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Oleh Rybkin

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

14 papers
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14

NeurIPS Conference 2025 Conference Paper

Compute-Optimal Scaling for Value-Based Deep RL

  • Preston Fu
  • Oleh Rybkin
  • Zhiyuan (Paul) Zhou
  • Michal Nauman
  • Pieter Abbeel
  • Sergey Levine
  • Aviral Kumar

As models grow larger and training them becomes expensive, it becomes increasingly important to scale training recipes not just to larger models and more data, but to do so in a compute-optimal manner that extracts maximal performance per unit of compute. While such scaling has been well studied for language modeling, reinforcement learning (RL) has received less attention in this regard. In this paper, we investigate compute scaling for online, value-based deep RL. These methods present two primary axes for compute allocation: model capacity and the update-to-data (UTD) ratio. Given a fixed compute budget, we ask: how should resources be partitioned across these axes to maximize data efficiency? Our analysis reveals a nuanced interplay between model size, batch size, and UTD. In particular, we identify a phenomenon we call TD-overfitting: increasing the batch quickly harms Q-function accuracy for small models, but this effect is absent in large models, enabling effective use of large batch size at scale. We provide a mental model for understanding this phenomenon and build guidelines for choosing batch size and UTD to optimize compute usage. Our findings provide a grounded starting point for compute-optimal scaling in deep RL, mirroring studies in supervised learning but adapted to TD learning. Project page: https: //value-scaling. github. io/.

ICML Conference 2025 Conference Paper

Latent Diffusion Planning for Imitation Learning

  • Amber Xie
  • Oleh Rybkin
  • Dorsa Sadigh
  • Chelsea Finn

Recent progress in imitation learning has been enabled by policy architectures that scale to complex visuomotor tasks, multimodal distributions, and large datasets. However, these methods often rely on learning from large amount of expert demonstrations. To address these shortcomings, we propose Latent Diffusion Planning (LDP), a modular approach consisting of a planner which can leverage action-free demonstrations, and an inverse dynamics model which can leverage suboptimal data, that both operate over a learned latent space. First, we learn a compact latent space through a variational autoencoder, enabling effective forecasting of future states in image-based domains. Then, we train a planner and an inverse dynamics model with diffusion objectives. By separating planning from action prediction, LDP can benefit from the denser supervision signals of suboptimal and action-free data. On simulated visual robotic manipulation tasks, LDP outperforms state-of-the-art imitation learning approaches, as they cannot leverage such additional data.

NeurIPS Conference 2025 Conference Paper

Real-World Reinforcement Learning of Active Perception Behaviors

  • Edward Hu
  • Jie Wang
  • Xingfang Yuan
  • Fiona Luo
  • Muyao Li
  • Gaspard Lambrechts
  • Oleh Rybkin
  • Dinesh Jayaraman

A robot's instantaneous sensory observations do not always reveal task-relevant state information. Under such partial observability, optimal behavior typically involves explicitly acting to gain the missing information. Today's standard robot learning techniques struggle to produce such active perception behaviors. We propose a simple real-world robot learning recipe to efficiently train active perception policies. Our approach, asymmetric advantage weighted regression (AAWR), exploits access to "privileged" extra sensors at training time. The privileged sensors enable training high-quality privileged value functions that aid in estimating the advantage of the target policy. Bootstrapping from a small number of potentially suboptimal demonstrations and an easy-to-obtain coarse policy initialization, AAWR quickly acquires active perception behaviors and boosts task performance. In evaluations on 8 manipulation tasks on 3 robots spanning varying degrees of partial observability, AAWR synthesizes reliable active perception behaviors that outperform all prior approaches. When initialized with a "generalist" robot policy that struggles with active perception tasks, AAWR efficiently generates information-gathering behaviors that allow it to operate under severe partial observability for manipulation tasks. Website: https: //penn-pal-lab. github. io/aawr/

ICML Conference 2025 Conference Paper

Value-Based Deep RL Scales Predictably

  • Oleh Rybkin
  • Michal Nauman
  • Preston Fu
  • Charlie Victor Snell
  • Pieter Abbeel
  • Sergey Levine
  • Aviral Kumar

