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Min Sun

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

11 papers
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Possible papers

11

AAAI Conference 2023 Conference Paper

MixFairFace: Towards Ultimate Fairness via MixFair Adapter in Face Recognition

  • Fu-En Wang
  • Chien-Yi Wang
  • Min Sun
  • Shang-Hong Lai

Although significant progress has been made in face recognition, demographic bias still exists in face recognition systems. For instance, it usually happens that the face recognition performance for a certain demographic group is lower than the others. In this paper, we propose MixFairFace framework to improve the fairness in face recognition models. First of all, we argue that the commonly used attribute-based fairness metric is not appropriate for face recognition. A face recognition system can only be considered fair while every person has a close performance. Hence, we propose a new evaluation protocol to fairly evaluate the fairness performance of different approaches. Different from previous approaches that require sensitive attribute labels such as race and gender for reducing the demographic bias, we aim at addressing the identity bias in face representation, i.e., the performance inconsistency between different identities, without the need for sensitive attribute labels. To this end, we propose MixFair Adapter to determine and reduce the identity bias of training samples. Our extensive experiments demonstrate that our MixFairFace approach achieves state-of-the-art fairness performance on all benchmark datasets.

NeurIPS Conference 2022 Conference Paper

360-MLC: Multi-view Layout Consistency for Self-training and Hyper-parameter Tuning

  • Bolivar Solarte
  • Chin-Hsuan Wu
  • Yueh-Cheng Liu
  • Yi-Hsuan Tsai
  • Min Sun

We present 360-MLC, a self-training method based on multi-view layout consistency for finetuning monocular room-layout models using unlabeled 360-images only. This can be valuable in practical scenarios where a pre-trained model needs to be adapted to a new data domain without using any ground truth annotations. Our simple yet effective assumption is that multiple layout estimations in the same scene must define a consistent geometry regardless of their camera positions. Based on this idea, we leverage a pre-trained model to project estimated layout boundaries from several camera views into the 3D world coordinate. Then, we re-project them back to the spherical coordinate and build a probability function, from which we sample the pseudo-labels for self-training. To handle unconfident pseudo-labels, we evaluate the variance in the re-projected boundaries as an uncertainty value to weight each pseudo-label in our loss function during training. In addition, since ground truth annotations are not available during training nor in testing, we leverage the entropy information in multiple layout estimations as a quantitative metric to measure the geometry consistency of the scene, allowing us to evaluate any layout estimator for hyper-parameter tuning, including model selection without ground truth annotations. Experimental results show that our solution achieves favorable performance against state-of-the-art methods when self-training from three publicly available source datasets to a unique, newly labeled dataset consisting of multi-view images of the same scenes.

NeurIPS Conference 2021 Conference Paper

Learning 3D Dense Correspondence via Canonical Point Autoencoder

  • An-Chieh Cheng
  • Xueting Li
  • Min Sun
  • Ming-Hsuan Yang
  • Sifei Liu

We propose a canonical point autoencoder (CPAE) that predicts dense correspondences between 3D shapes of the same category. The autoencoder performs two key functions: (a) encoding an arbitrarily ordered point cloud to a canonical primitive, e. g. , a sphere, and (b) decoding the primitive back to the original input instance shape. As being placed in the bottleneck, this primitive plays a key role to map all the unordered point clouds on the canonical surface, and to be reconstructed in an ordered fashion. Once trained, points from different shape instances that are mapped to the same locations on the primitive surface are determined to be a pair of correspondence. Our method does not require any form of annotation or self-supervised part segmentation network and can handle unaligned input point clouds within a certain rotation range. Experimental results on 3D semantic keypoint transfer and part segmentation transfer show that our model performs favorably against state-of-the-art correspondence learning methods.

AAAI Conference 2021 Conference Paper

Toward Robust Long Range Policy Transfer

  • Wei-Cheng Tseng
  • Jin-Siang Lin
  • Yao-Min Feng
  • Min Sun

Humans can master a new task within a few trials by drawing upon skills acquired through prior experience. To mimic this capability, hierarchical models combining primitive policies learned from prior tasks have been proposed. However, these methods fall short comparing to the human’s range of transferability. We propose a method, which leverages the hierarchical structure to train the combination function and adapt the set of diverse primitive polices alternatively, to efficiently produce a range of complex behaviors on challenging new tasks. We also design two regularization terms to improve the diversity and utilization rate of the primitives in the pretraining phase. We demonstrate that our method outperforms other recent policy transfer methods by combining and adapting these reusable primitives in tasks with continuous action space. The experiment results further show that our approach provides a broader transferring range. The ablation study also show the regularization terms are critical for long range policy transfer. Finally, we show that our method consistently outperforms other methods when the quality of the primitives varies.

