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Pedro Morgado

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

5 papers
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Possible papers

5

NeurIPS Conference 2024 Conference Paper

Accelerating Augmentation Invariance Pretraining

  • Jinhong Lin
  • Cheng-En Wu
  • Yibing Wei
  • Pedro Morgado

Our work tackles the computational challenges of contrastive learning methods, particularly for the pretraining of Vision Transformers (ViTs). Despite the effectiveness of contrastive learning, the substantial computational resources required for training often hinder their practical application. To mitigate this issue, we propose an acceleration framework, leveraging ViT's unique ability to generalize across inputs of varying sequence lengths. Our method employs a mix of sequence compression strategies, including randomized token dropout and flexible patch scaling, to reduce the cost of gradient estimation and accelerate convergence. We further provide an in-depth analysis of the gradient estimation error of various acceleration strategies as well as their impact on downstream tasks, offering valuable insights into the trade-offs between acceleration and performance. We also propose a novel procedure to identify an optimal acceleration schedule to adjust the sequence compression ratios to the training progress, ensuring efficient training without sacrificing downstream performance. Our approach significantly reduces computational overhead across various self-supervised learning algorithms on large-scale datasets. In ImageNet, our method achieves speedups of 4$\times$ in MoCo, 3. 3$\times$ in SimCLR, and 2. 5$\times$ in DINO, demonstrating substantial efficiency gains.

NeurIPS Conference 2022 Conference Paper

A Closer Look at Weakly-Supervised Audio-Visual Source Localization

  • Shentong Mo
  • Pedro Morgado

Audio-visual source localization is a challenging task that aims to predict the location of visual sound sources in a video. Since collecting ground-truth annotations of sounding objects can be costly, a plethora of weakly-supervised localization methods that can learn from datasets with no bounding-box annotations have been proposed in recent years, by leveraging the natural co-occurrence of audio and visual signals. Despite significant interest, popular evaluation protocols have two major flaws. First, they allow for the use of a fully annotated dataset to perform early stopping, thus significantly increasing the annotation effort required for training. Second, current evaluation metrics assume the presence of sound sources at all times. This is of course an unrealistic assumption, and thus better metrics are necessary to capture the model's performance on (negative) samples with no visible sound sources. To accomplish this, we extend the test set of popular benchmarks, Flickr SoundNet and VGG-Sound Sources, in order to include negative samples, and measure performance using metrics that balance localization accuracy and recall. Using the new protocol, we conducted an extensive evaluation of prior methods, and found that most prior works are not capable of identifying negatives and suffer from significant overfitting problems (rely heavily on early stopping for best results). We also propose a new approach for visual sound source localization that addresses both these problems. In particular, we found that, through extreme visual dropout and the use of momentum encoders, the proposed approach combats overfitting effectively, and establishes a new state-of-the-art performance on both Flickr SoundNet and VGG-Sound Source. Code and pre-trained models are available at https: //github. com/stoneMo/SLAVC.

NeurIPS Conference 2022 Conference Paper

Learning State-Aware Visual Representations from Audible Interactions

  • Himangi Mittal
  • Pedro Morgado
  • Unnat Jain
  • Abhinav Gupta

We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In result, several large egocentric datasets of interaction-rich multi-modal data have emerged. However, learning representations from videos can be challenging. First, given the uncurated nature of long-form continuous videos, learning effective representations require focusing on moments in time when interactions take place. Second, visual representations of daily activities should be sensitive to changes in the state of the environment. However, current successful multi-modal learning frameworks encourage representation invariance over time. To address these challenges, we leverage audio signals to identify moments of likely interactions which are conducive to better learning. We also propose a novel self-supervised objective that learns from audible state changes caused by interactions. We validate these contributions extensively on two large-scale egocentric datasets, EPIC-Kitchens-100 and the recently released Ego4D, and show improvements on several downstream tasks, including action recognition, long-term action anticipation, and object state change classification.

NeurIPS Conference 2020 Conference Paper

Learning Representations from Audio-Visual Spatial Alignment

  • Pedro Morgado
  • Yi Li
  • Nuno Nvasconcelos

We introduce a novel self-supervised pretext task for learning representations from audio-visual content. Prior work on audio-visual representation learning leverages correspondences at the video level. Approaches based on audio-visual correspondence (AVC) predict whether audio and video clips originate from the same or different video instances. Audio-visual temporal synchronization (AVTS) further discriminates negative pairs originated from the same video instance but at different moments in time. While these approaches learn high-quality representations for downstream tasks such as action recognition, they completely disregard the spatial cues of audio and visual signals naturally occurring in the real world. To learn from these spatial cues, we tasked a network to perform contrastive audio-visual spatial alignment of 360\degree video and spatial audio. The ability to perform spatial alignment is enhanced by reasoning over the full spatial content of the 360\degree video using a transformer architecture to combine representations from multiple viewpoints. The advantages of the proposed pretext task are demonstrated on a variety of audio and visual downstream tasks, including audio-visual correspondence, spatial alignment, action recognition and video semantic segmentation. Dataset and code are available at https: //github. com/pedro-morgado/AVSpatialAlignment.

NeurIPS Conference 2018 Conference Paper

Self-Supervised Generation of Spatial Audio for 360° Video

  • Pedro Morgado
  • Nuno Nvasconcelos
  • Timothy Langlois
  • Oliver Wang

We introduce an approach to convert mono audio recorded by a 360° video camera into spatial audio, a representation of the distribution of sound over the full viewing sphere. Spatial audio is an important component of immersive 360° video viewing, but spatial audio microphones are still rare in current 360° video production. Our system consists of end-to-end trainable neural networks that separate individual sound sources and localize them on the viewing sphere, conditioned on multi-modal analysis from the audio and 360° video frames. We introduce several datasets, including one filmed ourselves, and one collected in-the-wild from YouTube, consisting of 360° videos uploaded with spatial audio. During training, ground truth spatial audio serves as self-supervision and a mixed down mono track forms the input to our network. Using our approach we show that it is possible to infer the spatial localization of sounds based only on a synchronized 360° video and the mono audio track.

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