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Miao Liu

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23 papers
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23

AIIM Journal 2026 Journal Article

SpineCLUE: Automatic vertebrae identification using contrastive learning and uncertainty estimation

  • Sheng Zhang
  • Hongxuan Li
  • Minheng Chen
  • Mingying Li
  • Miao Liu
  • Junxian Wu
  • Cheng Xue
  • Youyong Kong

Vertebrae identification in arbitrary fields-of-view plays a crucial role in diagnosing spine disease. Most spine CT contain only local regions, such as the neck, chest, and abdomen. Existing spine-level methods, which rely on a priori on the specific number of target vertebrae, are less able to cope with this challenge. In this paper, we propose a three-stage vertebra-level method to address the challenges in 3D CT vertebrae identification with arbitrary fields-of-view. In order to integrate contextual prior information during identification, rather than identifying independently at the vertebrae-level, we perform the vertebrae localization, segmentation and identification tasks sequentially, thus making effective use of anatomical prior information about the vertebrae throughout the process. Specifically, to improve the stability of localization and prevent failures caused by abnormal vertebral positions in 3D space, we introduce a dual-factor density clustering algorithm to acquire localization information for individual vertebrae, thereby facilitating the subsequent segmentation and recognition processes. In addition, to tackle the issue of inter-class similarity and intra-class variability, we pretrain our identification network by using a supervised contrastive learning method. To further optimize the identification results, we estimated the uncertainty of the classification network and utilized the message fusion module to combine the uncertainty scores, while aggregating global information about the spine. Our method achieves state-of-the-art results on the VerSe20 challenge benchmark.

ICLR Conference 2025 Conference Paper

A Generalist Hanabi Agent

  • Arjun Vaithilingam Sudhakar
  • Hadi Nekoei
  • Mathieu Reymond
  • Miao Liu
  • Janarthanan Rajendran
  • Sarath Chandar

Traditional multi-agent reinforcement learning (MARL) systems can develop cooperative strategies through repeated interactions. However, these systems are unable to perform well on any other setting than the one they have been trained on, and struggle to successfully cooperate with unfamiliar collaborators. This is particularly visible in the Hanabi benchmark, a popular 2-to-5 player cooperative card-game which requires complex reasoning and precise assistance to other agents. Current MARL agents for Hanabi can only learn one specific game-setting (e.g., 2-player games), and play with the same algorithmic agents. This is in stark contrast to humans, who can quickly adjust their strategies to work with unfamiliar partners or situations. In this paper, we introduce Recurrent Replay Relevance Distributed DQN (R3D2), a generalist agent for Hanabi, designed to overcome these limitations. We reformulate the task using text, as language has been shown to improve transfer. We then propose a distributed MARL algorithm that copes with the resulting dynamic observation- and action-space. In doing so, our agent is the first that can play all game settings concurrently, and extend strategies learned from one setting to other ones. As a consequence, our agent also demonstrates the ability to collaborate with different algorithmic agents ---agents that are themselves unable to do so.

PRL Workshop 2025 Workshop Paper

ContextFormer: Stitching via Expert Calibration

  • Ziqi Zhang
  • Jingzehua Xu
  • Jinxin Liu
  • Zifeng Zhuang
  • Donglin Wang
  • Miao Liu
  • Shuai Zhang

Offline reinforcement learning (RL) algorithms can learn better decision-making compared to behavior policies by stitching the suboptimal trajectories to derive more optimal ones. Meanwhile, Decision Transformer (DT) abstracts the RL as sequence modeling, showcasing competitive performance on offline RL benchmarks. However, recent studies demonstrate that DT lacks of stitching capacity, thus exploiting stitching capability for DT is vital to further improve its performance. In order to endow stitching capability to DT, we abstract trajectory stitching as divergent sequential expert matching and introduce our approach, ContextFormer, which integrates contextual information-based imitation learning (IL) and sequence modeling to stitch sub-optimal trajectory fragments by emulating the representations of a limited number of expert trajectories. To validate our approach, we conduct experiments from two perspectives: 1) We conduct extensive experiments on D4RL benchmarks under the settings of IL, and experimental results demonstrate ContextFormer can achieve competitive performance in multiple IL settings. 2) More importantly, we conduct a comparison of ContextFormer with various competitive DT variants using identical training datasets. The experimental results unveiled ContextFormer’s superiority, as it outperformed all other variants, showcasing its remarkable performance.

