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Saurabh Gupta

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

11 papers
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Possible papers

11

ICRA Conference 2025 Conference Paper

Kinematic-ICP: Enhancing LiDAR Odometry with Kinematic Constraints for Wheeled Mobile Robots Moving on Planar Surfaces

  • Tiziano Guadagnino
  • Benedikt Mersch
  • Ignacio Vizzo
  • Saurabh Gupta
  • Meher V. R. Malladi
  • Luca Lobefaro
  • Guillaume Doisy
  • Cyrill Stachniss

LiDAR odometry is essential for many robotics applications, including 3D mapping, navigation, and simultaneous localization and mapping. LiDAR odometry systems are usually based on some form of point cloud registration to compute the ego-motion of a mobile robot. Yet, few of today's LiDAR odometry systems consider domain-specific knowledge or the kinematic model of the mobile platform during the point cloud alignment. In this paper, we present Kinematic-ICP, a LiDAR odometry system that focuses on wheeled mobile robots equipped with a 3D LiDAR and moving on a planar surface, which is a common assumption for warehouses, offices, hospitals, etc. Our approach introduces kinematic constraints within the optimization of a traditional point-to-point iterative closest point scheme. In this way, the resulting motion follows the kinematic constraints of the platform, effectively exploiting the robot's wheel odometry and the 3D LiDAR observations. We dynamically adjust the influence of LiDAR measurements and wheel odometry in our optimization scheme, allowing the system to handle degenerate scenarios such as feature-poor corridors. We evaluate our approach on robots operating in large-scale warehouse environments, but also outdoors. The experiments show that our approach achieves top performances and is more accurate than wheel odometry and common LiDAR odometry systems. Kinematic-ICP has been recently deployed in the Dexory fleet of robots operating in warehouses worldwide at their customers' sites, showing that our method can run in the real world alongside a complete navigation stack.

IROS Conference 2025 Conference Paper

KISS-SLAM: A Simple, Robust, and Accurate 3D LiDAR SLAM System With Enhanced Generalization Capabilities

  • Tiziano Guadagnino
  • Benedikt Mersch
  • Saurabh Gupta
  • Ignacio Vizzo
  • Giorgio Grisetti
  • Cyrill Stachniss

Robust and accurate localization and mapping of an environment using laser scanners, so-called LiDAR SLAM, is essential to many robotic applications. Early 3D LiDAR SLAM methods often exploited additional information from IMU or GNSS sensors to enhance localization accuracy and mitigate drift. Later, advanced systems further improved the estimation at the cost of a higher runtime and complexity. This paper explores the limits of what can be achieved with a LiDAR-only SLAM approach while following the "Keep It Small and Simple" (KISS) principle. By leveraging this minimalist design principle, our system, KISS-SLAM, achieves state-of-the-art performance in pose accuracy while requiring little to no parameter tuning for deployment across diverse environments, sensors, and motion profiles. We follow best practices in graph-based SLAM and build upon LiDAR odometry to compute the relative motion between scans and construct local maps of the environment. To correct drift, we match local maps and optimize the trajectory in a pose graph optimization step. The experimental results demonstrate that this design achieves competitive performance while reducing complexity and reliance on additional sensor modalities. By prioritizing simplicity, this work provides a new strong baseline for LiDAR-only SLAM and a high-performing starting point for future research. Furthermore, our pipeline builds consistent maps that can be used directly for downstream tasks like navigation. Our open-source system operates faster than the sensor frame rate in all presented datasets and is designed for real-world scenarios.

IROS Conference 2025 Conference Paper

Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies

  • Zixuan Chen
  • Xialin He
  • Yen-Jen Wang
  • Qiayuan Liao
  • Yanjie Ze
  • Zhongyu Li 0003
  • S. Shankar Sastry
  • Jiajun Wu 0001

Reinforcement learning combined with sim-to-real transfer offers a general framework for developing locomotion controllers for legged robots. To facilitate successful deployment in the real world, smoothing techniques, such as low-pass filters and smoothness rewards, are often employed to develop policies with smooth behaviors. However, because these techniques are non-differentiable and usually require tedious tuning of a large set of hyperparameters, they tend to require extensive manual tuning for each robotic platform. To address this challenge and establish a general technique for enforcing smooth behaviors, we propose a simple and effective method that imposes a Lipschitz constraint on a learned policy, which we refer to as Lipschitz-Constrained Policies (LCP). We show that the Lipschitz constraint can be implemented in the form of a gradient penalty, which provides a differentiable objective that can be easily incorporated with automatic differentiation frameworks. We demonstrate that LCP effectively replaces the need for smoothing rewards or low-pass filters and can be easily integrated into training frameworks for many distinct humanoid robots. We extensively evaluate LCP in both simulation and real-world humanoid robots, producing smooth and robust locomotion controllers. All simulation and deployment code, along with complete checkpoints, is available on our project page: https://lipschitz-constrained-policy.github.io.

