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Michael Rabbat

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

7 papers
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7

TMLR Journal 2024 Journal Article

DINOv2: Learning Robust Visual Features without Supervision

  • Maxime Oquab
  • Timothée Darcet
  • Théo Moutakanni
  • Huy V. Vo
  • Marc Szafraniec
  • Vasil Khalidov
  • Pierre Fernandez
  • Daniel HAZIZA

The recent breakthroughs in natural language processing for model pretraining on large quantities of data have opened the way for similar foundation models in computer vision. These models could greatly simplify the use of images in any system by producing all-purpose visual features, i.e., features that work across image distributions and tasks without finetuning. This work shows that existing pretraining methods, especially self-supervised methods, can produce such features if trained on enough curated data from diverse sources. We revisit existing approaches and combine different techniques to scale our pretraining in terms of data and model size. Most of the technical contributions aim at accelerating and stabilizing the training at scale. In terms of data, we propose an automatic pipeline to build a dedicated, diverse, and curated image dataset instead of uncurated data, as typically done in the self-supervised literature. In terms of models, we train a ViT model with 1B parameters and distill it into a series of smaller models that surpass the best available all-purpose features, OpenCLIP on most of the benchmarks at image and pixel levels.

TMLR Journal 2024 Journal Article

Revisiting Feature Prediction for Learning Visual Representations from Video

  • Adrien Bardes
  • Quentin Garrido
  • Jean Ponce
  • Xinlei Chen
  • Michael Rabbat
  • Yann LeCun
  • Mido Assran
  • Nicolas Ballas

This paper explores feature prediction as a stand-alone objective for unsupervised learning from video and introduces V-JEPA, a collection of vision models trained solely using a feature prediction objective, without the use of pretrained image encoders, text, negative examples, reconstruction, or other sources of supervision. The models are trained on 2 million videos collected from public datasets and are evaluated on downstream image and video tasks. Our results show that learning by predicting video features leads to versatile visual representations that perform well on both motion and appearance-based tasks, without adaption of the model’s parameters; e.g., using a frozen backbone. Our largest model, a ViT-H/16 trained only on videos, obtains 81.9% on Kinetics-400, 72.2% on Something-Something-v2, and 77.9% on ImageNet1K.

TMLR Journal 2023 Journal Article

lo-fi: distributed fine-tuning without communication

  • Mitchell Wortsman
  • Suchin Gururangan
  • Shen Li
  • Ali Farhadi
  • Ludwig Schmidt
  • Michael Rabbat
  • Ari S. Morcos

When fine-tuning large neural networks, it is common to use multiple nodes and to communicate gradients at each optimization step. By contrast, we investigate completely local fine-tuning, which we refer to as lo-fi. During lo-fi, each node fine-tunes independently without any communication. Then, the weights are averaged across nodes at the conclusion of fine-tuning. When fine-tuning DeiT-base and DeiT-large on ImageNet, this procedure matches accuracy in-distribution and improves accuracy under distribution shift compared to the baseline, which observes the same amount of data but communicates gradients at each step. We also observe that lo-fi matches the baseline's performance when fine-tuning OPT language models (up to 1.3B parameters) on Common Crawl. By removing the communication requirement, lo-fi reduces resource barriers for fine-tuning large models and enables fine-tuning in settings with prohibitive communication cost.

TMLR Journal 2022 Journal Article

FedShuffle: Recipes for Better Use of Local Work in Federated Learning

  • Samuel Horváth
  • Maziar Sanjabi
  • Lin Xiao
  • Peter Richtárik
  • Michael Rabbat

