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Xiaotian Hao

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17 papers
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17

AAAI Conference 2024 Conference Paper

Designing Biological Sequences without Prior Knowledge Using Evolutionary Reinforcement Learning

  • Xi Zeng
  • Xiaotian Hao
  • Hongyao Tang
  • Zhentao Tang
  • Shaoqing Jiao
  • Dazhi Lu
  • Jiajie Peng

Designing novel biological sequences with desired properties is a significant challenge in biological science because of the extra large search space. The traditional design process usually involves multiple rounds of costly wet lab evaluations. To reduce the need for expensive wet lab experiments, machine learning methods are used to aid in designing biological sequences. However, the limited availability of biological sequences with known properties hinders the training of machine learning models, significantly restricting their applicability and performance. To fill this gap, we present ERLBioSeq, an Evolutionary Reinforcement Learning algorithm for BIOlogical SEQuence design. ERLBioSeq leverages the capability of reinforcement learning to learn without prior knowledge and the potential of evolutionary algorithms to enhance the exploration of reinforcement learning in the large search space of biological sequences. Additionally, to enhance the efficiency of biological sequence design, we developed a predictor for sequence screening in the biological sequence design process, which incorporates both the local and global sequence information. We evaluated the proposed method on three main types of biological sequence design tasks, including the design of DNA, RNA, and protein. The results demonstrate that the proposed method achieves significant improvement compared to the existing state-of-the-art methods.

UAI Conference 2024 Conference Paper

Hybrid CtrlFormer: Learning Adaptive Search Space Partition for Hybrid Action Control via Transformer-based Monte Carlo Tree Search

  • Jiashun Liu
  • Xiaotian Hao
  • Jianye Hao
  • Yan Zheng 0002
  • Yujing Hu
  • Changjie Fan
  • Tangjie Lv
  • Zhipeng Hu

Hybrid action control tasks are common in the real world, which require controlling some discrete and continuous actions simultaneously. To solve these tasks, existing Deep Reinforcement learning (DRL) methods either directly build a separate policy for each type of action or simplify the hybrid action space into a discrete or continuous action control problem. However, these methods neglect the challenge of exploration resulting from the complexity of the hybrid action space. Thus, it is necessary to design more sample efficient algorithms. To this end, we propose a novel Hybrid Control Transformer (Hybrid CtrlFormer), to achieve better exploration and exploitation for the hybrid action control problems. The core idea is: 1) we construct a hybrid action space tree with the discrete actions at the higher level and the continuous parameter space at the lower level. Each parameter space is split into multiple subregions. 2) To simplify the exploration space, a Transformer-based Monte-Carlo tree search method is designed to efficiently evaluate and partition the hybrid action space into good and bad subregions along the tree. Our method achieves state-of-the-art performance and sample efficiency in a variety of environments with discrete-continuous action space.

AAAI Conference 2024 Conference Paper

Multiagent Gumbel MuZero: Efficient Planning in Combinatorial Action Spaces

  • Xiaotian Hao
  • Jianye Hao
  • Chenjun Xiao
  • Kai Li
  • Dong Li
  • Yan Zheng

AlphaZero and MuZero have achieved state-of-the-art (SOTA) performance in a wide range of domains, including board games and robotics, with discrete and continuous action spaces. However, to obtain an improved policy, they often require an excessively large number of simulations, especially for domains with large action spaces. As the simulation budget decreases, their performance drops significantly. In addition, many important real-world applications have combinatorial (or exponential) action spaces, making it infeasible to search directly over all possible actions. In this paper, we extend AlphaZero and MuZero to learn and plan in more complex multiagent (MA) Markov decision processes, where the action spaces increase exponentially with the number of agents. Our new algorithms, MA Gumbel AlphaZero and MA Gumbel MuZero, respectively without and with model learning, achieve superior performance on cooperative multiagent control problems, while reducing the number of environmental interactions by up to an order of magnitude compared to model-free approaches. In particular, we significantly improve prior performance when planning with much fewer simulation budgets. The code and appendix are available at https://github.com/tjuHaoXiaotian/MA-MuZero.