NeurIPS Conference 2025 Conference Paper

Visual Sync: Multi‑Camera Synchronization via Cross‑View Object Motion

  • Shaowei Liu
  • David Yao
  • Saurabh Gupta
  • Shenlong Wang

Today, people can easily record memorable moments, ranging from concerts, sports events, lectures, family gatherings, and birthday parties with multiple consumer cameras. However, synchronizing these cross‑camera streams remains challenging. Existing methods assume controlled settings, specific targets, manual correction, or costly hardware. We present VisualSync, an optimization framework based on multi‑view dynamics that aligns unposed, unsynchronized videos at millisecond accuracy. Our key insight is that any moving 3D point, when co‑visible in two cameras, obeys epipolar constraints once properly synchronized. To exploit this, VisualSync leverages off‑the‑shelf 3D reconstruction, feature matching, and dense tracking to extract tracklets, relative poses, and cross‑view correspondences. It then jointly minimizes the epipolar error to estimate each camera’s time offset. Experiments on four diverse, challenging datasets show that VisualSync outperforms baseline methods, achieving an average synchronization error below 130 ms.

ICRA Conference 2024 Conference Paper

Effectively Detecting Loop Closures using Point Cloud Density Maps

  • Saurabh Gupta
  • Tiziano Guadagnino
  • Benedikt Mersch
  • Ignacio Vizzo
  • Cyrill Stachniss

The ability to detect loop closures plays an essential role in any SLAM system. Loop closures allow correcting the drifting pose estimates from a sensor odometry pipeline. In this paper, we address the problem of effectively detecting loop closures in LiDAR SLAM systems in various environments with longer lengths of sequences and agnostic of the scanning pattern of the sensor. While many approaches for loop closures using 3D LiDAR sensors rely on individual scans, we propose the usage of local maps generated from locally consistent odometry estimates. Several recent approaches compute the maximum elevation map on a bird’s eye view projection of point clouds to compute feature descriptors. In contrast, we use a density image bird’s eye view representation, which is robust to viewpoint changes. The utilization of dense local maps allows us to reduce the complexity of features describing these maps, as well as the size of the database required to store these features over a long sequence. This yields a real-time application of our approach for a typical robotic 3D LiDAR sensor. We perform extensive experiments to evaluate our approach against other state-of-the-art approaches and show the benefits of our proposed approach.

NeurIPS Conference 2023 Conference Paper

Look Ma, No Hands! Agent-Environment Factorization of Egocentric Videos

  • Matthew Chang
  • Aditya Prakash
  • Saurabh Gupta

The analysis and use of egocentric videos for robotics tasks is made challenging by occlusion and the visual mismatch between the human hand and a robot end-effector. Past work views the human hand as a nuisance and removes it from the scene. However, the hand also provides a valuable signal for learning. In this work, we propose to extract a factored representation of the scene that separates the agent (human hand) and the environment. This alleviates both occlusion and mismatch while preserving the signal, thereby easing the design of models for downstream robotics tasks. At the heart of this factorization is our proposed Video Inpainting via Diffusion Model (VIDM) that leverages both a prior on real-world images (through a large-scale pre-trained diffusion model) and the appearance of the object in earlier frames of the video (through attention). Our experiments demonstrate the effectiveness of VIDM at improving the in-painting quality in egocentric videos and the power of our factored representation for numerous tasks: object detection, 3D reconstruction of manipulated objects, and learning of reward functions, policies, and affordances from videos.

NeurIPS Conference 2021 Conference Paper

RB2: Robotic Manipulation Benchmarking with a Twist

  • Sudeep Dasari
  • Jianren Wang
  • Joyce Hong
  • Shikhar Bahl
  • Yixin Lin
  • Austin Wang
  • Abitha Thankaraj
  • Karanbir Chahal

