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Nancy Fulda

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

4 papers
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4

AAAI Conference 2022 Conference Paper

Enhanced Story Comprehension for Large Language Models through Dynamic Document-Based Knowledge Graphs

  • Berkeley R Andrus
  • Yeganeh Nasiri
  • Shilong Cui
  • Benjamin Cullen
  • Nancy Fulda

Large transformer-based language models have achieved incredible success at various tasks which require narrative comprehension, including story completion, answering questions about stories, and generating stories ex nihilo. However, due to the limitations of finite context windows, these language models struggle to produce or understand stories longer than several thousand tokens. In order to mitigate the document length limitations that come with finite context windows, we introduce a novel architecture that augments story processing with an external dynamic knowledge graph. In contrast to static commonsense knowledge graphs which hold information about the real world, these dynamic knowledge graphs reflect facts extracted from the story being processed. Our architecture uses these knowledge graphs to create informationrich prompts which better facilitate story comprehension than prompts composed only of story text. We apply our architecture to the tasks of question answering and story completion. To complement this line of research, we introduce two long-form question answering tasks, LF-SQuAD and LF- QUOREF, in which the document length exceeds the size of the language model’s context window, and introduce a story completion evaluation method that bypasses the stochastic nature of language model generation. We demonstrate broad improvement over typical prompt formulation methods for both question answering and story completion using GPT-2, GPT-3 and XLNet.

NeurIPS Conference 2020 Conference Paper

Towards Neural Programming Interfaces

  • Zachary Brown
  • Nathaniel Robinson
  • David Wingate
  • Nancy Fulda

It is notoriously difficult to control the behavior of artificial neural networks such as generative neural language models. We recast the problem of controlling natural language generation as that of learning to interface with a pretrained language model, just as Application Programming Interfaces (APIs) control the behavior of programs by altering hyperparameters. In this new paradigm, a specialized neural network (called a Neural Programming Interface or NPI) learns to interface with a pretrained language model by manipulating the hidden activations of the pretrained model to produce desired outputs. Importantly, no permanent changes are made to the weights of the original model, allowing us to re-purpose pretrained models for new tasks without overwriting any aspect of the language model. We also contribute a new data set construction algorithm and GAN-inspired loss function that allows us to train NPI models to control outputs of autoregressive transformers. In experiments against other state-of-the-art approaches, we demonstrate the efficacy of our methods using OpenAI’s GPT-2 model, successfully controlling noun selection, topic aversion, offensive speech filtering, and other aspects of language while largely maintaining the controlled model's fluency under deterministic settings.

IJCAI Conference 2017 Conference Paper

What Can You Do with a Rock? Affordance Extraction via Word Embeddings

  • Nancy Fulda
  • Daniel Ricks
  • Ben Murdoch
  • David Wingate

Autonomous agents must often detect affordances: the set of behaviors enabled by a situation. Affordance extraction is particularly helpful in domains with large action spaces, allowing the agent to prune its search space by avoiding futile behaviors. This paper presents a method for affordance extraction via word embeddings trained on a tagged Wikipedia corpus. The resulting word vectors are treated as a common knowledge database which can be queried using linear algebra. We apply this method to a reinforcement learning agent in a text-only environment and show that affordance-based action selection improves performance in most cases. Our method increases the computational complexity of each learning step but significantly reduces the total number of steps needed. In addition, the agent's action selections begin to resemble those a human would choose.

IJCAI Conference 2007 Conference Paper

  • Nancy Fulda
  • Dan Ventura

We present a conceptual framework for creating Q-learning-based algorithms that converge to optimal equilibria in cooperative multiagent settings. This framework includes a set of conditions that are sufficient to guarantee optimal system performance. We demonstrate the efficacy of the framework by using it to analyze several well-known multi-agent learning algorithms and conclude by employing it as a design tool to construct a simple, novel multiagent learning algorithm.

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