Scaling data and compute is critical in modern machine learning. However, scaling also demands predictability: we want methods to not only perform well with more compute or data, but also have their performance be predictable from low compute or low data runs, without ever running the large-scale experiment. In this paper, we show predictability of value-based off-policy deep RL. First, we show that data and compute requirements to reach a given performance level lie on a Pareto frontier, controlled by the updates-to-data (UTD) ratio. By estimating this frontier, we can extrapolate data requirements into a higher compute regime, and compute requirements into a higher data regime. Second, we determine the optimal allocation of total budget across data and compute to obtain given performance and use it to determine hyperparameters that maximize performance for a given budget. Third, this scaling behavior is enabled by first estimating predictable relationships between different hyperparameters, which is used to counteract effects of overfitting and plasticity loss unique to RL. We validate our approach using three algorithms: SAC, BRO, and PQL on DeepMind Control, OpenAI gym, and IsaacGym, when extrapolating to higher levels of data, compute, budget, or performance.

ICLR Conference 2024 Conference Paper

METRA: Scalable Unsupervised RL with Metric-Aware Abstraction

  • Seohong Park
  • Oleh Rybkin
  • Sergey Levine

Unsupervised pre-training strategies have proven to be highly effective in natural language processing and computer vision. Likewise, unsupervised reinforcement learning (RL) holds the promise of discovering a variety of potentially useful behaviors that can accelerate the learning of a wide array of downstream tasks. Previous unsupervised RL approaches have mainly focused on pure exploration and mutual information skill learning. However, despite the previous attempts, making unsupervised RL truly scalable still remains a major open challenge: pure exploration approaches might struggle in complex environments with large state spaces, where covering every possible transition is infeasible, and mutual information skill learning approaches might completely fail to explore the environment due to the lack of incentives. To make unsupervised RL scalable to complex, high-dimensional environments, we propose a novel unsupervised RL objective, which we call Metric-Aware Abstraction (METRA). Our main idea is, instead of directly covering the entire state space, to only cover a compact latent space $\mathcal{Z}$ that is metrically connected to the state space $\mathcal{S}$ by temporal distances. By learning to move in every direction in the latent space, METRA obtains a tractable set of diverse behaviors that approximately cover the state space, being scalable to high-dimensional environments. Through our experiments in five locomotion and manipulation environments, we demonstrate that METRA can discover a variety of useful behaviors even in complex, pixel-based environments, being the first unsupervised RL method that discovers diverse locomotion behaviors in pixel-based Quadruped and Humanoid. Our code and videos are available at https://seohong.me/projects/metra/

ICLR Conference 2024 Conference Paper

Privileged Sensing Scaffolds Reinforcement Learning

  • Edward S. Hu
  • James Springer
  • Oleh Rybkin
  • Dinesh Jayaraman

We need to look at our shoelaces as we first learn to tie them but having mastered this skill, can do it from touch alone. We call this phenomenon “sensory scaffolding”: observation streams that are not needed by a master might yet aid a novice learner. We consider such sensory scaffolding setups for training artificial agents. For example, a robot arm may need to be deployed with just a low-cost, robust, general-purpose camera; yet its performance may improve by having privileged training-time-only access to informative albeit expensive and unwieldy motion capture rigs or fragile tactile sensors. For these settings, we propose “Scaffolder”, a reinforcement learning approach which effectively exploits privileged sensing in critics, world models, reward estimators, and other such auxiliary components that are only used at training time, to improve the target policy. For evaluating sensory scaffolding agents, we design a new “S3” suite of ten diverse simulated robotic tasks that explore a wide range of practical sensor setups. Agents must use privileged camera sensing to train blind hurdlers, privileged active visual perception to help robot arms overcome visual occlusions, privileged touch sensors to train robot hands, and more. Scaffolder easily outperforms relevant prior baselines and frequently performs comparably even to policies that have test-time access to the privileged sensors. Website: https://penn-pal-lab.github.io/scaffolder/

ICLR Conference 2023 Conference Paper

Planning Goals for Exploration

  • Edward S. Hu
  • Richard Chang
  • Oleh Rybkin
  • Dinesh Jayaraman

Dropped into an unknown environment, what should an agent do to quickly learn about the environment and how to accomplish diverse tasks within it? We address this question within the goal-conditioned reinforcement learning paradigm, by identifying how the agent should set its goals at training time to maximize exploration. We propose "Planning Exploratory Goals" (PEG), a method that sets goals for each training episode to directly optimize an intrinsic exploration reward. PEG first chooses goal commands such that the agent's goal-conditioned policy, at its current level of training, will end up in states with high exploration potential. It then launches an exploration policy starting at those promising states. To enable this direct optimization, PEG learns world models and adapts sampling-based planning algorithms to "plan goal commands". In challenging simulated robotics environments including a multi-legged ant robot in a maze, and a robot arm on a cluttered tabletop, PEG exploration enables more efficient and effective training of goal-conditioned policies relative to baselines and ablations. Our ant successfully navigates a long maze, and the robot arm successfully builds a stack of three blocks upon command. Website: https://sites.google.com/view/exploratory-goals

