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Lingxi Xie

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26 papers
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26

AAAI Conference 2026 Conference Paper

Few-step Flow for 3D Generation via Marginal-Data Transport Distillation

  • Zanwei Zhou
  • Taoran Yi
  • Jiemin Fang
  • Chen Yang
  • Lingxi Xie
  • Xinggang Wang
  • Wei Shen
  • Qi Tian

Flow-based 3D generation models typically require dozens of sampling steps during inference. Though few-step distillation methods, particularly Consistency Models (CMs), have achieved substantial advancements in accelerating 2D diffusion models, they remain under-explored for more complex 3D generation tasks. In this study, we propose a novel framework, MDT-dist, for few-step 3D flow distillation. Our approach is built upon a primary objective: distilling the pretrained model to learn the Marginal-Data Transport. Directly learning this objective needs to integrate the velocity fields, while this integral is intractable to be implemented. Therefore, we propose two optimizable objectives, Velocity Matching (VM) and Velocity Distillation (VD), to equivalently convert the optimization target from the transport level to the velocity and the distribution level respectively. Velocity Matching (VM) learns to stably match the velocity fields between the student and the teacher, but inevitably provides biased gradient estimates. Velocity Distillation (VD) further enhances the optimization process by leveraging the learned velocity fields to perform probability density distillation. When evaluated on the pioneer 3D generation framework TRELLIS, our method reduces sampling steps of each flow transformer from 25 to 1–2, achieving 0.68s (1 step x2) and 0.94s (2 steps x2) latency with 9.0x and 6.5x speedup on A800, while preserving high visual and geometric fidelity. Experiments demonstrate that our method significantly outperforms existing CM distillation methods, and enables TRELLIS to achieve superior performance in few-step 3D generation.

AAAI Conference 2026 Conference Paper

WorldGrow: Generating Infinite 3D World

  • Sikuang Li
  • Chen Yang
  • Jiemin Fang
  • Taoran Yi
  • Jia Lu
  • Jiazhong Cen
  • Lingxi Xie
  • Wei Shen

We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face key challenges: 2D-lifting approaches suffer from geometric and appearance inconsistencies across views, 3D implicit representations are hard to scale up, and current 3D foundation models are mostly object-centric, limiting their applicability to scene-level generation. Our key insight is leveraging strong generation priors from pre-trained 3D models for structured scene block generation. To this end, we propose WorldGrow, a hierarchical framework for unbounded 3D scene synthesis. Our method features three core components: (1) a data curation pipeline that extracts high-quality scene blocks for training, making the 3D structured latent representations suitable for scene generation; (2) a 3D block inpainting mechanism that enables context-aware scene extension; and (3) a coarse-to-fine generation strategy that ensures both global layout plausibility and local geometric/textural fidelity. Evaluated on the large-scale 3D-FRONT dataset, WorldGrow achieves SOTA performance in geometry reconstruction, while uniquely supporting infinite scene generation with photorealistic and structurally consistent outputs. These results highlight its capability for constructing large-scale virtual environments and potential for building future world models.

AAAI Conference 2025 Conference Paper

ChatterBox: Multimodal Referring and Grounding with Chain-of-Questions

  • Yunjie Tian
  • Tianren Ma
  • Lingxi Xie
  • Qixiang Ye

In this study, we establish a benchmark and a baseline approach for Multimodal referring and grounding with Chain-of-Questions (MCQ), opening up a promising direction for ‘logical’ multimodal dialogues. The newly collected dataset, named CB-300K, spans challenges including probing dialogues with spatial relationship among multiple objects, consistent reasoning, and complex question chains. The baseline approach, termed ChatterBox, involves a modularized design and a referent feedback mechanism to ensure logical coherence in continuous referring and grounding tasks. This design reduces the risk of referential confusion, simplifies the training process, and presents validity in retaining the language model’s generation ability. Experiments show that ChatterBox demonstrates superiority in MCQ both quantitatively and qualitatively, paving a new path towards multimodal dialogue scenarios with logical interactions.

