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Wouter Koolen

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15 papers
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15

NeurIPS Conference 2025 Conference Paper

Constrained Best Arm Identification

  • Tyron Lardy
  • Christina Katsimerou
  • Wouter Koolen

In real-world decision-making problems, one needs to pick among multiple policies the one that performs best while respecting economic constraints. This motivates the problem of constrained best-arm identification for bandit problems where every arm is a joint distribution of reward and cost. We investigate the general case where reward and cost are dependent. The goal is to accurately identify the arm with the highest mean reward among all arms whose mean cost is below a given threshold. We prove information-theoretic lower bounds on the sample complexity for three models: Gaussian with fixed covariance, Gaussian with unknown covariance, and non-parametric distributions of rectangular support. We propose a combination of a sampling and a stopping rule that correctly identifies the constrained best arm and matches the optimal sample complexities for each of the three models. Simulations demonstrate the performance of our algorithms.

NeurIPS Conference 2019 Conference Paper

Non-Asymptotic Pure Exploration by Solving Games

  • Rémy Degenne
  • Wouter Koolen
  • Pierre Ménard

Pure exploration (aka active testing) is the fundamental task of sequentially gathering information to answer a query about a stochastic environment. Good algorithms make few mistakes and take few samples. Lower bounds (for multi-armed bandit models with arms in an exponential family) reveal that the sample complexity is determined by the solution to an optimisation problem. The existing state of the art algorithms achieve asymptotic optimality by solving a plug-in estimate of that optimisation problem at each step. We interpret the optimisation problem as an unknown game, and propose sampling rules based on iterative strategies to estimate and converge to its saddle point. We apply no-regret learners to obtain the first finite confidence guarantees that are adapted to the exponential family and which apply to any pure exploration query and bandit structure. Moreover, our algorithms only use a best response oracle instead of fully solving the optimisation problem.

NeurIPS Conference 2019 Conference Paper

Pure Exploration with Multiple Correct Answers

  • Rémy Degenne
  • Wouter Koolen

We determine the sample complexity of pure exploration bandit problems with multiple good answers. We derive a lower bound using a new game equilibrium argument. We show how continuity and convexity properties of single-answer problems ensure that the existing Track-and-Stop algorithm has asymptotically optimal sample complexity. However, that convexity is lost when going to the multiple-answer setting. We present a new algorithm which extends Track-and-Stop to the multiple-answer case and has asymptotic sample complexity matching the lower bound.

NeurIPS Conference 2018 Conference Paper

Sequential Test for the Lowest Mean: From Thompson to Murphy Sampling

  • Emilie Kaufmann
  • Wouter Koolen
  • Aurélien Garivier

Learning the minimum/maximum mean among a finite set of distributions is a fundamental sub-problem in planning, game tree search and reinforcement learning. We formalize this learning task as the problem of sequentially testing how the minimum mean among a finite set of distributions compares to a given threshold. We develop refined non-asymptotic lower bounds, which show that optimality mandates very different sampling behavior for a low vs high true minimum. We show that Thompson Sampling and the intuitive Lower Confidence Bounds policy each nail only one of these cases. We develop a novel approach that we call Murphy Sampling. Even though it entertains exclusively low true minima, we prove that MS is optimal for both possibilities. We then design advanced self-normalized deviation inequalities, fueling more aggressive stopping rules. We complement our theoretical guarantees by experiments showing that MS works best in practice.

NeurIPS Conference 2017 Conference Paper

Monte-Carlo Tree Search by Best Arm Identification

  • Emilie Kaufmann
  • Wouter Koolen

Recent advances in bandit tools and techniques for sequential learning are steadily enabling new applications and are promising the resolution of a range of challenging related problems. We study the game tree search problem, where the goal is to quickly identify the optimal move in a given game tree by sequentially sampling its stochastic payoffs. We develop new algorithms for trees of arbitrary depth, that operate by summarizing all deeper levels of the tree into confidence intervals at depth one, and applying a best arm identification procedure at the root. We prove new sample complexity guarantees with a refined dependence on the problem instance. We show experimentally that our algorithms outperform existing elimination-based algorithms and match previous special-purpose methods for depth-two trees.

NeurIPS Conference 2017 Conference Paper

Random Permutation Online Isotonic Regression

  • Wojciech Kotlowski
  • Wouter Koolen
  • Alan Malek

We revisit isotonic regression on linear orders, the problem of fitting monotonic functions to best explain the data, in an online setting. It was previously shown that online isotonic regression is unlearnable in a fully adversarial model, which lead to its study in the fixed design model. Here, we instead develop the more practical random permutation model. We show that the regret is bounded above by the excess leave-one-out loss for which we develop efficient algorithms and matching lower bounds. We also analyze the class of simple and popular forward algorithms and recommend where to look for algorithms for online isotonic regression on partial orders.