ICLR Conference 2022 Conference Paper

Know Thyself: Transferable Visual Control Policies Through Robot-Awareness

  • Edward S. Hu
  • Kun Huang
  • Oleh Rybkin
  • Dinesh Jayaraman

Training visual control policies from scratch on a new robot typically requires generating large amounts of robot-specific data. How might we leverage data previously collected on another robot to reduce or even completely remove this need for robot-specific data? We propose a "robot-aware control" paradigm that achieves this by exploiting readily available knowledge about the robot. We then instantiate this in a robot-aware model-based RL policy by training modular dynamics models that couple a transferable, robot-aware world dynamics module with a robot-specific, potentially analytical, robot dynamics module. This also enables us to set up visual planning costs that separately consider the robot agent and the world. Our experiments on tabletop manipulation tasks with simulated and real robots demonstrate that these plug-in improvements dramatically boost the transferability of visual model-based RL policies, even permitting zero-shot transfer of visual manipulation skills onto new robots. Project website: https://www.seas.upenn.edu/~hued/rac

NeurIPS Conference 2022 Conference Paper

Learning General World Models in a Handful of Reward-Free Deployments

  • Yingchen Xu
  • Jack Parker-Holder
  • Aldo Pacchiano
  • Philip Ball
  • Oleh Rybkin
  • S Roberts
  • Tim Rocktäschel
  • Edward Grefenstette

Building generally capable agents is a grand challenge for deep reinforcement learning (RL). To approach this challenge practically, we outline two key desiderata: 1) to facilitate generalization, exploration should be task agnostic; 2) to facilitate scalability, exploration policies should collect large quantities of data without costly centralized retraining. Combining these two properties, we introduce the reward-free deployment efficiency setting, a new paradigm for RL research. We then present CASCADE, a novel approach for self-supervised exploration in this new setting. CASCADE seeks to learn a world model by collecting data with a population of agents, using an information theoretic objective inspired by Bayesian Active Learning. CASCADE achieves this by specifically maximizing the diversity of trajectories sampled by the population through a novel cascading objective. We provide theoretical intuition for CASCADE which we show in a tabular setting improves upon naïve approaches that do not account for population diversity. We then demonstrate that CASCADE collects diverse task-agnostic datasets and learns agents that generalize zero-shot to novel, unseen downstream tasks on Atari, MiniGrid, Crafter and the DM Control Suite. Code and videos are available at https: //ycxuyingchen. github. io/cascade/

NeurIPS Conference 2021 Conference Paper

Discovering and Achieving Goals via World Models

  • Russell Mendonca
  • Oleh Rybkin
  • Kostas Daniilidis
  • Danijar Hafner
  • Deepak Pathak

How can artificial agents learn to solve many diverse tasks in complex visual environments without any supervision? We decompose this question into two challenges: discovering new goals and learning to reliably achieve them. Our proposed agent, Latent Explorer Achiever (LEXA), addresses both challenges by learning a world model from image inputs and using it to train an explorer and an achiever policy via imagined rollouts. Unlike prior methods that explore by reaching previously visited states, the explorer plans to discover unseen surprising states through foresight, which are then used as diverse targets for the achiever to practice. After the unsupervised phase, LEXA solves tasks specified as goal images zero-shot without any additional learning. LEXA substantially outperforms previous approaches to unsupervised goal reaching, both on prior benchmarks and on a new challenging benchmark with 40 test tasks spanning across four robotic manipulation and locomotion domains. LEXA further achieves goals that require interacting with multiple objects in sequence. Project page: https: //orybkin. github. io/lexa/

ICML Conference 2021 Conference Paper

Model-Based Reinforcement Learning via Latent-Space Collocation

  • Oleh Rybkin
  • Chuning Zhu
  • Anusha Nagabandi
  • Kostas Daniilidis
  • Igor Mordatch
  • Sergey Levine

