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Ruilong Li

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3 papers
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3

NeurIPS Conference 2025 Conference Paper

Cameras as Relative Positional Encoding

  • Ruilong Li
  • Brent Yi
  • Junchen Liu
  • Hang Gao
  • Yi Ma
  • Angjoo Kanazawa

Transformers are increasingly prevalent for multiview computer vision tasks, where geometric relationships between viewpoints are critical for 3D perception. To leverage these relationships, multiview transformers must use camera geometry to ground visual tokens in 3D space. In this work, we compare techniques for conditioning transformers on cameras: token-level raymap encodings, attention-level relative pose encodings, and a new relative encoding we propose—Projective Positional Encoding (PRoPE)—that captures complete camera frustums, both intrinsics and extrinsics, as a relative positional encoding. Our experiments begin by showing how relative conditioning methods improve performance in feedforward novel view synthesis, with further gains from PRoPE. This holds across settings: scenes with both shared and varying intrinsics, when combining token- and attention-level conditioning, and for generalization to inputs with out-of-distribution sequence lengths and camera intrinsics. We then verify that these benefits persist for different tasks, stereo depth estimation and discriminative spatial cognition, as well as larger model sizes.

JMLR Journal 2025 Journal Article

gsplat: An Open-Source Library for Gaussian Splatting

  • Vickie Ye
  • Ruilong Li
  • Justin Kerr
  • Matias Turkulainen
  • Brent Yi
  • Zhuoyang Pan
  • Otto Seiskari
  • Jianbo Ye

gsplat is an open-source library designed for training and developing Gaussian Splatting methods. It features a front-end with Python bindings compatible with the PyTorch library and a back-end with highly optimized CUDA kernels. gsplat offers numerous features that enhance the optimization of Gaussian Splatting models, which include optimization improvements for speed, memory, and convergence times. Experimental results demonstrate that gsplat achieves up to 10% less training time and 4x less memory than the original implementation. Utilized in several research projects, gsplat is actively maintained on GitHub. Source code is available at https://github.com/nerfstudio-project/gsplat under Apache License 2.0. We welcome contributions from the open-source community. [abs] [ pdf ][ bib ] [ code ] &copy JMLR 2025. ( edit, beta )

NeurIPS Conference 2022 Conference Paper

Monocular Dynamic View Synthesis: A Reality Check

  • Hang Gao
  • Ruilong Li
  • Shubham Tulsiani
  • Bryan Russell
  • Angjoo Kanazawa

We study the recent progress on dynamic view synthesis (DVS) from monocular video. Though existing approaches have demonstrated impressive results, we show a discrepancy between the practical capture process and the existing experimental protocols, which effectively leaks in multi-view signals during training. We define effective multi-view factors (EMFs) to quantify the amount of multi-view signal present in the input capture sequence based on the relative camera-scene motion. We introduce two new metrics: co-visibility masked image metrics and correspondence accuracy, which overcome the issue in existing protocols. We also propose a new iPhone dataset that includes more diverse real-life deformation sequences. Using our proposed experimental protocol, we show that the state-of-the-art approaches observe a 1-2 dB drop in masked PSNR in the absence of multi-view cues and 4-5 dB drop when modeling complex motion. Code and data can be found at http: //hangg7. com/dycheck.

v2026.09.13