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Spandana Gella

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

5 papers
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5

NeurIPS Conference 2025 Conference Paper

AlignVLM: Bridging Vision and Language Latent Spaces for Multimodal Document Understanding

  • Ahmed Masry
  • Juan Rodriguez
  • Tianyu Zhang
  • Suyuchen Wang
  • Chao Wang
  • Aarash Feizi
  • Akshay Kalkunte Suresh
  • Abhay Puri

Aligning visual features with language embeddings is a key challenge in vision-language models (VLMs). The performance of such models hinges on having a good connector that maps visual features generated by a vision encoder to a shared embedding space with the LLM while preserving semantic similarity. Existing connectors, such as multilayer perceptrons (MLPs), lack inductive bias to constrain visual features within the linguistic structure of the LLM’s embedding space, making them data-hungry and prone to cross-modal misalignment. In this work, we propose a novel vision-text alignment method, AlignVLM, that maps visual features to a weighted average of LLM text embeddings. Our approach leverages the linguistic priors encoded by the LLM to ensure that visual features are mapped to regions of the space that the LLM can effectively interpret. AlignVLM is particularly effective for document understanding tasks, where visual and textual modalities are highly correlated. Our extensive experiments show that AlignVLM achieves state-of-the-art performance compared to prior alignment methods, with larger gains on document understanding and under low-resource setups. We provide further analysis demonstrating its efficiency and robustness to noise.

NeurIPS Conference 2025 Conference Paper

Rendering-Aware Reinforcement Learning for Vector Graphics Generation

  • Juan Rodriguez
  • Haotian Zhang
  • Abhay Puri
  • Rishav Pramanik
  • Aarash Feizi
  • Pascal Wichmann
  • Arnab Mondal
  • Mohammad R. Samsami

Scalable Vector Graphics (SVG) offer a powerful format for representing visual designs as interpretable code. Recent advances in vision-language models (VLMs) have enabled high-quality SVG generation by framing the problem as a code generation task and leveraging large-scale pretraining. VLMs are particularly suitable for this task as they capture both global semantics and fine-grained visual patterns, while transferring knowledge across vision, natural language, and code domains. However, existing VLM approaches often struggle to produce faithful and efficient SVGs because they never observe the rendered images during training. Although differentiable rendering for autoregressive SVG code generation remains unavailable, rendered outputs can still be compared to original inputs, enabling evaluative feedback suitable for reinforcement learning (RL). We introduce Reinforcement Learning from Rendering Feedback, an RL method that enhances SVG generation in autoregressive VLMs by leveraging feedback from rendered SVG outputs. Given an input image, the model generates SVG roll-outs that are rendered and compared to the original image to compute a reward. This visual fidelity feedback guides the model toward producing more accurate, efficient, and semantically coherent SVGs. \method significantly outperforms supervised fine-tuning, addressing common failure modes and enabling precise, high-quality SVG generation with strong structural understanding and generalization.

ICML Conference 2025 Conference Paper

SafeArena: Evaluating the Safety of Autonomous Web Agents

  • Ada Defne Tur
  • Nicholas Meade
  • Xing Han Lù
  • Alejandra Zambrano
  • Arkil Patel
  • Esin Durmus
  • Spandana Gella
  • Karolina Stanczak

LLM-based agents are becoming increasingly proficient at solving web-based tasks. With this capability comes a greater risk of misuse for malicious purposes, such as posting misinformation in an online forum or selling illicit substances on a website. To evaluate these risks, we propose SafeArena, a benchmark focused on the deliberate misuse of web agents. SafeArena comprises 250 safe and 250 harmful tasks across four websites. We classify the harmful tasks into five harm categories—misinformation, illegal activity, harassment, cybercrime, and social bias, designed to assess realistic misuses of web agents. We evaluate leading LLM-based web agents, including GPT-4o, Claude-3. 5 Sonnet, Qwen-2-VL 72B, and Llama-3. 2 90B, on our benchmark. To systematically assess their susceptibility to harmful tasks, we introduce the Agent Risk Assessment framework that categorizes agent behavior across four risk levels. We find agents are surprisingly compliant with malicious requests, with GPT-4o and Qwen-2 completing 34. 7% and 27. 3% of harmful requests, respectively. Our findings highlight the urgent need for safety alignment procedures for web agents.

ICML Conference 2025 Conference Paper

UI-Vision: A Desktop-centric GUI Benchmark for Visual Perception and Interaction

  • Shravan Nayak
  • Xiangru Jian
  • Kevin Qinghong Lin
  • Juan A. Rodríguez
  • Montek Kalsi
  • Nicolas Chapados
  • M. Tamer Özsu
  • Aishwarya Agrawal

Autonomous agents that navigate Graphical User Interfaces (GUIs) to automate tasks like document editing and file management can greatly enhance computer workflows. While existing research focuses on online settings, desktop environments, critical for many professional and everyday tasks, remain underexplored due to data collection challenges and licensing issues. We introduce UI-Vision, the first comprehensive, license-permissive benchmark for offline, fine-grained evaluation of computer use agents in real-world desktop environments. Unlike online benchmarks, UI-Vision provides: (i) dense, high-quality annotations of human demonstrations, including bounding boxes, UI labels, and action trajectories (clicks, drags, and keyboard inputs) across 83 software applications, and (ii) three fine-to-coarse grained tasks—Element Grounding, Layout Grounding, and Action Prediction—with well-defined metrics to rigorously evaluate agents’ performance in desktop environments. Our evaluation reveals critical limitations in state-of-the-art models like UI-TARS-72B, including issues with understanding professional software, spatial reasoning, and complex actions like drag-and-drop. These findings highlight the challenges in developing fully autonomous computer-use agents. With UI-Vision, we aim to advance the development of more capable agents for real-world desktop tasks.

AAAI Conference 2022 Conference Paper

TEACh: Task-Driven Embodied Agents That Chat

  • Aishwarya Padmakumar
  • Jesse Thomason
  • Ayush Shrivastava
  • Patrick Lange
  • Anjali Narayan-Chen
  • Spandana Gella
  • Robinson Piramuthu
  • Gokhan Tur

Robots operating in human spaces must be able to engage in natural language interaction, both understanding and executing instructions, and using conversation to resolve ambiguity and correct mistakes. To study this, we introduce TEACh, a dataset of over 3, 000 human–human, interactive dialogues to complete household tasks in simulation. A Commander with access to oracle information about a task communicates in natural language with a Follower. The Follower navigates through and interacts with the environment to complete tasks varying in complexity from MAKE COFFEE to PREPARE BREAKFAST, asking questions and getting additional information from the Commander. We propose three benchmarks using TEACh to study embodied intelligence challenges, and we evaluate initial models’ abilities in dialogue understanding, language grounding, and task execution.

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