ICLR Conference 2025 Conference Paper

ClawMachine: Learning to Fetch Visual Tokens for Referential Comprehension

  • Tianren Ma
  • Lingxi Xie
  • Yunjie Tian
  • Boyu Yang 0002
  • Qixiang Ye

Aligning vision and language concepts at a finer level remains an essential topic of multimodal large language models (MLLMs), particularly for tasks such as referring and grounding. Existing methods, such as *proxy encoding* and *geometry encoding* genres, incorporate additional syntax to encode spatial information, imposing extra burdens when communicating between language with vision modules. In this study, we propose ClawMachine, offering a new methodology that explicitly notates each entity using **token collectives**—groups of visual tokens that collaboratively represent higher-level semantics. A hybrid perception mechanism is also explored to perceive and understand scenes from both discrete and continuous spaces. Our method unifies the prompt and answer of visual referential tasks without using additional syntax. By leveraging a joint vision-language vocabulary, ClawMachine integrates referring and grounding in an auto-regressive manner, demonstrating great potential with scaled up pre-training data. Experiments show that ClawMachine achieves superior performance on scene-level and referential understanding tasks with higher efficiency. It also exhibits the potential to integrate multi-source information for complex visual reasoning, which is beyond the capability of many MLLMs. Our code is available at https://github.com/martian422/ClawMachine.

IJCAI Conference 2025 Conference Paper

Incorporating Visual Experts to Resolve the Information Loss in Multimodal Large Language Models

  • Xin He
  • Longhui Wei
  • Lingxi Xie
  • Qi Tian

Multimodal Large Language Models (MLLMs) are experiencing rapid growth, yielding a plethora of novel works recently. The prevailing trend involves adopting data-driven methodologies, wherein diverse instruction-following datasets were collected. However, these approaches always face the challenge of limited visual perception capabilities, as they solely utilizing CLIP-like encoders to extract visual information from inputs. Though these encoders are pre-trained on billions of image-text pairs, they still grapple with the information loss dilemma, given that textual captions only partially capture the contents depicted in images. To address this limitation, this paper proposes to improve the visual perception ability of MLLMs through a mixture-of-experts knowledge enhancement mechanism. Specifically, this work introduces a novel method that incorporates multi-task encoders and existing visual tools into the MLLMs training and inference pipeline, aiming to provide a more comprehensive summarization of visual inputs. Extensive experiments have evaluated its effectiveness of advancing MLLMs, showcasing improved visual perception capability achieved through the integration of visual experts.

ICLR Conference 2025 Conference Paper

SAM-CP: Marrying SAM with Composable Prompts for Versatile Segmentation

  • Pengfei Chen 0004
  • Lingxi Xie
  • Xinyue Huo
  • Xuehui Yu
  • Xiaopeng Zhang 0008
  • Yingfei Sun
  • Zhenjun Han
  • Qi Tian 0001

The Segment Anything model (SAM) has shown a generalized ability to group image pixels into patches, but applying it to semantic-aware segmentation still faces major challenges. This paper presents SAM-CP, a simple approach that establishes two types of composable prompts beyond SAM and composes them for versatile segmentation. Specifically, given a set of classes (in texts) and a set of SAM patches, the Type-I prompt judges whether a SAM patch aligns with a text label, and the Type-II prompt judges whether two SAM patches with the same text label also belong to the same instance. To decrease the complexity in dealing with a large number of semantic classes and patches, we establish a unified framework that calculates the affinity between (semantic and instance) queries and SAM patches, and then merges patches with high affinity to the query. Experiments show that SAM-CP achieves semantic, instance, and panoptic segmentation in both open and closed domains. In particular, it achieves state-of-the-art performance in open-vocabulary segmentation. Our research offers a novel and generalized methodology for equipping vision foundation models like SAM with multi-grained semantic perception abilities. Codes are released on https://github.com/ucas-vg/SAM-CP.

