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Xinyu Gao

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

5 papers
2 author rows

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5

AAAI Conference 2024 Conference Paper

A General Implicit Framework for Fast NeRF Composition and Rendering

  • Xinyu Gao
  • Ziyi Yang
  • Yunlu Zhao
  • Yuxiang Sun
  • Xiaogang Jin
  • Changqing Zou

A variety of Neural Radiance Fields (NeRF) methods have recently achieved remarkable success in high render speed. However, current accelerating methods are specialized and incompatible with various implicit methods, preventing real-time composition over various types of NeRF works. Because NeRF relies on sampling along rays, it is possible to provide general guidance for acceleration. To that end, we propose a general implicit pipeline for composing NeRF objects quickly. Our method enables the casting of dynamic shadows within or between objects using analytical light sources while allowing multiple NeRF objects to be seamlessly placed and rendered together with any arbitrary rigid transformations. Mainly, our work introduces a new surface representation known as Neural Depth Fields (NeDF) that quickly determines the spatial relationship between objects by allowing direct intersection computation between rays and implicit surfaces. It leverages an intersection neural network to query NeRF for acceleration instead of depending on an explicit spatial structure.Our proposed method is the first to enable both the progressive and interactive composition of NeRF objects. Additionally, it also serves as a previewing plugin for a range of existing NeRF works.

NeurIPS Conference 2024 Conference Paper

RobIR: Robust Inverse Rendering for High-Illumination Scenes

  • Ziyi Yang
  • Yanzhen Chen
  • Xinyu Gao
  • Yazhen Yuan
  • Yu Wu
  • Xiaowei Zhou
  • Xiaogang Jin

Implicit representation has opened up new possibilities for inverse rendering. However, existing implicit neural inverse rendering methods struggle to handle strongly illuminated scenes with significant shadows and slight reflections. The existence of shadows and reflections can lead to an inaccurate understanding of the scene, making precise factorization difficult. To this end, we present RobIR, an implicit inverse rendering approach that uses ACES tone mapping and regularized visibility estimation to reconstruct accurate BRDF of the object. By accurately modeling the indirect radiance field, normal, visibility, and direct light simultaneously, we are able to accurately decouple environment lighting and the object's PBR materials without imposing strict constraints on the scene. Even in high-illumination scenes with shadows and specular reflections, our method can recover high-quality albedo and roughness with no shadow interference. RobIR outperforms existing methods in both quantitative and qualitative evaluations.

NeurIPS Conference 2024 Conference Paper

Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting

  • Ziyi Yang
  • Xinyu Gao
  • Yang-Tian Sun
  • Yi-Hua Huang
  • Xiaoyang Lyu
  • Wen Zhou
  • Shaohui Jiao
  • Xiaojuan Qi

The recent advancements in 3D Gaussian splatting (3D-GS) have not only facilitated real-time rendering through modern GPU rasterization pipelines but have also attained state-of-the-art rendering quality. Nevertheless, despite its exceptional rendering quality and performance on standard datasets, 3D-GS frequently encounters difficulties in accurately modeling specular and anisotropic components. This issue stems from the limited ability of spherical harmonics (SH) to represent high-frequency information. To overcome this challenge, we introduce Spec-Gaussian, an approach that utilizes an anisotropic spherical Gaussian (ASG) appearance field instead of SH for modeling the view-dependent appearance of each 3D Gaussian. Additionally, we have developed a coarse-to-fine training strategy to improve learning efficiency and eliminate floaters caused by overfitting in real-world scenes. Our experimental results demonstrate that our method surpasses existing approaches in terms of rendering quality. Thanks to ASG, we have significantly improved the ability of 3D-GS to model scenes with specular and anisotropic components without increasing the number of 3D Gaussians. This improvement extends the applicability of 3D GS to handle intricate scenarios with specular and anisotropic surfaces.

ICRA Conference 2023 Conference Paper

Dimensional Optimization and Anti-Disturbance Analysis of an Upgraded Feed Mechanism in FAST

  • Xiaoyan Wang
  • Bin Zhang 0035
  • Zhaoyang Li
  • Xinyu Gao
  • Fei Zhang 0006
  • Yifan Ma
  • Rui Yao
  • Jianing Yin

Five-hundred-meter aperture spherical radio telescope (FAST) is a very famous large-scale scientific facility with excellent performance for astronomical observation in the world, but it currently fails to observe the center of the Milky Way Galaxy due to the limited observation angle that is affected by the heavy weight of the feed cabin. To improve this problem, an upgraded feed mechanism (UFM) with a lighter cable structure is designed and employed to replace the existing heavy rigid A-B rotator and Stewart platform in the feed cabin of FAST. The structural dimension of the UFM is analyzed and optimized under cable tension constraints to meet the requirements of the observation angle. Then, a novel disturbance increment method is proposed to analyze the anti-disturbance ability of the UFM, where a gradually increased disturbance wrench is applied to the UFM with the stiffness matrix iteratively updated. Through the dimensional optimization and further anti-disturbance analysis, the newly-designed UFM can indeed meet the higher demand for astronomical observation with the larger observation angle, which benefits from the lightweight cable structure. Besides, the UFM also has the appreciable anti-disturbance ability for long-term stable operation of FAST.