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Li Yi

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16 papers
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16

NeurIPS Conference 2025 Conference Paper

DreamVLA: A Vision-Language-Action Model Dreamed with Comprehensive World Knowledge

  • Wenyao Zhang
  • Hongsi Liu
  • Zekun Qi
  • Yunnan Wang
  • XinQiang Yu
  • Jiazhao Zhang
  • Runpei Dong
  • Jiawei He

Recent advances in vision-language-action (VLA) models have shown promise in integrating image generation with action prediction to improve generalization and reasoning in robot manipulation. However, existing methods are limited to challenging image-based forecasting, which suffers from redundant information and lacks comprehensive and critical world knowledge, including dynamic, spatial and semantic information. To address these limitations, we propose DreamVLA, a novel VLA framework that integrates comprehensive world knowledge forecasting to enable inverse dynamics modeling, thereby establishing a perception-prediction-action loop for manipulation tasks. Specifically, DreamVLA introduces a dynamic-region-guided world knowledge prediction, integrated with the spatial and semantic cues, which provide compact yet comprehensive representations for action planning. This design aligns with how humans interact with the world by first forming abstract multimodal reasoning chains before acting. To mitigate interference among the dynamic, spatial and semantic information during training, we adopt a block-wise structured attention mechanism that masks their mutual attention, preventing information leakage and keeping each representation clean and disentangled. Moreover, to model the conditional distribution over future actions, we employ a diffusion-based transformer that disentangles action representations from shared latent features. Extensive experiments on both real-world and simulation environments demonstrate that DreamVLA achieves 76. 7 success rate on real robot tasks and 4. 44 average length on the CALVIN ABC-D benchmarks.

ICLR Conference 2025 Conference Paper

Revisiting Source-Free Domain Adaptation: a New Perspective via Uncertainty Control

  • Gezheng Xu
  • Hui Guo
  • Li Yi
  • Charles X. Ling
  • Boyu Wang
  • Grace Yi

Source-Free Domain Adaptation (SFDA) seeks to adapt a pre-trained source model to the target domain using only unlabeled target data, without access to the original source data. While current state-of-the-art (SOTA) methods rely on leveraging weak supervision from the source model to extract reliable information for self-supervised adaptation, they often overlook the uncertainty that arises during the transfer process. In this paper, we conduct a systematic and theoretical analysis of the uncertainty inherent in existing SFDA methods and demonstrate its impact on transfer performance through the lens of Distributionally Robust Optimization (DRO). Building upon the theoretical results, we propose a novel instance-dependent uncertainty control algorithm for SFDA. Our method is designed to quantify and exploit the uncertainty during the adaptation process, significantly improving the model performance. Extensive experiments on benchmark datasets and empirical analyses confirm the validity of our theoretical findings and the effectiveness of the proposed method. This work offers new insights into understanding and advancing SFDA performance.

NeurIPS Conference 2025 Conference Paper

SoFar: Language-Grounded Orientation Bridges Spatial Reasoning and Object Manipulation

  • Zekun Qi
  • Wenyao Zhang
  • Yufei Ding
  • Runpei Dong
  • XinQiang Yu
  • Jingwen Li
  • Lingyun Xu
  • Baoyu Li

While spatial reasoning has made progress in object localization relationships, it often overlooks object orientation—a key factor in 6-DoF fine-grained manipulation. Traditional pose representations rely on pre-defined frames or templates, limiting generalization and semantic grounding. In this paper, we introduce the concept of semantic orientation, which defines object orientations using natural language in a reference-frame-free manner (e. g. , the ''plug-in'' direction of a USB or the ''handle'' direction of a cup). To support this, we construct OrienText300K, a large-scale dataset of 3D objects annotated with semantic orientations, and develop PointSO, a general model for zero-shot semantic orientation prediction. By integrating semantic orientation into VLM agents, our SoFar framework enables 6-DoF spatial reasoning and generates robotic actions. Extensive experiments demonstrated the effectiveness and generalization of our SoFar, e. g. , zero-shot 48. 7\% successful rate on Open6DOR and zero-shot 74. 9\% successful rate on SIMPLER-Env.

