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Oscar Michel

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

4 papers
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4

ICML Conference 2025 Conference Paper

PISA Experiments: Exploring Physics Post-Training for Video Diffusion Models by Watching Stuff Drop

  • Chenyu Li
  • Oscar Michel
  • Xichen Pan
  • Sainan Liu
  • Mike Roberts
  • Saining Xie

Large-scale pre-trained video generation models excel in content creation but are not reliable as physically accurate world simulators out of the box. This work studies the process of post-training these models for accurate world modeling through the lens of the simple, yet fundamental, physics task of modeling object freefall. We show state-of-the-art video generation models struggle with this basic task, despite their visually impressive outputs. To remedy this problem, we find that fine-tuning on a relatively small amount of simulated videos is effective in inducing the dropping behavior in the model, and we can further improve results through a novel reward modeling procedure we introduce. Our study also reveals key limitations of post-training in generalization and distribution modeling. Additionally, we release a benchmark for this task that may serve as a useful diagnostic tool for tracking physical accuracy in large-scale video generative model development. Code is available at this repository: https: //github. com/vision-x-nyu/pisa-experiments.

NeurIPS Conference 2024 Conference Paper

Task Me Anything

  • Jieyu Zhang
  • Weikai Huang
  • Zixian Ma
  • Oscar Michel
  • Dong He
  • Tanmay Gupta
  • Wei-Chiu Ma
  • Ali Farhadi

Benchmarks for large multimodal language models (MLMs) now serve to simultaneously assess the general capabilities of models instead of evaluating for a specific capability. As a result, when a developer wants to identify which models to use for their application, they are overwhelmed by the number of benchmarks and remain uncertain about which benchmark's results are most reflective of their specific use case. This paper introduces Task-Me-Anything, a benchmark generation engine which produces a benchmark tailored to a user's needs. Task-Me-Anything maintains an extendable taxonomy of visual assets and can programmatically generate a vast number of task instances. Additionally, it algorithmically addresses user queries regarding MLM performance efficiently within a computational budget. It contains 113K images, 10K videos, 2K 3D object assets, over 365 object categories, 655 attributes, and 335 relationships. It can generate 500M image/video question-answering pairs, which focus on evaluating MLM perceptual capabilities. Task-Me-Anything reveals critical insights: open-source MLMs excel in object and attribute recognition but lack spatial and temporal understanding; each model exhibits unique strengths and weaknesses; larger models generally perform better, though exceptions exist; and GPT4O demonstrates challenges in recognizing rotating/moving objects and distinguishing colors.

NeurIPS Conference 2023 Conference Paper

Objaverse-XL: A Universe of 10M+ 3D Objects

  • Matt Deitke
  • Ruoshi Liu
  • Matthew Wallingford
  • Huong Ngo
  • Oscar Michel
  • Aditya Kusupati
  • Alan Fan
  • Christian Laforte

Natural language processing and 2D vision models have attained remarkable proficiency on many tasks primarily by escalating the scale of training data. However, 3D vision tasks have not seen the same progress, in part due to the challenges of acquiring high-quality 3D data. In this work, we present Objaverse-XL, a dataset of over 10 million 3D objects. Our compilation comprises deduplicated 3D objects from a diverse set of sources, including manually designed objects, photogrammetry scans of landmarks and everyday items, and professional scans of historic and antique artifacts. Representing the largest scale and diversity in the realm of 3D datasets, Objaverse-XL enables significant new possibilities for 3D vision. Our experiments demonstrate the vast improvements enabled with the scale provided by Objaverse-XL. We show that by training Zero123 on novel view synthesis, utilizing over 100 million multi-view rendered images, we achieve strong zero-shot generalization abilities. We hope that releasing Objaverse-XL will enable further innovations in the field of 3D vision at scale.

NeurIPS Conference 2023 Conference Paper

OBJECT 3DIT: Language-guided 3D-aware Image Editing

  • Oscar Michel
  • Anand Bhattad
  • Eli VanderBilt
  • Ranjay Krishna
  • Aniruddha Kembhavi
  • Tanmay Gupta

Existing image editing tools, while powerful, typically disregard the underlying 3D geometry from which the image is projected. As a result, edits made using these tools may become detached from the geometry and lighting conditions that are at the foundation of the image formation process; such edits break the portrayal of a coherent 3D world. 3D-aware generative models are a promising solution, but currently only succeed on small datasets or at the level of a single object. In this work, we formulate the new task of language-guided 3D-aware editing, where objects in an image should be edited according to a language instruction while remaining consistent with the underlying 3D scene. To promote progress towards this goal, we release OBJect: a benchmark dataset of 400K editing examples created from procedurally generated 3D scenes. Each example consists of an input image, editing instruction in language, and the edited image. We also introduce 3DIT: single and multi-task models for four editing tasks. Our models show impressive abilities to understand the 3D composition of entire scenes, factoring in surrounding objects, surfaces, lighting conditions, shadows, and physically-plausible object configurations. Surprisingly, training on only synthetic scenes from \dataset, editing capabilities of 3DIT generalize to real-world images.

v2026.09.13