NeurIPS Conference 2025 Conference Paper

In the Eye of MLLM: Benchmarking Egocentric Video Intent Understanding with Gaze-Guided Prompting

  • Taiying Peng
  • Jiacheng Hua
  • Miao Liu
  • Feng Lu

The emergence of advanced multimodal large language models (MLLMs) has significantly enhanced AI assistants' ability to process complex information across modalities. Recently, egocentric videos, by directly capturing user focus, actions, and context in an unified coordinate, offer an exciting opportunity to enable proactive and personalized AI user experiences with MLLMs. However, existing benchmarks overlook the crucial role of gaze as an indicator of user intent. To address this gap, we introduce EgoGazeVQA, an egocentric gaze-guided video question answering benchmark that leverages gaze information to improve the understanding of longer daily-life videos. EgoGazeVQA consists of gaze-based QA pairs generated by MLLMs and refined by human annotators. Our experiments reveal that existing MLLMs struggle to accurately interpret user intentions using only global visual tokens. In contrast, our gaze-guided intent prompting methods significantly enhance performance by integrating spatial, temporal, and intent-related cues. We further conduct experiments on gaze-related fine-tuning and analyze how gaze estimation accuracy impacts prompting effectiveness. These results underscore the value of gaze for more personalized and effective AI assistants in egocentric settings.

NeurIPS Conference 2025 Conference Paper

Meta-D2AG: Causal Graph Learning with Interventional Dynamic Data

  • Tian Gao
  • Songtao Lu
  • Junkyu Lee
  • Elliot Nelson
  • Debarun Bhattacharjya
  • Yue Yu
  • Miao Liu

Causal discovery in the form of a directed acyclic graph (DAG) for dynamic time series data has been widely studied in various applications. Much of the existing work has focused on observational, offline, and/or stationary settings. In this work, we propose a dynamic DAG discovery algorithm, Meta-D$^2$AG, based on online meta-learning. Meta-D$^2$AG is designed to learn dynamic DAG structures from potentially nonlinear and non-stationary times series datasets, accounting for changes in both parameters and graph structures. Notably, Meta-D$^2$AG explicitly treats data collected at different time points with distribution shifts as distinct domains, which is assumed to occur as a result of external interventions. Moreover, Meta-D$^2$AG contains a new online meta-learning framework to take advantage of the temporal transition among existing domains such that it can quickly adapt to new domains with few measurements. A first-order optimization approach is utilized to efficiently solve the meta-learning framework, and theoretical analysis establishes the identifiability conditions and the convergence of the learning process. We demonstrate the promising performance of our method through better accuracy and sample efficiency on benchmark datasets against state-of-the-art baselines.

IJCAI Conference 2024 Conference Paper

ComVas: Contextual Moral Values Alignment System

  • Inkit Padhi
  • Pierre Dognin
  • Jesus Rios
  • Ronny Luss
  • Swapnaja Achintalwar
  • Matthew Riemer
  • Miao Liu
  • Prasanna Sattigeri

In contemporary society, the integration of artificial intelligence (AI) systems into various aspects of daily life raises significant ethical concerns. One critical aspect is to ensure that AI systems align with the moral values of the endusers. To that end, we introduce the Contextual Moral Value Alignment System, ComVas. Unlike traditional AI systems which have moral values predefined, ComVas empowers users to dynamically select and customize the desired moral values thereby guiding the system’s decision-making process. Through a user-friendly interface, individuals can specify their preferred morals, allowing the system to steer the model’s responses and actions accordingly. ComVas utilizes advanced natural language processing techniques to engage with the users in a meaningful dialogue, understanding their preferences, and reasoning about moral dilemmas in diverse contexts. This demo article showcases the functionality of ComVas, illustrating its potential to foster ethical decision-making in AI systems while respecting individual autonomy and promoting user-centric design principles.

AAAI Conference 2023 Conference Paper

Local Explanations for Reinforcement Learning

  • Ronny Luss
  • Amit Dhurandhar
  • Miao Liu

Many works in explainable AI have focused on explaining black-box classification models. Explaining deep reinforcement learning (RL) policies in a manner that could be understood by domain users has received much less attention. In this paper, we propose a novel perspective to understanding RL policies based on identifying important states from automatically learned meta-states. The key conceptual difference between our approach and many previous ones is that we form meta-states based on locality governed by the expert policy dynamics rather than based on similarity of actions, and that we do not assume any particular knowledge of the underlying topology of the state space. Theoretically, we show that our algorithm to find meta-states converges and the objective that selects important states from each meta-state is submodular leading to efficient high quality greedy selection. Experiments on four domains (four rooms, door-key, minipacman, and pong) and a carefully conducted user study illustrate that our perspective leads to better understanding of the policy. We conjecture that this is a result of our meta-states being more intuitive in that the corresponding important states are strong indicators of tractable intermediate goals that are easier for humans to interpret and follow.