AAAI Conference 2025 Conference Paper

Segment Any 3D Gaussians

  • Jiazhong Cen
  • Jiemin Fang
  • Chen Yang
  • Lingxi Xie
  • Xiaopeng Zhang
  • Wei Shen
  • Qi Tian

This paper presents SAGA (Segment Any 3D GAussians), a highly efficient 3D promptable segmentation method based on 3D Gaussian Splatting (3D-GS). Given 2D visual prompts as input, SAGA can segment the corresponding 3D target represented by 3D Gaussians within 4 ms. This is achieved by attaching a scale-gated affinity feature to each 3D Gaussian to endow it a new property towards multi-granularity segmentation. Specifically, a scale-aware contrastive training strategy is proposed for the scale-gated affinity feature learning. It 1) distills the segmentation capability of the Segment Anything Model (SAM) from 2D masks into the affinity features and 2) employs a soft scale gate mechanism to deal with multi-granularity ambiguity in 3D segmentation through adjusting the magnitude of each feature channel according to a specified 3D physical scale. Evaluations demonstrate that SAGA achieves real-time multi-granularity segmentation with quality comparable to state-of-the-art methods. As one of the first methods addressing promptable segmentation in 3D-GS, the simplicity and effectiveness of SAGA pave the way for future advancements in this field.

ICML Conference 2025 Conference Paper

Tackling View-Dependent Semantics in 3D Language Gaussian Splatting

  • Jiazhong Cen
  • Xudong Zhou
  • Jiemin Fang
  • Changsong Wen
  • Lingxi Xie
  • Xiaopeng Zhang 0008
  • Wei Shen 0002
  • Qi Tian 0001

Recent advancements in 3D Gaussian Splatting (3D-GS) enable high-quality 3D scene reconstruction from RGB images. Many studies extend this paradigm for language-driven open-vocabulary scene understanding. However, most of them simply project 2D semantic features onto 3D Gaussians and overlook a fundamental gap between 2D and 3D understanding: a 3D object may exhibit various semantics from different viewpoints—a phenomenon we term view-dependent semantics. To address this challenge, we propose LaGa ( La nguage Ga ussians), which establishes cross-view semantic connections by decomposing the 3D scene into objects. Then, it constructs view-aggregated semantic representations by clustering semantic descriptors and reweighting them based on multi-view semantics. Extensive experiments demonstrate that LaGa effectively captures key information from view-dependent semantics, enabling a more comprehensive understanding of 3D scenes. Notably, under the same settings, LaGa achieves a significant improvement of +18. 7% mIoU over the previous SOTA on the LERF-OVS dataset. Our code is available at: https: //github. com/https: //github. com/SJTU-DeepVisionLab/LaGa.

NeurIPS Conference 2024 Conference Paper

Artemis: Towards Referential Understanding in Complex Videos

  • Jihao Qiu
  • Yuan Zhang
  • Xi Tang
  • Lingxi Xie
  • Tianren Ma
  • Pengyu Yan
  • David Doermann
  • Qixiang Ye

Videos carry rich visual information including object description, action, interaction, etc. , but the existing multimodal large language models (MLLMs) fell short in referential understanding scenarios such as video-based referring. In this paper, we present Artemis, an MLLM that pushes video-based referential understanding to a finer level. Given a video, Artemis receives a natural-language question with a bounding box in any video frame and describes the referred target in the entire video. The key to achieving this goal lies in extracting compact, target-specific video features, where we set a solid baseline by tracking and selecting spatiotemporal features from the video. We train Artemis on the newly established ViderRef45K dataset with 45K video-QA pairs and design a computationally efficient, three-stage training procedure. Results are promising both quantitatively and qualitatively. Additionally, we show that Artemis can be integrated with video grounding and text summarization tools to understand more complex scenarios. Code and data are available at https: //github. com/NeurIPS24Artemis/Artemis.

ICLR Conference 2024 Conference Paper

QA-LoRA: Quantization-Aware Low-Rank Adaptation of Large Language Models

  • Yuhui Xu 0002
  • Lingxi Xie
  • Xiaotao Gu
  • Xin Chen 0033
  • Heng Chang
  • Hengheng Zhang
  • Zhengsu Chen
  • Xiaopeng Zhang 0008

