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Liam MacDermed

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

3 papers
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3

NeurIPS Conference 2013 Conference Paper

Point Based Value Iteration with Optimal Belief Compression for Dec-POMDPs

  • Liam MacDermed
  • Charles Isbell

This paper presents four major results towards solving decentralized partially observable Markov decision problems (DecPOMDPs) culminating in an algorithm that outperforms all existing algorithms on all but one standard infinite-horizon benchmark problems. (1) We give an integer program that solves collaborative Bayesian games (CBGs). The program is notable because its linear relaxation is very often integral. (2) We show that a DecPOMDP with bounded belief can be converted to a POMDP (albeit with actions exponential in the number of beliefs). These actions correspond to strategies of a CBG. (3) We present a method to transform any DecPOMDP into a DecPOMDP with bounded beliefs (the number of beliefs is a free parameter) using optimal (not lossless) belief compression. (4) We show that the combination of these results opens the door for new classes of DecPOMDP algorithms based on previous POMDP algorithms. We choose one such algorithm, point-based valued iteration, and modify it to produce the first tractable value iteration method for DecPOMDPs which outperforms existing algorithms.

AAAI Conference 2012 Conference Paper

Computing Optimal Strategies to Commit to in Stochastic Games

  • Joshua Letchford
  • Liam MacDermed
  • Vincent Conitzer
  • Ronald Parr
  • Charles Isbell

Significant progress has been made recently in the following two lines of research in the intersection of AI and game theory: (1) the computation of optimal strategies to commit to (Stackelberg strategies), and (2) the computation of correlated equilibria of stochastic games. In this paper, we unite these two lines of research by studying the computation of Stackelberg strategies in stochastic games. We provide theoretical results on the value of being able to commit and the value of being able to correlate, as well as complexity results about computing Stackelberg strategies in stochastic games. We then modify the QPACE algorithm (MacDermed et al. 2011) to compute Stackelberg strategies, and provide experimental results.

AAAI Conference 2011 Conference Paper

Quick Polytope Approximation of All Correlated Equilibria in Stochastic Games

  • Liam MacDermed
  • Karthik Narayan
  • Charles Isbell
  • Lora Weiss

Stochastic or Markov games serve as reasonable models for a variety of domains from biology to computer security, and are appealing due to their versatility. In this paper we address the problem of finding the complete set of correlated equilibria for general-sum stochastic games with perfect information. We present QPACE – an algorithm orders of magnitude more efficient than previous approaches while maintaining a guarantee of convergence and bounded error. Finally, we validate our claims and demonstrate the limits of our algorithm with extensive empirical tests.