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Thomy Phan

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24 papers
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24

JAAMAS Journal 2026 Journal Article

Confidence-Based curricula for multi-agent path finding via reinforcement learning

  • Thomy Phan
  • Joseph Driscoll
  • Sven Koenig

Abstract A wide range of real-world applications can be formulated as Multi-Agent Path Finding (MAPF) problem, where the goal is to find collision-free paths for multiple agents with individual start and goal locations. State-of-the-art MAPF solvers are mainly centralized and rely on global information, which limits their scalability and flexibility when facing changes or new maps that require expensive replanning. Multi-agent reinforcement learning (MARL) offers an alternative approach to addressing MAPF problems by learning decentralized policies that generalize across a variety of maps. While there exist some prior works that attempt to connect both areas, the proposed techniques are heavily engineered and very complex due to the integration of many mechanisms that limit generality and are expensive to use. We argue that much simpler and more general approaches are needed to enable decentralized MAPF in a sustainable manner at significantly lower cost. In this paper, we propose Confidence-based Auto-Curriculum for Team Update Stability (CACTUS) as a lightweight MARL approach to decentralized MAPF. CACTUS defines a simple reverse curriculum scheme, where the goal of each agent is randomly placed within an allocation radius around the agent’s start location. The allocation radius increases gradually as all agents improve, which is assessed by a confidence-based measure. In addition, we propose an extension called Confidence- and Conflict-Based Curriculum Learning with Allocation Radius Adaptation (C \(^3\) LARA), using weighted sampling of goal locations to improve conflict resolution in scenarios of high agent density. We provide a theoretical analysis of the strengths and limitations of CACTUS regarding exploration efficiency, optimality, and multi-agent coordination. We evaluate CACTUS and C \(^3\) LARA across various maps of different sizes, obstacle densities, and numbers of agents. Our experiments demonstrate better performance and generalization capabilities than state-of-the-art MARL approaches with less than 600, 000 trainable parameters, which is less than 5% of the neural network size of current MARL approaches to decentralized MAPF.

AAMAS Conference 2026 Conference Paper

Dynamic Incentivized Cooperation under Changing Rewards

  • Philipp Altmann
  • Thomy Phan
  • Maximilian Zorn
  • Claudia Linnhoff-Popien
  • Sven Koenig

Many real-world multi-agent systems are characterized by two simultaneous challenges: strategic tension in social dilemmas and non-stationary reward signals. While peer incentivization (PI) has emerged as a decentralized mechanism to promote cooperation in multi-agent reinforcement learning (MARL), existing approaches typically rely on fixed or externally scaled incentive magnitudes. When environmental rewards change, due to scaling, shifting, or drift, the relative strength between rewards and incentives can become misaligned, which destabilizes cooperation even when the underlying strategic structure remains unchanged. We analyze this structuralsensitivityandarguethatrewardnormalizationpreserves gradient invariance but does not resolve incentive misalignment in social dilemmas. We then introduce Dynamic Reward Incentives for Variable Exchange (DRIVE), a reciprocal shaping mechanism that exchanges reward differences rather than fixed magnitudes. Because these differences are expressed in reward units, they scale proportionally under affine reward changes, preserving the relative influence of environmental rewards and incentives. Code: https: //github. com/philippaltmann/DRIVE

AAAI Conference 2026 Conference Paper

Spatially Grouped Curriculum Learning for Multi-Agent Path Finding

  • Thomy Phan
  • Sven Koenig

Multi-agent path finding (MAPF) is the challenging problem of finding conflict-free paths with minimal costs for multiple agents. While traditional MAPF solvers are centralized using heuristic search, reinforcement learning (RL) is becoming increasingly popular due to its potential to learn decentralized and generalizing policies. RL-based MAPF must cope with spatial coordination, which is often addressed by combining independent training with ad hoc measures like replanning and communication. Such ad hoc measures often complicate the approach and require knowledge beyond the actual accessible information in RL, such as the full map occupation or broadcast communication channels, which limits generalizability, effectiveness, and sample efficiency. In this paper, we propose Partitioned Attention-based Reverse Curricula for Enhanced Learning (PARCEL), considering a bounding region for each agent. PARCEL trains all agents with overlapping regions jointly via self-attention to avoid potential conflicts. By employing a reverse curriculum, where the bounding regions grow as the policies improve, all agents will eventually merge into a single coordinated group. We evaluate PARCEL in two simple coordination tasks and four MAPF benchmark maps. Compared with state-of-the-art RL-based MAPF methods, PARCEL demonstrates better effectiveness and sample efficiency without ad hoc measures.

