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Piotr Milos

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

8 papers
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8

ICML Conference 2025 Conference Paper

Joint MoE Scaling Laws: Mixture of Experts Can Be Memory Efficient

  • Jan Ludziejewski
  • Maciej Pióro
  • Jakub Krajewski
  • Maciej Stefaniak
  • Michal Krutul
  • Jan Malasnicki
  • Marek Cygan
  • Piotr Sankowski

Mixture of Experts (MoE) architectures have significantly increased computational efficiency in both research and real-world applications of large-scale machine learning models. However, their scalability and efficiency under memory constraints remain relatively underexplored. In this work, we present joint scaling laws for dense and MoE models, incorporating key factors such as the number of active parameters, dataset size, and the number of experts. Our findings provide a principled framework for selecting the optimal MoE configuration under fixed memory and compute budgets. Surprisingly, we show that MoE models can be more memory-efficient than dense models, contradicting conventional wisdom. Extensive empirical validation confirms the theoretical predictions of our scaling laws. These results offer actionable insights for designing and deploying MoE models in practical large-scale training scenarios.

ICML Conference 2025 Conference Paper

Since Faithfulness Fails: The Performance Limits of Neural Causal Discovery

  • Mateusz Olko
  • Mateusz Gajewski
  • Joanna Wojciechowska
  • Mikolaj Morzy
  • Piotr Sankowski
  • Piotr Milos

Neural causal discovery methods have recently improved in terms of scalability and computational efficiency. However, our systematic evaluation highlights significant room for improvement in their accuracy when uncovering causal structures. We identify a fundamental limitation: unavoidable likelihood score estimation errors disallow distinguishing the true structure, even for small graphs and relatively large sample sizes. Furthermore, we identify the faithfulness property as a critical bottleneck: (i) it is likely to be violated across any reasonable dataset size range, and (ii) its violation directly undermines the performance of neural penalized-likelihood discovery methods. These findings lead us to conclude that progress within the current paradigm is fundamentally constrained, necessitating a paradigm shift in this domain.

ICML Conference 2024 Conference Paper

Fine-tuning Reinforcement Learning Models is Secretly a Forgetting Mitigation Problem

  • Maciej Wolczyk
  • Bartlomiej Cupial
  • Mateusz Ostaszewski
  • Michal Bortkiewicz
  • Michal Zajac 0005
  • Razvan Pascanu
  • Lukasz Kucinski
  • Piotr Milos

Fine-tuning is a widespread technique that allows practitioners to transfer pre-trained capabilities, as recently showcased by the successful applications of foundation models. However, fine-tuning reinforcement learning (RL) models remains a challenge. This work conceptualizes one specific cause of poor transfer, accentuated in the RL setting by the interplay between actions and observations: forgetting of pre-trained capabilities. Namely, a model deteriorates on the state subspace of the downstream task not visited in the initial phase of fine-tuning, on which the model behaved well due to pre-training. This way, we lose the anticipated transfer benefits. We identify conditions when this problem occurs, showing that it is common and, in many cases, catastrophic. Through a detailed empirical analysis of the challenging NetHack and Montezuma’s Revenge environments, we show that standard knowledge retention techniques mitigate the problem and thus allow us to take full advantage of the pre-trained capabilities. In particular, in NetHack, we achieve a new state-of-the-art for neural models, improving the previous best score from $5$K to over $10$K points in the Human Monk scenario.

ICLR Conference 2024 Conference Paper

Magnushammer: A Transformer-Based Approach to Premise Selection

  • Maciej Mikula
  • Szymon Tworkowski
  • Szymon Antoniak
  • Bartosz Piotrowski
  • Albert Q. Jiang
  • Jin Peng Zhou
  • Christian Szegedy
  • Lukasz Kucinski

This paper presents a novel approach to premise selection, a crucial reasoning task in automated theorem proving. Traditionally, symbolic methods that rely on extensive domain knowledge and engineering effort are applied to this task. In contrast, this work demonstrates that contrastive training with the transformer architecture can achieve higher-quality retrieval of relevant premises, without the knowledge or feature engineering overhead. Our method, Magnushammer, outperforms the most advanced and widely used automation tool in interactive theorem proving called Sledgehammer. On the PISA and miniF2f benchmarks Magnushammer achieves $59.5\%$ (against $38.3\%$) and $34.0\%$ (against $20.9\%$) success rates, respectively. By combining Magnushammer with a language-model-based automated theorem prover, we further improve the state-of-the-art proof success rate from $57.0\%$ to $71.0\%$ on the PISA benchmark using $4$x fewer parameters. Moreover, we develop and open source a novel dataset for premise selection, containing textual representations of (proof state, relevant premise) pairs. To the best of our knowledge, this is the largest available premise selection dataset, and the first dataset of this kind for the Isabelle proof assistant.