TMLR Journal 2025 Journal Article

Uniform Noise Distribution and Compact Clusters: Unveiling the Success of Self-Supervised Learning in Label Noise

  • Pengcheng Xu
  • Li Yi
  • Gezheng Xu
  • Xi Chen
  • Ian McLeod
  • Charles Ling
  • Boyu Wang

Label noise is ubiquitous in real-world datasets, posing significant challenges to machine learning models. While self-supervised learning (SSL) algorithms have empirically demonstrated effectiveness in learning noisy labels, the theoretical understanding of their effectiveness remains underexplored. In this paper, we present a theoretical framework to understand how SSL methods enhance learning with noisy labels, especially for the instance-dependent label noise. We reveal that the uniform and compact cluster structures induced by contrastive SSL play a crucial role in mitigating the adverse effects of label noise. Specifically, we theoretically show that a classifier trained on SSL-learned representations significantly outperforms one trained using traditional supervised learning methods. This results from two key merits of SSL representations over label noise: 1. Uniform Noise Distribution: Label noise becomes uniformly distributed over SSL representations with respect to the true class labels, rather than the noisy ones, leading to an easier learning task. 2. Enhanced Cluster Structure: SSL enhances the formation of well-separated and compact categorical clusters, increasing inter-class distances while tightening intra-class clusters. We further theoretically justify the benefits of training a classifier on such structured representations, demonstrating that it encourages the classifier trained on noisy data to be aligned with the optimal classifier. Extensive experiments validate the robustness of SSL representations in combating label noise, confirming the practical values of our theoretical findings.

AAAI Conference 2024 Conference Paper

Full-Body Motion Reconstruction with Sparse Sensing from Graph Perspective

  • Feiyu Yao
  • Zongkai Wu
  • Li Yi

Estimating 3D full-body pose from sparse sensor data is a pivotal technique employed for the reconstruction of realistic human motions in Augmented Reality and Virtual Reality. However, translating sparse sensor signals into comprehensive human motion remains a challenge since the sparsely distributed sensors in common VR systems fail to capture the motion of full human body. In this paper, we use well-designed Body Pose Graph (BPG) to represent the human body and translate the challenge into a prediction problem of graph missing nodes. Then, we propose a novel full-body motion reconstruction framework based on BPG. To establish BPG, nodes are initially endowed with features extracted from sparse sensor signals. Features from identifiable joint nodes across diverse sensors are amalgamated and processed from both temporal and spatial perspectives. Temporal dynamics are captured using the Temporal Pyramid Structure, while spatial relations in joint movements inform the spatial attributes. The resultant features serve as the foundational elements of the BPG nodes. To further refine the BPG, node features are updated through a graph neural network that incorporates edge reflecting varying joint relations. Our method's effectiveness is evidenced by the attained state-of-the-art performance, particularly in lower body motion, outperforming other baseline methods. Additionally, an ablation study validates the efficacy of each module in our proposed framework.

ICLR Conference 2024 Conference Paper

GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusion

  • Xueyi Liu
  • Li Yi

In this work, we tackle the challenging problem of denoising hand-object interactions (HOI). Given an erroneous interaction sequence, the objective is to refine the incorrect hand trajectory to remove interaction artifacts for a perceptually realistic sequence. This challenge involves intricate interaction noise, including unnatural hand poses and incorrect hand-object relations, alongside the necessity for robust generalization to new interactions and diverse noise patterns. We tackle those challenges through a novel approach, GeneOH Diffusion, incorporating two key designs: an innovative contact-centric HOI representation named GeneOH and a new domain-generalizable denoising scheme. The contact-centric representation GeneOH informatively parameterizes the HOI process, facilitating enhanced generalization across various HOI scenarios. The new denoising scheme consists of a canonical denoising model trained to project noisy data samples from a whitened noise space to a clean data manifold and a ``denoising via diffusion'' strategy which can handle input trajectories with various noise patterns by first diffusing them to align with the whitened noise space and cleaning via the canonical denoiser. Extensive experiments on four benchmarks with significant domain variations demonstrate the superior effectiveness of our method. GeneOH Diffusion also shows promise for various downstream applications. We include [a website](https://meowuu7.github.io/GeneOH-Diffusion/) for introducing the work.

