Arrow Research search

Author name cluster

Nicolas Bougie

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

4 papers
1 author row

Possible papers

4

TIST Journal 2023 Journal Article

Interpretable Imitation Learning with Symbolic Rewards

  • Nicolas Bougie
  • Takashi Onishi
  • Yoshimasa Tsuruoka

Sample inefficiency of deep reinforcement learning methods is a major obstacle for their use in real-world tasks as they naturally feature sparse rewards. In fact, this from-scratch approach is often impractical in environments where extreme negative outcomes are possible. Recent advances in imitation learning have improved sample efficiency by leveraging expert demonstrations. Most work along this line of research employs neural network-based approaches to recover an expert cost function. However, the complexity and lack of transparency make neural networks difficult to trust and deploy in the real world. In contrast, we present a method for extracting interpretable symbolic reward functions from expert data, which offers several advantages. First, the learned reward function can be parsed by a human to understand, verify and predict the behavior of the agent. Second, the reward function can be improved and modified by an expert. Finally, the structure of the reward function can be leveraged to extract explanations that encode richer domain knowledge than standard scalar rewards. To this end, we use an autoregressive recurrent neural network that generates hierarchical symbolic rewards represented by simple symbolic trees. The recurrent neural network is trained via risk-seeking policy gradients. We test our method in MuJoCo environments as well as a chemical plant simulator. We show that the discovered rewards can significantly accelerate the training process and achieve similar or better performance than neural network-based algorithms.

AAMAS Conference 2022 Conference Paper

Goal-Driven Active Learning

  • Nicolas Bougie
  • Ryutaro Ichise

Despite recent breakthroughs for learning a rich set of behaviors in simulated tasks, reinforcement learning agents are not yet in widespread use in the real world where rewards are naturally sparse. In fact, efficient exploration remains a key challenge in sparse-reward tasks as it requires quickly finding informative and task-relevant experiences. While cloning behaviors provided by an expert is a promising approach to the exploration problem, learning from a fixed set of demonstrations may be impracticable due to lack of state coverage or distribution mismatch - when the learner’s goal deviates from the demonstrated behaviors. Moreover, we aim to obtain a policy that can accomplish a variety of goals guided by the same set of demonstrations (i. e. without additional human effort). We present a goal-conditioned method that leverages very small sets of goal-driven demonstrations to significantly accelerate learning. Crucially, we present the concept of active goal-driven demonstrations to query the demonstrator only in hard-to-learn and uncertain regions of the state space. We evaluate our framework on a set of robot control tasks. Our method outperforms prior imitation learning approaches in most of the tasks in terms of data efficiency and scores while reducing the amount of human effort.

JAAMAS Journal 2021 Journal Article

Goal-driven active learning

  • Nicolas Bougie
  • Ryutaro Ichise

Abstract Deep reinforcement learning methods have achieved significant successes in complex decision-making problems. In fact, they traditionally rely on well-designed extrinsic rewards, which limits their applicability to many real-world tasks where rewards are naturally sparse. While cloning behaviors provided by an expert is a promising approach to the exploration problem, learning from a fixed set of demonstrations may be impracticable due to lack of state coverage or distribution mismatch—when the learner’s goal deviates from the demonstrated behaviors. Besides, we are interested in learning how to reach a wide range of goals from the same set of demonstrations. In this work we propose a novel goal-conditioned method that leverages very small sets of goal-driven demonstrations to massively accelerate the learning process. Crucially, we introduce the concept of active goal-driven demonstrations to query the demonstrator only in hard-to-learn and uncertain regions of the state space. We further present a strategy for prioritizing sampling of goals where the disagreement between the expert and the policy is maximized. We evaluate our method on a variety of benchmark environments from the Mujoco domain. Experimental results show that our method outperforms prior imitation learning approaches in most of the tasks in terms of exploration efficiency and average scores.

IJCAI Conference 2020 Conference Paper

Towards High-Level Intrinsic Exploration in Reinforcement Learning

  • Nicolas Bougie
  • Ryutaro Ichise

Deep reinforcement learning (DRL) methods traditionally struggle with tasks where environment rewards are sparse or delayed, which entails that exploration remains one of the key challenges of DRL. Instead of solely relying on extrinsic rewards, many state-of-the-art methods use intrinsic curiosity as exploration signal. While they hold promise of better local exploration, discovering global exploration strategies is beyond the reach of current methods. We propose a novel end-to-end intrinsic reward formulation that introduces high-level exploration in reinforcement learning. Our curiosity signal is driven by a fast reward that deals with local exploration and a slow reward that incentivizes long-time horizon exploration strategies. We formulate curiosity as the error in an agent’s ability to reconstruct the observations given their contexts. Experimental results show that this high-level exploration enables our agents to outperform prior work in several Atari games.

v2026.09.13