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Peter Battaglia

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8 papers
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8

TMLR Journal 2023 Journal Article

Transframer: Arbitrary Frame Prediction with Generative Models

  • Charlie Nash
  • Joao Carreira
  • Jacob C Walker
  • Iain Barr
  • Andrew Jaegle
  • Mateusz Malinowski
  • Peter Battaglia

We present a general-purpose framework for image modelling and vision tasks based on probabilistic frame prediction. Our approach unifies a broad range of tasks, from image segmentation, to novel view synthesis and video interpolation. We pair this framework with an architecture we term \modelname, which uses U-Net and Transformer components to condition on annotated context frames, and outputs sequences of sparse, compressed image features. Transframer is the state-of-the-art on a variety of video generation benchmarks, is competitive with the strongest models on few-shot view synthesis, and can generate coherent 30 second videos from a single image without any explicit geometric information. A single generalist Transframer simultaneously produces promising results on 8 tasks, including semantic segmentation, image classification and optical flow prediction with no task-specific architectural components, demonstrating that multi-task computer vision can be tackled using probabilistic image models. Our approach can in principle be applied to a wide range of applications that require learning the conditional structure of annotated image-formatted data.

NeurIPS Conference 2022 Conference Paper

Inverse Design for Fluid-Structure Interactions using Graph Network Simulators

  • Kelsey Allen
  • Tatiana Lopez-Guevara
  • Kimberly L. Stachenfeld
  • Alvaro Sanchez Gonzalez
  • Peter Battaglia
  • Jessica B. Hamrick
  • Tobias Pfaff

Designing physical artifacts that serve a purpose---such as tools and other functional structures---is central to engineering as well as everyday human behavior. Though automating design using machine learning has tremendous promise, existing methods are often limited by the task-dependent distributions they were exposed to during training. Here we showcase a task-agnostic approach to inverse design, by combining general-purpose graph network simulators with gradient-based design optimization. This constitutes a simple, fast, and reusable approach that solves high-dimensional problems with complex physical dynamics, including designing surfaces and tools to manipulate fluid flows and optimizing the shape of an airfoil to minimize drag. This framework produces high-quality designs by propagating gradients through trajectories of hundreds of steps, even when using models that were pre-trained for single-step predictions on data substantially different from the design tasks. In our fluid manipulation tasks, the resulting designs outperformed those found by sampling-based optimization techniques. In airfoil design, they matched the quality of those obtained with a specialized solver. Our results suggest that despite some remaining challenges, machine learning-based simulators are maturing to the point where they can support general-purpose design optimization across a variety of fluid-structure interaction domains.

NeurIPS Conference 2020 Conference Paper

Discovering Symbolic Models from Deep Learning with Inductive Biases

  • Miles Cranmer
  • Alvaro Sanchez Gonzalez
  • Peter Battaglia
  • Rui Xu
  • Kyle Cranmer
  • David Spergel
  • Shirley Ho

We develop a general approach to distill symbolic representations of a learned deep model by introducing strong inductive biases. We focus on Graph Neural Networks (GNNs). The technique works as follows: we first encourage sparse latent representations when we train a GNN in a supervised setting, then we apply symbolic regression to components of the learned model to extract explicit physical relations. We find the correct known equations, including force laws and Hamiltonians, can be extracted from the neural network. We then apply our method to a non-trivial cosmology example—a detailed dark matter simulation—and discover a new analytic formula which can predict the concentration of dark matter from the mass distribution of nearby cosmic structures. The symbolic expressions extracted from the GNN using our technique also generalized to out-of-distribution-data better than the GNN itself. Our approach offers alternative directions for interpreting neural networks and discovering novel physical principles from the representations they learn.

NeurIPS Conference 2017 Conference Paper

A simple neural network module for relational reasoning

  • Adam Santoro
  • David Raposo
  • David Barrett
  • Mateusz Malinowski
  • Razvan Pascanu
  • Peter Battaglia
  • Timothy Lillicrap

Relational reasoning is a central component of generally intelligent behavior, but has proven difficult for neural networks to learn. In this paper we describe how to use Relation Networks (RNs) as a simple plug-and-play module to solve problems that fundamentally hinge on relational reasoning. We tested RN-augmented networks on three tasks: visual question answering using a challenging dataset called CLEVR, on which we achieve state-of-the-art, super-human performance; text-based question answering using the bAbI suite of tasks; and complex reasoning about dynamical physical systems. Then, using a curated dataset called Sort-of-CLEVR we show that powerful convolutional networks do not have a general capacity to solve relational questions, but can gain this capacity when augmented with RNs. Thus, by simply augmenting convolutions, LSTMs, and MLPs with RNs, we can remove computational burden from network components that are not well-suited to handle relational reasoning, reduce overall network complexity, and gain a general ability to reason about the relations between entities and their properties.

