IROS Conference 2017 Conference Paper
"Is this the real life? Is this just fantasy? ": Human proxemic preferences for recognizing robot gestures in physical reality and virtual reality
- Sahba El-Shawa
- Noah Kraemer
- Sara Sheikholeslami
- Ross Mead
- Elizabeth A. Croft
The use of immersive Virtual Reality (VR) for studying Human-Robot Interaction (HRI) offers many benefits, including decreased cost and risk as well as increased experimental control and repeatability. Previous work has shown that people reliably underestimate distances in VR; however, the effect of this underestimation on gesture recognition has not been characterized. This work contributes to the validation of immersive VR as a platform for HRI investigation and simulation for training in industry. A matched pair of studies compared the location preferences of human participants when viewing gestures generated by a robot in both virtual and physical environments. Participants were asked to select up to three optimal locations within a bounded region at which they perceived the robot's gesture to be the clearest. We found that the use of VR did increase the preferred proxemic distance (χ 2 (1) = 18. 046, p <; 0. 001) by approximately 642 ± 96mm. The difference in viewing angle between the virtual and physical environments was not significant, with a 95% confidence interval limiting the difference within -8. 6° to +7. 9°. Observations relating gesture features to optimal viewing locations are also presented.