scale ResNets, robotic manipulation with Q-transformers, playing Chess without search, and a language-agent Wordle task with high-capacity Transformers, achieving state-of-the-art results on these domains. Through careful analysis, we show that categorical cross-entropy mitigates issues inherent to value-based RL, such as noisy targets and non-stationarity. We argue that shifting to categorical cross-entropy for training value functions can substantially improve the scalability of deep RL at little-to-no cost.

ICML Conference 2023 Conference Paper

PaLM-E: An Embodied Multimodal Language Model

  • Danny Driess
  • Fei Xia 0002
  • Mehdi S. M. Sajjadi
  • Corey Lynch
  • Aakanksha Chowdhery
  • Brian Ichter
  • Ayzaan Wahid
  • Jonathan Tompson

Large language models excel at a wide range of complex tasks. However, enabling general inference in the real world, e. g. for robotics problems, raises the challenge of grounding. We propose embodied language models to directly incorporate real-world continuous sensor modalities into language models and thereby establish the link between words and percepts. Input to our embodied language model are multimodal sentences that interleave visual, continuous state estimation, and textual input encodings. We train these encodings end-to-end, in conjunction with a pre-trained large language model, for multiple embodied tasks including sequential robotic manipulation planning, visual question answering, and captioning. Our evaluations show that PaLM-E, a single large embodied multimodal model, can address a variety of embodied reasoning tasks, from a variety of observation modalities, on multiple embodiments, and further, exhibits positive transfer: the model benefits from diverse joint training across internet-scale language, vision, and visual-language domains. Our largest model with 562B parameters, in addition to being trained on robotics tasks, is a visual-language generalist with state-of-the-art performance on OK-VQA, and retains generalist language capabilities with increasing scale.

NeurIPS Conference 2023 Conference Paper

ReDS: Offline RL With Heteroskedastic Datasets via Support Constraints

  • Anikait Singh
  • Aviral Kumar
  • Quan Vuong
  • Yevgen Chebotar
  • Sergey Levine

Offline reinforcement learning (RL) learns policies entirely from static datasets. Practical applications of offline RL will inevitably require learning from datasets where the variability of demonstrated behaviors changes non-uniformly across the state space. For example, at a red light, nearly all human drivers behave similarly by stopping, but when merging onto a highway, some drivers merge quickly, efficiently, and safely, while many hesitate or merge dangerously. Both theoretically and empirically, we show that typical offline RL methods, which are based on distribution constraints fail to learn from data with such non-uniform variability, due to the requirement to stay close to the behavior policy to the same extent across the state space. Ideally, the learned policy should be free to choose per state how closely to follow the behavior policy to maximize long-term return, as long as the learned policy stays within the support of the behavior policy. To instantiate this principle, we reweight the data distribution in conservative Q-learning (CQL) to obtain an approximate support constraint formulation. The reweighted distribution is a mixture of the current policy and an additional policy trained to mine poor actions that are likely under the behavior policy. Our method, CQL (ReDS), is theoretically motivated, and improves performance across a wide range of offline RL problems in games, navigation, and pixel-based manipulation.

NeurIPS Conference 2022 Conference Paper

DASCO: Dual-Generator Adversarial Support Constrained Offline Reinforcement Learning

  • Quan Vuong
  • Aviral Kumar
  • Sergey Levine
  • Yevgen Chebotar

In offline RL, constraining the learned policy to remain close to the data is essential to prevent the policy from outputting out-of-distribution (OOD) actions with erroneously overestimated values. In principle, generative adversarial networks (GAN) can provide an elegant solution to do so, with the discriminator directly providing a probability that quantifies distributional shift. However, in practice, GAN-based offline RL methods have not outperformed alternative approaches, perhaps because the generator is trained to both fool the discriminator and maximize return - two objectives that are often at odds with each other. In this paper, we show that the issue of conflicting objectives can be resolved by training two generators: one that maximizes return, with the other capturing the "remainder" of the data distribution in the offline dataset, such that the mixture of the two is close to the behavior policy. We show that not only does having two generators enable an effective GAN-based offline RL method, but also approximates a support constraint, where the policy does not need to match the entire data distribution, but only the slice of the data that leads to high long term performance. We name our method DASCO, for Dual-Generator Adversarial Support Constrained Offline RL. On benchmark tasks that require learning from sub-optimal data, DASCO significantly outperforms prior methods that enforce distribution constraint.