AAAI Conference 2026 Conference Paper

Truncated Counterfactual Learning for Anytime Multi-Agent Path Finding

  • Thomy Phan
  • Shao-Hung Chan
  • Sven Koenig

Anytime multi-agent path finding (MAPF) is a promising approach to scalable and collision-free path optimization in multi-agent systems. MAPF-LNS, based on Large Neighborhood Search (LNS), is the current state-of-the-art approach where a fast initial solution is iteratively optimized by destroying and repairing selected paths, i.e., a neighborhood, of the solution. Delay-based MAPF-LNS has demonstrated particular effectiveness in generating promising neighborhoods via seed agents, according to their delays. Seed agents are selected using handcrafted strategies or online learning, where the former relies on human intuition about underlying structures, while the latter conducts black-box optimization, ignoring any structure. In this paper, we propose Truncated Adaptive Counterfactual K-ranked LEarning (TACKLE) to select seed agents via informed online learning by leveraging handcrafted strategies as human intuition. We show theoretically that TACKLE dominates its handcrafted and black-box learning counterparts in the limit. Our experiments demonstrate cost improvements of at least 60% in instances with one thousand agents, compared with state-of-the-art anytime solvers.

AAAI Conference 2025 Conference Paper

Anytime Multi-Agent Path Finding with an Adaptive Delay-Based Heuristic

  • Thomy Phan
  • Benran Zhang
  • Shao-Hung Chan
  • Sven Koenig

Anytime multi-agent path finding (MAPF) is a promising approach to scalable and collision-free path optimization in multi-agent systems. MAPF-LNS, based on Large Neighborhood Search (LNS), is the current state-of-the-art approach where a fast initial solution is iteratively optimized by destroying and repairing selected paths of the solution. Current MAPF-LNS variants commonly use an adaptive selection mechanism to choose among multiple destroy heuristics. However, to determine promising destroy heuristics, MAPF-LNS requires a considerable amount of exploration time. As common destroy heuristics are stationary, i.e., non-adaptive, any performance bottleneck caused by them cannot be overcome by adaptive heuristic selection alone, thus limiting the overall effectiveness of MAPF-LNS. In this paper, we propose Adaptive Delay-based Destroy-and-Repair Enhanced with Success-based Self-learning (ADDRESS) as a single-destroy-heuristic variant of MAPF-LNS. ADDRESS applies restricted Thompson Sampling to the top-K set of the most delayed agents to select a seed agent for adaptive LNS neighborhood generation. We evaluate ADDRESS in multiple maps from the MAPF benchmark set and demonstrate cost improvements by at least 50% in large-scale scenarios with up to a thousand agents, compared with the original MAPF-LNS and other state-of-the-art methods.

AAAI Conference 2025 Conference Paper

Counterfactual Online Learning for Open-Loop Monte-Carlo Planning

  • Thomy Phan
  • Shao-Hung Chan
  • Sven Koenig

Monte-Carlo Tree Search (MCTS) is a popular approach to online planning under uncertainty. While MCTS uses statistical sampling via multi-armed bandits to avoid exhaustive search in complex domains, common closed-loop approaches typically construct enormous search trees to consider a large number of potential observations and actions. On the other hand, open-loop approaches offer better memory efficiency by ignoring observations but are generally not competitive with closed-loop MCTS in terms of performance - even with commonly integrated human knowledge. In this paper, we propose Counterfactual Open-loop Reasoning with Ad hoc Learning (CORAL) for open-loop MCTS, using a causal multi-armed bandit approach with unobserved confounders (MABUC). CORAL consists of two online learning phases that are conducted during the open-loop search. In the first phase, observational values are learned based on preferred actions. In the second phase, counterfactual values are learned with MABUCs to make a decision via an intent policy obtained from the observational values. We evaluate CORAL in four POMDP benchmark scenarios and compare it with closed-loop and open-loop alternatives. In contrast to standard open-loop MCTS, CORAL achieves competitive performance compared with closed-loop algorithms while constructing significantly smaller search trees.

