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Utkarsh Soni

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

3 papers
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3

AAMAS Conference 2023 Conference Paper

Methods and Mechanisms for Interactive Novelty Handling in Adversarial Environments

  • Tung Thai
  • Mudit Verma
  • Utkarsh Soni
  • Sriram Gopalakrishnan
  • Ming Shen
  • Mayank Garg
  • Ayush Kalani
  • Nakul Vaidya

Learning to detect, characterize and accommodate novelties is a challenge that agents operating in open-world domains need to address to achieve satisfactory task performance. We sketch general methods for detecting and characterizing different types of novelties, and for building an appropriate adaptive model to accommodate them utilizing logical representations and reasoning methods in stochastic partially observable multi-agent environments. We also briefly report results from evaluations of our algorithms in the game domain of Monopoly. The results show high novelty detection and accommodation rates.

ICLR Conference 2022 Conference Paper

Bridging the Gap: Providing Post-Hoc Symbolic Explanations for Sequential Decision-Making Problems with Inscrutable Representations

  • Sarath Sreedharan
  • Utkarsh Soni
  • Mudit Verma
  • Siddharth Srivastava 0001
  • Subbarao Kambhampati

As increasingly complex AI systems are introduced into our daily lives, it becomes important for such systems to be capable of explaining the rationale for their decisions and allowing users to contest these decisions. A significant hurdle to allowing for such explanatory dialogue could be the {\em vocabulary mismatch} between the user and the AI system. This paper introduces methods for providing contrastive explanations in terms of user-specified concepts for sequential decision-making settings where the system's model of the task may be best represented as an inscrutable model. We do this by building partial symbolic models of a local approximation of the task that can be leveraged to answer the user queries. We test these methods on a popular Atari game (Montezuma's Revenge) and variants of Sokoban (a well-known planning benchmark) and report the results of user studies to evaluate whether people find explanations generated in this form useful.

IROS Conference 2021 Conference Paper

Not all users are the same: Providing personalized explanations for sequential decision making problems

  • Utkarsh Soni
  • Sarath Sreedharan
  • Subbarao Kambhampati

There is a growing interest in designing robots that can work alongside humans. Such robots will undoubtedly be expected to explain their behavior and decisions. While generating explanations is an actively researched topic, most works tend to focus on methods that generate explanations that are one size fits all. As in the specifics of the user-model are completely ignored. The handful of works that look at tailoring their explanation to the user’s background rely on having specific models of the users (either analytic models or learned labeling models). The goal of this work is thus to propose an end-to-end adaptive explanation generation system that begins by learning the different types of users that the robot could interact with. Then during the interaction with the target user, it is tasked with identifying the type on the fly and adjust its explanations accordingly. The former is achieved by a data-driven clustering approach while for the latter, we compile our explanation generation problem into a POMDP. We demonstrate the usefulness of our system on two domains using state-of-the-art POMDP solvers. We also report the results of a user study that investigates the benefits of providing personalized explanations in a human-robot interaction setting.

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