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Shaohui Peng

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19 papers
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19

AAAI Conference 2026 Conference Paper

Efficient Diffusion Planning with Temporal Diffusion

  • Jiaming Guo
  • Rui Zhang
  • Zerun Li
  • Yunkai Gao
  • Shaohui Peng
  • Siming Lan
  • Xing Hu
  • Zidong Du

Diffusion planning is a promising method for learning high-performance policies from offline data. To avoid the impact of discrepancies between planning and reality on performance, previous works generate new plans at each time step. However, this incurs significant computational overhead and leads to lower decision frequencies, and frequent plan switching may also affect performance. In contrast, humans might create detailed short-term plans and more general, sometimes vague, long-term plans, and adjust them over time. Inspired by this, we propose the Temporal Diffusion Planner (TDP) which improves decision efficiency by distributing the denoising steps across the time dimension. TDP begins by generating an initial plan that becomes progressively more vague over time. At each subsequent time step, rather than generating an entirely new plan, TDP updates the previous one with a small number of denoising steps. This reduces the average number of denoising steps, improving decision efficiency. Additionally, we introduce an automated replanning mechanism to prevent significant deviations between the plan and reality. Experiments on D4RL show that, compared to previous works that generate new plans every time step, TDP significantly improves the decision-making frequency by 11-24.8 times while achieving higher or comparable performance.

AAAI Conference 2026 Conference Paper

QiMeng-Kernel: Macro-Thinking Micro-Coding Paradigm for LLM-Based High-Performance GPU Kernel Generation

  • Xinguo Zhu
  • Shaohui Peng
  • Jiaming Guo
  • Yunji Chen
  • Qi Guo
  • Yuanbo Wen
  • Hang Qin
  • Ruizhi Chen

Developing high-performance GPU kernels is critical for AI and scientific computing, but remains challenging due to its reliance on expert crafting and poor portability. While large language models (LLMs) offer promise for automation, both general-purpose and finetuned LLMs suffer from two fundamental and conflicting limitations: correctness and efficiency. The key reason is that existing LLM-based approaches directly generate the entire optimized low-level programs, requiring exploration of an extremely vast space encompassing both optimization policies and implementation codes. To address the challenge of exploring an intractable space, we propose Macro Thinking Micro Coding (MTMC), a hierarchical framework inspired by the staged optimization strategy of human experts. It decouples optimization strategy from implementation details, ensuring efficiency through high-level strategy and correctness through low-level implementation. Specifically, Macro Thinking employs reinforcement learning to guide lightweight LLMs in efficiently exploring and learning semantic optimization strategies that maximize hardware utilization. Micro Coding leverages general-purpose LLMs to incrementally implement the stepwise optimization proposals from Macro Thinking, avoiding full-kernel generation errors. Together, they effectively navigate the vast optimization space and intricate implementation details, enabling LLMs for high-performance GPU kernel generation. Comprehensive results on widely adopted benchmarks demonstrate the superior performance of MTMC on GPU kernel generation in both accuracy and running time. On KernelBench, MTMC achieves near 100% and 70% accuracy at Levels 1-2 and 3, over 50% than SOTA general-purpose and domain-finetuned LLMs, with up to 7.3× speedup over LLMs, and 2.2× over expert-optimized PyTorch Eager kernels. On the more challenging TritonBench, MTMC attains up to 59.64% accuracy and 34× speedup. All models and datasets will be made publicly available.