NeurIPS Conference 2016 Conference Paper

Combining Adversarial Guarantees and Stochastic Fast Rates in Online Learning

  • Wouter Koolen
  • Peter Grünwald
  • Tim van Erven

We consider online learning algorithms that guarantee worst-case regret rates in adversarial environments (so they can be deployed safely and will perform robustly), yet adapt optimally to favorable stochastic environments (so they will perform well in a variety of settings of practical importance). We quantify the friendliness of stochastic environments by means of the well-known Bernstein (a. k. a. generalized Tsybakov margin) condition. For two recent algorithms (Squint for the Hedge setting and MetaGrad for online convex optimization) we show that the particular form of their data-dependent individual-sequence regret guarantees implies that they adapt automatically to the Bernstein parameters of the stochastic environment. We prove that these algorithms attain fast rates in their respective settings both in expectation and with high probability.

NeurIPS Conference 2016 Conference Paper

MetaGrad: Multiple Learning Rates in Online Learning

  • Tim van Erven
  • Wouter Koolen

In online convex optimization it is well known that certain subclasses of objective functions are much easier than arbitrary convex functions. We are interested in designing adaptive methods that can automatically get fast rates in as many such subclasses as possible, without any manual tuning. Previous adaptive methods are able to interpolate between strongly convex and general convex functions. We present a new method, MetaGrad, that adapts to a much broader class of functions, including exp-concave and strongly convex functions, but also various types of stochastic and non-stochastic functions without any curvature. For instance, MetaGrad can achieve logarithmic regret on the unregularized hinge loss, even though it has no curvature, if the data come from a favourable probability distribution. MetaGrad's main feature is that it simultaneously considers multiple learning rates. Unlike all previous methods with provable regret guarantees, however, its learning rates are not monotonically decreasing over time and are not tuned based on a theoretically derived bound on the regret. Instead, they are weighted directly proportional to their empirical performance on the data using a tilted exponential weights master algorithm.

NeurIPS Conference 2015 Conference Paper

Minimax Time Series Prediction

  • Wouter Koolen
  • Alan Malek
  • Peter Bartlett
  • Yasin Abbasi Yadkori

We consider an adversarial formulation of the problem ofpredicting a time series with square loss. The aim is to predictan arbitrary sequence of vectors almost as well as the bestsmooth comparator sequence in retrospect. Our approach allowsnatural measures of smoothness such as the squared norm ofincrements. More generally, we consider a linear time seriesmodel and penalize the comparator sequence through the energy ofthe implied driving noise terms. We derive the minimax strategyfor all problems of this type and show that it can be implementedefficiently. The optimal predictions are linear in the previousobservations. We obtain an explicit expression for the regret interms of the parameters defining the problem. For typical, simple definitions of smoothness, the computation of the optimalpredictions involves only sparse matrices. In the case ofnorm-constrained data, where the smoothness is defined in termsof the squared norm of the comparator's increments, we show thatthe regret grows as $T/\sqrt{\lambda_T}$, where $T$ is the lengthof the game and $\lambda_T$ is an increasing limit on comparatorsmoothness.

NeurIPS Conference 2014 Conference Paper

Efficient Minimax Strategies for Square Loss Games

  • Wouter Koolen
  • Alan Malek
  • Peter Bartlett

We consider online prediction problems where the loss between the prediction and the outcome is measured by the squared Euclidean distance and its generalization, the squared Mahalanobis distance. We derive the minimax solutions for the case where the prediction and action spaces are the simplex (this setup is sometimes called the Brier game) and the $\ell_2$ ball (this setup is related to Gaussian density estimation). We show that in both cases the value of each sub-game is a quadratic function of a simple statistic of the state, with coefficients that can be efficiently computed using an explicit recurrence relation. The resulting deterministic minimax strategy and randomized maximin strategy are linear functions of the statistic.

