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Pi Bu

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2 papers
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2

AAAI Conference 2026 Conference Paper

DeepPhy: Benchmarking Agentic VLMs on Physical Reasoning

  • Xinrun Xu
  • Pi Bu
  • Ye Wang
  • Börje F. Karlsson
  • Ziming Wang
  • Tengtao Song
  • Qi Zhu
  • Jun Song

Although Vision Language Models (VLMs) exhibit strong perceptual abilities and impressive visual reasoning, they struggle with attention to detail and precise action planning in complex, dynamic environments, leading to subpar performance. Real-world tasks typically require complex interactions, advanced spatial reasoning, long-term planning, and continuous strategy refinement, usually necessitating understanding the physics rules of the target scenario. However, evaluating these capabilities in real-world scenarios is often prohibitively expensive. To bridge this gap, we introduce DeepPHY, a novel benchmark framework designed to systematically evaluate VLMs' understanding and reasoning about fundamental physical principles through a series of challenging simulated environments. DeepPHY integrates multiple physical reasoning environments of varying difficulty levels and incorporates fine-grained evaluation metrics. Our evaluation finds that even state-of-the-art VLMs struggle to translate descriptive physical knowledge into precise, predictive control.

AAAI Conference 2026 Conference Paper

How Foundational Skills Influence VLM-based Embodied Agents: A Native Perspective

  • Bo Peng
  • Pi Bu
  • Keyu Pan
  • Xinrun Xu
  • Yingxiu Zhao
  • Miao Chen
  • Yang Du
  • Lin Li

Recent advances in vision–language models (VLMs) have shed light on human-level embodied intelligence. However, existing benchmarks for VLM-driven embodied agents still rely on high-level commands or discretised action spaces—``non-native'' settings that diverge markedly from the real world. Moreover, current benchmarks focus exclusively on high-level tasks, while lacking joint evaluation and analysis on both low- and high-level. To bridge these gaps, we present \textbf{NativeEmbodied}, a challenging benchmark for VLM-driven embodied agents that adopts a unified, native low-level action space. Built upon diverse simulated scenes, NativeEmbodied first designs three representative high-level tasks in complex scenarios to evaluate overall performance. For more detailed and comprehensive performance analysis, we further decouple the entangled skills behind complex tasks and construct four types of low-level tasks, each corresponding to a key fundamental embodied skill. This joint evaluation across task and skill granularities enables a fine-grained assessment of embodied agent. Comprehensive experiments on the best VLMs reveal pronounced deficiencies in certain fundamental embodied skills. Further analysis shows that these bottlenecks severely constrain performance on high-level tasks. Our NativeEmbodied not only pinpoints the key challenges faced by current VLM-driven embodied agents, but also provides valuable insight for future development of this field.

v2026.09.13