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Konrad Schindler

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21 papers
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21

TMLR Journal 2026 Journal Article

LoRA-Ensemble: Efficient Uncertainty Modelling for Self-Attention Networks

  • Dominik J. Mühlematter
  • Michelle Halbheer
  • Alexander Becker
  • Dominik Narnhofer
  • Helge Aasen
  • Konrad Schindler
  • Mehmet Ozgur Turkoglu

Numerous real-world decisions rely on machine learning algorithms and require calibrated uncertainty estimates. However, modern methods often yield overconfident, uncalibrated predictions. The dominant approach to quantifying the uncertainty inherent in the model is to train an ensemble of separate predictors and measure their empirical variance. In an explicit implementation, the ensemble has a high computational cost and memory footprint, especially if the base model itself is already large, like modern transformers. This motivates efforts to develop implicit ensemble methods that emulate the ensemble without explicitly instantiating all its members. We introduce LoRA-Ensemble, a parameter-efficient ensembling method for self-attention networks. It is based on Low-Rank Adaptation (LoRA), originally developed for efficient LLM fine-tuning, and extends it into an implicit ensembling scheme, where all ensemble members share the same, pre-trained self-attention network, but have individual low-rank matrices for the attention projections. The resulting method not only outperforms state-of-the-art implicit techniques like BatchEnsemble, but even matches or exceeds the accuracy of an Explicit Ensemble, while at the same time achieving superior calibration.

NeurIPS Conference 2025 Conference Paper

A Unified Solution to Video Fusion: From Multi-Frame Learning to Benchmarking

  • Zixiang Zhao
  • Haowen Bai
  • Bingxin Ke
  • Yukun Cui
  • Lilun Deng
  • Yulun Zhang
  • Kai Zhang
  • Konrad Schindler

The real world is dynamic, yet most image fusion methods process static frames independently, ignoring temporal correlations in videos and leading to flickering and temporal inconsistency. To address this, we propose Unified Video Fusion (UniVF), a novel and unified framework for video fusion that leverages multi-frame learning and optical flow-based feature warping for informative, temporally coherent video fusion. To support its development, we also introduce Video Fusion Benchmark (VF-Bench), the first comprehensive benchmark covering four video fusion tasks: multi-exposure, multi-focus, infrared-visible, and medical fusion. VF-Bench provides high-quality, well-aligned video pairs obtained through synthetic data generation and rigorous curation from existing datasets, with a unified evaluation protocol that jointly assesses the spatial quality and temporal consistency of video fusion. Extensive experiments show that UniVF achieves state-of-the-art results across all tasks on VF-Bench. Project page: vfbench. github. io.

ICML Conference 2025 Conference Paper

A Variational Perspective on Generative Protein Fitness Optimization

  • Lea Bogensperger
  • Dominik Narnhofer
  • Ahmed Allam
  • Konrad Schindler
  • Michael Krauthammer

The goal of protein fitness optimization is to discover new protein variants with enhanced fitness for a given use. The vast search space and the sparsely populated fitness landscape, along with the discrete nature of protein sequences, pose significant challenges when trying to determine the gradient towards configurations with higher fitness. We introduce Variational Latent Generative Protein Optimization (VLGPO), a variational perspective on fitness optimization. Our method embeds protein sequences in a continuous latent space to enable efficient sampling from the fitness distribution and combines a (learned) flow matching prior over sequence mutations with a fitness predictor to guide optimization towards sequences with high fitness. VLGPO achieves state-of-the-art results on two different protein benchmarks of varying complexity. Moreover, the variational design with explicit prior and likelihood functions offers a flexible plug-and-play framework that can be easily customized to suit various protein design tasks.

ICLR Conference 2025 Conference Paper

CubeDiff: Repurposing Diffusion-Based Image Models for Panorama Generation

  • Nikolai Kalischek
  • Michael Oechsle
  • Fabian Manhardt
  • Philipp Henzler
  • Konrad Schindler
  • Federico Tombari

We introduce a novel method for generating 360° panoramas from text prompts or images. Our approach leverages recent advances in 3D generation by employing multi-view diffusion models to jointly synthesize the six faces of a cubemap. Unlike previous methods that rely on processing equirectangular projections or autoregressive generation, our method treats each face as a standard perspective image, simplifying the generation process and enabling the use of existing multi-view diffusion models. We demonstrate that these models can be adapted to produce high-quality cubemaps without requiring correspondence-aware attention layers. Our model allows for fine-grained text control, generates high resolution panorama images and generalizes well beyond its training set, whilst achieving state-of-the-art results, both qualitatively and quantitatively.