Recently years have witnessed a rapid development of large language models (LLMs). Despite the strong ability in many language-understanding tasks, the heavy computational burden largely restricts the application of LLMs especially when one needs to deploy them onto edge devices. In this paper, we propose a quantization-aware low-rank adaptation (QA-LoRA) algorithm. The motivation lies in the imbalanced degrees of freedom of quantization and adaptation, and the solution is to use group-wise operators which increase the degree of freedom of quantization meanwhile decreasing that of adaptation. QA-LoRA is easily implemented with a few lines of code, and it equips the original LoRA with two-fold abilities: (i) during fine-tuning, the LLM's weights are quantized (e.g., into INT4) to reduce time and memory usage; (ii) after fine-tuning, the LLM and auxiliary weights are naturally integrated into a quantized model without loss of accuracy. We apply QA-LoRA to the LLaMA and LLaMA2 model families and validate its effectiveness in different fine-tuning datasets and downstream scenarios. The code is made available at https://github.com/yuhuixu1993/qa-lora.

NeurIPS Conference 2024 Conference Paper

VMamba: Visual State Space Model

  • Yue Liu
  • Yunjie Tian
  • Yuzhong Zhao
  • Hongtian Yu
  • Lingxi Xie
  • Yaowei Wang
  • Qixiang Ye
  • Jianbin Jiao

Designing computationally efficient network architectures remains an ongoing necessity in computer vision. In this paper, we adapt Mamba, a state-space language model, into VMamba, a vision backbone with linear time complexity. At the core of VMamba is a stack of Visual State-Space (VSS) blocks with the 2D Selective Scan (SS2D) module. By traversing along four scanning routes, SS2D bridges the gap between the ordered nature of 1D selective scan and the non-sequential structure of 2D vision data, which facilitates the collection of contextual information from various sources and perspectives. Based on the VSS blocks, we develop a family of VMamba architectures and accelerate them through a succession of architectural and implementation enhancements. Extensive experiments demonstrate VMamba’s promising performance across diverse visual perception tasks, highlighting its superior input scaling efficiency compared to existing benchmark models. Source code is available at https: //github. com/MzeroMiko/VMamba

ICLR Conference 2023 Conference Paper

HiViT: A Simpler and More Efficient Design of Hierarchical Vision Transformer

  • Xiaosong Zhang 0004
  • Yunjie Tian
  • Lingxi Xie
  • Wei Huang
  • Qi Dai 0001
  • Qixiang Ye
  • Qi Tian 0001

There has been a debate on the choice of plain vs. hierarchical vision transformers, where researchers often believe that the former (e.g., ViT) has a simpler design but the latter (e.g., Swin) enjoys higher recognition accuracy. Recently, the emerge of masked image modeling (MIM), a self-supervised visual pre-training method, raised a new challenge to vision transformers in terms of flexibility, i.e., part of image patches or tokens are to be discarded, which seems to claim the advantages of plain vision transformers. In this paper, we delve deep into the comparison between ViT and Swin, revealing that (i) the performance gain of Swin is mainly brought by a deepened backbone and relative positional encoding, (ii) the hierarchical design of Swin can be simplified into hierarchical patch embedding (proposed in this work), and (iii) other designs such as shifted-window attentions can be removed. By removing the unnecessary operations, we come up with a new architecture named HiViT (short for hierarchical ViT), which is simpler and more efficient than Swin yet further improves its performance on fully-supervised and self-supervised visual representation learning. In particular, after pre-trained using masked autoencoder (MAE) on ImageNet-1K, HiViT-B reports a 84.6% accuracy on ImageNet-1K classification, a 53.3% box AP on COCO detection, and a 52.8% mIoU on ADE20K segmentation, significantly surpassing the baseline. Code is available at https://github.com/zhangxiaosong18/hivit.

NeurIPS Conference 2023 Conference Paper

Segment Anything in 3D with NeRFs

  • Jiazhong Cen
  • Zanwei Zhou
  • Jiemin Fang
  • Chen Yang
  • Wei Shen
  • Lingxi Xie
  • Dongsheng Jiang
  • Xiaopeng Zhang

