Arrow Research search

Author name cluster

Steven D. Whitehead

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

3 papers
2 author rows

Possible papers

3

AIJ Journal 1995 Journal Article

Reinforcement learning of non-Markov decision processes

  • Steven D. Whitehead
  • Long-Ji Lin

Techniques based on reinforcement learning (RL) have been used to build systems that learn to perform nontrivial sequential decision tasks. To date, most of this work has focused on learning tasks that can be described as Markov decision processes. While this formalism is useful for modeling a wide range of control problems, there are important tasks that are inherently non-Markov. We refer to these as hidden state tasks since they arise when information relevant to identifying the state of the environment is hidden (or missing) from the agent's immediate sensation. Two important types of control problems that resist Markov modeling are those in which (1) the system has a high degree of control over the information collected by its sensors (e. g. , as in active vision), or (2) the system has a limited set of sensors that do not always provide adequate information about the current state of the environment. Existing RL algorithms perform unreliably on hidden state tasks. This article examines two general approaches to extending reinforcement learning to hidden state tasks. The Consistent Representation (CR) Method unifies recent approaches such as the Lion algorithm, the G-algorithm, and CS-QL. The method is useful for learning tasks that require the agent to control its sensory inputs. However, it assumes that, by appropriate control of perception, the external states can be identified at each point in time from the immediate sensory inputs. A second, more general set of algorithms in which the agent maintains internal state over time is also considered. These stored-state algorithms, though quite different in detail, share the common feature that each derives its internal representation by combining immediate sensory inputs with internal state which is maintained over time. The relative merits of these methods are considered and conditions for their useful application are discussed.

AAAI Conference 1991 Conference Paper

A Complexity Analysis of Cooperative Mechanisms in Reinforcement Learning

  • Steven D. Whitehead

Reinforcement learning algorithms, when used to solve multi-stage decision problems, perform a kind of online (incremental) search to find an optimal decision policy. The time complexity of this search strongly depends upon the size and structure of the state space and upon a priori knowledge encoded in the learners initial parameter values. When a priori knowledge is not available, search is unbiased and can be excessive. Cooperative mechanisms help reduce search by providing the learner with shorter latency feedback and auxiliary sources of experience. These mechanisms are based on the observation that in nature, intelligent agents exist in a cooperative social environment that helps structure and guide learning. Within this context, learning involves information transfer as much as it does discovery by trial-and-error. Two cooperative mechanisms are described: Learning with an External Critic (or LEC) and Learning By Watching (or LBW). The search time complexity of these algorithms, along with unbiased Q-learning, are analyzed for problem solving tasks on a restricted class of state spaces. The results indicate that while unbiased search can be expected to require time moderately exponential in the size of the state space, the LEC and LBW algorithms require at most time linear in the size of the state space and under appropriate conditions, are independent of the state space size altogether; requiring time proportional to the length of the optimal solution path. While these analytic results apply only to a restricted class of tasks, they shed light on the complexity of search in reinforcement learning in general and the utility of cooperative mechanisms for reducing search.

v2026.09.13