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Sinong Wang

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7 papers
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7

ICML Conference 2025 Conference Paper

Think Smarter not Harder: Adaptive Reasoning with Inference Aware Optimization

  • Zishun Yu
  • Tengyu Xu
  • Di Jin 0005
  • Karthik Abinav Sankararaman
  • Yun He
  • Wenxuan Zhou
  • Zhouhao Zeng
  • Eryk Helenowski

Solving mathematics problems has been an intriguing capability of large language models, and many efforts have been made to improve reasoning by extending reasoning length, such as through self-correction and extensive long chain-of-thoughts. While promising in problem-solving, advanced long reasoning chain models exhibit an undesired single-modal behavior, where trivial questions require unnecessarily tedious long chains of thought. In this work, we propose a way to allow models to be aware of inference budgets by formulating it as utility maximization with respect to an inference budget constraint, hence naming our algorithm Inference Budget-Constrained Policy Optimization (IBPO). In a nutshell, models fine-tuned through IBPO learn to “understand” the difficulty of queries and allocate inference budgets to harder ones. With different inference budgets, our best models are able to have a $4. 14$% and $5. 74$% absolute improvement ($8. 08$% and $11. 2$% relative improvement) on MATH500 using $2. 16$x and $4. 32$x inference budgets respectively, relative to LLaMA3. 1 8B Instruct. These improvements are approximately $2$x those of self-consistency under the same budgets.

ICLR Conference 2024 Conference Paper

Representation Deficiency in Masked Language Modeling

  • Yu Meng 0001
  • Jitin Krishnan
  • Sinong Wang
  • Qifan Wang 0001
  • Yuning Mao
  • Han Fang
  • Marjan Ghazvininejad
  • Jiawei Han 0001

Masked Language Modeling (MLM) has been one of the most prominent approaches for pretraining bidirectional text encoders due to its simplicity and effectiveness. One notable concern about MLM is that the special $\texttt{[MASK]}$ symbol causes a discrepancy between pretraining data and downstream data as it is present only in pretraining but not in fine-tuning. In this work, we offer a new perspective on the consequence of such a discrepancy: We demonstrate empirically and theoretically that MLM pretraining allocates some model dimensions exclusively for representing $\texttt{[MASK]}$ tokens, resulting in a representation deficiency for real tokens and limiting the pretrained model's expressiveness when it is adapted to downstream data without $\texttt{[MASK]}$ tokens. Motivated by the identified issue, we propose MAE-LM, which pretrains the Masked Autoencoder architecture with MLM where $\texttt{[MASK]}$ tokens are excluded from the encoder. Empirically, we show that MAE-LM improves the utilization of model dimensions for real token representations, and MAE-LM consistently outperforms MLM-pretrained models on the GLUE and SQuAD benchmarks.

NeurIPS Conference 2021 Conference Paper

Luna: Linear Unified Nested Attention

  • Xuezhe Ma
  • Xiang Kong
  • Sinong Wang
  • Chunting Zhou
  • Jonathan May
  • Hao Ma
  • Luke Zettlemoyer

The quadratic computational and memory complexities of the Transformer's attention mechanism have limited its scalability for modeling long sequences. In this paper, we propose Luna, a linear unified nested attention mechanism that approximates softmax attention with two nested linear attention functions, yielding only linear (as opposed to quadratic) time and space complexity. Specifically, with the first attention function, Luna packs the input sequence into a sequence of fixed length. Then, the packed sequence is unpacked using the second attention function. As compared to a more traditional attention mechanism, Luna introduces an additional sequence with a fixed length as input and an additional corresponding output, which allows Luna to perform attention operation linearly, while also storing adequate contextual information. We perform extensive evaluations on three benchmarks of sequence modeling tasks: long-context sequence modelling, neural machine translation and masked language modeling for large-scale pretraining. Competitive or even better experimental results demonstrate both the effectiveness and efficiency of Luna compared to a variety of strong baseline methods including the full-rank attention and other efficient sparse and dense attention methods.