NeurIPS Conference 2024 Conference Paper

ImOV3D: Learning Open Vocabulary Point Clouds 3D Object Detection from Only 2D Images

  • Timing Yang
  • Yuanliang Ju
  • Li Yi

Open-vocabulary 3D object detection (OV-3Det) aims to generalize beyond the limited number of base categories labeled during the training phase. The biggest bottleneck is the scarcity of annotated 3D data, whereas 2D image datasets are abundant and richly annotated. Consequently, it is intuitive to leverage the wealth of annotations in 2D images to alleviate the inherent data scarcity in OV-3Det. In this paper, we push the task setup to its limits by exploring the potential of using solely 2D images to learn OV-3Det. The major challenges for this setup is the modality gap between training images and testing point clouds, which prevents effective integration of 2D knowledge into OV-3Det. To address this challenge, we propose a novel framework ImOV3D to leverage pseudo multimodal representation containing both images and point clouds (PC) to close the modality gap. The key of ImOV3D lies in flexible modality conversion where 2D images can be lifted into 3D using monocular depth estimation and can also be derived from 3D scenes through rendering. This allows unifying both training images and testing point clouds into a common image-PC representation, encompassing a wealth of 2D semantic information and also incorporating the depth and structural characteristics of 3D spatial data. We carefully conduct such conversion to minimize the domain gap between training and test cases. Extensive experiments on two benchmark datasets, SUNRGBD and ScanNet, show that ImOV3D significantly outperforms existing methods, even in the absence of ground truth 3D training data. With the inclusion of a minimal amount of real 3D data for fine-tuning, the performance also significantly surpasses previous state-of-the-art. Codes and pre-trained models are released on the https: //github. com/yangtiming/ImOV3D.

AAAI Conference 2024 Conference Paper

Semantic Complete Scene Forecasting from a 4D Dynamic Point Cloud Sequence

  • Zifan Wang
  • Zhuorui Ye
  • Haoran Wu
  • Junyu Chen
  • Li Yi

We study a new problem of semantic complete scene forecasting (SCSF) in this work. Given a 4D dynamic point cloud sequence, our goal is to forecast the complete scene corresponding to the future next frame along with its semantic labels. To tackle this challenging problem, we properly model the synergetic relationship between future forecasting and semantic scene completion through a novel network named SCSFNet. SCSFNet leverages a hybrid geometric representation for high-resolution complete scene forecasting. To leverage multi-frame observation as well as the understanding of scene dynamics to ease the completion task, SCSFNet introduces an attention-based skip connection scheme. To ease the need to model occlusion variations and to better focus on the occluded part, SCSFNet utilizes auxiliary visibility grids to guide the forecasting task. To evaluate the effectiveness of SCSFNet, we conduct experiments on various benchmarks including two large-scale indoor benchmarks we contributed and the outdoor SemanticKITTI benchmark. Extensive experiments show SCSFNet outperforms baseline methods on multiple metrics by a large margin, and also prove the synergy between future forecasting and semantic scene completion.The project page with code is available at scsfnet.github.io.

AAAI Conference 2023 Conference Paper

Language-Assisted 3D Feature Learning for Semantic Scene Understanding

  • Junbo Zhang
  • Guofan Fan
  • Guanghan Wang
  • Zhengyuan Su
  • Kaisheng Ma
  • Li Yi

Learning descriptive 3D features is crucial for understanding 3D scenes with diverse objects and complex structures. However, it is usually unknown whether important geometric attributes and scene context obtain enough emphasis in an end-to-end trained 3D scene understanding network. To guide 3D feature learning toward important geometric attributes and scene context, we explore the help of textual scene descriptions. Given some free-form descriptions paired with 3D scenes, we extract the knowledge regarding the object relationships and object attributes. We then inject the knowledge to 3D feature learning through three classification-based auxiliary tasks. This language-assisted training can be combined with modern object detection and instance segmentation methods to promote 3D semantic scene understanding, especially in a label-deficient regime. Moreover, the 3D feature learned with language assistance is better aligned with the language features, which can benefit various 3D-language multimodal tasks. Experiments on several benchmarks of 3D-only and 3D-language tasks demonstrate the effectiveness of our language-assisted 3D feature learning. Code is available at https://github.com/Asterisci/Language-Assisted-3D.