JAIR Journal 2025 Journal Article

Generative Curricula for Multi-Agent Path Finding via Unsupervised and Reinforcement Learning

  • Thomy Phan
  • Timy Phan
  • Sven Koenig

Multi-Agent Path Finding (MAPF) is the challenging problem of finding collision-free paths for multiple agents, which has a wide range of applications, such as automated warehouses, smart manufacturing, and traffic management. Recently, machine learning-based approaches have become popular in addressing MAPF problems in a decentralized and potentially generalizing way. Most learning-based MAPF approaches use reinforcement and imitation learning to train agent policies for decentralized execution under partial observability. However, current state-of-the-art approaches suffer from a prevalent bias to micro-aspects of particular MAPF problems, such as congestions in corridors and potential delays caused by single agents, leading to tight specializations through extensive engineering via oversized models, reward shaping, path finding algorithms, and communication. These specializations are generally detrimental to the sample efficiency, i.e., the learning progress given a certain amount of experience, and generalization to previously unseen scenarios. In contrast, curriculum learning offers an elegant and much simpler way of training agent policies in a step-by-step manner to master all aspects implicitly without extensive engineering. In this paper, we propose a generative curriculum approach to learning-based MAPF using Variational Autoencoder Utilized Learning of Terrains (VAULT). We introduce a two-stage framework to (I) train the VAULT via unsupervised learning to obtain a latent space representation of maps and (II) use the VAULT to generate curricula in order to improve sample efficiency and generalization of learning-based MAPF methods. For the second stage, we propose a bi-level curriculum scheme by combining our VAULT curriculum with a low-level curriculum method to improve sample efficiency further. Our framework is designed in a modular and general way, where each proposed component serves its purpose in a black-box manner without considering specific micro-aspects of the underlying problem. We empirically evaluate our approach in maps of the public MAPF benchmark set as well as novel artificial maps generated with the VAULT. Our results demonstrate the effectiveness of the VAULT as a map generator and our VAULT curriculum in improving sample efficiency and generalization of learning-based MAPF methods compared to alternative approaches. We also demonstrate how data pruning can further reduce the dependence on available maps without affecting the generalization potential of our approach.

AAAI Conference 2024 Conference Paper

Adaptive Anytime Multi-Agent Path Finding Using Bandit-Based Large Neighborhood Search

  • Thomy Phan
  • Taoan Huang
  • Bistra Dilkina
  • Sven Koenig

Anytime multi-agent path finding (MAPF) is a promising approach to scalable path optimization in large-scale multi-agent systems. State-of-the-art anytime MAPF is based on Large Neighborhood Search (LNS), where a fast initial solution is iteratively optimized by destroying and repairing a fixed number of parts, i.e., the neighborhood of the solution, using randomized destroy heuristics and prioritized planning. Despite their recent success in various MAPF instances, current LNS-based approaches lack exploration and flexibility due to greedy optimization with a fixed neighborhood size which can lead to low-quality solutions in general. So far, these limitations have been addressed with extensive prior effort in tuning or offline machine learning beyond actual planning. In this paper, we focus on online learning in LNS and propose Bandit-based Adaptive LArge Neighborhood search Combined with Exploration (BALANCE). BALANCE uses a bi-level multi-armed bandit scheme to adapt the selection of destroy heuristics and neighborhood sizes on the fly during search. We evaluate BALANCE on multiple maps from the MAPF benchmark set and empirically demonstrate performance improvements of at least 50% compared to state-of-the-art anytime MAPF in large-scale scenarios. We find that Thompson Sampling performs particularly well compared to alternative multi-armed bandit algorithms.

AAMAS Conference 2024 Conference Paper

Anytime Multi-Agent Path Finding using Operation Parallelism in Large Neighborhood Search

  • Shao-Hung Chan
  • Zhe Chen
  • Dian-Lun Lin
  • Yue Zhang
  • Daniel Harabor
  • Sven Koenig
  • Tsung-Wei Huang
  • Thomy Phan

Multi-Agent Path Finding (MAPF) is the problem of finding a set of collision-free paths for multiple agents in a shared environment while improving the solution quality. The state-of-the-art anytime MAPF algorithm is based on Large Neighborhood Search (MAPF- LNS), which is a combinatorial search algorithm that iteratively destroys and repairs a subset of collision-free paths. In this paper, we propose Destroy-Repair Operation Parallelism for MAPF-LNS (DROP-LNS), a parallel framework that performs multiple destroy and repair operations concurrently to explore more regions of the search space and improve the solution quality. Unlike MAPF-LNS, DROP-LNS is able to exploit multiple threads during the search. The results show that DROP-LNS outperforms the state-of-the-art anytime MAPF algorithms, namely MAPF-LNS and LaCAM*, with respect to solution quality when terminated at the same runtime.

