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Runsen Xu

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5

NeurIPS Conference 2025 Conference Paper

OST-Bench: Evaluating the Capabilities of MLLMs in Online Spatio-temporal Scene Understanding

  • Jingli Lin
  • Chenming Zhu
  • Runsen Xu
  • Xiaohan Mao
  • Xihui Liu
  • Tai WANG
  • Jiangmiao Pang

Recent advances in multimodal large language models (MLLMs) have shown remarkable capabilitiesin integrating vision and language for complex reasoning. While most existing benchmarks evaluate models under offline settings with a fixed set of pre-recorded inputs, we introduce OST-Bench, a benchmark designed to evaluate Online Spatio-Temporal understanding from the perspective of an agent actively exploring a scene. The “Online” aspect emphasizes the need to process and reason over incrementally acquired observations, while the “Spatio-Temporal” component requires integrating current visual inputs with historical memory to support dynamic spatial reasoning. OST-Bench better reflects the challenges of real-world embodied perception. Built on an efficient data collection pipeline, OST-Bench consists of 1. 4k scenes and 10k question-answer pairs collected from ScanNet, Matterport3D, and ARKitScenes. We evaluate several leading MLLMs on OST-Bench and observe that they fall short on tasks requiring complex spatio-temporal reasoning. Under the online setting, their accuracy declines as the exploration horizon extends and the memory grows. Through further experimental analysis, we identify common error patterns across models and find that both complex clue-based spatial reasoning demands and long-term memory retrieval requirements significantly drop model performance along two separate axes, highlighting the core challenges that must be addressed to improve online embodied reasoning. To foster further research and development in the field, our codes, dataset, and benchmark are available at https: //github. com/InternRobotics/OST-Bench.

NeurIPS Conference 2024 Conference Paper

Chat-Scene: Bridging 3D Scene and Large Language Models with Object Identifiers

  • Haifeng Huang
  • Yilun Chen
  • Zehan Wang
  • Rongjie Huang
  • Runsen Xu
  • Tai WANG
  • Luping Liu
  • Xize Cheng

Recent advancements in 3D Large Language Models (LLMs) have demonstrated promising capabilities for 3D scene understanding. However, previous methods exhibit deficiencies in general referencing and grounding capabilities for intricate scene comprehension. In this paper, we introduce the use of object identifiers and object-centric representations to interact with scenes at the object level. Specifically, we decompose the input 3D scene into a set of object proposals, each assigned a unique identifier token, which enables efficient object referencing and grounding during user-assistant interactions. Given the scarcity of scene-language data, we model the scene embeddings as a sequence of explicit object-level embeddings, derived from semantic-rich 2D or 3D representations. By employing object identifiers, we transform diverse 3D scene-language tasks into a unified question-answering format, facilitating joint training without the need for additional task-specific heads. With minimal fine-tuning on all downstream tasks, our model significantly outperforms existing methods on benchmarks including ScanRefer, Multi3DRefer, Scan2Cap, ScanQA, and SQA3D.

NeurIPS Conference 2024 Conference Paper

MMScan: A Multi-Modal 3D Scene Dataset with Hierarchical Grounded Language Annotations

  • Ruiyuan Lyu
  • Jingli Lin
  • Tai WANG
  • Shuai Yang
  • Xiaohan Mao
  • Yilun Chen
  • Runsen Xu
  • Haifeng Huang

With the emergence of LLMs and their integration with other data modalities, multi-modal 3D perception attracts more attention due to its connectivity to the physical world and makes rapid progress. However, limited by existing datasets, previous works mainly focus on understanding object properties or inter-object spatial relationships in a 3D scene. To tackle this problem, this paper builds the first largest ever multi-modal 3D scene dataset and benchmark with hierarchical grounded language annotations, MMScan. It is constructed based on a top-down logic, from region to object level, from a single target to inter-target relationships, covering holistic aspects of spatial and attribute understanding. The overall pipeline incorporates powerful VLMs via carefully designed prompts to initialize the annotations efficiently and further involve humans' correction in the loop to ensure the annotations are natural, correct, and comprehensive. Built upon existing 3D scanning data, the resulting multi-modal 3D dataset encompasses 1. 4M meta-annotated captions on 109k objects and 7. 7k regions as well as over 3. 04M diverse samples for 3D visual grounding and question-answering benchmarks. We evaluate representative baselines on our benchmarks, analyze their capabilities in different aspects, and showcase the key problems to be addressed in the future. Furthermore, we use this high-quality dataset to train state-of-the-art 3D visual grounding and LLMs and obtain remarkable performance improvement both on existing benchmarks and in-the-wild evaluation.

ICLR Conference 2023 Conference Paper

CO3: Cooperative Unsupervised 3D Representation Learning for Autonomous Driving

  • Runjian Chen
  • Yao Mu 0001
  • Runsen Xu
  • Wenqi Shao
  • Chenhan Jiang
  • Hang Xu 0004
  • Yu Qiao 0001
  • Zhenguo Li

Unsupervised contrastive learning for indoor-scene point clouds has achieved great successes. However, unsupervised representation learning on outdoor-scene point clouds remains challenging because previous methods need to reconstruct the whole scene and capture partial views for the contrastive objective. This is infeasible in outdoor scenes with moving objects, obstacles, and sensors. In this paper, we propose CO3, namely {Co}operative {Co}ntrastive Learning and {Co}ntextual Shape Prediction, to learn 3D representation for outdoor-scene point clouds in an unsupervised manner. CO3 has several merits compared to existing methods. (1) It utilizes LiDAR point clouds from vehicle-side and infrastructure-side to build views that differ enough but meanwhile maintain common semantic information for contrastive learning, which are more appropriate than views built by previous methods. (2) Alongside the contrastive objective, we propose contextual shape prediction to bring more task-relevant information for unsupervised 3D point cloud representation learning and we also provide a theoretical analysis for this pre-training goal. (3) As compared to previous methods, representation learned by CO3 is able to be transferred to different outdoor scene dataset collected by different type of LiDAR sensors. (4) CO3 improves current state-of-the-art methods on Once, KITTI and NuScenes datasets by up to 2.58 mAP in 3D object detection task and 3.54 mIoU in LiDAR semantic segmentation task. Codes and models will be released.

NeurIPS Conference 2023 Conference Paper

Fine-Grained Cross-View Geo-Localization Using a Correlation-Aware Homography Estimator

  • Xiaolong Wang
  • Runsen Xu
  • Zhuofan Cui
  • Zeyu Wan
  • Yu Zhang

In this paper, we introduce a novel approach to fine-grained cross-view geo-localization. Our method aligns a warped ground image with a corresponding GPS-tagged satellite image covering the same area using homography estimation. We first employ a differentiable spherical transform, adhering to geometric principles, to accurately align the perspective of the ground image with the satellite map. This transformation effectively places ground and aerial images in the same view and on the same plane, reducing the task to an image alignment problem. To address challenges such as occlusion, small overlapping range, and seasonal variations, we propose a robust correlation-aware homography estimator to align similar parts of the transformed ground image with the satellite image. Our method achieves sub-pixel resolution and meter-level GPS accuracy by mapping the center point of the transformed ground image to the satellite image using a homography matrix and determining the orientation of the ground camera using a point above the central axis. Operating at a speed of 30 FPS, our method outperforms state-of-the-art techniques, reducing the mean metric localization error by 21. 3\% and 32. 4\% in same-area and cross-area generalization tasks on the VIGOR benchmark, respectively, and by 34. 4\% on the KITTI benchmark in same-area evaluation.