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Sofia Simola

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8 papers
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8

AAMAS Conference 2025 Conference Paper

Parameterized Complexity of Hedonic Games with Enemy-Oriented Preferences

  • Martin Durand
  • Laurin Erlacher
  • Johanne Müller Vistisen
  • Sofia Simola

Hedonic games model settings in which a set of agents have to be partitioned into groups which we call coalitions. In the enemy aversion model, each agent has friends and enemies, and an agent prefers to be in a coalition with as few enemies as possible and, subject to that, as many friends as possible. A partition should be stable, i. e. , no subset of agents prefer to be together rather than being in their assigned coalitions under the partition. We look at two stability concepts: core stability and strict core stability. This yields several algorithmic problems: determining whether a (strictly) core stable partition exists, finding such a partition, and checking whether a given partition is (strictly) core stable. Several of these problems have been shown to be NP-complete, or even beyond NP. This motivates the study of parameterized complexity. We conduct a thorough computational study using several parameters: treewidth, number of friends, number of enemies, partition size, and coalition size. We conclude this paper with results in the setting in which agents can have neutral relations with each other, including hardness-results for very restricted instances.

ECAI Conference 2025 Conference Paper

Partitioned Combinatorial Optimization Games

  • Jiehua Chen 0001
  • Christian Hatschka
  • Sofia Simola

We propose a class of cooperative games, called PARTITIONED COMBINATORIAL OPTIMIZATION GAMEs (PCOGs). The input of PCOG consists of a set of agents and a combinatorial structure (typically a graph) with a fixed optimization goal on this structure (e. g. , finding a minimum dominating set on a graph) such that the structure is divided among the agents. The value of each coalition of agents is derived from the optimal solution for the part of the structure possessed by the coalition. We study two fundamental questions related to the core: CORE STABILITY VERIFICATION and CORE STABILITY EXISTENCE. We analyze the algorithmic complexity of both questions for four classic graph optimization tasks: minimum vertex cover, minimum dominating set, minimum spanning tree, and maximum matching.

AAMAS Conference 2024 Conference Paper

Coalition Formation with Bounded Coalition Size

  • Chaya Levinger
  • Noam Hazon
  • Sofia Simola
  • Amos Azaria

In many situations when people are assigned to coalitions, the utility of each person depends on the friends in her coalition. Additionally, in many situations, the size of each coalition should be bounded. This paper studies such coalition formation scenarios in both weighted and unweighted settings. Since finding a partition that maximizes the utilitarian social welfare is computationally hard, we provide a polynomial-time approximation algorithm. We also investigate the existence and the complexity of finding stable partitions. Namely, we show that the Contractual Strict Core (CSC) is never empty, but the Strict Core (SC) of some games is empty. Finding partitions that are in the CSC is computationally easy, but even deciding whether an SC of a given game exists is NP-hard. The analysis of the core is more involved. In the unweighted setting, we show that when the coalition size is bounded by 3 the core is never empty, and we present a polynomial time algorithm for finding a member of the core. However, for the weighted setting, the core may be empty, and we prove that deciding whether there exists a core is NP-hard.

NeurIPS Conference 2024 Conference Paper

Multi-Winner Reconfiguration

  • Jiehua Chen
  • Christian Hatschka
  • Sofia Simola

We introduce a multi-winner reconfiguration model to examine how to transition between subsets of alternatives (aka. committees) through a sequence of minor yet impactful modifications, called reconfiguration path. We analyze this model under four approval-based voting rules: Chamberlin-Courant (CC), Proportional Approval Voting (PAV), Approval Voting (AV), and Satisfaction Approval Voting (SAV). The problem exhibits computational intractability for CC and PAV, and polynomial solvability for AV and SAV. We provide a detailed multivariate complexity analysis for CC and PAV, demonstrating that although the problem remains challenging in many scenarios, there are specific cases that allow for efficient parameterized algorithms.