ICLR Conference 2025 Conference Paper

GALA: Geometry-Aware Local Adaptive Grids for Detailed 3D Generation

  • Dingdong Yang
  • Yizhi Wang
  • Konrad Schindler
  • Ali Mahdavi-Amiri
  • Richard Zhang 0002

We propose GALA, a novel representation of 3D shapes that (i) excels at capturing and reproducing complex geometry and surface details, (ii) is computationally efficient, and (iii) lends itself to 3D generative modelling with modern, diffusion-based schemes. The key idea of GALA is to exploit both the global sparsity of surfaces within a 3D volume and their local surface properties. *Sparsity* is promoted by covering only the 3D object boundaries, not empty space, with an ensemble of tree root voxels. Each voxel contains an octree to further limit storage and compute to regions that contain surfaces. *Adaptivity* is achieved by fitting one local and geometry-aware coordinate frame in each non-empty leaf node. Adjusting the orientation of the local grid, as well as the anisotropic scales of its axes, to the local surface shape greatly increases the amount of detail that can be stored in a given amount of memory, which in turn allows for quantization without loss of quality. With our optimized C++/CUDA implementation, GALA can be fitted to an object in less than 10 seconds. Moreover, the representation can efficiently be flattened and manipulated with transformer networks. We provide a cascaded generation pipeline capable of generating 3D shapes with great geometric detail. For more information, please visit our [project page](https://santisy.github.io/GALA/).

TMLR Journal 2025 Journal Article

Show or Tell? Effectively prompting Vision-Language Models for semantic segmentation

  • Niccolò Avogaro
  • Thomas Frick
  • Mattia Rigotti
  • Andrea Bartezzaghi
  • Filip Janicki
  • A. Cristiano I. Malossi
  • Konrad Schindler
  • Roy Assaf

Large Vision-Language Models (VLMs) are increasingly being regarded as foundation models that can be instructed to solve diverse tasks by prompting, without task-specific training. We examine the seemingly obvious question: \emph{how to effectively prompt VLMs for semantic segmentation}. To that end, we systematically evaluate the segmentation performance of several recent models guided by either text or visual prompts on the out-of-distribution MESS dataset collection. We introduce a scalable prompting scheme, \emph{few-shot prompted semantic segmentation}, inspired by open-vocabulary segmentation and few-shot learning. It turns out that VLMs lag far behind specialist models trained for a specific segmentation task, by about 30\% on average on the Intersection-over-Union metric. Moreover, we find that text prompts and visual prompts are complementary: each one of the two modes fails on many examples that the other one can solve. Our analysis suggests that being able to anticipate the most effective prompt modality can lead to a 11\% improvement in performance. Motivated by our findings, we propose PromptMatcher, a remarkably simple training-free baseline that combines both text and visual prompts, achieving state-of-the-art results outperforming the best text-prompted VLM by 2.5\%, and the top visual-prompted VLM by 3.5\% on few-shot prompted semantic segmentation.

NeurIPS Conference 2025 Conference Paper

Solving Inverse Problems with FLAIR

  • Julius Erbach
  • Dominik Narnhofer
  • Andreas Dombos
  • Bernt Schiele
  • Jan Eric Lenssen
  • Konrad Schindler

Flow-based latent generative models such as Stable Diffusion 3 are able to generate images with remarkable quality, even enabling photorealistic text-to-image generation. Their impressive performance suggests that these models should also constitute powerful priors for inverse imaging problems, but that approach has not yet led to comparable fidelity. There are several key obstacles: (i) the data likelihood term is usually intractable; (ii) learned generative models cannot be directly conditioned on the distorted observations, leading to conflicting objectives between data likelihood and prior; and (iii) the reconstructions can deviate from the observed data. We present FLAIR, a novel, training-free variational framework that leverages flow-based generative models as prior for inverse problems. To that end, we introduce a variational objective for flow matching that is agnostic to the type of degradation, and combine it with deterministic trajectory adjustments to guide the prior towards regions which are more likely under the posterior. To enforce exact consistency with the observed data, we decouple the optimization of the data fidelity and regularization terms. Moreover, we introduce a time-dependent calibration scheme in which the strength of the regularization is modulated according to off-line accuracy estimates. Results on standard imaging benchmarks demonstrate that FLAIR consistently outperforms existing diffusion- and flow-based methods in terms of reconstruction quality and sample diversity. Source code is available at https: //inverseflair. github. io/.