Recently, the Segment Anything Model (SAM) emerged as a powerful vision foundation model which is capable to segment anything in 2D images. This paper aims to generalize SAM to segment 3D objects. Rather than replicating the data acquisition and annotation procedure which is costly in 3D, we design an efficient solution, leveraging the Neural Radiance Field (NeRF) as a cheap and off-the-shelf prior that connects multi-view 2D images to the 3D space. We refer to the proposed solution as SA3D, for Segment Anything in 3D. It is only required to provide a manual segmentation prompt (e. g. , rough points) for the target object in a single view, which is used to generate its 2D mask in this view with SAM. Next, SA3D alternately performs mask inverse rendering and cross-view self-prompting across various views to iteratively complete the 3D mask of the target object constructed with voxel grids. The former projects the 2D mask obtained by SAM in the current view onto 3D mask with guidance of the density distribution learned by the NeRF; The latter extracts reliable prompts automatically as the input to SAM from the NeRF-rendered 2D mask in another view. We show in experiments that SA3D adapts to various scenes and achieves 3D segmentation within minutes. Our research offers a generic and efficient methodology to lift a 2D vision foundation model to 3D, as long as the 2D model can steadily address promptable segmentation across multiple views.

ICLR Conference 2022 Conference Paper

Bag of Instances Aggregation Boosts Self-supervised Distillation

  • Haohang Xu
  • Jiemin Fang
  • Xiaopeng Zhang 0008
  • Lingxi Xie
  • Xinggang Wang
  • Wenrui Dai
  • Hongkai Xiong
  • Qi Tian 0001

Recent advances in self-supervised learning have experienced remarkable progress, especially for contrastive learning based methods, which regard each image as well as its augmentations as an individual class and try to distinguish them from all other images. However, due to the large quantity of exemplars, this kind of pretext task intrinsically suffers from slow convergence and is hard for optimization. This is especially true for small-scale models, in which we find the performance drops dramatically comparing with its supervised counterpart. In this paper, we propose a simple but effective distillation strategy for unsupervised learning. The highlight is that the relationship among similar samples counts and can be seamlessly transferred to the student to boost the performance. Our method, termed as BINGO, which is short for Bag of InstaNces aGgregatiOn, targets at transferring the relationship learned by the teacher to the student. Here bag of instances indicates a set of similar samples constructed by the teacher and are grouped within a bag, and the goal of distillation is to aggregate compact representations over the student with respect to instances in a bag. Notably, BINGO achieves new state-of-the-art performance on small-scale models, i.e., 65.5% and 68.9% top-1 accuracies with linear evaluation on ImageNet, using ResNet-18 and ResNet-34 as the backbones respectively, surpassing baselines (52.5% and 57.4% top-1 accuracies) by a significant margin. The code is available at https://github.com/haohang96/bingo.

AAAI Conference 2022 Conference Paper

Can Semantic Labels Assist Self-Supervised Visual Representation Learning?

  • Longhui Wei
  • Lingxi Xie
  • Jianzhong He
  • Xiaopeng Zhang
  • Qi Tian

Recently, contrastive learning has largely advanced the progress of unsupervised visual representation learning. Pretrained on ImageNet, some self-supervised algorithms reported higher transfer learning performance compared to fully-supervised methods, seeming to deliver the message that human labels hardly contribute to learning transferrable visual features. In this paper, we defend the usefulness of semantic labels but point out that fully-supervised and selfsupervised methods are pursuing different kinds of features. To alleviate this issue, we present a new algorithm named Supervised Contrastive Adjustment in Neighborhood (SCAN) that maximally prevents the semantic guidance from damaging the appearance feature embedding. In a series of downstream tasks, SCAN achieves superior performance compared to previous fully-supervised and self-supervised methods, and sometimes the gain is significant. More importantly, our study reveals that semantic labels are useful in assisting self-supervised methods, opening a new direction for the community.

NeurIPS Conference 2022 Conference Paper

Fine-Grained Semantically Aligned Vision-Language Pre-Training

  • Juncheng Li
  • Xin He
  • Longhui Wei
  • Long Qian
  • Linchao Zhu
  • Lingxi Xie
  • Yueting Zhuang
  • Qi Tian

Large-scale vision-language pre-training has shown impressive advances in a wide range of downstream tasks. Existing methods mainly model the cross-modal alignment by the similarity of the global representations of images and text, or advanced cross-modal attention upon image and text features. However, they fail to explicitly learn the fine-grained semantic alignment between visual regions and textual phrases, as only global image-text alignment information is available. In this paper, we introduce LOUPE, a fine-grained semantically aLigned visiOn-langUage PrE-training framework, which learns fine-grained semantic alignment from the novel perspective of game-theoretic interactions. To efficiently estimate the game-theoretic interactions, we further propose an uncertainty-aware neural Shapley interaction learning module. Experiments show that LOUPE achieves state-of-the-art performance on a variety of vision-language tasks. Without any object-level human annotations and fine-tuning, LOUPE achieves competitive performance on object detection and visual grounding. More importantly, LOUPE opens a new promising direction of learning fine-grained semantics from large-scale raw image-text pairs.