ICML Conference 2018 Conference Paper

Coded Sparse Matrix Multiplication

  • Sinong Wang
  • Jiashang Liu
  • Ness B. Shroff

In a large-scale and distributed matrix multiplication problem $C=A^{\intercal}B$, where $C\in\mathbb{R}^{r\times t}$, the coded computation plays an important role to effectively deal with “stragglers” (distributed computations that may get delayed due to few slow or faulty processors). However, existing coded schemes could destroy the significant sparsity that exists in large-scale machine learning problems, and could result in much higher computation overhead, i. e. , $O(rt)$ decoding time. In this paper, we develop a new coded computation strategy, we call sparse code, which achieves near optimal recovery threshold, low computation overhead, and linear decoding time $O(nnz(C))$. We implement our scheme and demonstrate the advantage of the approach over both uncoded and current fastest coded strategies.

IJCAI Conference 2018 Conference Paper

UCBoost: A Boosting Approach to Tame Complexity and Optimality for Stochastic Bandits

  • Fang Liu
  • Sinong Wang
  • Swapna Buccapatnam
  • Ness Shroff

In this work, we address the open problem of finding low-complexity near-optimal multi-armed bandit algorithms for sequential decision making problems. Existing bandit algorithms are either sub-optimal and computationally simple (e. g. , UCB1) or optimal and computationally complex (e. g. , kl-UCB). We propose a boosting approach to Upper Confidence Bound based algorithms for stochastic bandits, that we call UCBoost. Specifically, we propose two types of UCBoost algorithms. We show that UCBoost(D) enjoys O(1) complexity for each arm per round as well as regret guarantee that is 1/e-close to that of the kl-UCB algorithm. We propose an approximation-based UCBoost algorithm, UCBoost(epsilon), that enjoys a regret guarantee epsilon-close to that of kl-UCB as well as O(log(1/epsilon)) complexity for each arm per round. Hence, our algorithms provide practitioners a practical way to trade optimality with computational complexity. Finally, we present numerical results which show that UCBoost(epsilon) can achieve the same regret performance as the standard kl-UCB while incurring only 1% of the computational cost of kl-UCB.

NeurIPS Conference 2017 Conference Paper

A New Alternating Direction Method for Linear Programming

  • Sinong Wang
  • Ness Shroff

It is well known that, for a linear program (LP) with constraint matrix $\mathbf{A}\in\mathbb{R}^{m\times n}$, the Alternating Direction Method of Multiplier converges globally and linearly at a rate $O((\|\mathbf{A}\|_F^2+mn)\log(1/\epsilon))$. However, such a rate is related to the problem dimension and the algorithm exhibits a slow and fluctuating ``tail convergence'' in practice. In this paper, we propose a new variable splitting method of LP and prove that our method has a convergence rate of $O(\|\mathbf{A}\|^2\log(1/\epsilon))$. The proof is based on simultaneously estimating the distance from a pair of primal dual iterates to the optimal primal and dual solution set by certain residuals. In practice, we result in a new first-order LP solver that can exploit both the sparsity and the specific structure of matrix $\mathbf{A}$ and a significant speedup for important problems such as basis pursuit, inverse covariance matrix estimation, L1 SVM and nonnegative matrix factorization problem compared with current fastest LP solvers.

AAAI Conference 2017 Conference Paper

Non-Additive Security Games

  • Sinong Wang
  • Fang Liu
  • Ness Shroff

Security agencies have found security games to be useful models to understand how to better protect their assets. The key practical elements in this work are: (i) the attacker can simultaneously attack multiple targets, and (ii) different targets exhibit different types of dependencies based on the assets being protected (e. g. , protection of critical infrastructure, network security, etc.). However, little is known about the computational complexity of these problems, especially when there exist dependencies among the targets. Moreover, previous security game models do not in general scale well. In this paper, we investigate a general security game where the utility function is defined on a collection of subsets of all targets, and provide a novel theoretical framework to show how to compactly represent such a game, efficiently compute the optimal (minimax) strategies, and characterize the complexity of this problem. We apply our theoretical framework to the network security game. We characterize settings under which we find a polynomial time algorithm for computing optimal strategies. In other settings we prove the problem is NP-hard and provide an approximation algorithm.

v2026.09.13