AAAI Conference 2020 Conference Paper

InstaNAS: Instance-Aware Neural Architecture Search

  • An-Chieh Cheng
  • Chieh Hubert Lin
  • Da-Cheng Juan
  • Wei Wei
  • Min Sun

Conventional Neural Architecture Search (NAS) aims at finding a single architecture that achieves the best performance, which usually optimizes task related learning objectives such as accuracy. However, a single architecture may not be representative enough for the whole dataset with high diversity and variety. Intuitively, electing domain-expert architectures that are proficient in domain-specific features can further benefit architecture related objectives such as latency. In this paper, we propose InstaNAS—an instance-aware NAS framework—that employs a controller trained to search for a “distribution of architectures” instead of a single architecture; This allows the model to use sophisticated architectures for the difficult samples, which usually comes with large architecture related cost, and shallow architectures for those easy samples. During the inference phase, the controller assigns each of the unseen input samples with a domain expert architecture that can achieve high accuracy with customized inference costs. Experiments within a search space inspired by MobileNetV2 show InstaNAS can achieve up to 48. 8% latency reduction without compromising accuracy on a series of datasets against MobileNetV2.

NeurIPS Conference 2020 Conference Paper

Mitigating Forgetting in Online Continual Learning via Instance-Aware Parameterization

  • Hung-Jen Chen
  • An-Chieh Cheng
  • Da-Cheng Juan
  • Wei Wei
  • Min Sun

Online continual learning is a challenging scenario where a model needs to learn from a continuous stream of data without revisiting any previously encountered data instances. The phenomenon of catastrophic forgetting is worsened since the model should not only address the forgetting at the task-level but also at the data instance-level within the same task. To mitigate this, we leverage the concept of "instance awareness" in the neural network, where each data instance is classified by a path in the network searched by the controller from a meta-graph. To preserve the knowledge we learn from previous instances, we proposed a method to protect the path by restricting the gradient updates of one instance from overriding past updates calculated from previous instances if these instances are not similar. On the other hand, it also encourages fine-tuning the path if the incoming instance shares the similarity with previous instances. The mechanism of selecting paths according to instances similarity is naturally determined by the controller, which is compact and online updated. Experimental results show that the proposed method outperforms state-of-the-arts in online continual learning. Furthermore, the proposed method is evaluated against a realistic setting where the boundaries between tasks are blurred. Experimental results confirm that the proposed method outperforms the state-of-the-arts on CIFAR-10, CIFAR-100, and Tiny-ImageNet.

AAAI Conference 2019 Conference Paper

Unsupervised Stylish Image Description Generation via Domain Layer Norm

  • Cheng-Kuan Chen
  • Zhufeng Pan
  • Ming-Yu Liu
  • Min Sun

Most of the existing works on image description focus on generating expressive descriptions. The only few works that are dedicated to generating stylish (e. g. , romantic, lyric, etc.) descriptions suffer from limited style variation and content digression. To address these limitations, we propose a controllable stylish image description generation model. It can learn to generate stylish image descriptions that are more related to image content and can be trained with the arbitrary monolingual corpus without collecting new paired image and stylish descriptions. Moreover, it enables users to generate various stylish descriptions by plugging in style-specific parameters to include new styles into the existing model. We achieve this capability via a novel layer normalization layer design, which we will refer to as the Domain Layer Norm (DLN). Extensive experimental validation and user study on various stylish image description generation tasks are conducted to show the competitive advantages of the proposed model.

AAAI Conference 2018 Conference Paper

Compatibility Family Learning for Item Recommendation and Generation

  • Yong-Siang Shih
  • Kai-Yueh Chang
  • Hsuan-Tien Lin
  • Min Sun

Compatibility between items, such as clothes and shoes, is a major factor among customer’s purchasing decisions. However, learning “compatibility” is challenging due to (1) broader notions of compatibility than those of similarity, (2) the asymmetric nature of compatibility, and (3) only a small set of compatible and incompatible items are observed. We propose an end-to-end trainable system to embed each item into a latent vector and project a query item into K compatible prototypes in the same space. These prototypes re- flect the broad notions of compatibility. We refer to both the embedding and prototypes as “Compatibility Family”. In our learned space, we introduce a novel Projected Compatibility Distance (PCD) function which is differentiable and ensures diversity by aiming for at least one prototype to be close to a compatible item, whereas none of the prototypes are close to an incompatible item. We evaluate our system on a toy dataset, two Amazon product datasets, and Polyvore out- fit dataset. Our method consistently achieves state-of-the-art performance. Finally, we show that we can visualize the candidate compatible prototypes using a Metric-regularized Conditional Generative Adversarial Network (MrCGAN), where the input is a projected prototype and the output is a generated image of a compatible item. We ask human evaluators to judge the relative compatibility between our generated images and images generated by CGANs conditioned directly on query items. Our generated images are significantly preferred, with roughly twice the number of votes as others.

