Arrow Research search

Author name cluster

Pengwei Xie

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

3 papers
1 author row

Possible papers

3

IROS Conference 2025 Conference Paper

FEG-VON: Frontier Embedding Graph for Efficient Visual Object Navigation

  • Yingru Dai
  • Pengwei Xie
  • Yikai Liu
  • Siang Chen
  • Wenming Yang
  • Guijin Wang

Visual object navigation, requiring agents to locate target objects in novel environments through egocentric visual observation, remains a critical challenge in Embodied AI. We propose FEG-VON, a training-free framework that constructs and maintains a Frontier Embedding Graph for efficient Visual Object Navigation. The graph initializes frontier embeddings using Vision Language Models (VLMs), where visual observations are encoded into spatially anchored semantic embeddings through cross-modal alignment with target text descriptors. We then update the graph by aggregating spatio-temporal semantic relations across frontiers, enabling online adaptation to new targets via similarity scoring without remapping. The evaluation results in public benchmarks demonstrate the superior performance of FEG-VON in both single- and multi-object navigation tasks compared with state-of-the-art methods. Crucially, FEG-VON eliminates dependency on task-specific training for exploration and advances the feasibility of zero-shot navigation in open-world environments.

IROS Conference 2025 Conference Paper

Region-Centric 6-Dof Grasp Detection: A Data-Efficient Solution for Cluttered Scenes

  • Siang Chen
  • Wei Tang
  • Pengwei Xie
  • Dingchang Hu
  • Wenming Yang
  • Guijin Wang

Robotic grasping, serving as the cornerstone of robot manipulation, is fundamental for embodied intelligence. Manipulation in challenging scenarios demands grasp detection algorithms with higher efficiency and generalizability. However, for general 6-Dof grasp detection, most data-driven methods directly extract scene-level features to generate grasp prediction, relying on a relatively heavy scene-level feature encoder and a significant amount of data with dense grasp labels for model training. In this letter, we propose a novel data-efficient 6-Dof grasp detection framework in cluttered scenes, named Region-Centric Grasp Detection (RCGD), consisting of an Iterative Search Module (ISM) and a Region Grasp Model (RGM). Concretely, ISM aims to retrieve potential region centers and aggregate multiple regions in a coarse-to-fine way. Then, RGM extracts aligned grasp-related embeddings and predicts grasps within these local regions. Benefiting from the region-centric paradigm and the training-free location strategy, RCGD significantly outperforms previous methods and shows minimal performance loss with even a very small portion of training data or labels. Furthermore, real-world robotic experiments in two distinct settings highlight the effectiveness of our method with a 95% success rate.

ICLR Conference 2023 Conference Paper

ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills

  • Jiayuan Gu
  • Fanbo Xiang
  • Xuanlin Li
  • Zhan Ling
  • Xiqiang Liu
  • Tongzhou Mu
  • Yihe Tang
  • Stone Tao

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatable environments, are insufficient to push cutting-edge research works because they lack object-level topological and geometric variations, are not based on fully dynamic simulation, or are short of native support for multiple types of manipulation tasks. To this end, we present ManiSkill2, the next generation of the SAPIEN ManiSkill benchmark, to address critical pain points often encountered by researchers when using benchmarks for generalizable manipulation skills. ManiSkill2 includes 20 manipulation task families with 2000+ object models and 4M+ demonstration frames, which cover stationary/mobile-base, single/dual-arm, and rigid/soft-body manipulation tasks with 2D/3D-input data simulated by fully dynamic engines. It defines a unified interface and evaluation protocol to support a wide range of algorithms (e.g., classic sense-plan-act, RL, IL), visual observations (point cloud, RGBD), and controllers (e.g., action type and parameterization). Moreover, it empowers fast visual input learning algorithms so that a CNN-based policy can collect samples at about 2000 FPS with 1 GPU and 16 processes on a regular workstation. It implements a render server infrastructure to allow sharing rendering resources across all environments, thereby significantly reducing memory usage. We open-source all codes of our benchmark (simulator, environments, and baselines) and host an online challenge open to interdisciplinary researchers.

v2026.09.13