The practice of applying several local updates before aggregation across clients has been empirically shown to be a successful approach to overcoming the communication bottleneck in Federated Learning (FL). Such methods are usually implemented by having clients perform one or more epochs of local training per round while randomly reshuffling their finite dataset in each epoch. Data imbalance, where clients have different numbers of local training samples, is ubiquitous in FL applications, resulting in different clients performing different numbers of local updates in each round. In this work, we propose a general recipe, FedShuffle, that better utilizes the local updates in FL, especially in this regime encompassing random reshuffling and heterogeneity. FedShuffle is the first local update method with theoretical convergence guarantees that incorporates random reshuffling, data imbalance, and client sampling — features that are essential in large-scale cross-device FL. We present a comprehensive theoretical analysis of FedShuffle and show, both theoretically and empirically, that it does not suffer from the objective function mismatch that is present in FL methods that assume homogeneous updates in heterogeneous FL setups, such as FedAvg (McMahan et al., 2017). In addition, by combining the ingredients above, FedShuffle improves upon FedNova (Wang et al., 2020), which was previously proposed to solve this mismatch. Similar to Mime (Karimireddy et al., 2020), we show that FedShuffle with momentum variance reduction (Cutkosky & Orabona, 2019) improves upon non-local methods under a Hessian similarity assumption.

NeurIPS Conference 2019 Conference Paper

Gossip-based Actor-Learner Architectures for Deep Reinforcement Learning

  • Mahmoud Assran
  • Joshua Romoff
  • Nicolas Ballas
  • Joelle Pineau
  • Michael Rabbat

Multi-simulator training has contributed to the recent success of Deep Reinforcement Learning (Deep RL) by stabilizing learning and allowing for higher training throughputs. In this work, we propose Gossip-based Actor-Learner Architectures (GALA) where several actor-learners (such as A2C agents) are organized in a peer-to-peer communication topology, and exchange information through asynchronous gossip in order to take advantage of a large number of distributed simulators. We prove that GALA agents remain within an epsilon-ball of one-another during training when using loosely coupled asynchronous communication. By reducing the amount of synchronization between agents, GALA is more computationally efficient and scalable compared to A2C, its fully-synchronous counterpart. GALA also outperforms A2C, being more robust and sample efficient. We show that we can run several loosely coupled GALA agents in parallel on a single GPU and achieve significantly higher hardware utilization and frame-rates than vanilla A2C at comparable power draws.

NeurIPS Conference 2012 Conference Paper

Communication/Computation Tradeoffs in Consensus-Based Distributed Optimization

  • Konstantinos Tsianos
  • Sean Lawlor
  • Michael Rabbat

We study the scalability of consensus-based distributed optimization algorithms by considering two questions: How many processors should we use for a given problem, and how often should they communicate when communication is not free? Central to our analysis is a problem-specific value $r$ which quantifies the communication/computation tradeoff. We show that organizing the communication among nodes as a $k$-regular expander graph~\cite{kRegExpanders} yields speedups, while when all pairs of nodes communicate (as in a complete graph), there is an optimal number of processors that depends on $r$. Surprisingly, a speedup can be obtained, in terms of the time to reach a fixed level of accuracy, by communicating less and less frequently as the computation progresses. Experiments on a real cluster solving metric learning and non-smooth convex minimization tasks demonstrate strong agreement between theory and practice.

NeurIPS Conference 2006 Conference Paper

Inferring Network Structure from Co-Occurrences

  • Michael Rabbat
  • Mário Figueiredo
  • Robert Nowak

We consider the problem of inferring the structure of a network from cooccurrence data: observations that indicate which nodes occur in a signaling pathway but do not directly reveal node order within the pathway. This problem is motivated by network inference problems arising in computational biology and communication systems, in which it is difficult or impossible to obtain precise time ordering information. Without order information, every permutation of the activated nodes leads to a different feasible solution, resulting in combinatorial explosion of the feasible set. However, physical principles underlying most networked systems suggest that not all feasible solutions are equally likely. Intuitively, nodes that co-occur more frequently are probably more closely connected. Building on this intuition, we model path co-occurrences as randomly shuffled samples of a random walk on the network. We derive a computationally efficient network inference algorithm and, via novel concentration inequalities for importance sampling estimators, prove that a polynomial complexity Monte Carlo version of the algorithm converges with high probability.

v2026.09.13