NeurIPS Conference 2023 Conference Paper

On the Convergence and Sample Complexity Analysis of Deep Q-Networks with $\epsilon$-Greedy Exploration

  • Shuai Zhang
  • Hongkang Li
  • Meng Wang
  • Miao Liu
  • Pin-Yu Chen
  • Songtao Lu
  • Sijia Liu
  • Keerthiram Murugesan

This paper provides a theoretical understanding of deep Q-Network (DQN) with the $\varepsilon$-greedy exploration in deep reinforcement learning. Despite the tremendous empirical achievement of the DQN, its theoretical characterization remains underexplored. First, the exploration strategy is either impractical or ignored in the existing analysis. Second, in contrast to conventional Q-learning algorithms, the DQN employs the target network and experience replay to acquire an unbiased estimation of the mean-square Bellman error (MSBE) utilized in training the Q-network. However, the existing theoretical analysis of DQNs lacks convergence analysis or bypasses the technical challenges by deploying a significantly overparameterized neural network, which is not computationally efficient. This paper provides the first theoretical convergence and sample complexity analysis of the practical setting of DQNs with $\epsilon$-greedy policy. We prove an iterative procedure with decaying $\epsilon$ converges to the optimal Q-value function geometrically. Moreover, a higher level of $\epsilon$ values enlarges the region of convergence but slows down the convergence, while the opposite holds for a lower level of $\epsilon$ values. Experiments justify our established theoretical insights on DQNs.

AAAI Conference 2022 Conference Paper

Context-Specific Representation Abstraction for Deep Option Learning

  • Marwa Abdulhai
  • Dong-Ki Kim
  • Matthew Riemer
  • Miao Liu
  • Gerald Tesauro
  • Jonathan P. How

Hierarchical reinforcement learning has focused on discovering temporally extended actions, such as options, that can provide benefits in problems requiring extensive exploration. One promising approach that learns these options end-to-end is the option-critic (OC) framework. We examine and show in this paper that OC does not decompose a problem into simpler sub-problems, but instead increases the size of the search over policy space with each option considering the entire state space during learning. This issue can result in practical limitations of this method, including sample inefficient learning. To address this problem, we introduce Context-Specific Representation Abstraction for Deep Option Learning (CRADOL), a new framework that considers both temporal abstraction and context-specific representation abstraction to effectively reduce the size of the search over policy space. Specifically, our method learns a factored belief state representation that enables each option to learn a policy over only a subsection of the state space. We test our method against hierarchical, nonhierarchical, and modular recurrent neural network baselines, demonstrating significant sample efficiency improvements in challenging partially observable environments.

NeurIPS Conference 2022 Conference Paper

Influencing Long-Term Behavior in Multiagent Reinforcement Learning

  • Dong-Ki Kim
  • Matthew Riemer
  • Miao Liu
  • Jakob Foerster
  • Michael Everett
  • Chuangchuang Sun
  • Gerald Tesauro
  • Jonathan P. How

The main challenge of multiagent reinforcement learning is the difficulty of learning useful policies in the presence of other simultaneously learning agents whose changing behaviors jointly affect the environment's transition and reward dynamics. An effective approach that has recently emerged for addressing this non-stationarity is for each agent to anticipate the learning of other agents and influence the evolution of future policies towards desirable behavior for its own benefit. Unfortunately, previous approaches for achieving this suffer from myopic evaluation, considering only a finite number of policy updates. As such, these methods can only influence transient future policies rather than achieving the promise of scalable equilibrium selection approaches that influence the behavior at convergence. In this paper, we propose a principled framework for considering the limiting policies of other agents as time approaches infinity. Specifically, we develop a new optimization objective that maximizes each agent's average reward by directly accounting for the impact of its behavior on the limiting set of policies that other agents will converge to. Our paper characterizes desirable solution concepts within this problem setting and provides practical approaches for optimizing over possible outcomes. As a result of our farsighted objective, we demonstrate better long-term performance than state-of-the-art baselines across a suite of diverse multiagent benchmark domains.