AAAI Conference 2026 Conference Paper

Run, Ruminate, and Regulate: A Dual-process Thinking System for Vision-and-Language Navigation

  • Yu Zhong
  • Zihao Zhang
  • Rui Zhang
  • Lingdong Huang
  • Haihan Gao
  • Shuo Wang
  • Da Li
  • Ruijian Han

Vision-and-Language Navigation (VLN) requires an agent to dynamically explore complex 3D environments following human instructions. Recent research underscores the potential of harnessing large language models (LLMs) for VLN, given their commonsense knowledge and general reasoning capabilities. Despite their strengths, a substantial gap in task completion performance persists between LLM-based approaches and domain experts, as LLMs inherently struggle to comprehend real-world spatial correlations precisely; additionally, LLM inference can make the decision-making process considerably inefficient. To address these issues, we propose a novel dual-process thinking framework dubbed R3, integrating LLMs' generalization capabilities with VLN-specific expertise in a zero-shot manner. The framework comprises three core modules: Runner, Ruminator, and Regulator. The Runner is a lightweight transformer-based expert model that ensures efficient and accurate navigation under regular circumstances. The Ruminator employs a multimodal LLM as the backbone and adopts chain-of-thought (CoT) prompting to elicit structured reasoning from the LLM. The Regulator monitors the navigation progress and controls the appropriate thinking mode according to three criteria, integrating Runner and Ruminator harmoniously. Experimental results illustrate that R3 significantly outperforms other state-of-the-art methods, exceeding 3.28% and 3.30% in SPL and RGSPL respectively on the REVERIE benchmark, highlighting the effectiveness of our method in handling challenging VLN tasks.

IJCAI Conference 2025 Conference Paper

QiMeng-TensorOp: One-Line Prompt is Enough for High-Performance Tensor Operator Generation with Hardware Primitives

  • Xuzhi Zhang
  • Shaohui Peng
  • Qirui Zhou
  • Yuanbo Wen
  • Qi Guo
  • Ruizhi Chen
  • Xinguo Zhu
  • Weiqiang Xiong

Computation-intensive tensor operators constitute over 90% of the computations in Large Language Models (LLMs) and Deep Neural Networks. Automatically and efficiently generating high-performance tensor operators with hardware primitives is crucial for diverse and ever-evolving hardware architectures like RISC-V, ARM, and GPUs, as manually optimized implementation takes at least months and lacks portability. LLMs excel at generating high-level language codes, but they struggle to fully comprehend hardware characteristics and produce high-performance tensor operators. We introduce a tensor-operator auto-generation framework with a one-line user prompt (QiMeng-TensorOp), which enables LLMs to automatically exploit hardware characteristics to generate tensor operators with hardware primitives, and tune parameters for optimal performance across diverse hardware. Experimental results on various hardware platforms, SOTA LLMs, and typical tensor operators demonstrate that QiMeng-TensorOp effectively unleashes the computing capability of various hardware platforms, and automatically generates tensor operators of superior performance. Compared with vanilla LLMs, QiMeng-TensorOp achieves up to 1291× performance improvement. Even compared with human experts, QiMeng-TensorOp could reach 251% of OpenBLAS on RISC-V CPUs, and 124% of cuBLAS on NVIDIA GPUs. Additionally, QiMeng-TensorOp also significantly reduces development costs by 200× compared with human experts.

AAAI Conference 2024 Conference Paper

Emergent Communication for Numerical Concepts Generalization

  • Enshuai Zhou
  • Yifan Hao
  • Rui Zhang
  • Yuxuan Guo
  • Zidong Du
  • Xishan Zhang
  • Xinkai Song
  • Chao Wang

Research on emergent communication has recently gained significant traction as a promising avenue for the linguistic community to unravel human language's origins and explore artificial intelligence's generalization capabilities. Current research has predominantly concentrated on recognizing qualitative patterns of object attributes(e.g., shape and color) and paid little attention to the quantitative relationship among object quantities which is known as the part of numerical concepts. The ability to generalize numerical concepts, i.e., counting and calculations with unseen quantities, is essential, as it mirrors humans' foundational abstract reasoning abilities. In this work, we introduce the NumGame, leveraging the referential game framework, forcing agents to communicate and generalize the numerical concepts effectively. Inspired by the human learning process of numbers, we present a two-stage training approach that sequentially fosters a rudimentary numerical sense followed by the ability of arithmetic calculation, ultimately aiding agents in generating semantically stable and unambiguous language for numerical concepts. The experimental results indicate the impressive generalization capabilities to unseen quantities and regularity of the language emergence from communication.