AAMAS Conference 2024 Conference Paper

Confidence-Based Curriculum Learning for Multi-Agent Path Finding

  • Thomy Phan
  • Joseph Driscoll
  • Justin Romberg
  • Sven Koenig

A wide range of real-world applications can be formulated as Multi- Agent Path Finding (MAPF) problem, where the goal is to find collision-free paths for multiple agents with individual start and goal locations. State-of-the-art MAPF solvers are mainly centralized and depend on global information, which limits their scalability and flexibility regarding changes or new maps that would require expensive replanning. Multi-agent reinforcement learning (MARL) offers an alternative way by learning decentralized policies that can generalize over a variety of maps. While there exist some prior works that attempt to connect both areas, the proposed techniques are heavily engineered and very complex due to the integration of many mechanisms that limit generality and are expensive to use. We argue that much simpler and general approaches are needed to bring the areas of MARL and MAPF closer together with significantly lower costs. In this paper, we propose Confidence-based Auto-Curriculum for Team Update Stability (CACTUS) as a lightweight MARL approach to MAPF. CACTUS defines a simple reverse curriculum scheme, where the goal of each agent is randomly placed within an allocation radius around the agent’s start location. The allocation radius increases gradually as all agents improve, which is assessed by a confidence-based measure. We evaluate CACTUS in various maps of different sizes, obstacle densities, and numbers of agents. Our experiments demonstrate better performance and generalization capabilities than state-of-the-art MARL approaches with less than 600, 000 trainable parameters, which is less than 5% of the neural network size of current MARL approaches to MAPF.

JAAMAS Journal 2024 Journal Article

Emergent cooperation from mutual acknowledgment exchange in multi-agent reinforcement learning

  • Thomy Phan
  • Felix Sommer
  • Claudia Linnhoff-Popien

Abstract Peer incentivization (PI) is a recent approach where all agents learn to reward or penalize each other in a distributed fashion, which often leads to emergent cooperation. Current PI mechanisms implicitly assume a flawless communication channel in order to exchange rewards. These rewards are directly incorporated into the learning process without any chance to respond with feedback. Furthermore, most PI approaches rely on global information, which limits scalability and applicability to real-world scenarios where only local information is accessible. In this paper, we propose Mutual Acknowledgment Token Exchange (MATE), a PI approach defined by a two-phase communication protocol to exchange acknowledgment tokens as incentives to shape individual rewards mutually. All agents condition their token transmissions on the locally estimated quality of their own situations based on environmental rewards and received tokens. MATE is completely decentralized and only requires local communication and information. We evaluate MATE in three social dilemma domains. Our results show that MATE is able to achieve and maintain significantly higher levels of cooperation than previous PI approaches. In addition, we evaluate the robustness of MATE in more realistic scenarios, where agents can deviate from the protocol and communication failures can occur. We also evaluate the sensitivity of MATE w. r. t. the choice of token values.

AAMAS Conference 2024 Conference Paper

Quantum Circuit Design: A Reinforcement Learning Challenge

  • Philipp Altmann
  • Adelina Bärligea
  • Jonas Stein
  • Michael Kölle
  • Thomas Gabor
  • Thomy Phan
  • Claudia Linnhof-Popien

To assess the prospects of using reinforcement learning (RL) for selecting and parameterizing quantum gates to build viable circuit architectures, we introduce the quantum circuit designer (QCD). By considering quantum control a decision-making problem, we strive to profit from advanced RL exploration mechanisms to overcome the need for granular specification and hand-crafted architectures. To evaluate current state-of-the-art RL algorithms, we define generic objectives that arise from quantum architecture search and circuit optimization. Those evaluation results reveal challenges inherent to learning optimal quantum control.