PRL Workshop 2021 Workshop Paper

AI Planning Annotation in Reinforcement Learning: Options and Beyond

  • Junkyu Lee
  • Michael Katz
  • Don Joven Agravante
  • Miao Liu
  • Tim Klinger
  • Murray Campbell
  • Shirin Sohrabi
  • Gerald Tesauro

AI planning and reinforcement learning (RL) both solve sequential decision-making problems, taking fundamentally different approaches. In this work, we aim to bring AI planning and RL closer by investigating the relationship between abstractions in AI planning and the options framework in RL. To this end, we propose annotating RL tasks with AI planning models, allowing us to define options based purely on the planning model. Our experimental investigation shows that these options can be quickly trained offline and can improve the sample efficiency of a reinforcement learning algorithm.

AAAI Conference 2021 Short Paper

RL Generalization in a Theory of Mind Game Through a Sleep Metaphor (Student Abstract)

  • Tyler Malloy
  • Tim Klinger
  • Miao Liu
  • Gerald Tesauro
  • Matthew Riemer
  • Chris R. Sims

Training agents to learn efficiently in multi-agent environments can benefit from the explicit modelling of other agent’s beliefs, especially in complex limited-information games such as the Hanabi card game. However, generalization is also highly relevant to performance in these games, though model comparisons at large training timescales can be difficult. In this work, we address this by introducing a novel model trained using a sleep metaphor on a reduced complexity version of the Hanabi game. This sleep metaphor consists an altered training regiment, as well as an informationtheoretic constraint on the agent’s policy. Results from experimentation demonstrate improved performance through this sleep-metaphor method, and provide a promising motivation for using similar techniques in more complex methods that incorporate explicit models of other agent’s beliefs.

AAAI Conference 2020 Conference Paper

On the Role of Weight Sharing During Deep Option Learning

  • Matthew Riemer
  • Ignacio Cases
  • Clemens Rosenbaum
  • Miao Liu
  • Gerald Tesauro

The options framework is a popular approach for building temporally extended actions in reinforcement learning. In particular, the option-critic architecture provides general purpose policy gradient theorems for learning actions from scratch that are extended in time. However, past work makes the key assumption that each of the components of option-critic has independent parameters. In this work we note that while this key assumption of the policy gradient theorems of option-critic holds in the tabular case, it is always violated in practice for the deep function approximation setting. We thus reconsider this assumption and consider more general extensions of optioncritic and hierarchical option-critic training that optimize for the full architecture with each update. It turns out that not assuming parameter independence challenges a belief in prior work that training the policy over options can be disentangled from the dynamics of the underlying options. In fact, learning can be sped up by focusing the policy over options on states where options are actually likely to terminate. We put our new algorithms to the test in application to sample efficient learning of Atari games, and demonstrate significantly improved stability and faster convergence when learning long options. 1

AAAI Conference 2019 Conference Paper

Learning to Teach in Cooperative Multiagent Reinforcement Learning

  • Shayegan Omidshafiei
  • Dong-Ki Kim
  • Miao Liu
  • Gerald Tesauro
  • Matthew Riemer
  • Christopher Amato
  • Murray Campbell
  • Jonathan P. How

Collective human knowledge has clearly benefited from the fact that innovations by individuals are taught to others through communication. Similar to human social groups, agents in distributed learning systems would likely benefit from communication to share knowledge and teach skills. The problem of teaching to improve agent learning has been investigated by prior works, but these approaches make assumptions that prevent application of teaching to general multiagent problems, or require domain expertise for problems they can apply to. This learning to teach problem has inherent complexities related to measuring long-term impacts of teaching that compound the standard multiagent coordination challenges. In contrast to existing works, this paper presents the first general framework and algorithm for intelligent agents to learn to teach in a multiagent environment. Our algorithm, Learning to Coordinate and Teach Reinforcement (LeCTR), addresses peer-to-peer teaching in cooperative multiagent reinforcement learning. Each agent in our approach learns both when and what to advise, then uses the received advice to improve local learning. Importantly, these roles are not fixed; these agents learn to assume the role of student and/or teacher at the appropriate moments, requesting and providing advice in order to improve teamwide performance and learning. Empirical comparisons against state-of-the-art teaching methods show that our teaching agents not only learn significantly faster, but also learn to coordinate in tasks where existing methods fail.