AAAI Conference 2021 Conference Paper

Fitting the Search Space of Weight-sharing NAS with Graph Convolutional Networks

  • Xin Chen
  • Lingxi Xie
  • Jun Wu
  • Longhui Wei
  • Yuhui Xu
  • Qi Tian

Neural architecture search has attracted wide attentions in both academia and industry. To accelerate it, researchers proposed weight-sharing methods which first train a super-network to reuse computation among different operators, from which exponentially many sub-networks can be sampled and efficiently evaluated. These methods enjoy great advantages in terms of computational costs, but the sampled sub-networks are not guaranteed to be estimated precisely unless an individual training process is taken. This paper owes such inaccuracy to the inevitable mismatch between assembled network layers, so that there is a random error term added to each estimation. We alleviate this issue by training a graph convolutional network to fit the performance of sampled sub-networks so that the impact of random errors becomes minimal. With this strategy, we achieve a higher rank correlation coefficient in the selected set of candidates, which consequently leads to better performance of the final architecture. In addition, our approach also enjoys the flexibility of being used under different hardware constraints, since the graph convolutional network has provided an efficient lookup table of the performance of architectures in the entire search space.

NeurIPS Conference 2021 Conference Paper

Rectifying the Shortcut Learning of Background for Few-Shot Learning

  • Xu Luo
  • Longhui Wei
  • Liangjian Wen
  • Jinrong Yang
  • Lingxi Xie
  • Zenglin Xu
  • Qi Tian

The category gap between training and evaluation has been characterised as one of the main obstacles to the success of Few-Shot Learning (FSL). In this paper, we for the first time empirically identify image background, common in realistic images, as a shortcut knowledge helpful for in-class classification but ungeneralizable beyond training categories in FSL. A novel framework, COSOC, is designed to tackle this problem by extracting foreground objects in images at both training and evaluation without any extra supervision. Extensive experiments carried on inductive FSL tasks demonstrate the effectiveness of our approaches.

NeurIPS Conference 2020 Conference Paper

One-bit Supervision for Image Classification

  • Hengtong Hu
  • Lingxi Xie
  • Zewei Du
  • Richang Hong
  • Qi Tian

This paper presents one-bit supervision, a novel setting of learning from incomplete annotations, in the scenario of image classification. Instead of training a model upon the accurate label of each sample, our setting requires the model to query with a predicted label of each sample and learn from the answer whether the guess is correct. This provides one bit (yes or no) of information, and more importantly, annotating each sample becomes much easier than finding the accurate label from many candidate classes. There are two keys to training a model upon one-bit supervision: improving the guess accuracy and making use of incorrect guesses. For these purposes, we propose a multi-stage training paradigm which incorporates negative label suppression into an off-the-shelf semi-supervised learning algorithm. In three popular image classification benchmarks, our approach claims higher efficiency in utilizing the limited amount of annotations.

ICLR Conference 2020 Conference Paper

PC-DARTS: Partial Channel Connections for Memory-Efficient Architecture Search

  • Yuhui Xu 0002
  • Lingxi Xie
  • Xiaopeng Zhang 0008
  • Xin Chen 0033
  • Guo-Jun Qi
  • Qi Tian 0001
  • Hongkai Xiong

