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Terrence Chen

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12 papers
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12

ICLR Conference 2025 Conference Paper

3D Vision-Language Gaussian Splatting

  • Qucheng Peng
  • Benjamin Planche
  • Zhongpai Gao
  • Meng Zheng 0002
  • Anwesa Choudhuri
  • Terrence Chen
  • Chen Chen 0001
  • Ziyan Wu 0001

Recent advancements in 3D reconstruction methods and vision-language models have propelled the development of multi-modal 3D scene understanding, which has vital applications in robotics, autonomous driving, and virtual/augmented reality. However, current multi-modal scene understanding approaches have naively embedded semantic representations into 3D reconstruction methods without striking a balance between visual and language modalities, which leads to unsatisfying semantic rasterization of translucent or reflective objects, as well as over-fitting on color modality. To alleviate these limitations, we propose a solution that adequately handles the distinct visual and semantic modalities, i.e., a 3D vision-language Gaussian splatting model for scene understanding, to put emphasis on the representation learning of language modality. We propose a novel cross-modal rasterizer, using modality fusion along with a smoothed semantic indicator for enhancing semantic rasterization. We also employ a camera-view blending technique to improve semantic consistency between existing and synthesized views, thereby effectively mitigating over-fitting. Extensive experiments demonstrate that our method achieves state-of-the-art performance in open-vocabulary semantic segmentation, surpassing existing methods by a significant margin.

ICLR Conference 2025 Conference Paper

6DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Rendering

  • Zhongpai Gao
  • Benjamin Planche
  • Meng Zheng 0002
  • Anwesa Choudhuri
  • Terrence Chen
  • Ziyan Wu 0001

Novel view synthesis has advanced significantly with the development of neural radiance fields (NeRF) and 3D Gaussian splatting (3DGS). However, achieving high quality without compromising real-time rendering remains challenging, particularly for physically-based rendering using ray/path tracing with view-dependent effects. Recently, N-dimensional Gaussians (N-DG) introduced a 6D spatial-angular representation to better incorporate view-dependent effects, but the Gaussian representation and control scheme are sub-optimal. In this paper, we revisit 6D Gaussians and introduce 6D Gaussian Splatting (6DGS), which enhances color and opacity representations and leverages the additional directional information in the 6D space for optimized Gaussian control. Our approach is fully compatible with the 3DGS framework and significantly improves real-time radiance field rendering by better modeling view-dependent effects and fine details. Experiments demonstrate that 6DGS significantly outperforms 3DGS and N-DG, achieving up to a 15.73 dB improvement in PSNR with a reduction of 66.5\% Gaussian points compared to 3DGS. The project page is: https://gaozhongpai.github.io/6dgs/.

AAAI Conference 2025 Conference Paper

Label-Efficient Data Augmentation with Video Diffusion Models for Guidewire Segmentation in Cardiac Fluoroscopy

  • Shaoyan Pan
  • Yikang Liu
  • Lin Zhao
  • Eric Z. Chen
  • Xiao Chen
  • Terrence Chen
  • Shanhui Sun

The accurate segmentation of guidewires in interventional cardiac fluoroscopy videos is crucial for computer-aided navigation tasks. Although deep learning methods have demonstrated high accuracy and robustness in wire segmentation, they require substantial annotated datasets for generalizability, underscoring the need for extensive labeled data to enhance model performance. To address this challenge, we propose the Segmentation-guided Frame-consistency Video Diffusion Model (SF-VD) to generate large collections of labeled fluoroscopy videos, augmenting the training data for wire segmentation networks. SF-VD leverages videos with limited annotations by independently modeling scene distribution and motion distribution. It first samples the scene distribution by generating 2D fluoroscopy images with wires positioned according to a specified input mask, and then samples the motion distribution by progressively generating subsequent frames, ensuring frame-to-frame coherence through a frame-consistency strategy. A segmentation-guided mechanism further refines the process by adjusting wire contrast, ensuring a diverse range of visibility in the synthesized image. Evaluation on a fluoroscopy dataset confirms the superior quality of the generated videos and shows significant improvements in guidewire segmentation.

ICLR Conference 2025 Conference Paper

Order-aware Interactive Segmentation

  • Bin Wang 0068
  • Anwesa Choudhuri
  • Meng Zheng 0002
  • Zhongpai Gao
  • Benjamin Planche
  • Andong Deng
  • Qin Liu 0008
  • Terrence Chen

Interactive segmentation aims to accurately segment target objects with minimal user interactions. However, current methods often fail to accurately separate target objects from the background, due to a limited understanding of order, the relative depth between objects in a scene. To address this issue, we propose OIS: order-aware interactive segmentation, where we explicitly encode the relative depth between objects into order maps. We introduce a novel order-aware attention, where the order maps seamlessly guide the user interactions (in the form of clicks) to attend to the image features. We further present an object-aware attention module to incorporate a strong object-level understanding to better differentiate objects with similar order. Our approach allows both dense and sparse integration of user clicks, enhancing both accuracy and efficiency as compared to prior works. Experimental results demonstrate that OIS achieves state-of-the-art performance, improving mIoU after one click by 7.61 on the HQSeg44K dataset and 1.32 on the DAVIS dataset as compared to the previous state-of-the-art SegNext, while also doubling inference speed compared to current leading methods.