TMLR Journal 2025 Journal Article

Thera: Aliasing-Free Arbitrary-Scale Super-Resolution with Neural Heat Fields

  • Alexander Becker
  • Rodrigo Caye Daudt
  • Dominik Narnhofer
  • Torben Peters
  • Nando Metzger
  • Jan Dirk Wegner
  • Konrad Schindler

Recent approaches to arbitrary-scale single image super-resolution (ASR) use neural fields to represent continuous signals that can be sampled at arbitrary resolutions. However, point-wise queries of neural fields do not naturally match the point spread function (PSF) of pixels, which may cause aliasing in the super-resolved image. Existing methods attempt to mitigate this by approximating an integral version of the field at each scaling factor, compromising both fidelity and generalization. In this work, we introduce neural heat fields, a novel neural field formulation that inherently models a physically exact PSF. Our formulation enables analytically correct anti-aliasing at any desired output resolution, and -- unlike supersampling -- at no additional cost. Building on this foundation, we propose Thera, an end-to-end ASR method that substantially outperforms existing approaches, while being more parameter-efficient and offering strong theoretical guarantees. The project page is at https://therasr.github.io.

ICLR Conference 2024 Conference Paper

AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation

  • Yuanwen Yue
  • Sabarinath Mahadevan
  • Jonas Schult
  • Francis Engelmann
  • Bastian Leibe
  • Konrad Schindler
  • Theodora Kontogianni

During interactive segmentation, a model and a user work together to delineate objects of interest in a 3D point cloud. In an iterative process, the model assigns each data point to an object (or the background), while the user corrects errors in the resulting segmentation and feeds them back into the model. The current best practice formulates the problem as binary classification and segments objects one at a time. The model expects the user to provide positive clicks to indicate regions wrongly assigned to the background and negative clicks on regions wrongly assigned to the object. Sequentially visiting objects is wasteful since it disregards synergies between objects: a positive click for a given object can, by definition, serve as a negative click for nearby objects. Moreover, a direct competition between adjacent objects can speed up the identification of their common boundary. We introduce AGILE3D, an efficient, attention-based model that (1) supports simultaneous segmentation of multiple 3D objects, (2) yields more accurate segmentation masks with fewer user clicks, and (3) offers faster inference. Our core idea is to encode user clicks as spatial-temporal queries and enable explicit interactions between click queries as well as between them and the 3D scene through a click attention module. Every time new clicks are added, we only need to run a lightweight decoder that produces updated segmentation masks. In experiments with four different 3D point cloud datasets, AGILE3D sets a new state-of-the-art. Moreover, we also verify its practicality in real-world setups with real user studies. Project page: https://ywyue.github.io/AGILE3D.

NeurIPS Conference 2024 Conference Paper

BetterDepth: Plug-and-Play Diffusion Refiner for Zero-Shot Monocular Depth Estimation

  • Xiang Zhang
  • Bingxin Ke
  • Hayko Riemenschneider
  • Nando Metzger
  • Anton Obukhov
  • Markus Gross
  • Konrad Schindler
  • Christopher Schroers

By training over large-scale datasets, zero-shot monocular depth estimation (MDE) methods show robust performance in the wild but often suffer from insufficient detail. Although recent diffusion-based MDE approaches exhibit a superior ability to extract details, they struggle in geometrically complex scenes that challenge their geometry prior, trained on less diverse 3D data. To leverage the complementary merits of both worlds, we propose BetterDepth to achieve geometrically correct affine-invariant MDE while capturing fine details. Specifically, BetterDepth is a conditional diffusion-based refiner that takes the prediction from pre-trained MDE models as depth conditioning, in which the global depth layout is well-captured, and iteratively refines details based on the input image. For the training of such a refiner, we propose global pre-alignment and local patch masking methods to ensure BetterDepth remains faithful to the depth conditioning while learning to add fine-grained scene details. With efficient training on small-scale synthetic datasets, BetterDepth achieves state-of-the-art zero-shot MDE performance on diverse public datasets and on in-the-wild scenes. Moreover, BetterDepth can improve the performance of other MDE models in a plug-and-play manner without further re-training.

