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Scott E. Reed

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

6 papers
2 author rows

Possible papers

6

ICML Conference 2024 Conference Paper

Genie: Generative Interactive Environments

  • Jake Bruce
  • Michael D. Dennis
  • Ashley Edwards
  • Jack Parker-Holder
  • Yuge Shi
  • Edward Hughes 0001
  • Matthew Lai
  • Aditi Mavalankar

We introduce Genie, the first generative interactive environment trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless variety of action-controllable virtual worlds described through text, synthetic images, photographs, and even sketches. At 11B parameters, Genie can be considered a foundation world model. It is comprised of a spatiotemporal video tokenizer, an autoregressive dynamics model, and a simple and scalable latent action model. Genie enables users to act in the generated environments on a frame-by-frame basis despite training without any ground-truth action labels or other domain specific requirements typically found in the world model literature. Further the resulting learned latent action space facilitates training agents to imitate behaviors from unseen videos, opening the path for training generalist agents of the future.

NeurIPS Conference 2020 Conference Paper

Critic Regularized Regression

  • Ziyu Wang
  • Alexander Novikov
  • Konrad Zolna
  • Josh S. Merel
  • Jost Tobias Springenberg
  • Scott E. Reed
  • Bobak Shahriari
  • Noah Siegel

Offline reinforcement learning (RL), also known as batch RL, offers the prospect of policy optimization from large pre-recorded datasets without online environment interaction. It addresses challenges with regard to the cost of data collection and safety, both of which are particularly pertinent to real-world applications of RL. Unfortunately, most off-policy algorithms perform poorly when learning from a fixed dataset. In this paper, we propose a novel offline RL algorithm to learn policies from data using a form of critic-regularized regression (CRR). We find that CRR performs surprisingly well and scales to tasks with high-dimensional state and action spaces -- outperforming several state-of-the-art offline RL algorithms by a significant margin on a wide range of benchmark tasks.

ICML Conference 2017 Conference Paper

Parallel Multiscale Autoregressive Density Estimation

  • Scott E. Reed
  • Aäron van den Oord
  • Nal Kalchbrenner
  • Sergio Gomez Colmenarejo
  • Ziyu Wang 0001
  • Yutian Chen 0001
  • Dan Belov
  • Nando de Freitas

PixelCNN achieves state-of-the-art results in density estimation for natural images. Although training is fast, inference is costly, requiring one network evaluation per pixel; O(N) for N pixels. This can be sped up by caching activations, but still involves generating each pixel sequentially. In this work, we propose a parallelized PixelCNN that allows more efficient inference by modeling certain pixel groups as conditionally independent. Our new PixelCNN model achieves competitive density estimation and orders of magnitude speedup – O(log N) sampling instead of O(N) – enabling the practical generation of 512x512 images. We evaluate the model on class-conditional image generation, text-to-image synthesis, and action-conditional video generation, showing that our model achieves the best results among non-pixel-autoregressive density models that allow efficient sampling.

ICML Conference 2016 Conference Paper

Generative Adversarial Text to Image Synthesis

  • Scott E. Reed
  • Zeynep Akata
  • Xinchen Yan
  • Lajanugen Logeswaran
  • Bernt Schiele
  • Honglak Lee

Automatic synthesis of realistic images from text would be interesting and useful, but current AI systems are still far from this goal. However, in recent years generic and powerful recurrent neural network architectures have been developed to learn discriminative text feature representations. Meanwhile, deep convolutional generative adversarial networks (GANs) have begun to generate highly compelling images of specific categories such as faces, album covers, room interiors and flowers. In this work, we develop a novel deep architecture and GAN formulation to effectively bridge these advances in text and image modeling, translating visual concepts from characters to pixels. We demonstrate the capability of our model to generate plausible images of birds and flowers from detailed text descriptions.

ICLR Conference 2016 Conference Paper

Neural Programmer-Interpreters

  • Scott E. Reed
  • Nando de Freitas

We propose the neural programmer-interpreter (NPI): a recurrent and compositional neural network that learns to represent and execute programs. NPI has three learnable components: a task-agnostic recurrent core, a persistent key-value program memory, and domain-specific encoders that enable a single NPI to operate in multiple perceptually diverse environments with distinct affordances. By learning to compose lower-level programs to express higher-level programs, NPI reduces sample complexity and increases generalization ability compared to sequence-to-sequence LSTMs. The program memory allows efficient learning of additional tasks by building on existing programs. NPI can also harness the environment (e.g. a scratch pad with read-write pointers) to cache intermediate results of computation, lessening the long-term memory burden on recurrent hidden units. In this work we train the NPI with fully-supervised execution traces; each program has example sequences of calls to the immediate subprograms conditioned on the input. Rather than training on a huge number of relatively weak labels, NPI learns from a small number of rich examples. We demonstrate the capability of our model to learn several types of compositional programs: addition, sorting, and canonicalizing 3D models. Furthermore, a single NPI learns to execute these programs and all 21 associated subprograms.

ICML Conference 2014 Conference Paper

Learning to Disentangle Factors of Variation with Manifold Interaction

  • Scott E. Reed
  • Kihyuk Sohn
  • Yuting Zhang 0001
  • Honglak Lee

Many latent factors of variation interact to generate sensory data; for example pose, morphology and expression in face images. We propose to learn manifold coordinates for the relevant factors of variation and to model their joint interaction. Most existing feature learning algorithms focus on a single task and extract features that are sensitive to the task-relevant factors and invariant to all others. However, models that just extract a single set of invariant features do not exploit the relationships among the latent factors. To address this we propose a higher-order Boltzmann machine that incorporates multiplicative interactions among groups of hidden units that each learn to encode a factor of variation. Furthermore, we propose a manifold-based training strategy that allows effective disentangling, meaning that units in each group encode a distinct type of variation. Our model achieves state-of-the-art emotion recognition and face verification performance on the Toronto Face Database, and we also demonstrate disentangled features learned on the CMU Multi-PIE dataset.

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