ICML Conference 2023 Conference Paper

Attention-Based Recurrence for Multi-Agent Reinforcement Learning under Stochastic Partial Observability

  • Thomy Phan
  • Fabian Ritz
  • Philipp Altmann
  • Maximilian Zorn
  • Jonas Nüßlein
  • Michael Kölle 0001
  • Thomas Gabor
  • Claudia Linnhoff-Popien

Stochastic partial observability poses a major challenge for decentralized coordination in multi-agent reinforcement learning but is largely neglected in state-of-the-art research due to a strong focus on state-based centralized training for decentralized execution (CTDE) and benchmarks that lack sufficient stochasticity like StarCraft Multi-Agent Challenge (SMAC). In this paper, we propose Attention-based Embeddings of Recurrence In multi-Agent Learning (AERIAL) to approximate value functions under stochastic partial observability. AERIAL replaces the true state with a learned representation of multi-agent recurrence, considering more accurate information about decentralized agent decisions than state-based CTDE. We then introduce MessySMAC, a modified version of SMAC with stochastic observations and higher variance in initial states, to provide a more general and configurable benchmark regarding stochastic partial observability. We evaluate AERIAL in Dec-Tiger as well as in a variety of SMAC and MessySMAC maps, and compare the results with state-based CTDE. Furthermore, we evaluate the robustness of AERIAL and state-based CTDE against various stochasticity configurations in MessySMAC.

AAMAS Conference 2023 Conference Paper

Attention-Based Recurrency for Multi-Agent Reinforcement Learning under State Uncertainty

  • Thomy Phan
  • Fabian Ritz
  • Jonas Nüßlein
  • Michael Kölle
  • Thomas Gabor
  • Claudia Linnhoff-Popien

State uncertainty poses a major challenge for decentralized coordination. However, state uncertainty is largely neglected in multiagent reinforcement learning research due to a strong focus on state-based centralized training for decentralized execution (CTDE) and benchmarks that lack sufficient stochasticity like StarCraft Multi-Agent Challenge (SMAC). In this work, we propose Attentionbased Embeddings of Recurrence In multi-Agent Learning (AERIAL) to approximate value functions under agent-wise state uncertainty. AERIAL uses a learned representation of multi-agent recurrence, considering more accurate information about decentralized agent decisions than state-based CTDE. We then introduce MessySMAC, a modified version of SMAC with stochastic observations and higher variance in initial states, to provide a more general and configurable benchmark. We evaluate AERIAL in a variety of MessySMAC maps, and compare the results with state-based CTDE.

IJCAI Conference 2023 Conference Paper

CROP: Towards Distributional-Shift Robust Reinforcement Learning Using Compact Reshaped Observation Processing

  • Philipp Altmann
  • Fabian Ritz
  • Leonard Feuchtinger
  • Jonas Nüßlein
  • Claudia Linnhoff-Popien
  • Thomy Phan

The safe application of reinforcement learning (RL) requires generalization from limited training data to unseen scenarios. Yet, fulfilling tasks under changing circumstances is a key challenge in RL. Current state-of-the-art approaches for generalization apply data augmentation techniques to increase the diversity of training data. Even though this prevents overfitting to the training environment(s), it hinders policy optimization. Crafting a suitable observation, only containing crucial information, has been shown to be a challenging task itself. To improve data efficiency and generalization capabilities, we propose Compact Reshaped Observation Processing (CROP) to reduce the state information used for policy optimization. By providing only relevant information, overfitting to a specific training layout is precluded and generalization to unseen environments is improved. We formulate three CROPs that can be applied to fully observable observation- and action-spaces and provide methodical foundation. We empirically show the improvements of CROP in a distributionally shifted safety gridworld. We furthermore provide benchmark comparisons to full observability and data-augmentation in two different-sized procedurally generated mazes.

AAMAS Conference 2022 Conference Paper

Emergent Cooperation from Mutual Acknowledgment Exchange

  • Thomy Phan
  • Felix Sommer
  • Philipp Altmann
  • Fabian Ritz
  • Lenz Belzner
  • Claudia Linnhoff-Popien

Peer incentivization (PI) is a recent approach, where all agents learn to reward or to penalize each other in a distributed fashion which often leads to emergent cooperation. Current PI mechanisms implicitly assume a flawless communication channel in order to exchange rewards. These rewards are directly integrated into the learning process without any chance to respond with feedback. Furthermore, most PI approaches rely on global information which limits scalability and applicability to real-world scenarios, where only local information is accessible. In this paper, we propose Mutual Acknowledgment Token Exchange (MATE), a PI approach defined by a two-phase communication protocol to mutually exchange acknowledgment tokens to shape individual rewards. Each agent evaluates the monotonic improvement of its individual situation in order to accept or reject acknowledgment requests from other agents. MATE is completely decentralized and only requires local communication and information. We evaluate MATE in three social dilemma domains. Our results show that MATE is able to achieve and maintain significantly higher levels of cooperation than previous PI approaches. In addition, we evaluate the robustness of MATE in more realistic scenarios, where agents can defect from the protocol and where communication failures can occur.