Differentiable architecture search (DARTS) provided a fast solution in finding effective network architectures, but suffered from large memory and computing overheads in jointly training a super-net and searching for an optimal architecture. In this paper, we present a novel approach, namely Partially-Connected DARTS, by sampling a small part of super-net to reduce the redundancy in exploring the network space, thereby performing a more efficient search without comprising the performance. In particular, we perform operation search in a subset of channels while bypassing the held out part in a shortcut. This strategy may suffer from an undesired inconsistency on selecting the edges of super-net caused by sampling different channels. We solve it by introducing edge normalization, which adds a new set of edge-level hyper-parameters to reduce uncertainty in search. Thanks to the reduced memory cost, PC-DARTS can be trained with a larger batch size and, consequently, enjoy both faster speed and higher training stability. Experiment results demonstrate the effectiveness of the proposed method. Specifically, we achieve an error rate of 2.57% on CIFAR10 within merely 0.1 GPU-days for architecture search, and a state-of-the-art top-1 error rate of 24.2% on ImageNet (under the mobile setting) within 3.8 GPU-days for search. Our code has been made available at https://www.dropbox.com/sh/on9lg3rpx1r6dkf/AABG5mt0sMHjnEJyoRnLEYW4a?dl=0.

IJCAI Conference 2020 Conference Paper

Polar Relative Positional Encoding for Video-Language Segmentation

  • Ke Ning
  • Lingxi Xie
  • Fei Wu
  • Qi Tian

In this paper, we tackle a challenging task named video-language segmentation. Given a video and a sentence in natural language, the goal is to segment the object or actor described by the sentence in video frames. To accurately denote a target object, the given sentence usually refers to multiple attributes, such as nearby objects with spatial relations, etc. In this paper, we propose a novel Polar Relative Positional Encoding (PRPE) mechanism that represents spatial relations in a ``linguistic'' way, i. e. , in terms of direction and range. Sentence feature can interact with positional embeddings in a more direct way to extract the implied relative positional relations. We also propose parameterized functions for these positional embeddings to adapt real-value directions and ranges. With PRPE, we design a Polar Attention Module (PAM) as the basic module for vision-language fusion. Our method outperforms previous best method by a large margin of 11. 4% absolute improvement in terms of mAP on the challenging A2D Sentences dataset. Our method also achieves competitive performances on the J-HMDB Sentences dataset.

AAAI Conference 2020 Conference Paper

Pruning from Scratch

  • Yulong Wang
  • Xiaolu Zhang
  • Lingxi Xie
  • Jun Zhou
  • Hang Su
  • Bo Zhang
  • Xiaolin Hu

Network pruning is an important research field aiming at reducing computational costs of neural networks. Conventional approaches follow a fixed paradigm which first trains a large and redundant network, and then determines which units (e. g. , channels) are less important and thus can be removed. In this work, we find that pre-training an over-parameterized model is not necessary for obtaining the target pruned structure. In fact, a fully-trained over-parameterized model will reduce the search space for the pruned structure. We empirically show that more diverse pruned structures can be directly pruned from randomly initialized weights, including potential models with better performance. Therefore, we propose a novel network pruning pipeline which allows pruning from scratch with little training overhead. In the experiments for compressing classification models on CIFAR10 and ImageNet datasets, our approach not only greatly reduces the pre-training burden of traditional pruning methods, but also achieves similar or even higher accuracy under the same computation budgets. Our results facilitate the community to rethink the effectiveness of existing techniques used for network pruning.

AAAI Conference 2020 Conference Paper

Single Camera Training for Person Re-Identification

  • Tianyu Zhang
  • Lingxi Xie
  • Longhui Wei
  • Yongfei Zhang
  • Bo Li
  • Qi Tian

Person re-identification (ReID) aims at finding the same person in different cameras. Training such systems usually requires a large amount of cross-camera pedestrians to be annotated from surveillance videos, which is labor-consuming especially when the number of cameras is large. Differently, this paper investigates ReID in an unexplored single-cameratraining (SCT) setting, where each person in the training set appears in only one camera. To the best of our knowledge, this setting was never studied before. SCT enjoys the advantage of low-cost data collection and annotation, and thus eases ReID systems to be trained in a brand new environment. However, it raises major challenges due to the lack of cross-camera person occurrences, which conventional approaches heavily rely on to extract discriminative features. The key to dealing with the challenges in the SCT setting lies in designing an effective mechanism to complement cross-camera annotation. We start with a regular deep network for feature extraction, upon which we propose a novel loss function named multi-camera negative loss (MCNL). This is a metric learning loss motivated by probability, suggesting that in a multi-camera system, one image is more likely to be closer to the most similar negative sample in other cameras than to the most similar negative sample in the same camera. In experiments, MCNL significantly boosts ReID accuracy in the SCT setting, which paves the way of fast deployment of ReID systems with good performance on new target scenes.