AAAI Conference 2024 Conference Paper

PORTAL: Automatic Curricula Generation for Multiagent Reinforcement Learning

  • Jizhou Wu
  • Jianye Hao
  • Tianpei Yang
  • Xiaotian Hao
  • Yan Zheng
  • Weixun Wang
  • Matthew E. Taylor

Despite many breakthroughs in recent years, it is still hard for MultiAgent Reinforcement Learning (MARL) algorithms to directly solve complex tasks in MultiAgent Systems (MASs) from scratch. In this work, we study how to use Automatic Curriculum Learning (ACL) to reduce the number of environmental interactions required to learn a good policy. In order to solve a difficult task, ACL methods automatically select a sequence of tasks (i.e., curricula). The idea is to obtain maximum learning progress towards the final task by continuously learning on tasks that match the current capabilities of the learners. The key question is how to measure the learning progress of the learner for better curriculum selection. We propose a novel ACL framework, PrOgRessive mulTiagent Automatic curricuLum (PORTAL), for MASs. PORTAL selects curricula according to two critera: 1) How difficult is a task, relative to the learners’ current abilities? 2) How similar is a task, relative to the final task? By learning a shared feature space between tasks, PORTAL is able to characterize different tasks based on the distribution of features and select those that are similar to the final task. Also, the shared feature space can effectively facilitate the policy transfer between curricula. Experimental results show that PORTAL can train agents to master extremely hard cooperative tasks, which can not be achieved with previous state-of-the-art MARL algorithms.

NeurIPS Conference 2024 Conference Paper

Unlock the Intermittent Control Ability of Model Free Reinforcement Learning

  • Jiashun Liu
  • Jianye Hao
  • Xiaotian Hao
  • Yi Ma
  • Yan Zheng
  • Yujing Hu
  • Tangji Lv

Intermittent control problems are common in real world. The interactions between the decision maker and the executor can be discontinuous (intermittent) due to various types of interruptions, e. g. unstable communication channel. Due to intermittent interaction, agents are unable to acquire the state sent by the executor and cannot transmit actions to the executor within a period of time step, i. e. bidirectional blockage, which may lead to inefficiencies of reinforcement learning policies and prevent the executors from completing the task. Such problem is not well studied in the RL community. In this paper, we model Intermittent control problem as an Intermittent Control Markov Decision Process, i. e agents are expected to generate action sequences corresponding to the unavailable states and transmit them before disabling interactions to ensure the smooth and effective motion of executors. However, directly generating multiple future actions in the original action space has unnatural motion issue and exploration difficulty. We propose M ulti-step A ction R epre S entation ( MARS ), which encodes a sequence of actions from the original action space to a compact and decodable latent space. Then based on the latent action sequence representation, the mainstream RL methods can be easily optimized to learn a smooth and efficient motion policy. Extensive experiments on simulation tasks and real-world robotic grasping tasks show that MARS significantly improves the learning efficiency and final performances compared with existing baselines.

ICLR Conference 2023 Conference Paper

Boosting Multiagent Reinforcement Learning via Permutation Invariant and Permutation Equivariant Networks

  • Jianye Hao
  • Xiaotian Hao
  • Hangyu Mao
  • Weixun Wang
  • Yaodong Yang 0002
  • Dong Li 0016
  • Yan Zheng 0002
  • Zhen Wang 0004