AAAI Conference 2018 Conference Paper

Self-View Grounding Given a Narrated 360° Video

  • Shih-Han Chou
  • Yi-Chun Chen
  • Kuo-Hao Zeng
  • Hou-Ning Hu
  • Jianlong Fu
  • Min Sun

Narrated 360◦ videos are typically provided in many touring scenarios to mimic real-world experience. However, previous work has shown that smart assistance (i. e. , providing visual guidance) can significantly help users to follow the Normal Field of View (NFoV) corresponding to the narrative. In this project, we aim at automatically grounding the NFoVs of a 360◦ video given subtitles of the narrative (referred to as “NFoV-grounding”). We propose a novel Visual Grounding Model (VGM) to implicitly and efficiently predict the NFoVs given the video content and subtitles. Specifically, at each frame, we efficiently encode the panorama into feature map of candidate NFoVs using a Convolutional Neural Network (CNN) and the subtitles to the same hidden space using an RNN with Gated Recurrent Units (GRU). Then, we apply soft-attention on candidate NFoVs to trigger sentence decoder aiming to minimize the reconstruct loss between the generated and given sentence. Finally, we obtain the NFoV as the candidate NFoV with the maximum attention without any human supervision. To train VGM more robustly, we also generate a reverse sentence conditioning on one minus the soft-attention such that the attention focuses on candidate NFoVs less relevant to the given sentence. The negative log reconstruction loss of the reverse sentence (referred to as “irrelevant loss”) is jointly minimized to encourage the reverse sentence to be different from the given sentence. To evaluate our method, we collect the first narrated 360◦ videos dataset and achieve state-of-the-art NFoV-grounding performance.

AAAI Conference 2017 Conference Paper

Leveraging Video Descriptions to Learn Video Question Answering

  • Kuo-Hao Zeng
  • Tseng-Hung Chen
  • Ching-Yao Chuang
  • Yuan-Hong Liao
  • Juan Carlos Niebles
  • Min Sun

We propose a scalable approach to learn video-based question answering (QA): to answer a free-form natural language question about the contents of a video. Our approach automatically harvests a large number of videos and descriptions freely available online. Then, a large number of candidate QA pairs are automatically generated from descriptions rather than manually annotated. Next, we use these candidate QA pairs to train a number of video-based QA methods extended from MN (Sukhbaatar et al. 2015), VQA (Antol et al. 2015), SA (Yao et al. 2015), and SS (Venugopalan et al. 2015). In order to handle non-perfect candidate QA pairs, we propose a self-paced learning procedure to iteratively identify them and mitigate their effects in training. Finally, we evaluate performance on manually generated video-based QA pairs. The results show that our self-paced learning procedure is effective, and the extended SS model outperforms various baselines.

IJCAI Conference 2017 Conference Paper

Tactics of Adversarial Attack on Deep Reinforcement Learning Agents

  • Yen-Chen Lin
  • Zhang-Wei Hong
  • Yuan-Hong Liao
  • Meng-Li Shih
  • Ming-Yu Liu
  • Min Sun

We introduce two tactics, namely the strategically-timed attack and the enchanting attack, to attack reinforcement learning agents trained by deep reinforcement learning algorithms using adversarial examples. In the strategically-timed attack, the adversary aims at minimizing the agent's reward by only attacking the agent at a small subset of time steps in an episode. Limiting the attack activity to this subset helps prevent detection of the attack by the agent. We propose a novel method to determine when an adversarial example should be crafted and applied. In the enchanting attack, the adversary aims at luring the agent to a designated target state. This is achieved by combining a generative model and a planning algorithm: while the generative model predicts the future states, the planning algorithm generates a preferred sequence of actions for luring the agent. A sequence of adversarial examples is then crafted to lure the agent to take the preferred sequence of actions. We apply the proposed tactics to the agents trained by the state-of-the-art deep reinforcement learning algorithm including DQN and A3C. In 5 Atari games, our strategically-timed attack reduces as much reward as the uniform attack (i. e. , attacking at every time step) does by attacking the agent 4 times less often. Our enchanting attack lures the agent toward designated target states with a more than 70% success rate. Example videos are available at http: //yclin. me/adversarial_attack_RL/.

v2026.09.13