AAAI Conference 2019 Conference Paper

G2C: A Generator-to-Classifier Framework Integrating Multi-Stained Visual Cues for Pathological Glomerulus Classification

  • Bingzhe Wu
  • Xiaolu Zhang
  • Shiwan Zhao
  • Lingxi Xie
  • Caihong Zeng
  • Zhihong Liu
  • Guangyu Sun

Pathological glomerulus classification plays a key role in the diagnosis of nephropathy. As the difference between different subcategories is subtle, doctors often refer to slides from different staining methods to make decisions. However, creating correspondence across various stains is labor-intensive, bringing major difficulties in collecting data and training a vision-based algorithm to assist nephropathy diagnosis. This paper provides an alternative solution for integrating multi-stained visual cues for glomerulus classification. Our approach, named generator-to-classifier (G2C), is a twostage framework. Given an input image from a specified stain, several generators are first applied to estimate its appearances in other staining methods, and a classifier follows to combine visual cues from different stains for prediction (whether it is pathological, or which type of pathology it has). We optimize these two stages in a joint manner. To provide a reasonable initialization, we pre-train the generators in an unlabeled reference set under an unpaired image-to-image translation task, and then fine-tune them together with the classifier. We conduct experiments on a glomerulus type classification dataset collected by ourselves (there are no publicly available datasets for this purpose). Although joint optimization slightly harms the authenticity of the generated patches, it boosts classification performance, suggesting more effective visual cues are extracted in an automatic way. We also transfer our model to a public dataset for breast cancer classification, and outperform the state-of-the-arts significantly.

AAAI Conference 2019 Conference Paper

Training Deep Neural Networks in Generations: A More Tolerant Teacher Educates Better Students

  • Chenglin Yang
  • Lingxi Xie
  • Siyuan Qiao
  • Alan L. Yuille

We focus on the problem of training a deep neural network in generations. The flowchart is that, in order to optimize the target network (student), another network (teacher) with the same architecture is first trained, and used to provide part of supervision signals in the next stage. While this strategy leads to a higher accuracy, many aspects (e. g. , why teacher-student optimization helps) still need further explorations. This paper studies this problem from a perspective of controlling the strictness in training the teacher network. Existing approaches mostly used a hard distribution (e. g. , one-hot vectors) in training, leading to a strict teacher which itself has a high accuracy, but we argue that the teacher needs to be more tolerant, although this often implies a lower accuracy. The implementation is very easy, with merely an extra loss term added to the teacher network, facilitating a few secondary classes to emerge and complement to the primary class. Consequently, the teacher provides a milder supervision signal (a less peaked distribution), and makes it possible for the student to learn from inter-class similarity and potentially lower the risk of over-fitting. Experiments are performed on standard image classification tasks (CIFAR100 and ILSVRC2012). Although the teacher network behaves less powerful, the students show a persistent ability growth and eventually achieve higher classification accuracies than other competitors. Model ensemble and transfer feature extraction also verify the effectiveness of our approach.

IJCAI Conference 2017 Conference Paper

Object Recognition with and without Objects

  • Zhuotun Zhu
  • Lingxi Xie
  • Alan Yuille

While recent deep neural networks have achieved a promising performance on object recognition, they rely implicitly on the visual contents of the whole image. In this paper, we train deep neural networks on the foreground (object) and background (context) regions of images respectively. Considering human recognition in the same situations, networks trained on the pure background without objects achieves highly reasonable recognition performance that beats humans by a large margin if only given context. However, humans still outperform networks with pure object available, which indicates networks and human beings have different mechanisms in understanding an image. Furthermore, we straightforwardly combine multiple trained networks to explore different visual cues learned by different networks. Experiments show that useful visual hints can be explicitly learned separately and then combined to achieve higher performance, which verifies the advantages of the proposed framework.

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