The ability to plan into the future while utilizing only raw high-dimensional observations, such as images, can provide autonomous agents with broad and general capabilities. However, realistic tasks require performing temporally extended reasoning, and cannot be solved with only myopic, short-sighted planning. Recent work in model-based reinforcement learning (RL) has shown impressive results on tasks that require only short-horizon reasoning. In this work, we study how the long-horizon planning abilities can be improved with an algorithm that optimizes over sequences of states, rather than actions, which allows better credit assignment. To achieve this, we draw on the idea of collocation and adapt it to the image-based setting by leveraging probabilistic latent variable models, resulting in an algorithm that optimizes trajectories over latent variables. Our latent collocation method (LatCo) provides a general and effective visual planning approach, and significantly outperforms prior model-based approaches on challenging visual control tasks with sparse rewards and long-term goals. See the videos on the supplementary website \url{https: //sites. google. com/view/latco-mbrl/. }

ICML Conference 2021 Conference Paper

Simple and Effective VAE Training with Calibrated Decoders

  • Oleh Rybkin
  • Kostas Daniilidis
  • Sergey Levine

Variational autoencoders (VAEs) provide an effective and simple method for modeling complex distributions. However, training VAEs often requires considerable hyperparameter tuning to determine the optimal amount of information retained by the latent variable. We study the impact of calibrated decoders, which learn the uncertainty of the decoding distribution and can determine this amount of information automatically, on the VAE performance. While many methods for learning calibrated decoders have been proposed, many of the recent papers that employ VAEs rely on heuristic hyperparameters and ad-hoc modifications instead. We perform the first comprehensive comparative analysis of calibrated decoder and provide recommendations for simple and effective VAE training. Our analysis covers a range of datasets and several single-image and sequential VAE models. We further propose a simple but novel modification to the commonly used Gaussian decoder, which computes the prediction variance analytically. We observe empirically that using heuristic modifications is not necessary with our method.

NeurIPS Conference 2020 Conference Paper

Long-Horizon Visual Planning with Goal-Conditioned Hierarchical Predictors

  • Karl Pertsch
  • Oleh Rybkin
  • Frederik Ebert
  • Shenghao Zhou
  • Dinesh Jayaraman
  • Chelsea Finn
  • Sergey Levine

The ability to predict and plan into the future is fundamental for agents acting in the world. To reach a faraway goal, we predict trajectories at multiple timescales, first devising a coarse plan towards the goal and then gradually filling in details. In contrast, current learning approaches for visual prediction and planning fail on long-horizon tasks as they generate predictions (1)~without considering goal information, and (2)~at the finest temporal resolution, one step at a time. In this work we propose a framework for visual prediction and planning that is able to overcome both of these limitations. First, we formulate the problem of predicting towards a goal and propose the corresponding class of latent space goal-conditioned predictors (GCPs). GCPs significantly improve planning efficiency by constraining the search space to only those trajectories that reach the goal. Further, we show how GCPs can be naturally formulated as hierarchical models that, given two observations, predict an observation between them, and by recursively subdividing each part of the trajectory generate complete sequences. This divide-and-conquer strategy is effective at long-term prediction, and enables us to design an effective hierarchical planning algorithm that optimizes trajectories in a coarse-to-fine manner. We show that by using both goal-conditioning and hierarchical prediction, GCPs enable us to solve visual planning tasks with much longer horizon than previously possible. See prediction and planning videos on the supplementary website: sites. google. com/view/video-gcp.

ICML Conference 2020 Conference Paper

Planning to Explore via Self-Supervised World Models

  • Ramanan Sekar
  • Oleh Rybkin
  • Kostas Daniilidis
  • Pieter Abbeel
  • Danijar Hafner
  • Deepak Pathak

Reinforcement learning allows solving complex tasks, however, the learning tends to be task-specific and the sample efficiency remains a challenge. We present Plan2Explore, a self-supervised reinforcement learning agent that tackles both these challenges through a new approach to self-supervised exploration and fast adaptation to new tasks, which need not be known during exploration. During exploration, unlike prior methods which retrospectively compute the novelty of observations after the agent has already reached them, our agent acts efficiently by leveraging planning to seek out expected future novelty. After exploration, the agent quickly adapts to multiple downstream tasks in a zero or a few-shot manner. We evaluate on challenging control tasks from high-dimensional image inputs. Without any training supervision or task-specific interaction, Plan2Explore outperforms prior self-supervised exploration methods, and in fact, almost matches the performances oracle which has access to rewards. Videos and code: https: //ramanans1. github. io/plan2explore/

v2026.09.13