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Miao Zhao

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2

AAAI Conference 2018 Conference Paper

Deep Representation-Decoupling Neural Networks for Monaural Music Mixture Separation

  • Zhuo Li
  • Hongwei Wang
  • Miao Zhao
  • Wenjie Li
  • Minyi Guo

Monaural source separation (MSS) aims to extract and reconstruct different sources from a single-channel mixture, which could facilitate a variety of applications such as chord recognition, pitch estimation and automatic transcription. In this paper, we study the problem of separating vocals and instruments from monaural music mixture. Existing works for monaural source separation either utilize linear and shallow models (e. g. , non-negative matrix factorization), or do not explicitly address the coupling and tangling of multiple sources in original input signals, hence they do not perform satisfactorily in real-world scenarios. To overcome the above limitations, we propose a novel end-to-end framework for monaural music mixture separation called Deep Representation- Decoupling Neural Networks (DRDNN). DRDNN takes advantages of both traditional signal processing methods and popular deep learning models. For each input of music mixture, DRDNN converts it to a two-dimensional timefrequency spectrogram using short-time Fourier transform (STFT), followed by stacked convolutional neural networks (CNN) layers and long-short term memory (LSTM) layers to extract more condensed features. Afterwards, DRDNN utilizes a decoupling component, which consists of a group of multi-layer perceptrons (MLP), to decouple the features further into different separated sources. The design of decoupling component in DRDNN produces purified single-source signals for subsequent full-size restoration, and can significantly improve the performance of final separation. Through extensive experiments on real-world dataset, we prove that DRDNN outperforms state-of-the-art baselines in the task of monaural music mixture separation and reconstruction.

AAAI Conference 2018 Conference Paper

GraphGAN: Graph Representation Learning With Generative Adversarial Nets

  • Hongwei Wang
  • Jia Wang
  • Jialin Wang
  • Miao Zhao
  • Weinan Zhang
  • Fuzheng Zhang
  • Xing Xie
  • Minyi Guo

The goal of graph representation learning is to embed each vertex in a graph into a low-dimensional vector space. Existing graph representation learning methods can be classified into two categories: generative models that learn the underlying connectivity distribution in the graph, and discriminative models that predict the probability of edge existence between a pair of vertices. In this paper, we propose Graph- GAN, an innovative graph representation learning framework unifying above two classes of methods, in which the generative model and discriminative model play a game-theoretical minimax game. Specifically, for a given vertex, the generative model tries to fit its underlying true connectivity distribution over all other vertices and produces “fake” samples to fool the discriminative model, while the discriminative model tries to detect whether the sampled vertex is from ground truth or generated by the generative model. With the competition between these two models, both of them can alternately and iteratively boost their performance. Moreover, when considering the implementation of generative model, we propose a novel graph softmax to overcome the limitations of traditional softmax function, which can be proven satisfying desirable properties of normalization, graph structure awareness, and computational efficiency. Through extensive experiments on real-world datasets, we demonstrate that Graph- GAN achieves substantial gains in a variety of applications, including link prediction, node classification, and recommendation, over state-of-the-art baselines.

v2026.09.13