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Lorenzo Porzi

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

3 papers
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3

NeurIPS Conference 2024 Conference Paper

Dynamic 3D Gaussian Fields for Urban Areas

  • Tobias Fischer
  • Jonas Kulhanek
  • Samuel Rota Bulò
  • Lorenzo Porzi
  • Marc Pollefeys
  • Peter Kontschieder

We present an efficient neural 3D scene representation for novel-view synthesis (NVS) in large-scale, dynamic urban areas. Existing works are not well suited for applications like mixed-reality or closed-loop simulation due to their limited visual quality and non-interactive rendering speeds. Recently, rasterization-based approaches have achieved high-quality NVS at impressive speeds. However, these methods are limited to small-scale, homogeneous data, i. e. they cannot handle severe appearance and geometry variations due to weather, season, and lighting and do not scale to larger, dynamic areas with thousands of images. We propose 4DGF, a neural scene representation that scales to large-scale dynamic urban areas, handles heterogeneous input data, and substantially improves rendering speeds. We use 3D Gaussians as an efficient geometry scaffold while relying on neural fields as a compact and flexible appearance model. We integrate scene dynamics via a scene graph at global scale while modeling articulated motions on a local level via deformations. This decomposed approach enables flexible scene composition suitable for real-world applications. In experiments, we surpass the state-of-the-art by over 3 dB in PSNR and more than 200x in rendering speed.

IROS Conference 2017 Conference Paper

Depth-aware convolutional neural networks for accurate 3D pose estimation in RGB-D images

  • Lorenzo Porzi
  • Adrián Peñate Sánchez
  • Elisa Ricci 0001
  • Francesc Moreno-Noguer

Most recent approaches to 3D pose estimation from RGB-D images address the problem in a two-stage pipeline. First, they learn a classifier-typically a random forest-to predict the position of each input pixel on the object surface. These estimates are then used to define an energy function that is minimized w. r. t. the object pose. In this paper, we focus on the first stage of the problem and propose a novel classifier based on a depth-aware Convolutional Neural Network. This classifier is able to learn a scale-adaptive regression model that yields very accurate pixel-level predictions, allowing to finally estimate the pose using a simple RANSAC-based scheme, with no need to optimize complex ad hoc energy functions. Our experiments on publicly available datasets show that our approach achieves remarkable improvements over state-of-the-art methods.

ICML Conference 2016 Conference Paper

Dropout distillation

  • Samuel Rota Bulò
  • Lorenzo Porzi
  • Peter Kontschieder

Dropout is a popular stochastic regularization technique for deep neural networks that works by randomly dropping (i. e. zeroing) units from the network during training. This randomization process allows to implicitly train an ensemble of exponentially many networks sharing the same parametrization, which should be averaged at test time to deliver the final prediction. A typical workaround for this intractable averaging operation consists in scaling the layers undergoing dropout randomization. This simple rule called ’standard dropout’ is efficient, but might degrade the accuracy of the prediction. In this work we introduce a novel approach, coined ’dropout distillation’, that allows us to train a predictor in a way to better approximate the intractable, but preferable, averaging process, while keeping under control its computational efficiency. We are thus able to construct models that are as efficient as standard dropout, or even more efficient, while being more accurate. Experiments on standard benchmark datasets demonstrate the validity of our method, yielding consistent improvements over conventional dropout.

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