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Tomáš Kocák

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6 papers
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6

NeurIPS Conference 2024 Conference Paper

On Weak Regret Analysis for Dueling Bandits

  • El Mehdi Saad
  • Alexandra Carpentier
  • Tomáš Kocák
  • Nicolas Verzelen

We consider the problem of $K$-armed dueling bandits in the stochastic setting, under the sole assumption of the existence of a Condorcet winner. We study the objective of weak regret minimization, where the learner doesn't incur any loss if one of the selected arms is a Condorcet winner—unlike strong regret minimization, where the learner has to select the Condorcet winner twice to incur no loss. This study is particularly motivated by practical scenarios such as content recommendation and online advertising, where frequently only one optimal choice out of the two presented options is necessary to achieve user satisfaction or engagement. This necessitates the development of strategies with more exploration. While existing literature introduces strategies for weak regret with constant bounds (that do not depend on the time horizon), the optimality of these strategies remains an unresolved question. This problem turns out to be really challenging as the optimal regret should heavily depend on the full structure of the dueling problem at hand, and in particular on whether the Condorcet winner has a large minimal optimality gap with the other arms. Our contribution is threefold: first, when said optimality gap is not negligible compared to other properties of the gap matrix, we characterize the optimal budget as a function of $K$ and the optimality gap. Second, we propose a new strategy called \wrtinf that achieves this optimal regret and improves over the state-of-the-art both in $K$ and the optimality gap. When the optimality gap is negligible, we propose another algorithm that outperforms our first algorithm, highlighting the subtlety of this dueling bandit problem. Finally, we provide numerical simulations to assess our theoretical findings.

IJCAI Conference 2021 Conference Paper

Epsilon Best Arm Identification in Spectral Bandits

  • Tomáš Kocák
  • Aurélien Garivier

We propose an analysis of Probably Approximately Correct (PAC) identification of an ϵ-best arm in graph bandit models with Gaussian distributions. We consider finite but potentially very large bandit models where the set of arms is endowed with a graph structure, and we assume that the arms' expectations μ are smooth with respect to this graph. Our goal is to identify an arm whose expectation is at most ϵ below the largest of all means. We focus on the fixed-confidence setting: given a risk parameter δ, we consider sequential strategies that yield an ϵ-optimal arm with probability at least 1-δ. All such strategies use at least T*(μ)log(1/δ) samples, where R is the smoothness parameter. We identify the complexity term T*(μ) as the solution of a min-max problem for which we give a game-theoretic analysis and an approximation procedure. This procedure is the key element required by the asymptotically optimal Track-and-Stop strategy.

IJCAI Conference 2020 Conference Paper

Best Arm Identification in Spectral Bandits

  • Tomáš Kocák
  • Aurélien Garivier

We study best-arm identification with fixed confidence in bandit models with graph smoothness constraint. We provide and analyze an efficient gradient ascent algorithm to compute the sample complexity of this problem as a solution of a non-smooth max-min problem (providing in passing a simplified analysis for the unconstrained case). Building on this algorithm, we propose an asymptotically optimal strategy. We furthermore illustrate by numerical experiments both the strategy's efficiency and the impact of the smoothness constraint on the sample complexity. Best Arm Identification (BAI) is an important challenge in many applications ranging from parameter tuning to clinical trials. It is now very well understood in vanilla bandit models, but real-world problems typically involve some dependency between arms that requires more involved models. Assuming a graph structure on the arms is an elegant practical way to encompass this phenomenon, but this had been done so far only for regret minimization. Addressing BAI with graph constraints involves delicate optimization problems for which the present paper offers a solution.

JMLR Journal 2020 Journal Article

Spectral bandits

  • Tomáš Kocák
  • Rémi Munos
  • Branislav Kveton
  • Shipra Agrawal
  • Michal Valko

Smooth functions on graphs have wide applications in manifold and semi-supervised learning. In this work, we study a bandit problem where the payoffs of arms are smooth on a graph. This framework is suitable for solving online learning problems that involve graphs, such as content-based recommendation. In this problem, each item we can recommend is a node of an undirected graph and its expected rating is similar to the one of its neighbors. The goal is to recommend items that have high expected ratings. We aim for the algorithms where the cumulative regret with respect to the optimal policy would not scale poorly with the number of nodes. In particular, we introduce the notion of an effective dimension, which is small in real-world graphs, and propose three algorithms for solving our problem that scale linearly and sublinearly in this dimension. Our experiments on content recommendation problem show that a good estimator of user preferences for thousands of items can be learned from just tens of node evaluations. [abs] [ pdf ][ bib ] &copy JMLR 2020. ( edit, beta )

NeurIPS Conference 2014 Conference Paper

Efficient learning by implicit exploration in bandit problems with side observations

  • Tomáš Kocák
  • Gergely Neu
  • Michal Valko
  • Remi Munos

We consider online learning problems under a a partial observability model capturing situations where the information conveyed to the learner is between full information and bandit feedback. In the simplest variant, we assume that in addition to its own loss, the learner also gets to observe losses of some other actions. The revealed losses depend on the learner's action and a directed observation system chosen by the environment. For this setting, we propose the first algorithm that enjoys near-optimal regret guarantees without having to know the observation system before selecting its actions. Along similar lines, we also define a new partial information setting that models online combinatorial optimization problems where the feedback received by the learner is between semi-bandit and full feedback. As the predictions of our first algorithm cannot be always computed efficiently in this setting, we propose another algorithm with similar properties and with the benefit of always being computationally efficient, at the price of a slightly more complicated tuning mechanism. Both algorithms rely on a novel exploration strategy called implicit exploration, which is shown to be more efficient both computationally and information-theoretically than previously studied exploration strategies for the problem.

AAAI Conference 2014 Conference Paper

Spectral Thompson Sampling

  • Tomáš Kocák
  • Michal Valko
  • Rémi Munos
  • Shipra Agrawal

Thompson Sampling (TS) has surged a lot of interest due to its good empirical performance, in particular in the computational advertising. Though successful, the tools for its performance analysis appeared only recently. In this paper, we describe and analyze SpectralTS algorithm for a bandit problem, where the payoffs of the choices are smooth given an underlying graph. In this setting, each choice is a node of a graph and the expected payoffs of the neighboring nodes are assumed to be similar. Although the setting has application both in recommender systems and advertising, the traditional algorithms would scale poorly with the number of choices. For that purpose we consider an effective dimension d, which is small in real-world graphs. We deliver the analysis showing that the regret of SpectralTS scales as d √ T ln N with high probability, where T is the time horizon and N is the number of choices. Since a d √ T ln N regret is comparable to the known results, SpectralTS offers a computationally more efficient alternative. We also show that our algorithm is competitive on both synthetic and real-world data.

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