ICML Conference 2022 Conference Paper

How to Leverage Unlabeled Data in Offline Reinforcement Learning

  • Tianhe Yu
  • Aviral Kumar
  • Yevgen Chebotar
  • Karol Hausman
  • Chelsea Finn
  • Sergey Levine

Offline reinforcement learning (RL) can learn control policies from static datasets but, like standard RL methods, it requires reward annotations for every transition. In many cases, labeling large datasets with rewards may be costly, especially if those rewards must be provided by human labelers, while collecting diverse unlabeled data might be comparatively inexpensive. How can we best leverage such unlabeled data in offline RL? One natural solution is to learn a reward function from the labeled data and use it to label the unlabeled data. In this paper, we find that, perhaps surprisingly, a much simpler method that simply applies zero rewards to unlabeled data leads to effective data sharing both in theory and in practice, without learning any reward model at all. While this approach might seem strange (and incorrect) at first, we provide extensive theoretical and empirical analysis that illustrates how it trades off reward bias, sample complexity and distributional shift, often leading to good results. We characterize conditions under which this simple strategy is effective, and further show that extending it with a simple reweighting approach can further alleviate the bias introduced by using incorrect reward labels. Our empirical evaluation confirms these findings in simulated robotic locomotion, navigation, and manipulation settings.

ICML Conference 2021 Conference Paper

Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skills

  • Yevgen Chebotar
  • Karol Hausman
  • Yao Lu 0006
  • Ted Xiao
  • Dmitry Kalashnikov
  • Jacob Varley
  • Alex Irpan
  • Benjamin Eysenbach

We consider the problem of learning useful robotic skills from previously collected offline data without access to manually specified rewards or additional online exploration, a setting that is becoming increasingly important for scaling robot learning by reusing past robotic data. In particular, we propose the objective of learning a functional understanding of the environment by learning to reach any goal state in a given dataset. We employ goal-conditioned Q-learning with hindsight relabeling and develop several techniques that enable training in a particularly challenging offline setting. We find that our method can operate on high-dimensional camera images and learn a variety of skills on real robots that generalize to previously unseen scenes and objects. We also show that our method can learn to reach long-horizon goals across multiple episodes through goal chaining, and learn rich representations that can help with downstream tasks through pre-training or auxiliary objectives.

NeurIPS Conference 2021 Conference Paper

Conservative Data Sharing for Multi-Task Offline Reinforcement Learning

  • Tianhe Yu
  • Aviral Kumar
  • Yevgen Chebotar
  • Karol Hausman
  • Sergey Levine
  • Chelsea Finn

Offline reinforcement learning (RL) algorithms have shown promising results in domains where abundant pre-collected data is available. However, prior methods focus on solving individual problems from scratch with an offline dataset without considering how an offline RL agent can acquire multiple skills. We argue that a natural use case of offline RL is in settings where we can pool large amounts of data collected in various scenarios for solving different tasks, and utilize all of this data to learn behaviors for all the tasks more effectively rather than training each one in isolation. However, sharing data across all tasks in multi-task offline RL performs surprisingly poorly in practice. Thorough empirical analysis, we find that sharing data can actually exacerbate the distributional shift between the learned policy and the dataset, which in turn can lead to divergence of the learned policy and poor performance. To address this challenge, we develop a simple technique for data- sharing in multi-task offline RL that routes data based on the improvement over the task-specific data. We call this approach conservative data sharing (CDS), and it can be applied with multiple single-task offline RL methods. On a range of challenging multi-task locomotion, navigation, and vision-based robotic manipulation problems, CDS achieves the best or comparable performance compared to prior offline multi- task RL methods and previous data sharing approaches.

ICRA Conference 2021 Conference Paper

Visionary: Vision architecture discovery for robot learning

  • Iretiayo Akinola
  • Anelia Angelova
  • Yao Lu 0006
  • Yevgen Chebotar
  • Dmitry Kalashnikov
  • Jacob Varley
  • Julian Ibarz
  • Michael S. Ryoo

We propose a vision-based architecture search algorithm for robot manipulation learning, which discovers interactions between low dimension action inputs and high dimensional visual inputs. Our approach automatically designs architectures while training on the task – discovering novel ways of combining and attending image feature representations with actions as well as features from previous layers. The obtained new architectures demonstrate better task success rates, in some cases with a large margin, compared to a recent high performing baseline. Our real robot experiments also confirm that it improves grasping performance by 6%. This is the first approach to demonstrate a successful neural architecture search and attention connectivity search for a real-robot task.