NeurIPS Conference 2024 Conference Paper

DDGS-CT: Direction-Disentangled Gaussian Splatting for Realistic Volume Rendering

  • Zhongpai Gao
  • Benjamin Planche
  • Meng Zheng
  • Xiao Chen
  • Terrence Chen
  • Ziyan Wu

Digitally reconstructed radiographs (DRRs) are simulated 2D X-ray images generated from 3D CT volumes, widely used in preoperative settings but limited in intraoperative applications due to computational bottlenecks. Physics-based Monte Carlo simulations provide accurate representations but are extremely computationally intensity. Analytical DRR renderers are much more efficient, but at the price of ignoring anisotropic X-ray image formation phenomena such as Compton scattering. We propose a novel approach that balances realistic physics-inspired X-ray simulation with efficient, differentiable DRR generation using 3D Gaussian splatting (3DGS). Our direction-disentangled 3DGS (DDGS) method decomposes the radiosity contribution into isotropic and direction-dependent components, able to approximate complex anisotropic interactions without complex runtime simulations. Additionally, we adapt the 3DGS initialization to account for tomography data properties, enhancing accuracy and efficiency. Our method outperforms state-of-the-art techniques in image accuracy and inference speed, demonstrating its potential for intraoperative applications and inverse problems like pose registration.

AAAI Conference 2024 Conference Paper

Disguise without Disruption: Utility-Preserving Face De-identification

  • Zikui Cai
  • Zhongpai Gao
  • Benjamin Planche
  • Meng Zheng
  • Terrence Chen
  • M. Salman Asif
  • Ziyan Wu

With the rise of cameras and smart sensors, humanity generates an exponential amount of data. This valuable information, including underrepresented cases like AI in medical settings, can fuel new deep-learning tools. However, data scientists must prioritize ensuring privacy for individuals in these untapped datasets, especially for images or videos with faces, which are prime targets for identification methods. Proposed solutions to de-identify such images often compromise non-identifying facial attributes relevant to downstream tasks. In this paper, we introduce Disguise, a novel algorithm that seamlessly de-identifies facial images while ensuring the usability of the modified data. Unlike previous approaches, our solution is firmly grounded in the domains of differential privacy and ensemble-learning research. Our method involves extracting and substituting depicted identities with synthetic ones, generated using variational mechanisms to maximize obfuscation and non-invertibility. Additionally, we leverage supervision from a mixture-of-experts to disentangle and preserve other utility attributes. We extensively evaluate our method using multiple datasets, demonstrating a higher de-identification rate and superior consistency compared to prior approaches in various downstream tasks.

AAAI Conference 2024 Conference Paper

Implicit Modeling of Non-rigid Objects with Cross-Category Signals

  • Yuchun Liu
  • Benjamin Planche
  • Meng Zheng
  • Zhongpai Gao
  • Pierre Sibut-Bourde
  • Fan Yang
  • Terrence Chen
  • Ziyan Wu

Deep implicit functions (DIFs) have emerged as a potent and articulate means of representing 3D shapes. However, methods modeling object categories or non-rigid entities have mainly focused on single-object scenarios. In this work, we propose MODIF, a multi-object deep implicit function that jointly learns the deformation fields and instance-specific latent codes for multiple objects at once. Our emphasis is on non-rigid, non-interpenetrating entities such as organs. To effectively capture the interrelation between these entities and ensure precise, collision-free representations, our approach facilitates signaling between category-specific fields to adequately rectify shapes. We also introduce novel inter-object supervision: an attraction-repulsion loss is formulated to refine contact regions between objects. Our approach is demonstrated on various medical benchmarks, involving modeling different groups of intricate anatomical entities. Experimental results illustrate that our model can proficiently learn the shape representation of each organ and their relations to others, to the point that shapes missing from unseen instances can be consistently recovered by our method. Finally, MODIF can also propagate semantic information throughout the population via accurate point correspondences.

ICLR Conference 2024 Conference Paper

PBADet: A One-Stage Anchor-Free Approach for Part-Body Association

  • Zhongpai Gao
  • Huayi Zhou 0001
  • Abhishek Sharma
  • Meng Zheng 0002
  • Benjamin Planche
  • Terrence Chen
  • Ziyan Wu 0001

The detection of human parts (e.g., hands, face) and their correct association with individuals is an essential task, e.g., for ubiquitous human-machine interfaces and action recognition. Traditional methods often employ multi-stage processes, rely on cumbersome anchor-based systems, or do not scale well to larger part sets. This paper presents PBADet, a novel one-stage, anchor-free approach for part-body association detection. Building upon the anchor-free object representation across multi-scale feature maps, we introduce a singular part-to-body center offset that effectively encapsulates the relationship between parts and their parent bodies. Our design is inherently versatile and capable of managing multiple parts-to-body associations without compromising on detection accuracy or robustness. Comprehensive experiments on various datasets underscore the efficacy of our approach, which not only outperforms existing state-of-the-art techniques but also offers a more streamlined and efficient solution to the part-body association challenge.