Benchmarks offer a scientific way to compare algorithms using objective performance metrics. Good benchmarks have two features: (a) they should be widely useful for many research groups; (b) and they should produce reproducible findings. In robotic manipulation research, there is a trade-off between reproducibility and broad accessibility. If the benchmark is kept restrictive (fixed hardware, objects), the numbers are reproducible but the setup becomes less general. On the other hand, a benchmark could be a loose set of protocols (e. g. object set) but the underlying variation in setups make the results non-reproducible. In this paper, we re-imagine benchmarking for robotic manipulation as state-of-the-art algorithmic implementations, alongside the usual set of tasks and experimental protocols. The added baseline implementations will provide a way to easily recreate SOTA numbers in a new local robotic setup, thus providing credible relative rankings between existing approaches and new work. However, these "local rankings" could vary between different setups. To resolve this issue, we build a mechanism for pooling experimental data between labs, and thus we establish a single global ranking for existing (and proposed) SOTA algorithms. Our benchmark, called Ranking-Based Robotics Benchmark (RB2), is evaluated on tasks that are inspired from clinically validated Southampton Hand Assessment Procedures. Our benchmark was run across two different labs and reveals several surprising findings. For example, extremely simple baselines like open-loop behavior cloning, outperform more complicated models (e. g. closed loop, RNN, Offline-RL, etc. ) that are preferred by the field. We hope our fellow researchers will use RB2 to improve their research's quality and rigor.

NeurIPS Conference 2021 Conference Paper

SEAL: Self-supervised Embodied Active Learning using Exploration and 3D Consistency

  • Devendra Singh Chaplot
  • Murtaza Dalal
  • Saurabh Gupta
  • Jitendra Malik
  • Russ R. Salakhutdinov

In this paper, we explore how we can build upon the data and models of Internet images and use them to adapt to robot vision without requiring any extra labels. We present a framework called Self-supervised Embodied Active Learning (SEAL). It utilizes perception models trained on internet images to learn an active exploration policy. The observations gathered by this exploration policy are labelled using 3D consistency and used to improve the perception model. We build and utilize 3D semantic maps to learn both action and perception in a completely self-supervised manner. The semantic map is used to compute an intrinsic motivation reward for training the exploration policy and for labelling the agent observations using spatio-temporal 3D consistency and label propagation. We demonstrate that the SEAL framework can be used to close the action-perception loop: it improves object detection and instance segmentation performance of a pretrained perception model by just moving around in training environments and the improved perception model can be used to improve Object Goal Navigation.

ICRA Conference 2020 Conference Paper

DeepRacer: Autonomous Racing Platform for Experimentation with Sim2Real Reinforcement Learning

  • Bharathan Balaji
  • Sunil Mallya
  • Sahika Genc
  • Saurabh Gupta
  • Leo Dirac
  • Vineet Khare
  • Gourav Roy
  • Tao Sun 0008

DeepRacer is a platform for end-to-end experimentation with RL and can be used to systematically investigate the key challenges in developing intelligent control systems. Using the platform, we demonstrate how a 1/18th scale car can learn to drive autonomously using RL with a monocular camera. It is trained in simulation with no additional tuning in the physical world and demonstrates: 1) formulation and solution of a robust reinforcement learning algorithm, 2) narrowing the reality gap through joint perception and dynamics, 3) distributed on-demand compute architecture for training optimal policies, and 4) a robust evaluation method to identify when to stop training. It is the first successful large-scale deployment of deep reinforcement learning on a robotic control agent that uses only raw camera images as observations and a model-free learning method to perform robust path planning. We open source our code and video demo on GitHub 2.

NeurIPS Conference 2020 Conference Paper

Semantic Visual Navigation by Watching YouTube Videos

  • Matthew Chang
  • Arjun Gupta
  • Saurabh Gupta

Semantic cues and statistical regularities in real-world environment layouts can improve efficiency for navigation in novel environments. This paper learns and leverages such semantic cues for navigating to objects of interest in novel environments, by simply watching YouTube videos. This is challenging because YouTube videos don't come with labels for actions or goals, and may not even showcase optimal behavior. Our method tackles these challenges through the use of Q-learning on pseudo-labeled transition quadruples (image, action, next image, reward). We show that such off-policy Q-learning from passive data is able to learn meaningful semantic cues for navigation. These cues, when used in a hierarchical navigation policy, lead to improved efficiency at the ObjectGoal task in visually realistic simulations. We observe a relative improvement of 15-83% over end-to-end RL, behavior cloning, and classical methods, while using minimal direct interaction.

NeurIPS Conference 2018 Conference Paper

Visual Memory for Robust Path Following

  • Ashish Kumar
  • Saurabh Gupta
  • David Fouhey
  • Sergey Levine
  • Jitendra Malik

Humans routinely retrace a path in a novel environment both forwards and backwards despite uncertainty in their motion. In this paper, we present an approach for doing so. Given a demonstration of a path, a first network generates an abstraction of the path. Equipped with this abstraction, a second network then observes the world and decides how to act in order to retrace the path under noisy actuation and a changing environment. The two networks are optimized end-to-end at training time. We evaluate the method in two realistic simulators, performing path following both forwards and backwards. Our experiments show that our approach outperforms both a classical approach to solving this task as well as a number of other baselines.

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