ICRA Conference 2019 Conference Paper

Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experience

  • Yevgen Chebotar
  • Ankur Handa
  • Viktor Makoviychuk
  • Miles Macklin
  • Jan Issac
  • Nathan D. Ratliff
  • Dieter Fox

We consider the problem of transferring policies to the real world by training on a distribution of simulated scenarios. Rather than manually tuning the randomization of simulations, we adapt the simulation parameter distribution using a few real world roll-outs interleaved with policy training. In doing so, we are able to change the distribution of simulations to improve the policy transfer by matching the policy behavior in simulation and the real world. We show that policies trained with our method are able to reliably transfer to different robots in two real world tasks: swing-peg-in-hole and opening a cabinet drawer. The video of our experiments can be found at https://sites.google.com/view/simopt.

ICRA Conference 2019 Conference Paper

Learning Latent Space Dynamics for Tactile Servoing

  • Giovanni Sutanto
  • Nathan D. Ratliff
  • Balakumar Sundaralingam
  • Yevgen Chebotar
  • Zhe Su
  • Ankur Handa
  • Dieter Fox

To achieve a dexterous robotic manipulation, we need to endow our robot with tactile feedback capability, i. e. the ability to drive action based on tactile sensing. In this paper, we specifically address the challenge of tactile servoing, i. e. given the current tactile sensing and a target/goal tactile sensing - memorized from a successful task execution in the past - what is the action that will bring the current tactile sensing to move closer towards the target tactile sensing at the next time step. We develop a data-driven approach to acquire a dynamics model for tactile servoing by learning from demonstration. Moreover, our method represents the tactile sensing information as to lie on a surface - or a 2D manifold - and perform a manifold learning, making it applicable to any tactile skin geometry. We evaluate our method on a contact point tracking task using a robot equipped with a tactile finger.

ICRA Conference 2018 Conference Paper

Time-Contrastive Networks: Self-Supervised Learning from Video

  • Pierre Sermanet
  • Corey Lynch
  • Yevgen Chebotar
  • Jasmine Hsu
  • Eric Jang
  • Stefan Schaal
  • Sergey Levine

We propose a self-supervised approach for learning representations and robotic behaviors entirely from unlabeled videos recorded from multiple viewpoints, and study how this representation can be used in two robotic imitation settings: imitating object interactions from videos of humans, and imitating human poses. Imitation of human behavior requires a viewpoint-invariant representation that captures the relationships between end-effectors (hands or robot grippers) and the environment, object attributes, and body pose. We train our representations using a triplet loss, where multiple simultaneous viewpoints of the same observation are attracted in the embedding space, while being repelled from temporal neighbors which are often visually similar but functionally different. This signal causes our model to discover attributes that do not change across viewpoint, but do change across time, while ignoring nuisance variables such as occlusions, motion blur, lighting and background. We demonstrate that this representation can be used by a robot to directly mimic human poses without an explicit correspondence, and that it can be used as a reward function within a reinforcement learning algorithm. While representations are learned from an unlabeled collection of task-related videos, robot behaviors such as pouring are learned by watching a single 3rd-person demonstration by a human. Reward functions obtained by following the human demonstrations under the learned representation enable efficient reinforcement learning that is practical for real-world robotic systems. Video results, open-source code and dataset are available at sermanet.github.io/imitate.

IROS Conference 2017 Conference Paper

Collective robot reinforcement learning with distributed asynchronous guided policy search

  • Ali Yahya
  • Adrian Li
  • Mrinal Kalakrishnan
  • Yevgen Chebotar
  • Sergey Levine

Policy search methods and, more broadly, reinforcement learning can enable robots to learn highly complex and general skills that may allow them to function amid the complexity and diversity of the real world. However, training a policy that generalizes well across a wide range of real-world conditions requires far greater quantity and diversity of experience than is practical to collect with a single robot. Fortunately, it is possible for multiple robots to share their experience with one another, and thereby, learn a policy collectively. In this work, we explore distributed and asynchronous policy learning as a means to achieve generalization and improved training times on challenging, real-world manipulation tasks. We propose a distributed and asynchronous version of guided policy search and use it to demonstrate collective policy learning on a vision-based door opening task using four robots. We describe how both policy learning and data collection can be conducted in parallel across multiple robots, and present a detailed empirical evaluation of our system. Our results indicate that distributed learning significantly improves training time, and that parallelizing policy learning and data collection substantially improves utilization. We also demonstrate that we can achieve substantial generalization on a challenging real-world door opening task.