AAAI Conference 2024 Conference Paper

Hypothesis, Verification, and Induction: Grounding Large Language Models with Self-Driven Skill Learning

  • Shaohui Peng
  • Xing Hu
  • Qi Yi
  • Rui Zhang
  • Jiaming Guo
  • Di Huang
  • Zikang Tian
  • Ruizhi Chen

Large language models (LLMs) show their powerful automatic reasoning and planning capability with a wealth of semantic knowledge about the human world. However, the grounding problem still hinders the applications of LLMs in the real-world environment. Existing studies try to fine-tune the LLM or utilize pre-defined behavior APIs to bridge the LLMs and the environment, which not only costs huge human efforts to customize for every single task but also weakens the generality strengths of LLMs. To autonomously ground the LLM onto the environment, we proposed the Hypothesis, Verification, and Induction (HYVIN) framework to automatically and progressively ground the LLM with self-driven skill learning. HYVIN first employs the LLM to propose the hypothesis of sub-goals to achieve tasks and then verify the feasibility of the hypothesis via interacting with the underlying environment. Once verified, HYVIN can then learn generalized skills with the guidance of these successfully grounded subgoals. These skills can be further utilized to accomplish more complex tasks that fail to pass the verification phase. Verified in the famous instruction following task set, BabyAI, HYVIN achieves comparable performance in the most challenging tasks compared with imitation learning methods that cost millions of demonstrations, proving the effectiveness of learned skills and showing the feasibility and efficiency of our framework.

AAAI Conference 2024 Conference Paper

OCEAN-MBRL: Offline Conservative Exploration for Model-Based Offline Reinforcement Learning

  • Fan Wu
  • Rui Zhang
  • Qi Yi
  • Yunkai Gao
  • Jiaming Guo
  • Shaohui Peng
  • Siming Lan
  • Husheng Han

Model-based offline reinforcement learning (RL) algorithms have emerged as a promising paradigm for offline RL. These algorithms usually learn a dynamics model from a static dataset of transitions, use the model to generate synthetic trajectories, and perform conservative policy optimization within these trajectories. However, our observations indicate that policy optimization methods used in these model-based offline RL algorithms are not effective at exploring the learned model and induce biased exploration, which ultimately impairs the performance of the algorithm. To address this issue, we propose Offline Conservative ExplorAtioN (OCEAN), a novel rollout approach to model-based offline RL. In our method, we incorporate additional exploration techniques and introduce three conservative constraints based on uncertainty estimation to mitigate the potential impact of significant dynamic errors resulting from exploratory transitions. Our work is a plug-in method and can be combined with classical model-based RL algorithms, such as MOPO, COMBO, and RAMBO. Experiment results of our method on the D4RL MuJoCo benchmark show that OCEAN significantly improves the performance of existing algorithms.

ICML Conference 2024 Conference Paper

Prompt-based Visual Alignment for Zero-shot Policy Transfer

  • Haihan Gao
  • Rui Zhang 0040
  • Qi Yi
  • Hantao Yao
  • Haochen Li 0002
  • Jiaming Guo
  • Shaohui Peng
  • Yunkai Gao 0001

Overfitting in RL has become one of the main obstacles to applications in reinforcement learning(RL). Existing methods do not provide explicit semantic constrain for the feature extractor, hindering the agent from learning a unified cross-domain representation and resulting in performance degradation on unseen domains. Besides, abundant data from multiple domains are needed. To address these issues, in this work, we propose prompt-based visual alignment (PVA), a robust framework to mitigate the detrimental domain bias in the image for zero-shot policy transfer. Inspired that Visual-Language Model (VLM) can serve as a bridge to connect both text space and image space, we leverage the semantic information contained in a text sequence as an explicit constraint to train a visual aligner. Thus, the visual aligner can map images from multiple domains to a unified domain and achieve good generalization performance. To better depict semantic information, prompt tuning is applied to learn a sequence of learnable tokens. With explicit constraints of semantic information, PVA can learn unified cross-domain representation under limited access to cross-domain data and achieves great zero-shot generalization ability in unseen domains. We verify PVA on a vision-based autonomous driving task with CARLA simulator. Experiments show that the agent generalizes well on unseen domains under limited access to multi-domain data.