AAAI Conference 2023 Conference Paper

Tracking and Reconstructing Hand Object Interactions from Point Cloud Sequences in the Wild

  • Jiayi Chen
  • Mi Yan
  • Jiazhao Zhang
  • Yinzhen Xu
  • Xiaolong Li
  • Yijia Weng
  • Li Yi
  • Shuran Song

In this work, we tackle the challenging task of jointly tracking hand object poses and reconstructing their shapes from depth point cloud sequences in the wild, given the initial poses at frame 0. We for the first time propose a point cloud-based hand joint tracking network, HandTrackNet, to estimate the inter-frame hand joint motion. Our HandTrackNet proposes a novel hand pose canonicalization module to ease the tracking task, yielding accurate and robust hand joint tracking. Our pipeline then reconstructs the full hand via converting the predicted hand joints into a MANO hand. For object tracking, we devise a simple yet effective module that estimates the object SDF from the first frame and performs optimization-based tracking. Finally, a joint optimization step is adopted to perform joint hand and object reasoning, which alleviates the occlusion-induced ambiguity and further refines the hand pose. During training, the whole pipeline only sees purely synthetic data, which are synthesized with sufficient variations and by depth simulation for the ease of generalization. The whole pipeline is pertinent to the generalization gaps and thus directly transferable to real in-the-wild data. We evaluate our method on two real hand object interaction datasets, e.g. HO3D and DexYCB, without any fine-tuning. Our experiments demonstrate that the proposed method significantly outperforms the previous state-of-the-art depth-based hand and object pose estimation and tracking methods, running at a frame rate of 9 FPS. We have released our code on https://github.com/PKU-EPIC/HOTrack.

ICLR Conference 2023 Conference Paper

When Source-Free Domain Adaptation Meets Learning with Noisy Labels

  • Li Yi
  • Gezheng Xu
  • Pengcheng Xu 0008
  • Jiaqi Li 0005
  • Ruizhi Pu
  • Charles X. Ling
  • A. Ian McLeod
  • Boyu Wang 0004

Recent state-of-the-art source-free domain adaptation (SFDA) methods have focused on learning meaningful cluster structures in the feature space, which have succeeded in adapting the knowledge from source domain to unlabeled target domain without accessing the private source data. However, existing methods rely on the pseudo-labels generated by source models that can be noisy due to domain shift. In this paper, we study SFDA from the perspective of learning with label noise (LLN). Unlike the label noise in the conventional LLN scenario, we prove that the label noise in SFDA follows a different distribution assumption. We also prove that such a difference makes existing LLN methods that rely on their distribution assumptions unable to address the label noise in SFDA. Empirical evidence suggests that only marginal improvements are achieved when applying the existing LLN methods to solve the SFDA problem. On the other hand, although there exists a fundamental difference between the label noise in the two scenarios, we demonstrate theoretically that the early-time training phenomenon (ETP), which has been previously observed in conventional label noise settings, can also be observed in the SFDA problem. Extensive experiments demonstrate significant improvements to existing SFDA algorithms by leveraging ETP to address the label noise in SFDA.

NeurIPS Conference 2021 Conference Paper

Leveraging SE(3) Equivariance for Self-supervised Category-Level Object Pose Estimation from Point Clouds

  • Xiaolong Li
  • Yijia Weng
  • Li Yi
  • Leonidas J. Guibas
  • A. Abbott
  • Shuran Song
  • He Wang

Category-level object pose estimation aims to find 6D object poses of previously unseen object instances from known categories without access to object CAD models. To reduce the huge amount of pose annotations needed for category-level learning, we propose for the first time a self-supervised learning framework to estimate category-level 6D object pose from single 3D point clouds. During training, our method assumes no ground-truth pose annotations, no CAD models, and no multi-view supervision. The key to our method is to disentangle shape and pose through an invariant shape reconstruction module and an equivariant pose estimation module, empowered by SE(3) equivariant point cloud networks. The invariant shape reconstruction module learns to perform aligned reconstructions, yielding a category-level reference frame without using any annotations. In addition, the equivariant pose estimation module achieves category-level pose estimation accuracy that is comparable to some fully supervised methods. Extensive experiments demonstrate the effectiveness of our approach on both complete and partial depth point clouds from the ModelNet40 benchmark, and on real depth point clouds from the NOCS-REAL 275 dataset. The project page with code and visualizations can be found at: dragonlong. github. io/equi-pose.

