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Vlad Olaru

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AAAI Conference 2021 Conference Paper

Learning Complex 3D Human Self-Contact

  • Mihai Fieraru
  • Mihai Zanfir
  • Elisabeta Oneata
  • Alin-Ionut Popa
  • Vlad Olaru
  • Cristian Sminchisescu

Monocular estimation of three dimensional human selfcontact is fundamental for detailed scene analysis including body language understanding and behaviour modeling. Existing 3d reconstruction methods do not focus on body regions in self-contact and consequently recover configurations that are either far from each other or self-intersecting, when they should just touch. This leads to perceptually incorrect estimates and limits impact in those very fine-grained analysis domains where detailed 3d models are expected to play an important role. To address such challenges we detect self-contact and design 3d losses to explicitly enforce it. Specifically, we develop a model for Self-Contact Prediction (SCP), that estimates the body surface signature of selfcontact, leveraging the localization of self-contact in the image, during both training and inference. We collect two large datasets to support learning and evaluation: (1) HumanSC3D, an accurate 3d motion capture repository containing 1, 032 sequences with 5, 058 contact events and 1, 246, 487 ground truth 3d poses synchronized with images collected from multiple views, and (2) FlickrSC3D, a repository of 3, 969 images, containing 25, 297 surface-to-surface correspondences with annotated image spatial support. We also illustrate how more expressive 3d reconstructions can be recovered under self-contact signature constraints and present monocular detection of face-touch as one of the multiple applications made possible by more accurate self-contact models.

NeurIPS Conference 2021 Conference Paper

REMIPS: Physically Consistent 3D Reconstruction of Multiple Interacting People under Weak Supervision

  • Mihai Fieraru
  • Mihai Zanfir
  • Teodor Szente
  • Eduard Bazavan
  • Vlad Olaru
  • Cristian Sminchisescu

The three-dimensional reconstruction of multiple interacting humans given a monocular image is crucial for the general task of scene understanding, as capturing the subtleties of interaction is often the very reason for taking a picture. Current 3D human reconstruction methods either treat each person independently, ignoring most of the context, or reconstruct people jointly, but cannot recover interactions correctly when people are in close proximity. In this work, we introduce \textbf{REMIPS}, a model for 3D \underline{Re}construction of \underline{M}ultiple \underline{I}nteracting \underline{P}eople under Weak \underline{S}upervision. \textbf{REMIPS} can reconstruct a variable number of people directly from monocular images. At the core of our methodology stands a novel transformer network that combines unordered person tokens (one for each detected human) with positional-encoded tokens from image features patches. We introduce a novel unified model for self- and interpenetration-collisions based on a mesh approximation computed by applying decimation operators. We rely on self-supervised losses for flexibility and generalisation in-the-wild and incorporate self-contact and interaction-contact losses directly into the learning process. With \textbf{REMIPS}, we report state-of-the-art quantitative results on common benchmarks even in cases where no 3D supervision is used. Additionally, qualitative visual results show that our reconstructions are plausible in terms of pose and shape and coherent for challenging images, collected in-the-wild, where people are often interacting.

v2026.09.13