NeurIPS Conference 2023 Conference Paper

ANPL: Towards Natural Programming with Interactive Decomposition

  • Di Huang
  • Ziyuan Nan
  • Xing Hu
  • Pengwei Jin
  • Shaohui Peng
  • Yuanbo Wen
  • Rui Zhang
  • Zidong Du

Though LLMs are capable of generating plausible programs, it’s challenging to interact with the LLMs further to revise the program, especially if the user’s specific requirements are different from the initial proposal. In this paper, we introduce ANPL, an interactive programming system that ensures users can always refine the generated code towards their specific programmatic intents via structureddecompositions. Borrowing the paradigm of sketching from program synthesis, an ANPL program consists of a set of input-outputs that it must satisfy, a “sketch” — control/data flow expressed in precise code (e. g. Python), and “holes” — sub-modules to be implemented by the LLM specified with natural language. The user revises an ANPL program by either modifying the sketch, changing the language used to describe the holes, or providing additional input-outputs to a particular hole, turning it into a sub-ANPL program that can be solved recursively. This workflow allows the users to offload programming burdens to the LLM as much as possible while retaining the ability to pinpoint and resolve bugs locally, without exposing the rest of the program to the LLM. We deploy ANPL on the Abstraction and Reasoning Corpus (ARC), a set of unique tasks that are challenging for state-of-the-art AI systems, showing it outperforms baseline programming systems that (a) without the ability to decompose tasks interactively and (b) without the guarantee that the modules can be correctly composed together. Additional evaluations on APPS, HumanEval, and real-world programming tasks have validated that the ANPL framework is applicable to multiple programming domains. We release the ANPL solutions to the ARC tasks as a dataset, providing insights into how humans decompose novel tasks programmatically.

AAAI Conference 2023 Conference Paper

Conceptual Reinforcement Learning for Language-Conditioned Tasks

  • Shaohui Peng
  • Xing Hu
  • Rui Zhang
  • Jiaming Guo
  • Qi Yi
  • Ruizhi Chen
  • Zidong Du
  • Ling Li

Despite the broad application of deep reinforcement learning (RL), transferring and adapting the policy to unseen but similar environments is still a significant challenge. Recently, the language-conditioned policy is proposed to facilitate policy transfer through learning the joint representation of observation and text that catches the compact and invariant information across various environments. Existing studies of language-conditioned RL methods often learn the joint representation as a simple latent layer for the given instances (episode-specific observation and text), which inevitably includes noisy or irrelevant information and cause spurious correlations that are dependent on instances, thus hurting generalization performance and training efficiency. To address the above issue, we propose a conceptual reinforcement learning (CRL) framework to learn the concept-like joint representation for language-conditioned policy. The key insight is that concepts are compact and invariant representations in human cognition through extracting similarities from numerous instances in real-world. In CRL, we propose a multi-level attention encoder and two mutual information constraints for learning compact and invariant concepts. Verified in two challenging environments, RTFM and Messenger, CRL significantly improves the training efficiency (up to 70%) and generalization ability (up to 30%) to the new environment dynamics.