AAAI Conference 2024 Conference Paper

Box2Poly: Memory-Efficient Polygon Prediction of Arbitrarily Shaped and Rotated Text

  • Xuyang Chen
  • Dong Wang
  • Konrad Schindler
  • Mingwei Sun
  • Yongliang Wang
  • Nicolo Savioli
  • Liqiu Meng

Recently, Transformer-based text detection techniques have sought to predict polygons by encoding the coordinates of individual boundary vertices using distinct query features. However, this approach incurs a significant memory overhead and struggles to effectively capture the intricate relationships between vertices belonging to the same instance. Consequently, irregular text layouts often lead to the prediction of outlined vertices, diminishing the quality of results. To address these challenges, we present an innovative approach rooted in Sparse R-CNN: a cascade decoding pipeline for polygon prediction. Our method ensures precision by iteratively refining polygon predictions, considering both the scale and location of preceding results. Leveraging this stabilized regression pipeline, even employing just a single feature vector to guide polygon instance regression yields promising detection results. Simultaneously, the leverage of instance-level feature proposal substantially enhances memory efficiency ( > 50% less vs. the SOTA method DPText-DETR) and reduces inference speed (> 40% less vs. DPText-DETR) with comparable performance on benchmarks. The code is available at https://github.com/Albertchen98/Box2Poly.git.

ICRA Conference 2023 Conference Paper

Interactive Object Segmentation in 3D Point Clouds

  • Theodora Kontogianni
  • Ekin Celikkan
  • Siyu Tang 0001
  • Konrad Schindler

We propose an interactive approach for 3D instance segmentation, where users can iteratively collaborate with a deep learning model to segment objects directly in a 3D point cloud. Current methods for 3D instance segmentation are generally trained in a fully-supervised fashion, which requires large amounts of costly training labels, and does not generalize well to classes unseen during training. Few works have attempted to obtain 3D segmentation masks using human interactions. Existing methods rely on user feedback in the 2D image domain. As a consequence, users are required to constantly switch between 2D images and 3D representations, and custom architectures are employed to combine multiple input modalities. Therefore, integration with existing standard 3D models is not straightforward. The core idea of this work is to enable users to interact directly with 3D point clouds by clicking on desired 3D objects of interest (or their background) to interactively segment the scene in an open-world setting. Specifically, our method does not require training data from any target domain and can adapt to new environments where no appropriate training sets are available. Our system continuously adjusts the object segmentation based on the user feedback and achieves accurate dense 3D segmentation masks with minimal human effort (few clicks per object). Besides its potential for efficient labeling of large-scale and varied 3D datasets, our approach, where the user directly interacts with the 3D environment, enables new AR/VR and human-robot interaction applications.

NeurIPS Conference 2022 Conference Paper

FiLM-Ensemble: Probabilistic Deep Learning via Feature-wise Linear Modulation

  • Mehmet Ozgur Turkoglu
  • Alexander Becker
  • Hüseyin Anil Gündüz
  • Mina Rezaei
  • Bernd Bischl
  • Rodrigo Caye Daudt
  • Stefano D'Aronco
  • Jan Wegner

The ability to estimate epistemic uncertainty is often crucial when deploying machine learning in the real world, but modern methods often produce overconfident, uncalibrated uncertainty predictions. A common approach to quantify epistemic uncertainty, usable across a wide class of prediction models, is to train a model ensemble. In a naive implementation, the ensemble approach has high computational cost and high memory demand. This challenges in particular modern deep learning, where even a single deep network is already demanding in terms of compute and memory, and has given rise to a number of attempts to emulate the model ensemble without actually instantiating separate ensemble members. We introduce FiLM-Ensemble, a deep, implicit ensemble method based on the concept of Feature-wise Linear Modulation (FiLM). That technique was originally developed for multi-task learning, with the aim of decoupling different tasks. We show that the idea can be extended to uncertainty quantification: by modulating the network activations of a single deep network with FiLM, one obtains a model ensemble with high diversity, and consequently well-calibrated estimates of epistemic uncertainty, with low computational overhead in comparison. Empirically, FiLM-Ensemble outperforms other implicit ensemble methods, and it comes very close to the upper bound of an explicit ensemble of networks (sometimes even beating it), at a fraction of the memory cost.