NeurIPS Conference 2017 Conference Paper

Imagination-Augmented Agents for Deep Reinforcement Learning

  • Sébastien Racanière
  • Theophane Weber
  • David Reichert
  • Lars Buesing
  • Arthur Guez
  • Danilo Jimenez Rezende
  • Adrià Puigdomènech Badia
  • Oriol Vinyals

We introduce Imagination-Augmented Agents (I2As), a novel architecture for deep reinforcement learning combining model-free and model-based aspects. In contrast to most existing model-based reinforcement learning and planning methods, which prescribe how a model should be used to arrive at a policy, I2As learn to interpret predictions from a trained environment model to construct implicit plans in arbitrary ways, by using the predictions as additional context in deep policy networks. I2As show improved data efficiency, performance, and robustness to model misspecification compared to several strong baselines.

NeurIPS Conference 2017 Conference Paper

Visual Interaction Networks: Learning a Physics Simulator from Video

  • Nicholas Watters
  • Daniel Zoran
  • Theophane Weber
  • Peter Battaglia
  • Razvan Pascanu
  • Andrea Tacchetti

From just a glance, humans can make rich predictions about the future of a wide range of physical systems. On the other hand, modern approaches from engineering, robotics, and graphics are often restricted to narrow domains or require information about the underlying state. We introduce the Visual Interaction Network, a general-purpose model for learning the dynamics of a physical system from raw visual observations. Our model consists of a perceptual front-end based on convolutional neural networks and a dynamics predictor based on interaction networks. Through joint training, the perceptual front-end learns to parse a dynamic visual scene into a set of factored latent object representations. The dynamics predictor learns to roll these states forward in time by computing their interactions, producing a predicted physical trajectory of arbitrary length. We found that from just six input video frames the Visual Interaction Network can generate accurate future trajectories of hundreds of time steps on a wide range of physical systems. Our model can also be applied to scenes with invisible objects, inferring their future states from their effects on the visible objects, and can implicitly infer the unknown mass of objects. This work opens new opportunities for model-based decision-making and planning from raw sensory observations in complex physical environments.

NeurIPS Conference 2016 Conference Paper

Interaction Networks for Learning about Objects, Relations and Physics

  • Peter Battaglia
  • Razvan Pascanu
  • Matthew Lai
  • Danilo Jimenez Rezende
  • Koray Kavukcuoglu

Reasoning about objects, relations, and physics is central to human intelligence, and a key goal of artificial intelligence. Here we introduce the interaction network, a model which can reason about how objects in complex systems interact, supporting dynamical predictions, as well as inferences about the abstract properties of the system. Our model takes graphs as input, performs object- and relation-centric reasoning in a way that is analogous to a simulation, and is implemented using deep neural networks. We evaluate its ability to reason about several challenging physical domains: n-body problems, rigid-body collision, and non-rigid dynamics. Our results show it can be trained to accurately simulate the physical trajectories of dozens of objects over thousands of time steps, estimate abstract quantities such as energy, and generalize automatically to systems with different numbers and configurations of objects and relations. Our interaction network implementation is the first general-purpose, learnable physics engine, and a powerful general framework for reasoning about object and relations in a wide variety of complex real-world domains.

NeurIPS Conference 2016 Conference Paper

Unsupervised Learning of 3D Structure from Images

  • Danilo Jimenez Rezende
  • S. M. Ali Eslami
  • Shakir Mohamed
  • Peter Battaglia
  • Max Jaderberg
  • Nicolas Heess

A key goal of computer vision is to recover the underlying 3D structure that gives rise to 2D observations of the world. If endowed with 3D understanding, agents can abstract away from the complexity of the rendering process to form stable, disentangled representations of scene elements. In this paper we learn strong deep generative models of 3D structures, and recover these structures from 2D images via probabilistic inference. We demonstrate high-quality samples and report log-likelihoods on several datasets, including ShapeNet, and establish the first benchmarks in the literature. We also show how these models and their inference networks can be trained jointly, end-to-end, and directly from 2D images without any use of ground-truth 3D labels. This demonstrates for the first time the feasibility of learning to infer 3D representations of the world in a purely unsupervised manner.

v2026.09.13