The state space in Multiagent Reinforcement Learning (MARL) grows exponentially with the agent number. Such a curse of dimensionality results in poor scalability and low sample efficiency, inhibiting MARL for decades. To break this curse, we propose a unified agent permutation framework that exploits the permutation invariance (PI) and permutation equivariance (PE) inductive biases to reduce the multiagent state space. Our insight is that permuting the order of entities in the factored multiagent state space does not change the information. Specifically, we propose two novel implementations: a Dynamic Permutation Network (DPN) and a Hyper Policy Network (HPN). The core idea is to build separate entity-wise PI input and PE output network modules to connect the entity-factored state space and action space in an end-to-end way. DPN achieves such connections by two separate module selection networks, which consistently assign the same input module to the same input entity (guarantee PI) and assign the same output module to the same entity-related output (guarantee PE). To enhance the representation capability, HPN replaces the module selection networks of DPN with hypernetworks to directly generate the corresponding module weights. Extensive experiments in SMAC, Google Research Football and MPE validate that the proposed methods significantly boost the performance and the learning efficiency of existing MARL algorithms. Remarkably, in SMAC, we achieve 100% win rates in almost all hard and super-hard scenarios (never achieved before).

ECAI Conference 2023 Conference Paper

Learning to Collaborate by Grouping: A Consensus-Oriented Strategy for Multi-Agent Reinforcement Learning

  • Jingqing Ruan
  • Xiaotian Hao
  • Dong Li 0016
  • Hangyu Mao

Multi-agent systems require effective coordination between groups and individuals to achieve common goals. However, current multi-agent reinforcement learning (MARL) methods primarily focus on improving individual policies and do not adequately address group-level policies, which leads to weak cooperation. To address this issue, we propose a novel Consensus-oriented Strategy (CoS) that emphasizes group and individual policies simultaneously. Specifically, CoS comprises two main components: (a) the vector quantized group consensus module, which extracts discrete latent embeddings that represent the stable and discriminative group consensus, and (b) the group consensus-oriented strategy, which integrates the group policy using a hypernet and the individual policies using the group consensus, thereby promoting coordination at both the group and individual levels. Through empirical experiments on cooperative navigation tasks with both discrete and continuous spaces, as well as google research football, we demonstrate that CoS outperforms state-of-the-art MARL algorithms and achieves better collaboration, thus providing a promising solution for achieving effective coordination in multi-agent systems.

AAMAS Conference 2023 Conference Paper

PORTAL: Automatic Curricula Generation for Multiagent Reinforcement Learning

  • Jizhou Wu
  • Tianpei Yang
  • Xiaotian Hao
  • Jianye Hao
  • Yan Zheng
  • Weixun Wang
  • Matthew E. Taylor

Despite many breakthroughs in recent years, it is still hard for MultiAgent Reinforcement Learning (MARL) algorithms to directly solve complex tasks in MultiAgent Systems (MASs) from scratch. In this work, we study how to use Automatic Curriculum Learning (ACL) to reduce the number of environmental interactions required to learn a good policy. In order to solve a difficult task, ACL methods automatically select a sequence of tasks (i. e. , curricula). The idea is to obtain maximum learning progress towards the final task by continuously learning on tasks that match the current capabilities of the learners. The key question is how to measure the learning progress of the learner for better curriculum selection. We propose a novel ACL framework, PrOgRessive mulTiagent Automatic curricuLum (PORTAL), for MASs. PORTAL selects curricula according to two criteria: 1) How difficult is a task, relative to the learners’ current abilities? 2) How similar is a task, relative to the final task? By learning a shared feature space between tasks, POR- TAL is able to characterize different tasks based on the distribution of features and select those that are similar to the final task. Also, the shared feature space can effectively facilitate the policy transfer between curricula. Experimental results show that PORTAL can train agents to master extremely hard cooperative tasks, which can not be achieved with previous state-of-the-art MARL algorithms. * Corresponding author. Proc. of the 22nd International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2023), A. Ricci, W. Yeoh, N. Agmon, B. An (eds.), May 29 – June 2, 2023, London, United Kingdom. © 2023 International Foundation for Autonomous Agents and Multiagent Systems (www. ifaamas. org). All rights reserved.