JMLR Journal 2022 Journal Article

tntorch: Tensor Network Learning with PyTorch

  • Mikhail Usvyatsov
  • Rafael Ballester-Ripoll
  • Konrad Schindler

We present tntorch, a tensor learning framework that supports multiple decompositions (including Candecomp/Parafac, Tucker, and Tensor Train) under a unified interface. With our library, the user can learn and handle low-rank tensors with automatic differentiation, seamless GPU support, and the convenience of PyTorch's API. Besides decomposition algorithms, tntorch implements differentiable tensor algebra, rank truncation, cross-approximation, batch processing, comprehensive tensor arithmetics, and more. [abs] [ pdf ][ bib ] [ code ] &copy JMLR 2022. ( edit, beta )

ICLR Conference 2021 Conference Paper

PC2WF: 3D Wireframe Reconstruction from Raw Point Clouds

  • Yujia Liu 0002
  • Stefano D'Aronco
  • Konrad Schindler
  • Jan Dirk Wegner

We introduce PC2WF, the first end-to-end trainable deep network architecture to convert a 3D point cloud into a wireframe model. The network takes as input an unordered set of 3D points sampled from the surface of some object, and outputs a wireframe of that object, i.e., a sparse set of corner points linked by line segments. Recovering the wireframe is a challenging task, where the numbers of both vertices and edges are different for every instance, and a-priori unknown. Our architecture gradually builds up the model: It starts by encoding the points into feature vectors. Based on those features, it identifies a pool of candidate vertices, then prunes those candidates to a final set of corner vertices and refines their locations. Next, the corners are linked with an exhaustive set of candidate edges, which is again pruned to obtain the final wireframe. All steps are trainable, and errors can be backpropagated through the entire sequence. We validate the proposed model on a publicly available synthetic dataset, for which the ground truth wireframes are accessible, as well as on a new real-world dataset. Our model produces wireframe abstractions of good quality and outperforms several baselines.

AAAI Conference 2020 Conference Paper

Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations

  • Nadine Rueegg
  • Christoph Lassner
  • Michael Black
  • Konrad Schindler

The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision is available, but in problems like human pose and shape estimation, it is difficult to obtain natural images with 3D ground truth. To go one step further, we propose a new architecture that facilitates unsupervised, or lightly supervised, learning. The idea is to break the problem into a series of transformations between increasingly abstract representations. Each step involves a cycle designed to be learnable without annotated training data, and the chain of cycles delivers the final solution. Specifically, we use 2D body part segments as an intermediate representation that contains enough information to be lifted to 3D, and at the same time is simple enough to be learned in an unsupervised way. We demonstrate the method by learning 3D human pose and shape from un-paired and un-annotated images. We also explore varying amounts of paired data and show that cycling greatly alleviates the need for paired data. While we present results for modeling humans, our formulation is general and can be applied to other vision problems.

IROS Conference 2020 Conference Paper

Indoor Scene Recognition in 3D

  • Shengyu Huang
  • Mikhail Usvyatsov
  • Konrad Schindler

Recognising in what type of environment one is located is an important perception task. For instance, for a robot operating indoors it is helpful to be aware whether it is in a kitchen, a hallway or a bedroom. Existing approaches attempt to classify the scene based on 2D images or 2. 5D range images. Here, we study scene recognition from 3D point cloud (or voxel) data, and show that it greatly outperforms methods based on 2D birds-eye views. Moreover, we advocate multi-task learning as a way to improve scene recognition, building on the fact that the scene type is highly correlated with the objects in the scene, and therefore with its semantic segmentation into different object classes. In a series of ablation studies, we show that successful scene recognition is not just the recognition of individual objects unique to some scene type (such as a bathtub), but depends on several different cues, including coarse 3D geometry, colour, and the (implicit) distribution of object categories. Moreover, we demonstrate that surprisingly sparse 3D data is sufficient to classify indoor scenes with good accuracy.