NeurIPS Conference 2021 Conference Paper

PTR: A Benchmark for Part-based Conceptual, Relational, and Physical Reasoning

  • Yining Hong
  • Li Yi
  • Josh Tenenbaum
  • Antonio Torralba
  • Chuang Gan

A critical aspect of human visual perception is the ability to parse visual scenes into individual objects and further into object parts, forming part-whole hierarchies. Such composite structures could induce a rich set of semantic concepts and relations, thus playing an important role in the interpretation and organization of visual signals as well as for the generalization of visual perception and reasoning. However, existing visual reasoning benchmarks mostly focus on objects rather than parts. Visual reasoning based on the full part-whole hierarchy is much more challenging than object-centric reasoning due to finer-grained concepts, richer geometry relations, and more complex physics. Therefore, to better serve for part-based conceptual, relational and physical reasoning, we introduce a new large-scale diagnostic visual reasoning dataset named PTR. PTR contains around 80k RGBD synthetic images with ground truth object and part level annotations regarding semantic instance segmentation, color attributes, spatial and geometric relationships, and certain physical properties such as stability. These images are paired with 800k machine-generated questions covering various types of reasoning types, making them a good testbed for visual reasoning models. We examine several state-of-the-art visual reasoning models on this dataset and observe that they still make many surprising mistakes in situations where humans can easily infer the correct answer. We believe this dataset will open up new opportunities for part-based reasoning. PTR dataset and baseline models are publicly available.

YNIMG Journal 2019 Journal Article

Assessing autism at its social and developmental roots: A review of Autism Spectrum Disorder studies using functional near-infrared spectroscopy

  • Tao Liu
  • Xingchen Liu
  • Li Yi
  • Chaozhe Zhu
  • Patrick S. Markey
  • Matthew Pelowski

We review a relatively new method for studying the developing brain in children and infants with Autism Spectrum Disorder (ASD). Despite advances in behavioral screening and brain imaging, due to paradigms that do not easily allow for testing of awake, very young, and socially-engaged children—i. e. , the social and the baby brain—the biological underpinnings of this disorder remain a mystery. We introduce an approach based on functional near-infrared spectroscopy (fNIRS), which offers a noninvasive imaging technique for studying functional activations by measuring changes in the brain's hemodynamic properties. This further enables measurement of brain activation in upright, interactive settings, while maintaining general equivalence to fMRI findings. We review the existing studies that have used fNIRS for ASD, discussing their promise, limitations, and their technical aspects, gearing this study to the researcher who may be new to this technique and highlighting potential targets for future research.

NeurIPS Conference 2017 Conference Paper

PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space

  • Charles Ruizhongtai Qi
  • Li Yi
  • Hao Su
  • Leonidas Guibas

Few prior works study deep learning on point sets. PointNet is a pioneer in this direction. However, by design PointNet does not capture local structures induced by the metric space points live in, limiting its ability to recognize fine-grained patterns and generalizability to complex scenes. In this work, we introduce a hierarchical neural network that applies PointNet recursively on a nested partitioning of the input point set. By exploiting metric space distances, our network is able to learn local features with increasing contextual scales. With further observation that point sets are usually sampled with varying densities, which results in greatly decreased performance for networks trained on uniform densities, we propose novel set learning layers to adaptively combine features from multiple scales. Experiments show that our network called PointNet++ is able to learn deep point set features efficiently and robustly. In particular, results significantly better than state-of-the-art have been obtained on challenging benchmarks of 3D point clouds.

IROS Conference 2007 Conference Paper

Combining motion from texture and lines for visual navigation

  • Konstantinos Bitsakos
  • Li Yi
  • Cornelia Fermüller

Two novel methods for computing 3D structure information from video for a piecewise planar scene are presented. The first method is based on a new line constraint, which clearly separates the estimation of distance from the estimation of slant. The second method exploits the concepts of phase correlation to compute from the change of image frequencies of a textured plane, distance and slant information. The two different estimates together with structure estimates from classical image motion are combined and integrated over time using an extended Kalman filter. The estimation of the scene structure is demonstrated experimentally in a motion control algorithm that allows the robot to move along a corridor. We demonstrate the efficacy of each individual method and their combination and show that the method allows for visual navigation in textured as well as un-textured environments.