AAMAS Conference 2022 Conference Paper

Towards Anomaly Detection in Reinforcement Learning

  • Robert Müller
  • Steffen Illium
  • Thomy Phan
  • Tom Haider
  • Claudia Linnhoff-Popien

Identifying datapoints that substantially differ from normality is the task of anomaly detection (AD). While AD has gained widespread attention in rich data domains such as images, videos, audio and text, it has has been studied less frequently in the context of reinforcement learning (RL). This is due to the additional layer of complexity that RL introduces through sequential decision making. Developing suitable anomaly detectors for RL is of particular importance in safety-critical scenarios where acting on anomalous data could result in hazardous situations. In this work, we address the question of what AD means in the context of RL. We found that current research trains and evaluates on overly simplistic and unrealistic scenarios which reduce to classic pattern recognition tasks. We link AD in RL to various fields in RL such as lifelong RL and generalization. We discuss their similarities, differences, and how the fields can benefit from each other. Moreover, we identify non-stationarity to be one of the key drivers for future research on AD in RL and make a first step towards a more formal treatment of the problem by framing it in terms of the recently introduced block contextual Markov decision process. Finally, we define a list of practical desiderata for future problems.

AAAI Conference 2021 Conference Paper

Resilient Multi-Agent Reinforcement Learning with Adversarial Value Decomposition

  • Thomy Phan
  • Lenz Belzner
  • Thomas Gabor
  • Andreas Sedlmeier
  • Fabian Ritz
  • Claudia Linnhoff-Popien

We focus on resilience in cooperative multi-agent systems, where agents can change their behavior due to udpates or failures of hardware and software components. Current stateof-the-art approaches to cooperative multi-agent reinforcement learning (MARL) have either focused on idealized settings without any changes or on very specialized scenarios, where the number of changing agents is fixed, e. g. , in extreme cases with only one productive agent. Therefore, we propose Resilient Adversarial value Decomposition with Antagonist-Ratios (RADAR). RADAR offers a value decomposition scheme to train competing teams of varying size for improved resilience against arbitrary agent changes. We evaluate RADAR in two cooperative multi-agent domains and show that RADAR achieves better worst case performance w. r. t. arbitrary agent changes than state-of-the-art MARL.

NeurIPS Conference 2021 Conference Paper

VAST: Value Function Factorization with Variable Agent Sub-Teams

  • Thomy Phan
  • Fabian Ritz
  • Lenz Belzner
  • Philipp Altmann
  • Thomas Gabor
  • Claudia Linnhoff-Popien

Value function factorization (VFF) is a popular approach to cooperative multi-agent reinforcement learning in order to learn local value functions from global rewards. However, state-of-the-art VFF is limited to a handful of agents in most domains. We hypothesize that this is due to the flat factorization scheme, where the VFF operator becomes a performance bottleneck with an increasing number of agents. Therefore, we propose VFF with variable agent sub-teams (VAST). VAST approximates a factorization for sub-teams which can be defined in an arbitrary way and vary over time, e. g. , to adapt to different situations. The sub-team values are then linearly decomposed for all sub-team members. Thus, VAST can learn on a more focused and compact input representation of the original VFF operator. We evaluate VAST in three multi-agent domains and show that VAST can significantly outperform state-of-the-art VFF, when the number of agents is sufficiently large.