IROS Conference 2020 Conference Paper

Reconstruction of 3D ight trajectories from ad-hoc camera networks

  • Jingtong Li
  • Jesse Murray
  • Dorina Ismaili
  • Konrad Schindler
  • Cenek Albl

We present a method to reconstruct the 3D trajectory of an airborne robotic system only from videos recorded with cameras that are unsynchronized, may feature rolling shutter distortion, and whose viewpoints are unknown. Our approach enables robust and accurate outside-in tracking of dynamically flying targets, with cheap and easy-to-deploy equipment. We show that, in spite of the weakly constrained setting, recent developments in computer vision make it possible to reconstruct trajectories in 3D from unsynchronized, uncalibrated networks of consumer cameras, and validate the proposed method in a realistic field experiment. We make our code available along with the data, including cm-accurate groundtruth from differential GNSS navigation.

ICRA Conference 2019 Conference Paper

Visual recognition in the wild by sampling deep similarity functions

  • Mikhail Usvyatsov
  • Konrad Schindler

Recognising relevant objects or object states in its environment is a basic capability for an autonomous robot. The dominant approach to object recognition in images and range images is classification by supervised machine learning, nowadays mostly with deep convolutional neural networks (CNNs). This works well for target classes whose variability can be completely covered with training examples. However, a robot moving in the wild, i. e. , in an environment that is not known at the time the recognition system is trained, will often face domain shift: the training data cannot be assumed to exhaustively cover all the within-class variability that will be encountered in the test data. In that situation, learning is in principle possible, since the training set does capture the defining properties, respectively dissimilarities, of the target classes. But directly training a CNN to predict class probabilities is prone to overfitting to irrelevant correlations between the class labels and the specific subset of the target class that is represented in the training set. We explore the idea to instead learn a Siamese CNN that acts as similarity function between pairs of training examples. Class predictions are then obtained by measuring the similarities between a new test instance and the training samples. We show that the CNN embedding correctly recovers the relative similarities to arbitrary class exemplars in the training set. And that therefore few, randomly picked training exemplars are sufficient to achieve good predictions, making the procedure efficient.

AAAI Conference 2017 Conference Paper

Online Multi-Target Tracking Using Recurrent Neural Networks

  • Anton Milan
  • S. Hamid Rezatofighi
  • Anthony Dick
  • Ian Reid
  • Konrad Schindler

We present a novel approach to online multi-target tracking based on recurrent neural networks (RNNs). Tracking multiple objects in real-world scenes involves many challenges, including a) an a-priori unknown and time-varying number of targets, b) a continuous state estimation of all present targets, and c) a discrete combinatorial problem of data association. Most previous methods involve complex models that require tedious tuning of parameters. Here, we propose for the first time, an end-to-end learning approach for online multi-target tracking. Existing deep learning methods are not designed for the above challenges and cannot be trivially applied to the task. Our solution addresses all of the above points in a principled way. Experiments on both synthetic and real data show promising results obtained at ≈300 Hz on a standard CPU, and pave the way towards future research in this direction.

ICRA Conference 2009 Conference Paper

Moving obstacle detection in highly dynamic scenes

  • Andreas Ess
  • Bastian Leibe
  • Konrad Schindler
  • Luc Van Gool

We address the problem of vision-based multi-person tracking in busy pedestrian zones using a stereo rig mounted on a mobile platform. Specifically, we are interested in the application of such a system for supporting path planning algorithms in the avoidance of dynamic obstacles. The complexity of the problem calls for an integrated solution, which extracts as much visual information as possible and combines it through cognitive feedback. We propose such an approach, which jointly estimates camera position, stereo depth, object detections, and trajectories based only on visual information. The interplay between these components is represented in a graphical model. For each frame, we first estimate the ground surface together with a set of object detections. Based on these results, we then address object interactions and estimate trajectories. Finally, we employ the tracking results to predict future motion for dynamic objects and fuse this information with a static occupancy map estimated from dense stereo. The approach is experimentally evaluated on several long and challenging video sequences from busy inner-city locations recorded with different mobile setups. The results show that the proposed integration makes stable tracking and motion prediction possible, and thereby enables path planning in complex and highly dynamic scenes.

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