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Philipp Altmann

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6 papers
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6

AAMAS Conference 2026 Conference Paper

Dynamic Incentivized Cooperation under Changing Rewards

  • Philipp Altmann
  • Thomy Phan
  • Maximilian Zorn
  • Claudia Linnhoff-Popien
  • Sven Koenig

Many real-world multi-agent systems are characterized by two simultaneous challenges: strategic tension in social dilemmas and non-stationary reward signals. While peer incentivization (PI) has emerged as a decentralized mechanism to promote cooperation in multi-agent reinforcement learning (MARL), existing approaches typically rely on fixed or externally scaled incentive magnitudes. When environmental rewards change, due to scaling, shifting, or drift, the relative strength between rewards and incentives can become misaligned, which destabilizes cooperation even when the underlying strategic structure remains unchanged. We analyze this structuralsensitivityandarguethatrewardnormalizationpreserves gradient invariance but does not resolve incentive misalignment in social dilemmas. We then introduce Dynamic Reward Incentives for Variable Exchange (DRIVE), a reciprocal shaping mechanism that exchanges reward differences rather than fixed magnitudes. Because these differences are expressed in reward units, they scale proportionally under affine reward changes, preserving the relative influence of environmental rewards and incentives. Code: https: //github. com/philippaltmann/DRIVE

AAMAS Conference 2024 Conference Paper

Quantum Circuit Design: A Reinforcement Learning Challenge

  • Philipp Altmann
  • Adelina Bärligea
  • Jonas Stein
  • Michael Kölle
  • Thomas Gabor
  • Thomy Phan
  • Claudia Linnhof-Popien

To assess the prospects of using reinforcement learning (RL) for selecting and parameterizing quantum gates to build viable circuit architectures, we introduce the quantum circuit designer (QCD). By considering quantum control a decision-making problem, we strive to profit from advanced RL exploration mechanisms to overcome the need for granular specification and hand-crafted architectures. To evaluate current state-of-the-art RL algorithms, we define generic objectives that arise from quantum architecture search and circuit optimization. Those evaluation results reveal challenges inherent to learning optimal quantum control.

ICML Conference 2023 Conference Paper

Attention-Based Recurrence for Multi-Agent Reinforcement Learning under Stochastic Partial Observability

  • Thomy Phan
  • Fabian Ritz
  • Philipp Altmann
  • Maximilian Zorn
  • Jonas Nüßlein
  • Michael Kölle 0001
  • Thomas Gabor
  • Claudia Linnhoff-Popien

Stochastic partial observability poses a major challenge for decentralized coordination in multi-agent reinforcement learning but is largely neglected in state-of-the-art research due to a strong focus on state-based centralized training for decentralized execution (CTDE) and benchmarks that lack sufficient stochasticity like StarCraft Multi-Agent Challenge (SMAC). In this paper, we propose Attention-based Embeddings of Recurrence In multi-Agent Learning (AERIAL) to approximate value functions under stochastic partial observability. AERIAL replaces the true state with a learned representation of multi-agent recurrence, considering more accurate information about decentralized agent decisions than state-based CTDE. We then introduce MessySMAC, a modified version of SMAC with stochastic observations and higher variance in initial states, to provide a more general and configurable benchmark regarding stochastic partial observability. We evaluate AERIAL in Dec-Tiger as well as in a variety of SMAC and MessySMAC maps, and compare the results with state-based CTDE. Furthermore, we evaluate the robustness of AERIAL and state-based CTDE against various stochasticity configurations in MessySMAC.

IJCAI Conference 2023 Conference Paper

CROP: Towards Distributional-Shift Robust Reinforcement Learning Using Compact Reshaped Observation Processing

  • Philipp Altmann
  • Fabian Ritz
  • Leonard Feuchtinger
  • Jonas Nüßlein
  • Claudia Linnhoff-Popien
  • Thomy Phan

The safe application of reinforcement learning (RL) requires generalization from limited training data to unseen scenarios. Yet, fulfilling tasks under changing circumstances is a key challenge in RL. Current state-of-the-art approaches for generalization apply data augmentation techniques to increase the diversity of training data. Even though this prevents overfitting to the training environment(s), it hinders policy optimization. Crafting a suitable observation, only containing crucial information, has been shown to be a challenging task itself. To improve data efficiency and generalization capabilities, we propose Compact Reshaped Observation Processing (CROP) to reduce the state information used for policy optimization. By providing only relevant information, overfitting to a specific training layout is precluded and generalization to unseen environments is improved. We formulate three CROPs that can be applied to fully observable observation- and action-spaces and provide methodical foundation. We empirically show the improvements of CROP in a distributionally shifted safety gridworld. We furthermore provide benchmark comparisons to full observability and data-augmentation in two different-sized procedurally generated mazes.

AAMAS Conference 2022 Conference Paper

Emergent Cooperation from Mutual Acknowledgment Exchange

  • Thomy Phan
  • Felix Sommer
  • Philipp Altmann
  • Fabian Ritz
  • Lenz Belzner
  • Claudia Linnhoff-Popien

Peer incentivization (PI) is a recent approach, where all agents learn to reward or to penalize each other in a distributed fashion which often leads to emergent cooperation. Current PI mechanisms implicitly assume a flawless communication channel in order to exchange rewards. These rewards are directly integrated into the learning process without any chance to respond with feedback. Furthermore, most PI approaches rely on global information which limits scalability and applicability to real-world scenarios, where only local information is accessible. In this paper, we propose Mutual Acknowledgment Token Exchange (MATE), a PI approach defined by a two-phase communication protocol to mutually exchange acknowledgment tokens to shape individual rewards. Each agent evaluates the monotonic improvement of its individual situation in order to accept or reject acknowledgment requests from other agents. MATE is completely decentralized and only requires local communication and information. We evaluate MATE in three social dilemma domains. Our results show that MATE is able to achieve and maintain significantly higher levels of cooperation than previous PI approaches. In addition, we evaluate the robustness of MATE in more realistic scenarios, where agents can defect from the protocol and where communication failures can occur.

NeurIPS Conference 2021 Conference Paper

VAST: Value Function Factorization with Variable Agent Sub-Teams

  • Thomy Phan
  • Fabian Ritz
  • Lenz Belzner
  • Philipp Altmann
  • Thomas Gabor
  • Claudia Linnhoff-Popien

Value function factorization (VFF) is a popular approach to cooperative multi-agent reinforcement learning in order to learn local value functions from global rewards. However, state-of-the-art VFF is limited to a handful of agents in most domains. We hypothesize that this is due to the flat factorization scheme, where the VFF operator becomes a performance bottleneck with an increasing number of agents. Therefore, we propose VFF with variable agent sub-teams (VAST). VAST approximates a factorization for sub-teams which can be defined in an arbitrary way and vary over time, e. g. , to adapt to different situations. The sub-team values are then linearly decomposed for all sub-team members. Thus, VAST can learn on a more focused and compact input representation of the original VFF operator. We evaluate VAST in three multi-agent domains and show that VAST can significantly outperform state-of-the-art VFF, when the number of agents is sufficiently large.

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