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Seongyeop Kim

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3 papers
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3

AAAI Conference 2024 Conference Paper

Improving Open Set Recognition via Visual Prompts Distilled from Common-Sense Knowledge

  • Seongyeop Kim
  • Hyung-Il Kim
  • Yong Man Ro

Open Set Recognition (OSR) poses significant challenges in distinguishing known from unknown classes. In OSR, the overconfidence problem has become a persistent obstacle, where visual recognition models often misclassify unknown objects as known objects with high confidence. This issue stems from the fact that visual recognition models often lack the integration of common-sense knowledge, a feature that is naturally present in language-based models but lacking in visual recognition systems. In this paper, we propose a novel approach to enhance OSR performance by distilling common-sense knowledge into visual prompts. Utilizing text prompts that embody common-sense knowledge about known classes, the proposed visual prompt is learned by extracting semantic common-sense features and aligning them with image features from visual recognition models. The unique aspect of this work is the training of individual visual prompts for each class to encapsulate this common-sense knowledge. Our methodology is model-agnostic, capable of enhancing OSR across various visual recognition models, and computationally light as it focuses solely on training the visual prompts. This research introduces a method for addressing OSR, aiming at a more systematic integration of visual recognition systems with common-sense knowledge. The obtained results indicate an enhancement in recognition accuracy, suggesting the applicability of this approach in practical settings.

AAAI Conference 2021 Conference Paper

Towards a Better Understanding of VR Sickness: Physical Symptom Prediction for VR Contents

  • Hak Gu Kim
  • Sangmin Lee
  • Seongyeop Kim
  • Heoun-taek Lim
  • Yong Man Ro

We address the black-box issue of VR sickness assessment (VRSA) by evaluating the level of physical symptoms of VR sickness. For the VR contents inducing the similar VR sickness level, the physical symptoms can vary depending on the characteristics of the contents. Most of existing VRSA methods focused on assessing the overall VR sickness score. To make better understanding of VR sickness, it is required to predict and provide the level of major symptoms of VR sickness rather than overall degree of VR sickness. In this paper, we predict the degrees of main physical symptoms affecting the overall degree of VR sickness, which are disorientation, nausea, and oculomotor. In addition, we introduce a new large-scale dataset for VRSA including 360 videos with various frame rates, physiological signals, and subjective scores. On VRSA benchmark and our newly collected dataset, our approach shows a potential to not only achieve the highest correlation with subjective scores, but also to better understand which symptoms are the main causes of VR sickness.

AAAI Conference 2021 Conference Paper

Visual Comfort Aware-Reinforcement Learning for Depth Adjustment of Stereoscopic 3D Images

  • Hak Gu Kim
  • Minho Park
  • Sangmin Lee
  • Seongyeop Kim
  • Yong Man Ro

Depth adjustment aims to enhance the visual experience of stereoscopic 3D (S3D) images, which accompanied with improving visual comfort and depth perception. For a human expert, the depth adjustment procedure is a sequence of iterative decision making. The human expert iteratively adjusts the depth until he is satisfied with the both levels of visual comfort and the perceived depth. In this work, we present a novel deep reinforcement learning (DRL)-based approach for depth adjustment named VCA-RL (Visual Comfort Aware Reinforcement Learning) to explicitly model human sequential decision making in depth editing operations. We formulate the depth adjustment process as a Markov decision process where actions are defined as camera movement operations to control the distance between the left and right cameras. Our agent is trained based on the guidance of an objective visual comfort assessment metric to learn the optimal sequence of camera movement actions in terms of perceptual aspects in stereoscopic viewing. With extensive experiments and user studies, we show the effectiveness of our VCA-RL model on three different S3D databases.

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