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Kyle Kastner

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

4 papers
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Possible papers

4

ICML Conference 2024 Conference Paper

Adaptive Accompaniment with ReaLchords

  • Yusong Wu
  • Tim Cooijmans
  • Kyle Kastner
  • Adam Roberts
  • Ian Simon
  • Alexander Scarlatos
  • Chris Donahue
  • Cassie Tarakajian

Jamming requires coordination, anticipation, and collaborative creativity between musicians. Current generative models of music produce expressive output but are not able to generate in an online manner, meaning simultaneously with other musicians (human or otherwise). We propose ReaLchords, an online generative model for improvising chord accompaniment to user melody. We start with an online model pretrained by maximum likelihood, and use reinforcement learning to finetune the model for online use. The finetuning objective leverages both a novel reward model that provides feedback on both harmonic and temporal coherency between melody and chord, and a divergence term that implements a novel type of distillation from a teacher model that can see the future melody. Through quantitative experiments and listening tests, we demonstrate that the resulting model adapts well to unfamiliar input and produce fitting accompaniment. ReaLchords opens the door to live jamming, as well as simultaneous co-creation in other modalities.

ICLR Conference 2022 Conference Paper

MIDI-DDSP: Detailed Control of Musical Performance via Hierarchical Modeling

  • Yusong Wu
  • Ethan Manilow
  • Yi Deng
  • Rigel Swavely
  • Kyle Kastner
  • Tim Cooijmans
  • Aaron C. Courville
  • Cheng-Zhi Anna Huang

Musical expression requires control of both what notes that are played, and how they are performed. Conventional audio synthesizers provide detailed expressive controls, but at the cost of realism. Black-box neural audio synthesis and concatenative samplers can produce realistic audio, but have few mechanisms for control. In this work, we introduce MIDI-DDSP a hierarchical model of musical instruments that enables both realistic neural audio synthesis and detailed user control. Starting from interpretable Differentiable Digital Signal Processing (DDSP) synthesis parameters, we infer musical notes and high-level properties of their expressive performance (such as timbre, vibrato, dynamics, and articulation). This creates a 3-level hierarchy (notes, performance, synthesis) that affords individuals the option to intervene at each level, or utilize trained priors (performance given notes, synthesis given performance) for creative assistance. Through quantitative experiments and listening tests, we demonstrate that this hierarchy can reconstruct high-fidelity audio, accurately predict performance attributes for a note sequence, independently manipulate the attributes of a given performance, and as a complete system, generate realistic audio from a novel note sequence. By utilizing an interpretable hierarchy, with multiple levels of granularity, MIDI-DDSP opens the door to assistive tools to empower individuals across a diverse range of musical experience.

ICML Conference 2017 Conference Paper

Learning to Discover Sparse Graphical Models

  • Eugene Belilovsky
  • Kyle Kastner
  • Gaël Varoquaux
  • Matthew B. Blaschko

We consider structure discovery of undirected graphical models from observational data. Inferring likely structures from few examples is a complex task often requiring the formulation of priors and sophisticated inference procedures. Popular methods rely on estimating a penalized maximum likelihood of the precision matrix. However, in these approaches structure recovery is an indirect consequence of the data-fit term, the penalty can be difficult to adapt for domain-specific knowledge, and the inference is computationally demanding. By contrast, it may be easier to generate training samples of data that arise from graphs with the desired structure properties. We propose here to leverage this latter source of information as training data to learn a function, parametrized by a neural network, that maps empirical covariance matrices to estimated graph structures. Learning this function brings two benefits: it implicitly models the desired structure or sparsity properties to form suitable priors, and it can be tailored to the specific problem of edge structure discovery, rather than maximizing data likelihood. Applying this framework, we find our learnable graph-discovery method trained on synthetic data generalizes well: identifying relevant edges in both synthetic and real data, completely unknown at training time. We find that on genetics, brain imaging, and simulation data we obtain performance generally superior to analytical methods.

NeurIPS Conference 2015 Conference Paper

A Recurrent Latent Variable Model for Sequential Data

  • Junyoung Chung
  • Kyle Kastner
  • Laurent Dinh
  • Kratarth Goel
  • Aaron Courville
  • Yoshua Bengio

In this paper, we explore the inclusion of latent random variables into the hidden state of a recurrent neural network (RNN) by combining the elements of the variational autoencoder. We argue that through the use of high-level latent random variables, the variational RNN (VRNN) can model the kind of variability observed in highly structured sequential data such as natural speech. We empirically evaluate the proposed model against other related sequential models on four speech datasets and one handwriting dataset. Our results show the important roles that latent random variables can play in the RNN dynamics.

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