ICML Conference 2022 Conference Paper

PMIC: Improving Multi-Agent Reinforcement Learning with Progressive Mutual Information Collaboration

  • Pengyi Li 0001
  • Hongyao Tang
  • Tianpei Yang
  • Xiaotian Hao
  • Tong Sang
  • Yan Zheng 0002
  • Jianye Hao
  • Matthew E. Taylor

Learning to collaborate is critical in Multi-Agent Reinforcement Learning (MARL). Previous works promote collaboration by maximizing the correlation of agents’ behaviors, which is typically characterized by Mutual Information (MI) in different forms. However, we reveal sub-optimal collaborative behaviors also emerge with strong correlations, and simply maximizing the MI can, surprisingly, hinder the learning towards better collaboration. To address this issue, we propose a novel MARL framework, called Progressive Mutual Information Collaboration (PMIC), for more effective MI-driven collaboration. PMIC uses a new collaboration criterion measured by the MI between global states and joint actions. Based on this criterion, the key idea of PMIC is maximizing the MI associated with superior collaborative behaviors and minimizing the MI associated with inferior ones. The two MI objectives play complementary roles by facilitating better collaborations while avoiding falling into sub-optimal ones. Experiments on a wide range of MARL benchmarks show the superior performance of PMIC compared with other algorithms.

NeurIPS Conference 2022 Conference Paper

Transformer-based Working Memory for Multiagent Reinforcement Learning with Action Parsing

  • Yaodong Yang
  • Guangyong Chen
  • Weixun Wang
  • Xiaotian Hao
  • Jianye Hao
  • Pheng-Ann Heng

Learning in real-world multiagent tasks is challenging due to the usual partial observability of each agent. Previous efforts alleviate the partial observability by historical hidden states with Recurrent Neural Networks, however, they do not consider the multiagent characters that either the multiagent observation consists of a number of object entities or the action space shows clear entity interactions. To tackle these issues, we propose the Agent Transformer Memory (ATM) network with a transformer-based memory. First, ATM utilizes the transformer to enable the unified processing of the factored environmental entities and memory. Inspired by the human’s working memory process where a limited capacity of information temporarily held in mind can effectively guide the decision-making, ATM updates its fixed-capacity memory with the working memory updating schema. Second, as agents' each action has its particular interaction entities in the environment, ATM parses the action space to introduce this action’s semantic inductive bias by binding each action with its specified involving entity to predict the state-action value or logit. Extensive experiments on the challenging SMAC and Level-Based Foraging environments validate that ATM could boost existing multiagent RL algorithms with impressive learning acceleration and performance improvement.

NeurIPS Conference 2021 Conference Paper

A Hierarchical Reinforcement Learning Based Optimization Framework for Large-scale Dynamic Pickup and Delivery Problems

  • Yi Ma
  • Xiaotian Hao
  • Jianye Hao
  • Jiawen Lu
  • Xing Liu
  • Tong Xialiang
  • Mingxuan Yuan
  • Zhigang Li

The Dynamic Pickup and Delivery Problem (DPDP) is an essential problem in the logistics domain, which is NP-hard. The objective is to dynamically schedule vehicles among multiple sites to serve the online generated orders such that the overall transportation cost could be minimized. The critical challenge of DPDP is the orders are not known a priori, i. e. , the orders are dynamically generated in real-time. To address this problem, existing methods partition the overall DPDP into fixed-size sub-problems by caching online generated orders and solve each sub-problem, or on this basis to utilize the predicted future orders to optimize each sub-problem further. However, the solution quality and efficiency of these methods are unsatisfactory, especially when the problem scale is very large. In this paper, we propose a novel hierarchical optimization framework to better solve large-scale DPDPs. Specifically, we design an upper-level agent to dynamically partition the DPDP into a series of sub-problems with different scales to optimize vehicles routes towards globally better solutions. Besides, a lower-level agent is designed to efficiently solve each sub-problem by incorporating the strengths of classical operational research-based methods with reinforcement learning-based policies. To verify the effectiveness of the proposed framework, real historical data is collected from the order dispatching system of Huawei Supply Chain Business Unit and used to build a functional simulator. Extensive offline simulation and online testing conducted on the industrial order dispatching system justify the superior performance of our framework over existing baselines.

