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Nathanaël Perraudin

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5 papers
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5

ICLR Conference 2024 Conference Paper

Efficient and Scalable Graph Generation through Iterative Local Expansion

  • Andreas Bergmeister
  • Karolis Martinkus
  • Nathanaël Perraudin
  • Roger Wattenhofer

In the realm of generative models for graphs, extensive research has been conducted. However, most existing methods struggle with large graphs due to the complexity of representing the entire joint distribution across all node pairs and capturing both global and local graph structures simultaneously. To overcome these issues, we introduce a method that generates a graph by progressively expanding a single node to a target graph. In each step, nodes and edges are added in a localized manner through denoising diffusion, building first the global structure, and then refining the local details. The local generation avoids modeling the entire joint distribution over all node pairs, achieving substantial computational savings with subquadratic runtime relative to node count while maintaining high expressivity through multiscale generation. Our experiments show that our model achieves state-of-the-art performance on well-established benchmark datasets while successfully scaling to graphs with at least 5000 nodes. Our method is also the first to successfully extrapolate to graphs outside of the training distribution, showcasing a much better generalization capability over existing methods.

ICML Conference 2022 Conference Paper

SPECTRE: Spectral Conditioning Helps to Overcome the Expressivity Limits of One-shot Graph Generators

  • Karolis Martinkus
  • Andreas Loukas
  • Nathanaël Perraudin
  • Roger Wattenhofer

We approach the graph generation problem from a spectral perspective by first generating the dominant parts of the graph Laplacian spectrum and then building a graph matching these eigenvalues and eigenvectors. Spectral conditioning allows for direct modeling of the global and local graph structure and helps to overcome the expressivity and mode collapse issues of one-shot graph generators. Our novel GAN, called SPECTRE, enables the one-shot generation of much larger graphs than previously possible with one-shot models. SPECTRE outperforms state-of-the-art deep autoregressive generators in terms of modeling fidelity, while also avoiding expensive sequential generation and dependence on node ordering. A case in point, in sizable synthetic and real-world graphs SPECTRE achieves a 4-to-170 fold improvement over the best competitor that does not overfit and is 23-to-30 times faster than autoregressive generators.

AAAI Conference 2021 Conference Paper

Scalable Graph Networks for Particle Simulations

  • Karolis Martinkus
  • Aurelien Lucchi
  • Nathanaël Perraudin

Learning system dynamics directly from observations is a promising direction in machine learning due to its potential to significantly enhance our ability to understand physical systems. However, the dynamics of many real-world systems are challenging to learn due to the presence of nonlinear potentials and a number of interactions that scales quadratically with the number of particles N, as in the case of the N-body problem. In this work, we introduce an approach that transforms a fully-connected interaction graph into a hierarchical one which reduces the number of edges to O(N). This results in linear time and space complexity while the precomputation of the hierarchical graph requires O(N log(N)) time and O(N) space. Using our approach, we are able to train models on much larger particle counts, even on a single GPU. We evaluate how the phase space position accuracy and energy conservation depend on the number of simulated particles. Our approach retains high accuracy and efficiency even on large-scale gravitational N-body simulations which are impossible to run on a single machine if a fully-connected graph is used. Similar results are also observed when simulating Coulomb interactions. Furthermore, we make several important observations regarding the performance of this new hierarchical model, including: i) its accuracy tends to improve with the number of particles in the simulation and ii) its generalisation to unseen particle counts is also much better than for models that use all O(N2 ) interactions.

ICLR Conference 2020 Conference Paper

DeepSphere: a graph-based spherical CNN

  • Michaël Defferrard
  • Martino Milani
  • Frédérick Gusset
  • Nathanaël Perraudin

Designing a convolution for a spherical neural network requires a delicate tradeoff between efficiency and rotation equivariance. DeepSphere, a method based on a graph representation of the discretized sphere, strikes a controllable balance between these two desiderata. This contribution is twofold. First, we study both theoretically and empirically how equivariance is affected by the underlying graph with respect to the number of pixels and neighbors. Second, we evaluate DeepSphere on relevant problems. Experiments show state-of-the-art performance and demonstrates the efficiency and flexibility of this formulation. Perhaps surprisingly, comparison with previous work suggests that anisotropic filters might be an unnecessary price to pay. Our code is available at https://github.com/deepsphere.

ICML Conference 2019 Conference Paper

Adversarial Generation of Time-Frequency Features with application in audio synthesis

  • Andrés Marafioti
  • Nathanaël Perraudin
  • Nicki Holighaus
  • Piotr Majdak

Time-frequency (TF) representations provide powerful and intuitive features for the analysis of time series such as audio. But still, generative modeling of audio in the TF domain is a subtle matter. Consequently, neural audio synthesis widely relies on directly modeling the waveform and previous attempts at unconditionally synthesizing audio from neurally generated invertible TF features still struggle to produce audio at satisfying quality. In this article, focusing on the short-time Fourier transform, we discuss the challenges that arise in audio synthesis based on generated invertible TF features and how to overcome them. We demonstrate the potential of deliberate generative TF modeling by training a generative adversarial network (GAN) on short-time Fourier features. We show that by applying our guidelines, our TF-based network was able to outperform a state-of-the-art GAN generating waveforms directly, despite the similar architecture in the two networks.

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