IJCAI Conference 2019 Conference Paper

Adaptive Thompson Sampling Stacks for Memory Bounded Open-Loop Planning

  • Thomy Phan
  • Thomas Gabor
  • Robert Müller
  • Christoph Roch
  • Claudia Linnhoff-Popien

We propose Stable Yet Memory Bounded Open-Loop (SYMBOL) planning, a general memory bounded approach to partially observable open-loop planning. SYMBOL maintains an adaptive stack of Thompson Sampling bandits, whose size is bounded by the planning horizon and can be automatically adapted according to the underlying domain without any prior domain knowledge beyond a generative model. We empirically test SYMBOL in four large POMDP benchmark problems to demonstrate its effectiveness and robustness w. r. t. the choice of hyperparameters and evaluate its adaptive memory consumption. We also compare its performance with other open-loop planning algorithms and POMCP.

AAMAS Conference 2019 Conference Paper

Distributed Policy Iteration for Scalable Approximation of Cooperative Multi-Agent Policies

  • Thomy Phan
  • Kyrill Schmid
  • Lenz Belzner
  • Thomas Gabor
  • Sebastian Feld
  • Claudia Linnhoff-Popien

We propose Strong Emergent Policy (STEP) approximation, a scalable approach to learn strong decentralized policies for cooperative MAS with a distributed variant of policy iteration. For that, we use function approximation to learn from action recommendations of a decentralized multi-agent planning algorithm. STEP combines decentralized multi-agent planning with centralized learning, only requiring a generative model for distributed black box optimization. We experimentally evaluate STEP in two challenging and stochastic domains with large state and joint action spaces and show that STEP is able to learn stronger policies than standard multi-agent reinforcement learning algorithms, when combining multi-agent open-loop planning with centralized function approximation. The learned policies can be reintegrated into the multi-agent planning process to further improve performance.

AAAI Conference 2019 Conference Paper

Memory Bounded Open-Loop Planning in Large POMDPs Using Thompson Sampling

  • Thomy Phan
  • Lenz Belzner
  • Marie Kiermeier
  • Markus Friedrich
  • Kyrill Schmid
  • Claudia Linnhoff-Popien

State-of-the-art approaches to partially observable planning like POMCP are based on stochastic tree search. While these approaches are computationally efficient, they may still construct search trees of considerable size, which could limit the performance due to restricted memory resources. In this paper, we propose Partially Observable Stacked Thompson Sampling (POSTS), a memory bounded approach to openloop planning in large POMDPs, which optimizes a fixed size stack of Thompson Sampling bandits. We empirically evaluate POSTS in four large benchmark problems and compare its performance with different tree-based approaches. We show that POSTS achieves competitive performance compared to tree-based open-loop planning and offers a performancememory tradeoff, making it suitable for partially observable planning with highly restricted computational and memory resources.

IJCAI Conference 2019 Conference Paper

Subgoal-Based Temporal Abstraction in Monte-Carlo Tree Search

  • Thomas Gabor
  • Jan Peter
  • Thomy Phan
  • Christian Meyer
  • Claudia Linnhoff-Popien

We propose an approach to general subgoal-based temporal abstraction in MCTS. Our approach approximates a set of available macro-actions locally for each state only requiring a generative model and a subgoal predicate. For that, we modify the expansion step of MCTS to automatically discover and optimize macro-actions that lead to subgoals. We empirically evaluate the effectiveness, computational efficiency and robustness of our approach w. r. t. different parameter settings in two benchmark domains and compare the results to standard MCTS without temporal abstraction.

AAMAS Conference 2018 Conference Paper

Leveraging Statistical Multi-Agent Online Planning with Emergent Value Function Approximation

  • Thomy Phan
  • Lenz Belzner
  • Thomas Gabor
  • Kyrill Schmid

Making decisions is a great challenge in distributed autonomous environments due to enormous state spaces and uncertainty. Many online planning algorithms rely on statistical sampling to avoid searching the whole state space, while still being able to make acceptable decisions. However, planning often has to be performed under strict computational constraints making online planning in multi-agent systems highly limited, which could lead to poor system performance, especially in stochastic domains. In this paper, we propose Emergent Value function Approximation for Distributed Environments (EVADE), an approach to integrate global experience into multi-agent online planning in stochastic domains to consider global effects during local planning. For this purpose, a value function is approximated online based on the emergent system behaviour by using methods of reinforcement learning. We empirically evaluated EVADE with two statistical multi-agent online planning algorithms in a highly complex and stochastic smart factory environment, where multiple agents need to process various items at a shared set of machines. Our experiments show that EVADE can effectively improve the performance of multiagent online planning while offering efficiency w. r. t. the breadth and depth of the planning process.

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