ICLR Conference 2020 Conference Paper

Action Semantics Network: Considering the Effects of Actions in Multiagent Systems

  • Weixun Wang
  • Tianpei Yang
  • Yong Liu 0007
  • Jianye Hao
  • Xiaotian Hao
  • Yujing Hu
  • Yingfeng Chen
  • Changjie Fan

In multiagent systems (MASs), each agent makes individual decisions but all of them contribute globally to the system evolution. Learning in MASs is difficult since each agent's selection of actions must take place in the presence of other co-learning agents. Moreover, the environmental stochasticity and uncertainties increase exponentially with the increase in the number of agents. Previous works borrow various multiagent coordination mechanisms into deep learning architecture to facilitate multiagent coordination. However, none of them explicitly consider action semantics between agents that different actions have different influences on other agents. In this paper, we propose a novel network architecture, named Action Semantics Network (ASN), that explicitly represents such action semantics between agents. ASN characterizes different actions' influence on other agents using neural networks based on the action semantics between them. ASN can be easily combined with existing deep reinforcement learning (DRL) algorithms to boost their performance. Experimental results on StarCraft II micromanagement and Neural MMO show ASN significantly improves the performance of state-of-the-art DRL approaches compared with several network architectures.

ICML Conference 2020 Conference Paper

Dynamic Knapsack Optimization Towards Efficient Multi-Channel Sequential Advertising

  • Xiaotian Hao
  • Zhaoqing Peng
  • Yi Ma 0005
  • Guan Wang
  • Junqi Jin
  • Jianye Hao
  • Shan Chen
  • Rongquan Bai

In E-commerce, advertising is essential for merchants to reach their target users. The typical objective is to maximize the advertiser’s cumulative revenue over a period of time under a budget constraint. In real applications, an advertisement (ad) usually needs to be exposed to the same user multiple times until the user finally contributes revenue (e. g. , places an order). However, existing advertising systems mainly focus on the immediate revenue with single ad exposures, ignoring the contribution of each exposure to the final conversion, thus usually falls into suboptimal solutions. In this paper, we formulate the sequential advertising strategy optimization as a dynamic knapsack problem. We propose a theoretically guaranteed bilevel optimization framework, which significantly reduces the solution space of the original optimization space while ensuring the solution quality. To improve the exploration efficiency of reinforcement learning, we also devise an effective action space reduction approach. Extensive offline and online experiments show the superior performance of our approaches over state-of-the-art baselines in terms of cumulative revenue.

AAAI Conference 2020 Conference Paper

From Few to More: Large-Scale Dynamic Multiagent Curriculum Learning

  • Weixun Wang
  • Tianpei Yang
  • Yong Liu
  • Jianye Hao
  • Xiaotian Hao
  • Yujing Hu
  • Yingfeng Chen
  • Changjie Fan

A lot of efforts have been devoted to investigating how agents can learn effectively and achieve coordination in multiagent systems. However, it is still challenging in large-scale multiagent settings due to the complex dynamics between the environment and agents and the explosion of state-action space. In this paper, we design a novel Dynamic Multiagent Curriculum Learning (DyMA-CL) to solve large-scale problems by starting from learning on a multiagent scenario with a small size and progressively increasing the number of agents. We propose three transfer mechanisms across curricula to accelerate the learning process. Moreover, due to the fact that the state dimension varies across curricula, and existing network structures cannot be applied in such a transfer setting since their network input sizes are fixed. Therefore, we design a novel network structure called Dynamic Agent-number Network (DyAN) to handle the dynamic size of the network input. Experimental results show that DyMA-CL using DyAN greatly improves the performance of large-scale multiagent learning compared with state-of-the-art deep reinforcement learning approaches. We also investigate the influence of three transfer mechanisms across curricula through extensive simulations.