ICML Conference 2024 Conference Paper

Overestimation, Overfitting, and Plasticity in Actor-Critic: the Bitter Lesson of Reinforcement Learning

  • Michal Nauman
  • Michal Bortkiewicz
  • Piotr Milos
  • Tomasz Trzcinski
  • Mateusz Ostaszewski
  • Marek Cygan

Recent advancements in off-policy Reinforcement Learning (RL) have significantly improved sample efficiency, primarily due to the incorporation of various forms of regularization that enable more gradient update steps than traditional agents. However, many of these techniques have been tested in limited settings, often on tasks from single simulation benchmarks and against well-known algorithms rather than a range of regularization approaches. This limits our understanding of the specific mechanisms driving RL improvements. To address this, we implemented over 60 different off-policy agents, each integrating established regularization techniques from recent state-of-the-art algorithms. We tested these agents across 14 diverse tasks from 2 simulation benchmarks, measuring training metrics related to overestimation, overfitting, and plasticity loss — issues that motivate the examined regularization techniques. Our findings reveal that while the effectiveness of a specific regularization setup varies with the task, certain combinations consistently demonstrate robust and superior performance. Notably, a simple Soft Actor-Critic agent, appropriately regularized, reliably finds a better-performing policy within the training regime, which previously was achieved mainly through model-based approaches.

ICLR Conference 2023 Conference Paper

Fast and Precise: Adjusting Planning Horizon with Adaptive Subgoal Search

  • Michal Zawalski
  • Michal Tyrolski
  • Konrad Czechowski
  • Tomasz Odrzygózdz
  • Damian Stachura
  • Piotr Piekos
  • Yuhuai Wu
  • Lukasz Kucinski

Complex reasoning problems contain states that vary in the computational cost required to determine the right action plan. To take advantage of this property, we propose Adaptive Subgoal Search (AdaSubS), a search method that adaptively adjusts the planning horizon. To this end, AdaSubS generates diverse sets of subgoals at different distances. A verification mechanism is employed to filter out unreachable subgoals swiftly, making it possible to focus on feasible further subgoals. In this way, AdaSubS benefits from the efficiency of planning with longer-term subgoals and the fine control with shorter-term ones, and thus scales well to difficult planning problems. We show that AdaSubS significantly surpasses hierarchical planning algorithms on three complex reasoning tasks: Sokoban, the Rubik’s Cube, and the inequality-proving benchmark INT.

ICLR Conference 2020 Conference Paper

Model Based Reinforcement Learning for Atari

  • Lukasz Kaiser
  • Mohammad Babaeizadeh
  • Piotr Milos
  • Blazej Osinski
  • Roy H. Campbell
  • Konrad Czechowski
  • Dumitru Erhan
  • Chelsea Finn

Model-free reinforcement learning (RL) can be used to learn effective policies for complex tasks, such as Atari games, even from image observations. However, this typically requires very large amounts of interaction -- substantially more, in fact, than a human would need to learn the same games. How can people learn so quickly? Part of the answer may be that people can learn how the game works and predict which actions will lead to desirable outcomes. In this paper, we explore how video prediction models can similarly enable agents to solve Atari games with fewer interactions than model-free methods. We describe Simulated Policy Learning (SimPLe), a complete model-based deep RL algorithm based on video prediction models and present a comparison of several model architectures, including a novel architecture that yields the best results in our setting. Our experiments evaluate SimPLe on a range of Atari games in low data regime of 100k interactions between the agent and the environment, which corresponds to two hours of real-time play. In most games SimPLe outperforms state-of-the-art model-free algorithms, in some games by over an order of magnitude.

ICRA Conference 2020 Conference Paper

Simulation-Based Reinforcement Learning for Real-World Autonomous Driving

  • Blazej Osinski
  • Adam Jakubowski
  • Pawel Ziecina
  • Piotr Milos
  • Christopher Galias
  • Silviu Homoceanu
  • Henryk Michalewski

We use reinforcement learning in simulation to obtain a driving system controlling a full-size real-world vehicle. The driving policy takes RGB images from a single camera and their semantic segmentation as input. We use mostly synthetic data, with labelled real-world data appearing only in the training of the segmentation network. Using reinforcement learning in simulation and synthetic data is motivated by lowering costs and engineering effort. In real-world experiments we confirm that we achieved successful sim-to-real policy transfer. Based on the extensive evaluation, we analyze how design decisions about perception, control, and training impact the real-world performance.

v2026.09.13