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Xuheng Li

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4 papers
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4

ICLR Conference 2025 Conference Paper

Automated Proof Generation for Rust Code via Self-Evolution

  • Tianyu Chen
  • Shuai Lu
  • Shan Lu 0001
  • Yeyun Gong
  • Chenyuan Yang
  • Xuheng Li
  • Md Rakib Hossain Misu
  • Hao Yu 0016

Ensuring correctness is crucial for code generation. Formal verification offers a definitive assurance of correctness, but demands substantial human effort in proof construction and hence raises a pressing need for automation. The primary obsta- cle lies in the severe lack of data—there is much fewer proofs than code snippets for Large Language Models (LLMs) to train upon. In this paper, we introduce SAFE, a framework that overcomes the lack of human-written proofs to enable automated proof generation of Rust code. SAFE establishes a self-evolving cycle where data synthesis and fine-tuning collaborate to enhance the model capability, leveraging the definitive power of a symbolic verifier in telling correct proofs from incorrect ones. SAFE also re-purposes the large number of synthesized incorrect proofs to train the self-debugging capability of the fine-tuned models, empowering them to fix incorrect proofs based on the verifier’s feedback. SAFE demonstrates superior efficiency and precision compared to GPT-4o. Through tens of thousands of synthesized proofs and the self-debugging mechanism, we improve the capa- bility of open-source models, initially unacquainted with formal verification, to automatically write proofs for Rust code. This advancement leads to a signifi- cant improvement in performance, achieving a 52.52% accuracy rate in a bench- mark crafted by human experts, a significant leap over GPT-4o’s performance of 14.39%.

NeurIPS Conference 2025 Conference Paper

Variance-Aware Feel-Good Thompson Sampling for Contextual Bandits

  • Xuheng Li
  • Quanquan Gu

Variance-dependent regret bounds have received increasing attention in recent studies on contextual bandits. However, most of these studies are focused on upper confidence bound (UCB)-based bandit algorithms, while sampling based bandit algorithms such as Thompson sampling are still understudied. The only exception is the `LinVDTS` algorithm (Xu et al. , 2023), which is limited to linear reward function and its regret bound is not optimal with respect to the model dimension. In this paper, we present `FGTSVA`, a variance-aware Thompson Sampling algorithm for contextual bandits with general reward function with optimal regret bound. At the core of our analysis is an extension of the decoupling coefficient, a technique commonly used in the analysis of Feel-good Thompson sampling (FGTS) that reflects the complexity of the model space. With the new decoupling coefficient denoted by $\mathrm{dc}$, `FGTS-VA` achieves the regret of $\tilde{\mathcal{O}}(\sqrt{\mathrm{dc}\cdot\log|\mathcal{F}|\sum_{t=1}^T\sigma_t^2}+\mathrm{dc})$, where $|\mathcal{F}|$ is the size of the model space, $T$ is the total number of rounds, and $\sigma_t^2$ is the subgaussian norm of the noise (e. g. , variance when the noise is Gaussian) at round $t$. In the setting of contextual linear bandits, the regret bound of `FGTSVA` matches that of UCB-based algorithms using weighted linear regression (Zhou and Gu, 2022).

ICML Conference 2024 Conference Paper

Feel-Good Thompson Sampling for Contextual Dueling Bandits

  • Xuheng Li
  • Heyang Zhao
  • Quanquan Gu

Contextual dueling bandits, where a learner compares two options based on context and receives feedback indicating which was preferred, extends classic dueling bandits by incorporating contextual information for decision-making and preference learning. Several algorithms based on the upper confidence bound (UCB) have been proposed for linear contextual dueling bandits. However, no algorithm based on posterior sampling has been developed in this setting, despite the empirical success observed in traditional contextual bandits. In this paper, we propose a Thompson sampling algorithm, named FGTS. CDB, for linear contextual dueling bandits. At the core of our algorithm is a new Feel-Good exploration term specifically tailored for dueling bandits. This term leverages the independence of the two selected arms, thereby avoiding a cross term in the analysis. We show that our algorithm achieves nearly minimax-optimal regret, i. e. , $\tilde{\mathcal{O}}(d\sqrt T)$, where $d$ is the model dimension and $T$ is the time horizon. Finally, we evaluate our algorithm on synthetic data and observe that FGTS. CDB outperforms existing algorithms by a large margin.

ICLR Conference 2024 Conference Paper

Risk Bounds of Accelerated SGD for Overparameterized Linear Regression

  • Xuheng Li
  • Yihe Deng
  • Jingfeng Wu
  • Dongruo Zhou
  • Quanquan Gu

Accelerated stochastic gradient descent (ASGD) is a workhorse in deep learning and often achieves better generalization performance than SGD. However, existing optimization theory can only explain the faster convergence of ASGD, but cannot explain its better generalization. In this paper, we study the generalization of ASGD for overparameterized linear regression, which is possibly the simplest setting of learning with overparameterization. We establish an instance-dependent excess risk bound for ASGD within each eigen-subspace of the data covariance matrix. Our analysis shows that (i) ASGD outperforms SGD in the subspace of small eigenvalues, exhibiting a faster rate of exponential decay for bias error, while in the subspace of large eigenvalues, its bias error decays slower than SGD; and (ii) the variance error of ASGD is always larger than that of SGD. Our result suggests that ASGD can outperform SGD when the difference between the initialization and the true weight vector is mostly confined to the subspace of small eigenvalues. Additionally, when our analysis is specialized to linear regression in the strongly convex setting, it yields a tighter bound for bias error than the best-known result.

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