NeurIPS Conference 2014 Conference Paper

Learning the Learning Rate for Prediction with Expert Advice

  • Wouter Koolen
  • Tim van Erven
  • Peter Grünwald

Most standard algorithms for prediction with expert advice depend on a parameter called the learning rate. This learning rate needs to be large enough to fit the data well, but small enough to prevent overfitting. For the exponential weights algorithm, a sequence of prior work has established theoretical guarantees for higher and higher data-dependent tunings of the learning rate, which allow for increasingly aggressive learning. But in practice such theoretical tunings often still perform worse (as measured by their regret) than ad hoc tuning with an even higher learning rate. To close the gap between theory and practice we introduce an approach to learn the learning rate. Up to a factor that is at most (poly)logarithmic in the number of experts and the inverse of the learning rate, our method performs as well as if we would know the empirically best learning rate from a large range that includes both conservative small values and values that are much higher than those for which formal guarantees were previously available. Our method employs a grid of learning rates, yet runs in linear time regardless of the size of the grid.

NeurIPS Conference 2013 Conference Paper

The Pareto Regret Frontier

  • Wouter Koolen

Performance guarantees for online learning algorithms typically take the form of regret bounds, which express that the cumulative loss overhead compared to the best expert in hindsight is small. In the common case of large but structured expert sets we typically wish to keep the regret especially small compared to simple experts, at the cost of modest additional overhead compared to more complex others. We study which such regret trade-offs can be achieved, and how. We analyse regret w. r. t. each individual expert as a multi-objective criterion in the simple but fundamental case of absolute loss. We characterise the achievable and Pareto optimal trade-offs, and the corresponding optimal strategies for each sample size both exactly for each finite horizon and asymptotically.

NeurIPS Conference 2012 Conference Paper

Putting Bayes to sleep

  • Dmitry Adamskiy
  • Manfred K. Warmuth
  • Wouter Koolen

We consider sequential prediction algorithms that are given the predictions from a set of models as inputs. If the nature of the data is changing over time in that different models predict well on different segments of the data, then adaptivity is typically achieved by mixing into the weights in each round a bit of the initial prior (kind of like a weak restart). However, what if the favored models in each segment are from a small subset, i. e. the data is likely to be predicted well by models that predicted well before? Curiously, fitting such ''sparse composite models'' is achieved by mixing in a bit of all the past posteriors. This self-referential updating method is rather peculiar, but it is efficient and gives superior performance on many natural data sets. Also it is important because it introduces a long-term memory: any model that has done well in the past can be recovered quickly. While Bayesian interpretations can be found for mixing in a bit of the initial prior, no Bayesian interpretation is known for mixing in past posteriors. We build atop the ''specialist'' framework from the online learning literature to give the Mixing Past Posteriors update a proper Bayesian foundation. We apply our method to a well-studied multitask learning problem and obtain a new intriguing efficient update that achieves a significantly better bound.

NeurIPS Conference 2011 Conference Paper

Adaptive Hedge

  • Tim Erven
  • Wouter Koolen
  • Steven Rooij
  • Peter Grünwald

Most methods for decision-theoretic online learning are based on the Hedge algorithm, which takes a parameter called the learning rate. In most previous analyses the learning rate was carefully tuned to obtain optimal worst-case performance, leading to suboptimal performance on easy instances, for example when there exists an action that is significantly better than all others. We propose a new way of setting the learning rate, which adapts to the difficulty of the learning problem: in the worst case our procedure still guarantees optimal performance, but on easy instances it achieves much smaller regret. In particular, our adaptive method achieves constant regret in a probabilistic setting, when there exists an action that on average obtains strictly smaller loss than all other actions. We also provide a simulation study comparing our approach to existing methods.

NeurIPS Conference 2011 Conference Paper

Learning Eigenvectors for Free

  • Wouter Koolen
  • Wojciech Kotlowski
  • Manfred K. Warmuth

We extend the classical problem of predicting a sequence of outcomes from a finite alphabet to the matrix domain. In this extension, the alphabet of $n$ outcomes is replaced by the set of all dyads, i. e. outer products $\u\u^\top$ where $\u$ is a vector in $\R^n$ of unit length. Whereas in the classical case the goal is to learn (i. e. sequentially predict as well as) the best multinomial distribution, in the matrix case we desire to learn the density matrix that best explains the observed sequence of dyads. We show how popular online algorithms for learning a multinomial distribution can be extended to learn density matrices. Intuitively, learning the $n^2$ parameters of a density matrix is much harder than learning the $n$ parameters of a multinomial distribution. Completely surprisingly, we prove that the worst-case regrets of certain classical algorithms and their matrix generalizations are identical. The reason is that the worst-case sequence of dyads share a common eigensystem, i. e. the worst case regret is achieved in the classical case. So these matrix algorithms learn the eigenvectors without any regret.