AAAI Conference 2023 Conference Paper

Progressive Multi-View Human Mesh Recovery with Self-Supervision

  • Xuan Gong
  • Liangchen Song
  • Meng Zheng
  • Benjamin Planche
  • Terrence Chen
  • Junsong Yuan
  • David Doermann
  • Ziyan Wu

To date, little attention has been given to multi-view 3D human mesh estimation, despite real-life applicability (e.g., motion capture, sport analysis) and robustness to single-view ambiguities. Existing solutions typically suffer from poor generalization performance to new settings, largely due to the limited diversity of image/3D-mesh pairs in multi-view training data. To address this shortcoming, people have explored the use of synthetic images. But besides the usual impact of visual gap between rendered and target data, synthetic-data-driven multi-view estimators also suffer from overfitting to the camera viewpoint distribution sampled during training which usually differs from real-world distributions. Tackling both challenges, we propose a novel simulation-based training pipeline for multi-view human mesh recovery, which (a) relies on intermediate 2D representations which are more robust to synthetic-to-real domain gap; (b) leverages learnable calibration and triangulation to adapt to more diversified camera setups; and (c) progressively aggregates multi-view information in a canonical 3D space to remove ambiguities in 2D representations. Through extensive benchmarking, we demonstrate the superiority of the proposed solution especially for unseen in-the-wild scenarios.

NeurIPS Conference 2022 Conference Paper

Forecasting Human Trajectory from Scene History

  • Mancheng Meng
  • Ziyan Wu
  • Terrence Chen
  • Xiran Cai
  • Xiang Zhou
  • Fan Yang
  • Dinggang Shen

Predicting the future trajectory of a person remains a challenging problem, due to randomness and subjectivity. However, the moving patterns of human in constrained scenario typically conform to a limited number of regularities to a certain extent, because of the scenario restrictions (\eg, floor plan, roads and obstacles) and person-person or person-object interactivity. Thus, an individual person in this scenario should follow one of the regularities as well. In other words, a person's subsequent trajectory has likely been traveled by others. Based on this hypothesis, we propose to forecast a person's future trajectory by learning from the implicit scene regularities. We call the regularities, inherently derived from the past dynamics of the people and the environment in the scene, \emph{scene history}. We categorize scene history information into two types: historical group trajectories and individual-surroundings interaction. To exploit these information for trajectory prediction, we propose a novel framework Scene History Excavating Network (SHENet), where the scene history is leveraged in a simple yet effective approach. In particular, we design two components, the group trajectory bank module to extract representative group trajectories as the candidate for future path, and the cross-modal interaction module to model the interaction between individual past trajectory and its surroundings for trajectory refinement, respectively. In addition, to mitigate the uncertainty in the evaluation, caused by the aforementioned randomness and subjectivity, we propose to include smoothness into evaluation metrics. We conduct extensive evaluations to validate the efficacy of proposed framework on ETH, UCY, as well as a new, challenging benchmark dataset PAV, demonstrating superior performance compared to state-of-the-art methods.

AAAI Conference 2022 Conference Paper

Preserving Privacy in Federated Learning with Ensemble Cross-Domain Knowledge Distillation

  • Xuan Gong
  • Abhishek Sharma
  • Srikrishna Karanam
  • Ziyan Wu
  • Terrence Chen
  • David Doermann
  • Arun Innanje

Federated Learning (FL) is a machine learning paradigm where local nodes collaboratively train a central model while the training data remains decentralized. Existing FL methods typically share model parameters or employ co-distillation to address the issue of unbalanced data distribution. However, they suffer from communication bottlenecks. More importantly, they risk privacy leakage. In this work, we develop a privacy preserving and communication efficient method in a FL framework with one-shot offline knowledge distillation using unlabeled, cross-domain public data. We propose a quantized and noisy ensemble of local predictions from completely trained local models for stronger privacy guarantees without sacrificing accuracy. Based on extensive experiments on image classification and text classification tasks, we show that our privacy-preserving method outperforms baseline FL algorithms with superior performance in both accuracy and communication efficiency.

IJCAI Conference 2022 Conference Paper

Visual Similarity Attention

  • Meng Zheng
  • Srikrishna Karanam
  • Terrence Chen
  • Richard J. Radke
  • Ziyan Wu

While there has been substantial progress in learning suitable distance metrics, these techniques in general lack transparency and decision reasoning, i. e. , explaining why the input set of images is similar or dissimilar. In this work, we solve this key problem by proposing the first method to generate generic visual similarity explanations with gradient-based attention. We demonstrate that our technique is agnostic to the specific similarity model type, e. g. , we show applicability to Siamese, triplet, and quadruplet models. Furthermore, we make our proposed similarity attention a principled part of the learning process, resulting in a new paradigm for learning similarity functions. We demonstrate that our learning mechanism results in more generalizable, as well as explainable, similarity models. Finally, we demonstrate the generality of our framework by means of experiments on a variety of tasks, including image retrieval, person re-identification, and low-shot semantic segmentation.