ICML Conference 2017 Conference Paper

Combining Model-Based and Model-Free Updates for Trajectory-Centric Reinforcement Learning

  • Yevgen Chebotar
  • Karol Hausman
  • Marvin Zhang
  • Gaurav S. Sukhatme
  • Stefan Schaal
  • Sergey Levine

Reinforcement learning algorithms for real-world robotic applications must be able to handle complex, unknown dynamical systems while maintaining data-efficient learning. These requirements are handled well by model-free and model-based RL approaches, respectively. In this work, we aim to combine the advantages of these approaches. By focusing on time-varying linear-Gaussian policies, we enable a model-based algorithm based on the linear-quadratic regulator that can be integrated into the model-free framework of path integral policy improvement. We can further combine our method with guided policy search to train arbitrary parameterized policies such as deep neural networks. Our simulation and real-world experiments demonstrate that this method can solve challenging manipulation tasks with comparable or better performance than model-free methods while maintaining the sample efficiency of model-based methods.

NeurIPS Conference 2017 Conference Paper

Multi-Modal Imitation Learning from Unstructured Demonstrations using Generative Adversarial Nets

  • Karol Hausman
  • Yevgen Chebotar
  • Stefan Schaal
  • Gaurav Sukhatme
  • Joseph Lim

Imitation learning has traditionally been applied to learn a single task from demonstrations thereof. The requirement of structured and isolated demonstrations limits the scalability of imitation learning approaches as they are difficult to apply to real-world scenarios, where robots have to be able to execute a multitude of tasks. In this paper, we propose a multi-modal imitation learning framework that is able to segment and imitate skills from unlabelled and unstructured demonstrations by learning skill segmentation and imitation learning jointly. The extensive simulation results indicate that our method can efficiently separate the demonstrations into individual skills and learn to imitate them using a single multi-modal policy.

ICRA Conference 2017 Conference Paper

Path integral guided policy search

  • Yevgen Chebotar
  • Mrinal Kalakrishnan
  • Ali Yahya
  • Adrian Li
  • Stefan Schaal
  • Sergey Levine

We present a policy search method for learning complex feedback control policies that map from high-dimensional sensory inputs to motor torques, for manipulation tasks with discontinuous contact dynamics. We build on a prior technique called guided policy search (GPS), which iteratively optimizes a set of local policies for specific instances of a task, and uses these to train a complex, high-dimensional global policy that generalizes across task instances. We extend GPS in the following ways: (1) we propose the use of a model-free local optimizer based on path integral stochastic optimal control (PI 2 ), which enables us to learn local policies for tasks with highly discontinuous contact dynamics; and (2) we enable GPS to train on a new set of task instances in every iteration by using on-policy sampling: this increases the diversity of the instances that the policy is trained on, and is crucial for achieving good generalization. We show that these contributions enable us to learn deep neural network policies that can directly perform torque control from visual input. We validate the method on a challenging door opening task and a pick-and-place task, and we demonstrate that our approach substantially outperforms the prior LQR-based local policy optimizer on these tasks. Furthermore, we show that on-policy sampling significantly increases the generalization ability of these policies.

IROS Conference 2016 Conference Paper

Self-supervised regrasping using spatio-temporal tactile features and reinforcement learning

  • Yevgen Chebotar
  • Karol Hausman
  • Zhe Su
  • Gaurav S. Sukhatme
  • Stefan Schaal

We introduce a framework for learning regrasping behaviors based on tactile data. First, we present a grasp stability predictor that uses spatio-temporal tactile features collected from the early-object-lifting phase to predict the grasp outcome with a high accuracy. Next, the trained predictor is used to supervise and provide feedback to a reinforcement learning algorithm that learns the required grasp adjustments based on tactile feedback. Our results gathered over more than 50 hours of real robot experiments indicate that the robot is able to predict the grasp outcome with 93% accuracy. In addition, the robot is able to improve the grasp success rate from 42% when randomly grasping an object to up to 97% when allowed to regrasp the object in case of a predicted failure.

IROS Conference 2014 Conference Paper

Learning robot tactile sensing for object manipulation

  • Yevgen Chebotar
  • Oliver Kroemer
  • Jan Peters 0001

Tactile sensing is a fundamental component of object manipulation and tool handling skills. With robots entering unstructured environments, tactile feedback also becomes an important ability for robot manipulation. In this work, we explore how a robot can learn to use tactile sensing in object manipulation tasks. We first address the problem of in-hand object localization and adapt three pose estimation algorithms from computer vision. Second, we employ dynamic motor primitives to learn robot movements from human demonstrations and record desired tactile signal trajectories. Then, we add tactile feedback to the control loop and apply relative entropy policy search to learn the parameters of the tactile coupling. Additionally, we show how the learning of tactile feedback can be performed more efficiently by reducing the dimensionality of the tactile information through spectral clustering and principal component analysis. Our approach is implemented on a real robot, which learns to perform a scraping task with a spatula in an altered environment.

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