NeurIPS Conference 2018 Conference Paper

Learning Abstract Options

  • Matthew Riemer
  • Miao Liu
  • Gerald Tesauro

Building systems that autonomously create temporal abstractions from data is a key challenge in scaling learning and planning in reinforcement learning. One popular approach for addressing this challenge is the options framework (Sutton et al. , 1999). However, only recently in (Bacon et al. , 2017) was a policy gradient theorem derived for online learning of general purpose options in an end to end fashion. In this work, we extend previous work on this topic that only focuses on learning a two-level hierarchy including options and primitive actions to enable learning simultaneously at multiple resolutions in time. We achieve this by considering an arbitrarily deep hierarchy of options where high level temporally extended options are composed of lower level options with finer resolutions in time. We extend results from (Bacon et al. , 2017) and derive policy gradient theorems for a deep hierarchy of options. Our proposed hierarchical option-critic architecture is capable of learning internal policies, termination conditions, and hierarchical compositions over options without the need for any intrinsic rewards or subgoals. Our empirical results in both discrete and continuous environments demonstrate the efficiency of our framework.

AAAI Conference 2016 Conference Paper

Learning for Decentralized Control of Multiagent Systems in Large, Partially-Observable Stochastic Environments

  • Miao Liu
  • Christopher Amato
  • Emily Anesta
  • John Griffith
  • Jonathan How

Decentralized partially observable Markov decision processes (Dec-POMDPs) provide a general framework for multiagent sequential decision-making under uncertainty. Although Dec-POMDPs are typically intractable to solve for real-world problems, recent research on macro-actions (i. e. , temporally-extended actions) has significantly increased the size of problems that can be solved. However, current methods assume the underlying Dec-POMDP model is known a priori or a full simulator is available during planning time. To accommodate more realistic scenarios, when such information is not available, this paper presents a policy-based reinforcement learning approach, which learns the agent policies based solely on trajectories generated by previous interaction with the environment (e. g. , demonstrations). We show that our approach is able to generate valid macro-action controllers and develop an expectationmaximization (EM) algorithm (called Policy-based EM or PoEM), which has convergence guarantees for batch learning. Our experiments show PoEM is a scalable learning method that can learn optimal policies and improve upon hand-coded “expert” solutions.

RLDM Conference 2015 Conference Abstract

Learning for Multiagent Decentralized Control in Large Partially Observable Stochastic Envi- ronments

  • Miao Liu
  • Christopher Amato
  • Emily Anesta
  • John Griffith
  • Jonathan How

This paper presents a probabilistic framework for learning decentralized control policies for co- operative multiagent systems operating in a large partially observable stochastic environment based on batch data (trajectories). In decentralized domains, because of communication limitations, the agents cannot share their entire belief states, so execution must proceed based on local information. Decentralized partially observable Markov decision processes (Dec-POMDPs) provide a general framework for modeling multi- agent sequential decision making processes in the presence of uncertainty. Although Dec-POMDPs are typically intractable to solve for real-world problems, recent research on macro-actions in Dec-POMDPs has significantly increased the size of problems that can be solved. However, existing methods are confined to tree-based policies in finite-horizon problems, and assume the underlying POMDP models are known a priori. To accommodate more realistic scenarios when the full POMDP model is unavailable and the plan- ning horizon is unbounded, this paper presents a policy-based reinforcement learning approach to learn the macro-action policies represented by Mealy machines. Based on trajectories of macro-actions, observations, and rewards generated by interacting with the environment with hand-coded policies (demonstrations) and random exploration, an expectation-maximization (EM) algorithm is proposed to learn the decentralized macro-action policies, leading to a new framework called POEM (Policy-based EM), which has conver- gence guarantee for bath learning. The performance of POEM is demonstrated on two domains, including a benchmark navigation-among-movable-obstacle problem, and a newly designed large search and rescue problem. Our empirical study shows POEM is a scalable batch learning method that can learn optimal policies and achieve policy improvement over hand-coded (suboptimal) policies for missions in partially observable stochastic environments.

IJCAI Conference 2015 Conference Paper

Stick-Breaking Policy Learning in Dec-POMDPs

  • Miao Liu
  • Christopher Amato
  • Xuejun Liao
  • Lawrence Carin
  • Jonathan P. How

Expectation maximization (EM) has recently been shown to be an efficient algorithm for learning finite-state controllers (FSCs) in large decentralized POMDPs (Dec-POMDPs). However, current methods use fixed-size FSCs and often converge to maxima that are far from the optimal value. This paper represents the local policy of each agent using variable-sized FSCs that are constructed using a stick-breaking prior, leading to a new framework called decentralized stick-breaking policy representation (Dec-SBPR). This approach learns the controller parameters with a variational Bayesian algorithm without having to assume that the Dec- POMDP model is available. The performance of Dec-SBPR is demonstrated on several benchmark problems, showing that the algorithm scales to large problems while outperforming other state-of-the-art methods.