NeurIPS Conference 2023 Conference Paper

Context Shift Reduction for Offline Meta-Reinforcement Learning

  • Yunkai Gao
  • Rui Zhang
  • Jiaming Guo
  • Fan Wu
  • Qi Yi
  • Shaohui Peng
  • Siming Lan
  • Ruizhi Chen

Offline meta-reinforcement learning (OMRL) utilizes pre-collected offline datasets to enhance the agent's generalization ability on unseen tasks. However, the context shift problem arises due to the distribution discrepancy between the contexts used for training (from the behavior policy) and testing (from the exploration policy). The context shift problem leads to incorrect task inference and further deteriorates the generalization ability of the meta-policy. Existing OMRL methods either overlook this problem or attempt to mitigate it with additional information. In this paper, we propose a novel approach called Context Shift Reduction for OMRL (CSRO) to address the context shift problem with only offline datasets. The key insight of CSRO is to minimize the influence of policy in context during both the meta-training and meta-test phases. During meta-training, we design a max-min mutual information representation learning mechanism to diminish the impact of the behavior policy on task representation. In the meta-test phase, we introduce the non-prior context collection strategy to reduce the effect of the exploration policy. Experimental results demonstrate that CSRO significantly reduces the context shift and improves the generalization ability, surpassing previous methods across various challenging domains.

NeurIPS Conference 2023 Conference Paper

Contrastive Modules with Temporal Attention for Multi-Task Reinforcement Learning

  • Siming Lan
  • Rui Zhang
  • Qi Yi
  • Jiaming Guo
  • Shaohui Peng
  • Yunkai Gao
  • Fan Wu
  • Ruizhi Chen

In the field of multi-task reinforcement learning, the modular principle, which involves specializing functionalities into different modules and combining them appropriately, has been widely adopted as a promising approach to prevent the negative transfer problem that performance degradation due to conflicts between tasks. However, most of the existing multi-task RL methods only combine shared modules at the task level, ignoring that there may be conflicts within the task. In addition, these methods do not take into account that without constraints, some modules may learn similar functions, resulting in restricting the model's expressiveness and generalization capability of modular methods. In this paper, we propose the Contrastive Modules with Temporal Attention(CMTA) method to address these limitations. CMTA constrains the modules to be different from each other by contrastive learning and combining shared modules at a finer granularity than the task level with temporal attention, alleviating the negative transfer within the task and improving the generalization ability and the performance for multi-task RL. We conducted the experiment on Meta-World, a multi-task RL benchmark containing various robotics manipulation tasks. Experimental results show that CMTA outperforms learning each task individually for the first time and achieves substantial performance improvements over the baselines.

NeurIPS Conference 2023 Conference Paper

Decompose a Task into Generalizable Subtasks in Multi-Agent Reinforcement Learning

  • Zikang Tian
  • Ruizhi Chen
  • Xing Hu
  • Ling Li
  • Rui Zhang
  • Fan Wu
  • Shaohui Peng
  • Jiaming Guo

In recent years, Multi-Agent Reinforcement Learning (MARL) techniques have made significant strides in achieving high asymptotic performance in single task. However, there has been limited exploration of model transferability across tasks. Training a model from scratch for each task can be time-consuming and expensive, especially for large-scale Multi-Agent Systems. Therefore, it is crucial to develop methods for generalizing the model across tasks. Considering that there exist task-independent subtasks across MARL tasks, a model that can decompose such subtasks from the source task could generalize to target tasks. However, ensuring true task-independence of subtasks poses a challenge. In this paper, we propose to \textbf{d}ecompose a \textbf{t}ask in\textbf{to} a series of \textbf{g}eneralizable \textbf{s}ubtasks (DT2GS), a novel framework that addresses this challenge by utilizing a scalable subtask encoder and an adaptive subtask semantic module. We show that these components endow subtasks with two properties critical for task-independence: avoiding overfitting to the source task and maintaining consistent yet scalable semantics across tasks. Empirical results demonstrate that DT2GS possesses sound zero-shot generalization capability across tasks, exhibits sufficient transferability, and outperforms existing methods in both multi-task and single-task problems.