ECAI Conference 2024 Conference Paper

Parameterized Algorithms for Optimal Refugee Resettlement

  • Jiehua Chen 0001
  • Ildikó Schlotter
  • Sofia Simola

We study variants of the Optimal Refugee Resettlement problem where a set F of refugee families need to be allocated to a set P of possible places of resettlement in a feasible and optimal way. Feasibility issues emerge from the assumption that each family requires certain services (such as accommodation, school seats, or medical assistance), while there is an upper and, possibly, a lower quota on the number of service units provided at a given place. Besides studying the problem of finding a feasible assignment, we also investigate two natural optimization variants. In the first one, we allow families to express preferences over P, and we aim for a Pareto-optimal assignment. In a more general setting, families can attribute utilities to each place in P, and the task is to find a feasible assignment with maximum total utilities. We study the computational complexity of all three variants in a multivariate fashion using the framework of parameterized complexity. We provide fixed-parameter algorithms for a handful of natural parameterizations, and complement these tractable cases with tight intractability results.

ECAI Conference 2023 Conference Paper

Efficient Algorithms for Monroe and CC Rules in Multi-Winner Elections with (Nearly) Structured Preferences

  • Jiehua Chen 0001
  • Christian Hatschka
  • Sofia Simola

We investigate winner determination for two popular proportional representation systems: the Monroe and Chamberlin-Courant (abbrv. CC) systems. Our study focuses on (nearly) single-peaked resp. single-crossing preferences. We show that for single-crossing approval preferences, winner determination of the Monroe rule is polynomial, and for both rules, winner determination mostly admits FPT algorithms with respect to the number of voters to delete to obtain single-peaked or single-crossing preferences. Our results answer some complexity questions from the literature [19, 29, 22].

AAAI Conference 2023 Conference Paper

Game Implementation: What Are the Obstructions?

  • Jiehua Chen
  • Seyedeh Negar Layegh Khavidaki
  • Sebastian Vincent Haydn
  • Sofia Simola
  • Manuel Sorge

In many applications, we want to influence the decisions of independent agents by designing incentives for their actions. We revisit a fundamental problem in this area, called GAME IMPLEMENTATION: Given a game in standard form and a set of desired strategies, can we design a set of payment promises such that if the players take the payment promises into account, then all undominated strategies are desired? Furthermore, we aim to minimize the cost, that is, the worst-case amount of payments. We study the tractability of computing such payment promises and determine more closely what obstructions we may have to overcome in doing so. We show that GAME IMPLEMENTATION is NP-hard even for two players, solving in particular a long-standing open question and suggesting more restrictions are necessary to obtain tractability results. We thus study the regime in which players have only a small constant number of strategies and obtain the following. First, this case remains NP-hard even if each player’s utility depends only on three others. Second, we repair a flawed efficient algorithm for the case of both small number of strategies and small number of players. Among further results, we characterize sets of desired strategies that can be implemented at zero cost as a generalization of Nash equilibria.

AAMAS Conference 2023 Conference Paper

Hedonic Games With Friends, Enemies, and Neutrals: Resolving Open Questions and Fine-Grained Complexity

  • Jiehua Chen
  • Gergely Csáji
  • Sanjukta Roy
  • Sofia Simola

We investigate verification and existence problems for prominent stability concepts in hedonic games with friends, enemies, and optionally with neutrals [8, 15]. We resolve several (long-standing) open questions [4, 15, 19, 22] and show that for friend-oriented preferences, under the friends and enemies model, it is coNP-complete to verify whether a given agent partition is (strictly) core stable, while under the friends, enemies, and neutrals model, it is NP-complete to determine whether an individual stable partition exists. We further look into natural restricted cases from the literature, such as when the friends and enemies relationships are symmetric, when the initial coalitions have bounded size, when the vertex degree in the friendship graph (resp. the union of friendship and enemy graph) is bounded, or when such graph is acyclic or close to being acyclic. We obtain a complete (parameterized) complexity picture regarding these cases.