IJCAI Conference 2020 Conference Paper

Learning to Accelerate Heuristic Searching for Large-Scale Maximum Weighted b-Matching Problems in Online Advertising

  • Xiaotian Hao
  • Junqi Jin
  • Jianye Hao
  • Jin Li
  • Weixun Wang
  • Yi Ma
  • Zhenzhe Zheng
  • Han Li

Bipartite b-matching is fundamental in algorithm design, and has been widely applied into diverse applications, such as economic markets, labor markets, etc. These practical problems usually exhibit two distinct features: large-scale and dynamic, which requires the matching algorithm to be repeatedly executed at regular intervals. However, existing exact and approximate algorithms usually fail in such settings due to either requiring intolerable running time or too much computation resource. To address this issue, based on a key observation that the matching instances vary not too much, we propose NeuSearcher which leverage the knowledge learned from previously instances to solve new problem instances. Specifically, we design a multichannel graph neural network to predict the threshold of the matched edges, by which the search region could be significantly reduced. We further propose a parallel heuristic search algorithm to iteratively improve the solution quality until convergence. Experiments on both open and industrial datasets demonstrate that NeuSearcher can speed up 2 to 3 times while achieving exactly the same matching solution compared with the state-of-the-art approximation approaches.

AAMAS Conference 2019 Conference Paper

Independent Generative Adversarial Self-Imitation Learning in Cooperative Multiagent Systems

  • Xiaotian Hao
  • Weixun Wang
  • Jianye Hao
  • Yaodong Yang

Many tasks in practice require the collaboration of multiple agents through reinforcement learning. In general, cooperative multiagent reinforcement learning algorithms can be classified into two paradigms: Joint Action Learners (JALs) and Independent Learners (ILs). In many practical applications, agents are unable to observe other agents’ actions and rewards, making JALs inapplicable. In this work, we focus on independent learning paradigm in which each agent makes decisions based on its local observations only. However, learning is challenging in independent settings due to the local viewpoints of all agents, which perceive the world as a non-stationary environment due to the concurrently exploring teammates. In this paper, we propose a novel framework called Independent Generative Adversarial Self-Imitation Learning (IGASIL) to address the coordination problems in fully cooperative multiagent environments. To the best of our knowledge, we are the first to combine self-imitation learning with generative adversarial imitation learning (GAIL) and apply it to cooperative multiagent systems. Besides, we put forward a Sub-Curriculum Experience Replay mechanism to pick out the past beneficial experiences as much as possible and accelerate the self-imitation learning process. Evaluations conducted in the testbed of StarCraft unit micromanagement and a commonly adopted benchmark show that our IGASIL produces state-of-the-art results and even outperforms JALs in terms of both convergence speed and final performance.

AAMAS Conference 2019 Conference Paper

Large-Scale Home Energy Management Using Entropy-Based Collective Multiagent Reinforcement Learning Framework

  • Yaodong Yang
  • Jianye Hao
  • Yan Zheng
  • Xiaotian Hao
  • Bofeng Fu

Smart grids are contributing to the demand-side management by integrating electronic equipment, distributed energy generation and storage, and advanced meters and controllers. With the increasing adoption of distributed energy generation and storage systems, residential energy management is drawing more and more attention, which is regarded as being critical to demand-supply balancing and peak load reduction. In this paper, we focus on a microgrid in which a large-scale modern homes interact together to optimize their electricity cost. We present an Entropy-Based Collective Multiagent Deep Reinforcement Learning (EB-C-MADRL) framework to address it. Experiments demonstrate that EB-C-MADRL can reduce both the long-term group power consumption cost and daily peak demand effectively compared with existing approaches.

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