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Qimai Li

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6 papers
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6

IJCAI Conference 2023 Conference Paper

Boosting Decision-Based Black-Box Adversarial Attack with Gradient Priors

  • Han Liu
  • Xingshuo Huang
  • Xiaotong Zhang
  • Qimai Li
  • Fenglong Ma
  • Wei Wang
  • Hongyang Chen
  • Hong Yu

Decision-based methods have shown to be effective in black-box adversarial attacks, as they can obtain satisfactory performance and only require to access the final model prediction. Gradient estimation is a critical step in black-box adversarial attacks, as it will directly affect the query efficiency. Recent works have attempted to utilize gradient priors to facilitate score-based methods to obtain better results. However, these gradient priors still suffer from the edge gradient discrepancy issue and the successive iteration gradient direction issue, thus are difficult to simply extend to decision-based methods. In this paper, we propose a novel Decision-based Black-box Attack framework with Gradient Priors (DBA-GP), which seamlessly integrates the data-dependent gradient prior and time-dependent prior into the gradient estimation procedure. First, by leveraging the joint bilateral filter to deal with each random perturbation, DBA-GP can guarantee that the generated perturbations in edge locations are hardly smoothed, i. e. , alleviating the edge gradient discrepancy, thus remaining the characteristics of the original image as much as possible. Second, by utilizing a new gradient updating strategy to automatically adjust the successive iteration gradient direction, DBA-GP can accelerate the convergence speed, thus improving the query efficiency. Extensive experiments have demonstrated that the proposed method outperforms other strong baselines significantly.

NeurIPS Conference 2023 Conference Paper

Neural MMO 2.0: A Massively Multi-task Addition to Massively Multi-agent Learning

  • Joseph Suarez
  • David Bloomin
  • Kyoung Whan Choe
  • Hao Xiang Li
  • Ryan Sullivan
  • Nishaanth Kanna
  • Daniel Scott
  • Rose Shuman

Neural MMO 2. 0 is a massively multi-agent and multi-task environment for reinforcement learning research. This version features a novel task-system that broadens the range of training settings and poses a new challenge in generalization: evaluation on and against tasks, maps, and opponents never seen during training. Maps are procedurally generated with 128 agents in the standard setting and 1-1024 supported overall. Version 2. 0 is a complete rewrite of its predecessor with three-fold improved performance, effectively addressing simulation bottlenecks in online training. Enhancements to compatibility enable training with standard reinforcement learning frameworks designed for much simpler environments. Neural MMO 2. 0 is free and open-source with comprehensive documentation available at neuralmmo. github. io and an active community Discord. To spark initial research on this new platform, we are concurrently running a competition at NeurIPS 2023.

ICLR Conference 2023 Conference Paper

Recon: Reducing Conflicting Gradients From the Root For Multi-Task Learning

  • Guangyuan Shi
  • Qimai Li
  • Wenlong Zhang
  • Jiaxin Chen
  • Xiao-Ming Wu 0003

A fundamental challenge for multi-task learning is that different tasks may conflict with each other when they are solved jointly, and a cause of this phenomenon is conflicting gradients during optimization. Recent works attempt to mitigate the influence of conflicting gradients by directly altering the gradients based on some criteria. However, our empirical study shows that ``gradient surgery'' cannot effectively reduce the occurrence of conflicting gradients. In this paper, we take a different approach to reduce conflicting gradients from the root. In essence, we investigate the task gradients w.r.t. each shared network layer, select the layers with high conflict scores, and turn them to task-specific layers. Our experiments show that such a simple approach can greatly reduce the occurrence of conflicting gradients in the remaining shared layers and achieve better performance, with only a slight increase in model parameters in many cases. Our approach can be easily applied to improve various state-of-the-art methods including gradient manipulation methods and branched architecture search methods. Given a network architecture (e.g., ResNet18), it only needs to search for the conflict layers once, and the network can be modified to be used with different methods on the same or even different datasets to gain performance improvement. The source code is available at https://github.com/moukamisama/Recon.

NeurIPS Conference 2020 Conference Paper

A Closer Look at the Training Strategy for Modern Meta-Learning

  • Jiaxin Chen
  • Xiao-ming Wu
  • Yanke Li
  • Qimai Li
  • Li-ming Zhan
  • Fu-lai Chung

The support/query (S/Q) episodic training strategy has been widely used in modern meta-learning algorithms and is believed to improve their generalization ability to test environments. This paper conducts a theoretical investigation of this training strategy on generalization. From a stability perspective, we analyze the generalization error bound of generic meta-learning algorithms trained with such strategy. We show that the S/Q episodic training strategy naturally leads to a counterintuitive generalization bound of $O(1/\sqrt{n})$, which only depends on the task number $n$ but independent of the inner-task sample size $m$. Under the common assumption $m<<n$ for few-shot learning, the bound of $O(1/\sqrt{n})$ implies strong generalization guarantees for modern meta-learning algorithms in the few-shot regime. To further explore the influence of training strategies on generalization, we propose a leave-one-out (LOO) training strategy for meta-learning and compare it with S/Q training. Experiments on standard few-shot regression and classification tasks with popular meta-learning algorithms validate our analysis.

IJCAI Conference 2019 Conference Paper

Attributed Graph Clustering via Adaptive Graph Convolution

  • Xiaotong Zhang
  • Han Liu
  • Qimai Li
  • Xiao-ming Wu

Attributed graph clustering is challenging as it requires joint modelling of graph structures and node attributes. Recent progress on graph convolutional networks has proved that graph convolution is effective in combining structural and content information, and several recent methods based on it have achieved promising clustering performance on some real attributed networks. However, there is limited understanding of how graph convolution affects clustering performance and how to properly use it to optimize performance for different graphs. Existing methods essentially use graph convolution of a fixed and low order that only takes into account neighbours within a few hops of each node, which underutilizes node relations and ignores the diversity of graphs. In this paper, we propose an adaptive graph convolution method for attributed graph clustering that exploits high-order graph convolution to capture global cluster structure and adaptively selects the appropriate order for different graphs. We establish the validity of our method by theoretical analysis and extensive experiments on benchmark datasets. Empirical results show that our method compares favourably with state-of-the-art methods.

AAAI Conference 2018 Conference Paper

Deeper Insights Into Graph Convolutional Networks for Semi-Supervised Learning

  • Qimai Li
  • Zhichao Han
  • Xiao-ming Wu

Many interesting problems in machine learning are being revisited with new deep learning tools. For graph-based semisupervised learning, a recent important development is graph convolutional networks (GCNs), which nicely integrate local vertex features and graph topology in the convolutional layers. Although the GCN model compares favorably with other state-of-the-art methods, its mechanisms are not clear and it still requires considerable amount of labeled data for validation and model selection. In this paper, we develop deeper insights into the GCN model and address its fundamental limits. First, we show that the graph convolution of the GCN model is actually a special form of Laplacian smoothing, which is the key reason why GCNs work, but it also brings potential concerns of oversmoothing with many convolutional layers. Second, to overcome the limits of the GCN model with shallow architectures, we propose both co-training and self-training approaches to train GCNs. Our approaches significantly improve GCNs in learning with very few labels, and exempt them from requiring additional labels for validation. Extensive experiments on benchmarks have verified our theory and proposals.

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