ICRA Conference 2014 Conference Paper

RGMP-ROS: A real-time ROS architecture of hybrid RTOS and GPOS on multi-core processor

  • Hongxing Wei
  • Zhen Huang
  • Qiang Yu
  • Miao Liu
  • Yong Guan
  • Jindong Tan

Recently, the open-source robot operating system (ROS) has been growing rapidly in the robotics community. However, the ROS runs on Linux, which does not provide timing guarantees for robot motion. This paper present a hybrid real-time ROS architecture on multi-core processor “RGMP-ROS”, which consists of two parts including the non-real-time subsystem “GPOS (General Operating system)” and the real-time one “RTOS (Real-time Operating system)”. The GPOS is comprised of non-real-time ROS nodes running in Linux, while the RTOS only contains real-time ROS nodes running in Nuttx. To get higher operational efficiency, the RGMP-ROS system is executed by a dual-core processor, one CPU for GPOS and the other for RTOS. The RGMP-ROS has used in the controller of a 6-DOF modular manipulator, and its effectiveness and efficiency are demonstrated by software testing and experiments. The main contributions of the present work lie in the realization of real-time ROS architecture and the application of multi-core processor in the hybrid control of an industrial robot.

NeurIPS Conference 2013 Conference Paper

Dynamic Clustering via Asymptotics of the Dependent Dirichlet Process Mixture

  • Trevor Campbell
  • Miao Liu
  • Brian Kulis
  • Jonathan How
  • Lawrence Carin

This paper presents a novel algorithm, based upon the dependent Dirichlet process mixture model (DDPMM), for clustering batch-sequential data containing an unknown number of evolving clusters. The algorithm is derived via a low-variance asymptotic analysis of the Gibbs sampling algorithm for the DDPMM, and provides a hard clustering with convergence guarantees similar to those of the k-means algorithm. Empirical results from a synthetic test with moving Gaussian clusters and a test with real ADS-B aircraft trajectory data demonstrate that the algorithm requires orders of magnitude less computational time than contemporary probabilistic and hard clustering algorithms, while providing higher accuracy on the examined datasets.

RLDM Conference 2013 Conference Abstract

Off-Policy Reinforcement Learning with Gaussian Processes

  • Girish Chowdhary
  • Miao Liu
  • Robert Grande
  • Jonathan How

An off-policy Bayesian nonparameteric approximate reinforcement learning framework, termed as GPQ, that employs a Gaussian Processes (GP) model of the value (Q) function is presented in both the batch and online settings. Sufficient conditions on GP hyperparameter selection are established to guarantee convergence of off-policy GPQ in the batch setting, and theoretical and practical extensions are provided for the online case. In particular, the convergence results in the batch case extend theoretical results on the Fitted Q-Iteration family of algorithms and the online results provide a theoretical grounding for the use of sparse, budgeted GP representations. These results reveal a reason for potential divergence of off-policy approximate rein- forcement learning employing Gaussian kernels as well as hyperparameter selection conditions to eliminate this possibility. Empirical results demonstrate GPQ has competitive learning speeds in addition to its con- vergence guarantees and its ability to automatically choose its own basis locations.

IJCAI Conference 2013 Conference Paper

Online Expectation Maximization for Reinforcement Learning in POMDPs

  • Miao Liu
  • Xuejun Liao
  • Lawrence Carin

We present online nested expectation maximization for model-free reinforcement learning in a POMDP. The algorithm evaluates the policy only in the current learning episode, discarding the episode after the evaluation and memorizing the sufficient statistic, from which the policy is computed in closedform. As a result, the online algorithm has a time complexity O n and a memory complexity O(1), compared to O n2 and O(n) for the corresponding batch-mode algorithm, where n is the number of learning episodes. The online algorithm, which has a provable convergence, is demonstrated on five benchmark POMDP problems.

IROS Conference 2009 Conference Paper

Virtual entity based rapid prototype developing framework (VE-RPDF) for intelligent robots

  • Guofeng Tong
  • Tong Cheng
  • Miao Liu
  • Ying Qu

To facilitate the development of intelligent robots, a virtual entity based rapid prototype developing framework (VE-RPDF) is proposed. It aims at helping design intelligent robots through the following steps: rapidly setting up a robot prototype, coding for the control strategy and algorithm, and optimizing the robot design by testing it on both virtual entities and real robots. With VE-RPDF, two types of robots, including wheeled robot and humanoid robot, are developed, and the latter one is introduced as a case to verify the validation of VE-RPDF.

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