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Valentin N. Hartmann

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6 papers
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6

ICRA Conference 2024 Conference Paper

Effort Level Search in Infinite Completion Trees with Application to Task-and-Motion Planning

  • Marc Toussaint
  • Joaquim Ortiz de Haro
  • Valentin N. Hartmann
  • Erez Karpas
  • Wolfgang Hönig

Solving a Task-and-Motion Planning (TAMP) problem can be represented as a sequential (meta-) decision process, where early decisions concern the skeleton (sequence of logic actions) and later decisions concern what to compute for such skeletons (e. g. , action parameters, bounds, RRT paths, or full optimal manipulation trajectories). We consider the general problem of how to schedule compute effort in such hierarchical solution processes. More specifically, we introduce infinite completion trees as a problem formalization, where before we can expand or evaluate a node, we have to solve a preemptible computational sub-problem of a priori unknown compute effort. Infinite branchings represent an infinite choice of random initializations of computational sub-problems. Decision making in such trees means to decide on where to invest compute or where to widen a branch. We propose a heuristic to balance branching width and compute depth using polynomial level sets. We show completeness of the resulting solver and that a round robin baseline strategy used previously for TAMP becomes a special case. Experiments confirm the robustness and efficiency of the method on problems including stochastic bandits and a suite of TAMP problems, and compare our approach to a round robin baseline. An appendix comparing the framework to bandit methods and proposing a corresponding tree policy version is found on the supplementary webpage 1.

IROS Conference 2024 Conference Paper

iDb-RRT: Sampling-based Kinodynamic Motion Planning with Motion Primitives and Trajectory Optimization

  • Joaquim Ortiz de Haro
  • Wolfgang Hönig
  • Valentin N. Hartmann
  • Marc Toussaint
  • Ludovic Righetti

Rapidly-exploring Random Trees (RRT) and its variations have emerged as a robust and efficient tool for finding collision-free paths in robotic systems. However, adding dynamic constraints makes the motion planning problem significantly harder, as it requires solving two-value boundary problems (computationally expensive) or propagating random control inputs (uninformative). Alternatively, Iterative Discontinuity Bounded A* (iDb-A*), introduced in our previous study, combines search and optimization iteratively. The search step connects short trajectories (motion primitives) while allowing a bounded discontinuity between the motion primitives, which is later repaired in the trajectory optimization step. Building upon these foundations, in this paper, we present iDb-RRT, a sampling-based kinodynamic motion planning algorithm that combines motion primitives and trajectory optimization within the RRT framework. iDb-RRT is probabilistically complete and can be implemented in forward or bidirectional mode. We have tested our algorithm across a benchmark suite comprising 30 problems, spanning 8 different systems, and shown that iDb-RRT can find solutions up to 10x faster than previous methods, especially in complex scenarios that require long trajectories or involve navigating through narrow passages.

IROS Conference 2023 Conference Paper

Efficient Path Planning In Manipulation Planning Problems by Actively Reusing Validation Effort

  • Valentin N. Hartmann
  • Joaquim Ortiz de Haro
  • Marc Toussaint

The path planning problems arising in manipulation planning and in task and motion planning settings are typically repetitive: the same manipulator moves in a space that only changes slightly. Despite this potential for reuse of information, few planners fully exploit the available information. To better enable this reuse, we decompose the collision checking into reusable, and non-reusable parts. We then treat the sequences of path planning problems in manipulation planning as a multiquery path planning problem. This allows the usage of planners that actively minimize planning effort over multiple queries, and by doing so, actively reuse previous knowledge. We implement this approach in EIRM* and effort ordered LazyPRM*, and benchmark it on multiple simulated robotic examples. Further, we show that the approach of decomposing collision checks additionally enables the reuse of the gained knowledge over multiple different instances of the same problem, i. e. , in a multiquery manipulation planning scenario. The planners using the decomposed collision checking out-perform the other planners in initial solution time by up to a factor of two while providing a similar solution quality.

ICRA Conference 2022 Conference Paper

ST-RRT*: Asymptotically-Optimal Bidirectional Motion Planning through Space-Time

  • Francesco Grothe
  • Valentin N. Hartmann
  • Andreas Orthey
  • Marc Toussaint

We present a motion planner for planning through space-time with dynamic obstacles, velocity constraints, and unknown arrival time. Our algorithm, Space-Time RRT*(ST-RRT*), is a probabilistically complete, bidirectional motion planning algorithm, which is asymptotically optimal with respect to the shortest arrival time. We experimentally evaluate ST-RRT* in both abstract (2D disk, 8D disk in cluttered spaces, and on a narrow passage problem), and simulated robotic path planning problems (sequential planning of 8DoF mobile robots, and 7DoF robotic arms). The proposed planner outperforms RRT-Connect and RRT* on both initial solution time, and attained final solution cost. The code for ST-RRT* is available in the Open Motion Planning Library (OMPL).

ICRA Conference 2021 Conference Paper

Learning Efficient Constraint Graph Sampling for Robotic Sequential Manipulation

  • Joaquim Ortiz de Haro
  • Valentin N. Hartmann
  • Ozgur S. Oguz
  • Marc Toussaint

Efficient sampling from constraint manifolds, and thereby generating a diverse set of solutions for feasibility problems, is a fundamental challenge. We consider the case where a problem is factored, that is, the underlying nonlinear program is decomposed into differentiable equality and inequality constraints, each of which depends only on some variables. Such problems are at the core of efficient and robust sequential robot manipulation planning. Naive sequential conditional sampling of individual variables, as well as fully joint sampling of all variables at once (e. g. , leveraging optimization methods), can be highly inefficient and non-robust. We propose a novel framework to learn how to break the overall problem into smaller sequential sampling problems. Specifically, we leverage Monte-Carlo Tree Search to learn assignment orders for the variable-subsets, in order to minimize the computation time to generate feasible full samples. This strategy allows us to efficiently compute a set of diverse valid robot configurations for mode-switches within sequential manipulation tasks, which are waypoints for subsequent trajectory optimization or sampling-based motion planning algorithms. We show that the learning method quickly converges to the best sampling strategy for a given problem, and outperforms user-defined orderings or fully joint optimization, while providing a higher sample diversity. Video: https://youtu.be/mCNdvjTbHNI

IROS Conference 2020 Conference Paper

Robust Task and Motion Planning for Long-Horizon Architectural Construction Planning

  • Valentin N. Hartmann
  • Ozgur S. Oguz
  • Danny Driess
  • Marc Toussaint
  • Achim Menges

Integrating robotic systems in architectural and construction processes is of core interest to increase the efficiency of the building industry. Automated planning for such systems enables design analysis tools and facilitates faster design iteration cycles for designers and engineers. However, generic task-and-motion planning (TAMP) for long-horizon construction processes is beyond the capabilities of current approaches. In this paper, we develop a multi-agent TAMP framework for long horizon problems such as constructing a full-scale building. To this end we extend the Logic-Geometric Programming framework by sampling-based motion planning, a limited horizon approach, and a task-specific structural stability optimization that allow an effective decomposition of the task. We show that our framework is capable of constructing a large pavilion built from several hundred geometrically unique building elements from start to end autonomously.

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