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Tong Cheng

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

3 papers
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3

UAI Conference 2024 Conference Paper

SMuCo: Reinforcement Learning for Visual Control via Sequential Multi-view Total Correlation

  • Tong Cheng
  • Hang Dong 0004
  • Lu Wang 0029
  • Bo Qiao 0001
  • Qingwei Lin
  • Saravan Rajmohan
  • Thomas Moscibroda

The advent of abundant image data has catalyzed the advancement of visual control in reinforcement learning (RL) systems, leveraging multiple view- points to capture the same physical states, which could enhance control performance theoretically. However, integrating multi-view data into representation learning remains challenging. In this paper, we introduce SMuCo, an innovative multi-view reinforcement learning algorithm that constructs robust latent representations by optimizing multi- view sequential total correlation. This technique effectively captures task-relevant information and temporal dynamics while filtering out irrelevant data. Our method supports an unlimited number of views and demonstrates superior performance over leading model-free and model-based RL algorithms. Empirical results from the DeepMind Control Suite and the Sapien Basic Manipulation Task confirm SMuCo’s enhanced efficacy, significantly improving task performance across diverse scenarios and views.

IROS Conference 2009 Conference Paper

Human-computer interactive gaming system - a chinese chess robot

  • Guofeng Tong
  • Ying Qu
  • Tong Cheng

In this paper, the system of Chinese chess robot is demonstrated, and it presents the latest development of artificial intelligence. The robot could play Chinese chess with human autonomously - with ¿eyes¿ it can recognize the pieces on the chessboard and move them with its mechanical arm. Furthermore, it has high intelligence which could approach the ¿master¿ level. The paper will be organized as follows: Firstly, the general structure and seven subsystems will be introduced briefly; then some key techniques used in Chinese chess gaming system will be discussed.

IROS Conference 2009 Conference Paper

Virtual entity based rapid prototype developing framework (VE-RPDF) for intelligent robots

  • Guofeng Tong
  • Tong Cheng
  • Miao Liu
  • Ying Qu

To facilitate the development of intelligent robots, a virtual entity based rapid prototype developing framework (VE-RPDF) is proposed. It aims at helping design intelligent robots through the following steps: rapidly setting up a robot prototype, coding for the control strategy and algorithm, and optimizing the robot design by testing it on both virtual entities and real robots. With VE-RPDF, two types of robots, including wheeled robot and humanoid robot, are developed, and the latter one is introduced as a case to verify the validation of VE-RPDF.

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