NeurIPS Conference 2023 Conference Paper

Efficient Symbolic Policy Learning with Differentiable Symbolic Expression

  • Jiaming Guo
  • Rui Zhang
  • Shaohui Peng
  • Qi Yi
  • Xing Hu
  • Ruizhi Chen
  • Zidong Du
  • Xishan Zhang

Deep reinforcement learning (DRL) has led to a wide range of advances in sequential decision-making tasks. However, the complexity of neural network policies makes it difficult to understand and deploy with limited computational resources. Currently, employing compact symbolic expressions as symbolic policies is a promising strategy to obtain simple and interpretable policies. Previous symbolic policy methods usually involve complex training processes and pre-trained neural network policies, which are inefficient and limit the application of symbolic policies. In this paper, we propose an efficient gradient-based learning method named Efficient Symbolic Policy Learning (ESPL) that learns the symbolic policy from scratch in an end-to-end way. We introduce a symbolic network as the search space and employ a path selector to find the compact symbolic policy. By doing so we represent the policy with a differentiable symbolic expression and train it in an off-policy manner which further improves the efficiency. In addition, in contrast with previous symbolic policies which only work in single-task RL because of complexity, we expand ESPL on meta-RL to generate symbolic policies for unseen tasks. Experimentally, we show that our approach generates symbolic policies with higher performance and greatly improves data efficiency for single-task RL. In meta-RL, we demonstrate that compared with neural network policies the proposed symbolic policy achieves higher performance and efficiency and shows the potential to be interpretable.

NeurIPS Conference 2023 Conference Paper

Emergent Communication for Rules Reasoning

  • Yuxuan Guo
  • Yifan Hao
  • Rui Zhang
  • Enshuai Zhou
  • Zidong Du
  • Xishan Zhang
  • Xinkai Song
  • Yuanbo Wen

Research on emergent communication between deep-learning-based agents has received extensive attention due to its inspiration for linguistics and artificial intelligence. However, previous attempts have hovered around emerging communication under perception-oriented environmental settings, that forces agents to describe low-level perceptual features intra image or symbol contexts. In this work, inspired by the classic human reasoning test (namely Raven's Progressive Matrix), we propose the Reasoning Game, a cognition-oriented environment that encourages agents to reason and communicate high-level rules, rather than perceived low-level contexts. Moreover, we propose 1) an unbiased dataset (namely rule-RAVEN) as a benchmark to avoid overfitting, 2) and a two-stage curriculum agent training method as a baseline for more stable convergence in the Reasoning Game, where contexts and semantics are bilaterally drifting. Experimental results show that, in the Reasoning Game, a semantically stable and compositional language emerges to solve reasoning problems. The emerged language helps agents apply the extracted rules to the generalization of unseen context attributes, and to the transfer between different context attributes or even tasks.

ICML Conference 2023 Conference Paper

Online Prototype Alignment for Few-shot Policy Transfer

  • Qi Yi
  • Rui Zhang 0040
  • Shaohui Peng
  • Jiaming Guo
  • Yunkai Gao 0001
  • Kaizhao Yuan
  • Ruizhi Chen
  • Siming Lan

Domain adaptation in RL mainly deals with the changes of observation when transferring the policy to a new environment. Many traditional approaches of domain adaptation in RL manage to learn a mapping function between the source and target domain in explicit or implicit ways. However, they typically require access to abundant data from the target domain. Besides, they often rely on visual clues to learn the mapping function and may fail when the source domain looks quite different from the target domain. To address these problems, in this paper, we propose a novel framework Online Prototype Alignment (OPA) to learn the mapping function based on the functional similarity of elements and is able to achieve few-shot policy transfer within only several episodes. The key insight of OPA is to introduce an exploration mechanism that can interact with the unseen elements of the target domain in an efficient and purposeful manner, and then connect them with the seen elements in the source domain according to their functionalities (instead of visual clues). Experimental results show that when the target domain looks visually different from the source domain, OPA can achieve better transfer performance even with much fewer samples from the target domain, outperforming prior methods.

NeurIPS Conference 2022 Conference Paper

Causality-driven Hierarchical Structure Discovery for Reinforcement Learning

  • Shaohui Peng
  • Xing Hu
  • Rui Zhang
  • Ke Tang
  • Jiaming Guo
  • Qi Yi
  • Ruizhi Chen
  • Xishan Zhang

Hierarchical reinforcement learning (HRL) has been proven to be effective for tasks with sparse rewards, for it can improve the agent's exploration efficiency by discovering high-quality hierarchical structures (e. g. , subgoals or options). However, automatically discovering high-quality hierarchical structures is still a great challenge. Previous HRL methods can only find the hierarchical structures in simple environments, as they are mainly achieved through the randomness of agent's policies during exploration. In complicated environments, such a randomness-driven exploration paradigm can hardly discover high-quality hierarchical structures because of the low exploration efficiency. In this paper, we propose CDHRL, a causality-driven hierarchical reinforcement learning framework, to build high-quality hierarchical structures efficiently in complicated environments. The key insight is that the causalities among environment variables are naturally fit for modeling reachable subgoals and their dependencies; thus, the causality is suitable to be the guidance in building high-quality hierarchical structures. Roughly, we build the hierarchy of subgoals based on causality autonomously, and utilize the subgoal-based policies to unfold further causality efficiently. Therefore, CDHRL leverages a causality-driven discovery instead of a randomness-driven exploration for high-quality hierarchical structure construction. The results in two complex environments, 2D-Minecraft and Eden, show that CDHRL can discover high-quality hierarchical structures and significantly enhance exploration efficiency.

NeurIPS Conference 2022 Conference Paper

Object-Category Aware Reinforcement Learning

  • Qi Yi
  • Rui Zhang
  • Shaohui Peng
  • Jiaming Guo
  • Xing Hu
  • Zidong Du
  • Xishan Zhang
  • Qi Guo

Object-oriented reinforcement learning (OORL) is a promising way to improve the sample efficiency and generalization ability over standard RL. Recent works that try to solve OORL tasks without additional feature engineering mainly focus on learning the object representations and then solving tasks via reasoning based on these object representations. However, none of these works tries to explicitly model the inherent similarity between different object instances of the same category. Objects of the same category should share similar functionalities; therefore, the category is the most critical property of an object. Following this insight, we propose a novel framework named Object-Category Aware Reinforcement Learning (OCARL), which utilizes the category information of objects to facilitate both perception and reasoning. OCARL consists of three parts: (1) Category-Aware Unsupervised Object Discovery (UOD), which discovers the objects as well as their corresponding categories; (2) Object-Category Aware Perception, which encodes the category information and is also robust to the incompleteness of (1) at the same time; (3) Object-Centric Modular Reasoning, which adopts multiple independent and object-category-specific networks when reasoning based on objects. Our experiments show that OCARL can improve both the sample efficiency and generalization in the OORL domain.

IJCAI Conference 2021 Conference Paper

Hindsight Value Function for Variance Reduction in Stochastic Dynamic Environment

  • Jiaming Guo
  • Rui Zhang
  • Xishan Zhang
  • Shaohui Peng
  • Qi Yi
  • Zidong Du
  • Xing Hu
  • Qi Guo

Policy gradient methods are appealing in deep reinforcement learning but suffer from high variance of gradient estimate. To reduce the variance, the state value function is applied commonly. However, the effect of the state value function becomes limited in stochastic dynamic environments, where the unexpected state dynamics and rewards will increase the variance. In this paper, we propose to replace the state value function with a novel hindsight value function, which leverages the information from the future to reduce the variance of the gradient estimate for stochastic dynamic environments. Particularly, to obtain an ideally unbiased gradient estimate, we propose an information-theoretic approach, which optimizes the embeddings of the future to be independent of previous actions. In our experiments, we apply the proposed hindsight value function in stochastic dynamic environments, including discrete-action environments and continuous-action environments. Compared with the standard state value function, the proposed hindsight value function consistently reduces the variance, stabilizes the training, and improves the eventual policy.

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